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Ultima Warrior

September 26, 2016

Hey everyone, quite a bit in this week's Mondoid. Just a quick note before we dive in though. It's sometimes tricky to ascertain what's in […]

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stickup

Smash n’ Grab

September 19, 2016

Mondoid time everyone. We’ve got good progress going on the new map stuff, handy feedback being addressed on last week’s VOIP integration tests and should […]

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Spiffo

SpiffoLand

September 12, 2016

Hey all, welcome back to PZ’s weekly goings-on blog. Let’s delve into what’s going on with some of the features dropping into near-future builds. ANIMATION/COMBAT/CLOTHING/STUFF The new […]

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generalupdate

Waking the Zeds

September 5, 2016

Good evening all, and happy Tuesdoid to those in hemispheres different to our own. Here's the latest! ANIMS: Work on anims is pretty intense at the moment, […]

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lemmborina

I thee Zed

August 29, 2016

It’s a short Mondoid this week we’re afraid. Not only is it a national holiday in the UK, but the majority of the team are […]

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helloladies

Hello ladies

August 22, 2016

The ladies have finally made it into the animation build! After a couple of weeks of puzzling incompatibilities and glitches across the export chain, we […]

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spiffodefenders

Protect the Spiff

August 8, 2016

Hey all, let's get down to Mondoidin' IWBUMS 35 The public IWBUMS beta test for the first Build 35 features remains going, with RJ pushing versions 35.4 […]

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Thirty fivin’

August 1, 2016

Something of an intermediary Mondoid this week, while RJ cranks out Build 35 features and fixes – while the wires of the new animation, clothing, […]

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