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All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form

L

l_receive() - Constructor for class zombie.network.packets.PlayerPacket.l_receive
 
l_send() - Constructor for class zombie.network.packets.PlayerPacket.l_send
 
L_updateBoneAnimationTransform() - Constructor for class zombie.core.skinnedmodel.animation.ModelTransformSampler.L_updateBoneAnimationTransform
 
L3Pressed - Variable in class zombie.characters.IsoPlayer
 
la - Static variable in class zombie.core.textures.Texture
 
label - Variable in enum class zombie.audio.parameters.ParameterCharacterMovementSpeed.MovementType
 
label - Variable in enum class zombie.audio.parameters.ParameterEquippedBaggageContainer.ContainerType
 
label - Variable in class zombie.ui.ObjectTooltip.LayoutItem
 
labelWidth - Variable in class zombie.ui.ObjectTooltip.LayoutItem
 
laceration - Variable in class zombie.characters.IsoZombie
 
Lake - Enum constant in enum class zombie.randomizedWorld.randomizedZoneStory.RandomizedZoneStoryBase.ZoneType
 
Lambda - Class in zombie.util
A GC-friendly lambda class.
Lambda() - Constructor for class zombie.util.Lambda
 
lampostTotalB() - Method in interface zombie.iso.IsoGridSquare.ILighting
 
lampostTotalB() - Method in class zombie.iso.IsoGridSquare.Lighting
 
lampostTotalB() - Method in class zombie.iso.LightingJNI.JNILighting
 
lampostTotalB() - Method in class zombie.network.ServerLOS.ServerLighting
 
lampostTotalB(float) - Method in interface zombie.iso.IsoGridSquare.ILighting
 
lampostTotalB(float) - Method in class zombie.iso.IsoGridSquare.Lighting
 
lampostTotalB(float) - Method in class zombie.iso.LightingJNI.JNILighting
 
lampostTotalB(float) - Method in class zombie.network.ServerLOS.ServerLighting
 
lampostTotalG() - Method in interface zombie.iso.IsoGridSquare.ILighting
 
lampostTotalG() - Method in class zombie.iso.IsoGridSquare.Lighting
 
lampostTotalG() - Method in class zombie.iso.LightingJNI.JNILighting
 
lampostTotalG() - Method in class zombie.network.ServerLOS.ServerLighting
 
lampostTotalG(float) - Method in interface zombie.iso.IsoGridSquare.ILighting
 
lampostTotalG(float) - Method in class zombie.iso.IsoGridSquare.Lighting
 
lampostTotalG(float) - Method in class zombie.iso.LightingJNI.JNILighting
 
lampostTotalG(float) - Method in class zombie.network.ServerLOS.ServerLighting
 
lampostTotalR() - Method in interface zombie.iso.IsoGridSquare.ILighting
 
lampostTotalR() - Method in class zombie.iso.IsoGridSquare.Lighting
 
lampostTotalR() - Method in class zombie.iso.LightingJNI.JNILighting
 
lampostTotalR() - Method in class zombie.network.ServerLOS.ServerLighting
 
lampostTotalR(float) - Method in interface zombie.iso.IsoGridSquare.ILighting
 
lampostTotalR(float) - Method in class zombie.iso.IsoGridSquare.Lighting
 
lampostTotalR(float) - Method in class zombie.iso.LightingJNI.JNILighting
 
lampostTotalR(float) - Method in class zombie.network.ServerLOS.ServerLighting
 
language - Static variable in class zombie.core.Translator
 
Language - Class in zombie.core
 
LanguageFile - Class in zombie.core
 
LanguageFile() - Constructor for class zombie.core.LanguageFile
 
LanguageFileData - Class in zombie.core
 
LanguageFileData() - Constructor for class zombie.core.LanguageFileData
 
Languages - Class in zombie.core
 
Languages() - Constructor for class zombie.core.Languages
 
Large - Enum constant in enum class zombie.chat.ChatSettings.FontSize
 
Large - Enum constant in enum class zombie.ui.UIFont
 
large_file_bb - Static variable in class zombie.network.packets.RequestDataPacket
 
largeArea - Variable in class zombie.network.ClientChunkRequest
 
last - Variable in class zombie.core.raknet.VoiceDebug
 
last - Variable in class zombie.iso.IsoMovingObject
 
lastActionTimestamp - Variable in class zombie.iso.IsoMetaGrid.Zone
 
lastActivity - Static variable in class zombie.input.Mouse
 
lastActualBytesReceived - Variable in class zombie.core.znet.ZNetStatistics
 
lastActualBytesSent - Variable in class zombie.core.znet.ZNetStatistics
 
lastAlpha - Static variable in class zombie.ui.UIManager
 
lastAngle - Variable in class zombie.characters.IsoPlayer
 
lastAutomaticShoot - Variable in class zombie.characters.IsoGameCharacter
 
lastBooleanVariables - Variable in class zombie.characters.NetworkPlayerAI
 
lastChangeOwner - Variable in class zombie.characters.IsoZombie
 
lastForwardDirection - Variable in class zombie.characters.NetworkPlayerAI
 
LastFrame - Variable in class zombie.iso.sprite.IsoAnim
 
lastIndexOf(int) - Method in class zombie.util.list.AbstractIntList
 
lastIndexOf(int) - Method in class zombie.util.list.IntArrayList
 
lastIndexOf(int) - Method in interface zombie.util.list.IntList
Returns the index of the last occurance of a specified element in this list.
lastIndexOf(int, int) - Method in class zombie.util.list.AbstractIntList
 
lastIndexOf(int, int) - Method in interface zombie.util.list.IntList
Returns the index of the last occurance of a specified element in this list before a specified index.
lastlastTextureID - Static variable in class zombie.core.textures.Texture
 
LastLastTimeOfDay - Variable in class zombie.GameTime
 
lastlevel - Variable in class zombie.characters.IsoGameCharacter.XP
 
lastMouseTexture - Static variable in class zombie.ui.UIManager
 
lastMouseX - Static variable in class zombie.ui.UIManager
 
lastMouseY - Static variable in class zombie.ui.UIManager
 
LastNumChasingZombies - Variable in class zombie.characters.Stats
 
LastNumVisibleZombies - Variable in class zombie.characters.Stats
 
lastOffX - Variable in class zombie.iso.PlayerCamera
 
lastOffX - Static variable in class zombie.ui.UIManager
 
lastOffY - Variable in class zombie.iso.PlayerCamera
 
lastOffY - Static variable in class zombie.ui.UIManager
 
lastP - Static variable in class zombie.GameWindow
 
LastPicked - Static variable in class zombie.ui.UIManager
 
lastPlayerHit - Variable in class zombie.characters.IsoZombie
 
lastPlayerMoveDirLen - Variable in class zombie.characters.NetworkPlayerAI
 
lastRemoteUpdate - Variable in class zombie.characters.IsoPlayer
 
lastRemoteUpdate - Variable in class zombie.characters.IsoZombie
 
lastRendered - Static variable in class zombie.iso.IsoObject
 
lastRenderedRendered - Static variable in class zombie.iso.IsoObject
 
LastSaved - Variable in class zombie.network.ServerMap
 
lastSpreadOutTime - Variable in class zombie.characters.ZombieGroup
 
lastTargeted - Variable in class zombie.characters.IsoPlayer
 
LastTargetSeenX - Variable in class zombie.characters.IsoZombie
 
LastTargetSeenY - Variable in class zombie.characters.IsoZombie
 
LastTargetSeenZ - Variable in class zombie.characters.IsoZombie
 
lastTextureID - Static variable in class zombie.core.textures.Texture
 
LastTime - Variable in class zombie.characters.CharacterTimedActions.BaseAction
 
lastUnauthorizedPacket - Variable in class zombie.core.raknet.UdpConnection
 
lastUserMessageBytesPushed - Variable in class zombie.core.znet.ZNetStatistics
 
lastUserMessageBytesReceivedIgnored - Variable in class zombie.core.znet.ZNetStatistics
 
lastUserMessageBytesReceivedProcessed - Variable in class zombie.core.znet.ZNetStatistics
 
lastUserMessageBytesResent - Variable in class zombie.core.znet.ZNetStatistics
 
lastUserMessageBytesSent - Variable in class zombie.core.znet.ZNetStatistics
 
LastVeryCloseZombies - Variable in class zombie.characters.Stats
 
launchFlare() - Method in class zombie.iso.weather.ClimateManager
 
launchFlare(float, int, int, int, float, float, float, float, float, float, float) - Static method in class zombie.iso.weather.WorldFlares
 
launchServer(String, String, int) - Method in class zombie.network.CoopMaster
 
Lavender - Static variable in class zombie.core.Colors
 
LawnGreen - Static variable in class zombie.core.Colors
 
layer - Variable in class zombie.iso.areas.IsoRoom
 
layer - Variable in class zombie.iso.areas.IsoRoomExit
 
layeredNoise(float, float) - Method in class zombie.erosion.utils.Noise2D
 
layout(UIWorldMap, WorldMapSymbolCollisions, float, float) - Method in class zombie.worldMap.symbols.WorldMapBaseSymbol
 
layout(UIWorldMap, WorldMapSymbolCollisions, float, float) - Method in class zombie.worldMap.symbols.WorldMapTextureSymbol
 
Layout() - Constructor for class zombie.ui.ObjectTooltip.Layout
 
LayoutItem() - Constructor for class zombie.ui.ObjectTooltip.LayoutItem
 
lb - Static variable in class zombie.core.textures.Texture
 
LCC_ALLOW_ON_EDGE - Static variable in class zombie.vehicles.PolygonalMap2
 
LCC_CHECK_COST - Static variable in class zombie.vehicles.PolygonalMap2
 
LCC_CLOSE_TO_WALLS - Static variable in class zombie.vehicles.PolygonalMap2
 
LCC_IGNORE_DOORS - Static variable in class zombie.vehicles.PolygonalMap2
 
LCC_RENDER - Static variable in class zombie.vehicles.PolygonalMap2
 
LCC_ZERO - Static variable in class zombie.vehicles.PolygonalMap2
 
leakingPuddlesInTheRoom - Static variable in class zombie.iso.IsoPuddles
 
learnRecipe(String) - Method in class zombie.characters.IsoGameCharacter
 
Leather - Enum constant in enum class zombie.inventory.types.Clothing.ClothingPatchFabricType
 
LeatherPatchesMaskFiles - Static variable in class zombie.characterTextures.CharacterSmartTexture
 
leaveAdminChat(short) - Method in class zombie.network.chat.ChatServer
 
leaveMember(Short) - Method in class zombie.chat.ChatBase
 
leaves() - Static method in enum class zombie.core.skinnedmodel.model.CharacterMask.Part
 
Left - Enum constant in enum class zombie.core.math.PZMath.SideOfLine
 
Left - Enum constant in enum class zombie.iso.IsoGridOcclusionData.OcclusionFilter
 
Left - Enum constant in enum class zombie.ui.TextDrawHorizontal
 
LeftArm - Enum constant in enum class zombie.core.skinnedmodel.model.CharacterMask.Part
 
LeftFoot - Enum constant in enum class zombie.core.skinnedmodel.model.CharacterMask.Part
 
LeftHand - Enum constant in enum class zombie.core.skinnedmodel.model.CharacterMask.Part
 
leftJustify(String, int) - Static method in class zombie.util.StringUtils
 
LeftLeg - Enum constant in enum class zombie.core.skinnedmodel.model.CharacterMask.Part
 
LeftOnly - Enum constant in enum class zombie.core.SpriteRenderer.WallShaderTexRender
 
leftSirenCol - Variable in class zombie.scripting.objects.VehicleScript
 
Leg - Enum constant in enum class zombie.characters.IsoGameCharacter.BodyLocation
 
Legacy - Enum constant in enum class zombie.audio.parameters.ParameterMusicActionStyle.State
 
LegacyItem - Enum constant in enum class zombie.core.znet.SteamWorkshopItem.ItemState
 
legacyPostRender(int) - Method in class zombie.core.opengl.RenderSettings
 
legsSprite - Variable in class zombie.characters.IsoGameCharacter
 
LemonChiffon - Static variable in class zombie.core.Colors
 
len() - Method in class zombie.Lua.LuaBackendClass
 
length - Variable in class zombie.network.ZomboidNetData
 
length - Variable in class zombie.spnetwork.ZomboidNetData
 
length() - Method in class zombie.core.skinnedmodel.Vector3
 
length() - Method in class zombie.util.PooledArrayObject
 
length() - Method in class zombie.util.PooledFloatArrayObject
 
lerp(float, float, float) - Static method in class zombie.core.math.PZMath
 
lerp(float, float, float) - Method in class zombie.core.skinnedmodel.visual.HumanVisual
 
lerp(float, float, float) - Static method in class zombie.iso.IsoUtils
 
lerp(float, float, float) - Static method in class zombie.iso.weather.ClimateManager
 
lerp(float, float, float) - Static method in class zombie.iso.weather.fx.IsoWeatherFX
 
lerp(Vector3f, Vector3f, Vector3f, float) - Static method in class zombie.core.math.PZMath
 
lerp(Keyframe, Keyframe, float, Vector3f, Quaternion, Vector3f) - Static method in class zombie.core.skinnedmodel.animation.Keyframe
 
lerp(Keyframe, Keyframe, float, Keyframe) - Static method in class zombie.core.skinnedmodel.animation.Keyframe
 
lerp(Vector2, Vector2, Vector2, float) - Static method in class zombie.core.math.PZMath
 
Lerp(float, float, float) - Method in class zombie.GameTime
 
lerpABGR(int, int, float) - Static method in class zombie.core.Color
 
lerpAngle(float, float, float) - Static method in class zombie.core.math.PZMath
 
lerpBlendWeight(float, float, float) - Static method in class zombie.core.skinnedmodel.animation.AnimationPlayer
 
lerpEntryTo(int, int) - Method in class zombie.iso.weather.WeatherPeriod.WeatherStage
 
lerpFunc_EaseInQuad(float) - Static method in class zombie.core.math.PZMath
 
lerpFunc_EaseOutInQuad(float) - Static method in class zombie.core.math.PZMath
 
lerpFunc_EaseOutQuad(float) - Static method in class zombie.core.math.PZMath
 
LESS - Enum constant in enum class zombie.core.skinnedmodel.advancedanimation.AnimCondition.Type
 
lessthan - Enum constant in enum class zombie.radio.globals.CompareMethod
 
lessthanorequals - Enum constant in enum class zombie.radio.globals.CompareMethod
 
level - Variable in class zombie.characters.IsoGameCharacter.PerkInfo
 
level - Variable in class zombie.characters.IsoGameCharacter.XP
 
level - Variable in class zombie.core.skinnedmodel.population.BeardStyle
 
level - Variable in class zombie.core.skinnedmodel.population.HairStyle
 
level - Variable in class zombie.iso.RoomDef
 
LEVEL_ZERO_ONLY - Static variable in class zombie.core.physics.WorldSimulation
 
level0(PerkFactory.Perk) - Method in class zombie.characters.IsoGameCharacter
 
LevelPerk(PerkFactory.Perk) - Method in interface zombie.characters.ILuaGameCharacter
 
LevelPerk(PerkFactory.Perk) - Method in class zombie.characters.IsoGameCharacter
Level up a perk (max lvl 5)
LevelPerk(PerkFactory.Perk, boolean) - Method in interface zombie.characters.ILuaGameCharacter
 
LevelPerk(PerkFactory.Perk, boolean) - Method in class zombie.characters.IsoGameCharacter
Level up a perk (max lvl 5)
levels - Variable in class zombie.iso.LotHeader
 
LEVELS - Static variable in class zombie.iso.IsoChunkMap
 
levenshteinDistance(CharSequence, CharSequence) - Method in class zombie.ui.UIDebugConsole
 
lg - Static variable in class zombie.core.textures.Texture
 
LiangBarsky() - Constructor for class zombie.vehicles.PolygonalMap2.LiangBarsky
 
life - Variable in class zombie.iso.IsoLightSource
 
life - Variable in class zombie.WorldSoundManager.WorldSound
 
Life - Variable in class zombie.iso.objects.IsoFire
 
Life - Variable in class zombie.iso.objects.IsoRaindrop
 
LifeStage - Variable in class zombie.iso.objects.IsoFire
 
LifeStageDuration - Variable in class zombie.iso.objects.IsoFire
 
LifeStageTimer - Variable in class zombie.iso.objects.IsoFire
 
lifeTime() - Method in class zombie.iso.weather.ThunderStorm.ThunderCloud
 
LightBar() - Constructor for class zombie.scripting.objects.VehicleScript.LightBar
 
lightbarLightsMode - Variable in class zombie.vehicles.BaseVehicle
 
LightbarLightsMode - Class in zombie.vehicles
Created by kroto on 9/20/2017.
LightbarLightsMode() - Constructor for class zombie.vehicles.LightbarLightsMode
 
lightbarSirenMode - Variable in class zombie.vehicles.BaseVehicle
 
LightbarSirenMode - Class in zombie.vehicles
Created by kroto on 9/20/2017.
LightbarSirenMode() - Constructor for class zombie.vehicles.LightbarSirenMode
 
LightBlue - Static variable in class zombie.core.Colors
 
LightCalcFromBurningCharacters - Static variable in class zombie.iso.objects.IsoFireManager
 
lightCheck - Variable in class zombie.iso.IsoChunk
 
LightCoral - Static variable in class zombie.core.Colors
 
LightCyan - Static variable in class zombie.core.Colors
 
LightDistance - Variable in class zombie.scripting.objects.Item
 
LightDomestic - Enum constant in enum class zombie.characters.BodyDamage.Metabolics
 
LightDrinker - Variable in class zombie.characters.IsoGameCharacter.CharacterTraits
 
LightEater - Variable in class zombie.characters.IsoGameCharacter.CharacterTraits
 
Lightfoot - Static variable in class zombie.characters.skills.PerkFactory.Perks
 
LightGoldenrodYellow - Static variable in class zombie.core.Colors
 
lightGray - Static variable in class zombie.core.Color
The fixed colour light gray
lightGray - Static variable in class zombie.core.ImmutableColor
 
lightGreen - Static variable in class zombie.core.Color
The fixed colour light green
lightGreen - Static variable in class zombie.core.ImmutableColor
 
LightGreen - Static variable in class zombie.core.Colors
 
lightInfo() - Method in interface zombie.iso.IsoGridSquare.ILighting
 
lightInfo() - Method in class zombie.iso.IsoGridSquare.Lighting
 
lightInfo() - Method in class zombie.iso.LightingJNI.JNILighting
 
lightInfo() - Method in class zombie.network.ServerLOS.ServerLighting
 
LightInfo() - Constructor for class zombie.characters.IsoGameCharacter.LightInfo
 
lighting - Variable in class zombie.iso.IsoGridSquare
 
Lighting - Variable in class zombie.debug.options.Terrain.RenderTiles.IsoGridSquare.Floor
 
Lighting - Variable in class zombie.debug.options.Terrain.RenderTiles.IsoGridSquare.Walls
 
Lighting() - Constructor for class zombie.iso.IsoGridSquare.Lighting
 
LightingDebug - Variable in class zombie.debug.options.Terrain.RenderTiles.IsoGridSquare.Floor
 
LightingDebug - Variable in class zombie.debug.options.Terrain.RenderTiles.IsoGridSquare.Walls
 
LightingFPS - Static variable in class zombie.core.PerformanceSettings
 
LightingFrameSkip - Static variable in class zombie.core.PerformanceSettings
 
LightingJNI - Class in zombie.iso
 
LightingJNI() - Constructor for class zombie.iso.LightingJNI
 
LightingJNI.JNILighting - Class in zombie.iso
 
LightingOld - Variable in class zombie.debug.options.Terrain.RenderTiles.IsoGridSquare.Floor
 
LightingOldDebug - Variable in class zombie.debug.options.Terrain.RenderTiles.IsoGridSquare.Walls
 
LightingRender - Variable in class zombie.debug.DebugOptions
 
LightingStyle - Class in zombie.core.Styles
 
LightingStyle() - Constructor for class zombie.core.Styles.LightingStyle
 
lightingThread - Variable in class zombie.iso.LightingThread
 
LightingThread - Class in zombie.iso
 
LightingThread - Static variable in class zombie.core.PerformanceSettings
 
LightingThread() - Constructor for class zombie.iso.LightingThread
 
lightingUpdate(int, boolean) - Method in class zombie.core.skinnedmodel.DeadBodyAtlas
 
lightMap - Variable in class zombie.iso.IsoLightSource
 
LightningCommand - Class in zombie.commands.serverCommands
 
LightningCommand(String, String, String, UdpConnection) - Constructor for class zombie.commands.serverCommands.LightningCommand
 
lightningCount - Variable in class zombie.gameStates.MainScreenState
 
lightningDelta - Variable in class zombie.gameStates.MainScreenState
 
lightningFullTimer - Variable in class zombie.gameStates.MainScreenState
 
lightningTargetDelta - Variable in class zombie.gameStates.MainScreenState
 
lightningTimelineMarker - Variable in class zombie.gameStates.MainScreenState
 
lightOffCount - Variable in class zombie.gameStates.MainScreenState
 
LightOscillator - Variable in class zombie.iso.objects.IsoFire
 
LightPink - Static variable in class zombie.core.Colors
 
LightRadius - Variable in class zombie.iso.objects.IsoFire
 
lightRoom - Variable in class zombie.iso.objects.IsoLightSwitch
 
lights - Variable in class zombie.iso.areas.IsoBuilding
 
lights - Variable in class zombie.iso.objects.IsoLightSwitch
 
LightSalmon - Static variable in class zombie.core.Colors
 
LightSeaGreen - Static variable in class zombie.core.Colors
 
LightSkyBlue - Static variable in class zombie.core.Colors
 
LightSource - Variable in class zombie.iso.objects.IsoFire
 
lightSourceUpdate - Variable in class zombie.GameTime
 
LightSteelBlue - Static variable in class zombie.core.Colors
 
LightStove - Enum constant in enum class zombie.ui.TutorialManager.Stage
 
LightStrength - Variable in class zombie.scripting.objects.Item
 
lightswitch - Enum constant in enum class zombie.iso.SpriteDetails.IsoObjectType
 
lightSwitches - Variable in class zombie.iso.areas.IsoRoom
 
LightTileWithFire(IsoGridSquare) - Static method in class zombie.iso.objects.IsoFireManager
 
lightverts(int) - Method in interface zombie.iso.IsoGridSquare.ILighting
 
lightverts(int) - Method in class zombie.iso.IsoGridSquare.Lighting
 
lightverts(int) - Method in class zombie.iso.LightingJNI.JNILighting
 
lightverts(int) - Method in class zombie.network.ServerLOS.ServerLighting
 
lightverts(int, int) - Method in interface zombie.iso.IsoGridSquare.ILighting
 
lightverts(int, int) - Method in class zombie.iso.IsoGridSquare.Lighting
 
lightverts(int, int) - Method in class zombie.iso.LightingJNI.JNILighting
 
lightverts(int, int) - Method in class zombie.network.ServerLOS.ServerLighting
 
LightWork - Enum constant in enum class zombie.characters.BodyDamage.Metabolics
 
LightYellow - Static variable in class zombie.core.Colors
 
Lime - Static variable in class zombie.core.Colors
 
LimeGreen - Static variable in class zombie.core.Colors
 
Line(BooleanRectangleCollection.Point, BooleanRectangleCollection.Point) - Constructor for class zombie.core.booleanrectangles.BooleanRectangleCollection.Line
 
line2coord(Vector2i) - Method in class zombie.iso.DiamondMatrixIterator
 
Linear - Enum constant in enum class zombie.core.skinnedmodel.advancedanimation.BlendType
 
lineClear(IsoCell, int, int, int, int, int, int, boolean) - Static method in class zombie.iso.LosUtil
 
lineClear(IsoCell, int, int, int, int, int, int, boolean, int) - Static method in class zombie.iso.LosUtil
 
lineClearCached(IsoCell, int, int, int, int, int, int, boolean) - Method in class zombie.gameStates.DebugChunkState
 
lineClearCached(IsoCell, int, int, int, int, int, int, boolean, int) - Static method in class zombie.iso.LosUtil
 
lineClearCollide(float, float, float, float, int) - Method in class zombie.vehicles.PolygonalMap2
 
lineClearCollide(float, float, float, float, int, IsoMovingObject) - Method in class zombie.vehicles.PolygonalMap2
 
lineClearCollide(float, float, float, float, int, IsoMovingObject, boolean, boolean) - Method in class zombie.vehicles.PolygonalMap2
 
lineClearCollide(float, float, float, float, int, IsoMovingObject, int) - Method in class zombie.vehicles.PolygonalMap2
 
lineClearCollide(int, int, int, int, int, int, boolean) - Static method in class zombie.iso.LosUtil
 
lineClearCollideCount(IsoGameCharacter, IsoCell, int, int, int, int, int, int) - Static method in class zombie.iso.LosUtil
 
LineDrawer - Class in zombie.debug
 
LineDrawer() - Constructor for class zombie.debug.LineDrawer
 
LineEffectMemory - Class in zombie.radio.effects
TurboTuTone.
LineEffectMemory() - Constructor for class zombie.radio.effects.LineEffectMemory
 
lineIntersection(Vector2, Vector2, Vector2, Vector2) - Static method in class zombie.vehicles.PolygonalMap2.VehiclePoly
 
lineIntersection(Vector2, Vector2, Vector2, Vector2) - Static method in class zombie.vehicles.QuadranglesIntersection
 
lineRectIntersect(float, float, float, float, float, float, float, float) - Method in class zombie.vehicles.PolygonalMap2.LiangBarsky
 
lineRectIntersect(float, float, float, float, float, float, float, float, double[]) - Method in class zombie.vehicles.PolygonalMap2.LiangBarsky
 
Lines - Variable in class zombie.ui.UITextBox2
 
LineString - Enum constant in enum class zombie.worldMap.WorldMapGeometry.Type
 
linkNeighbors() - Method in class zombie.iso.areas.isoregion.regions.IsoWorldRegion
 
listAllDirectories(File, FileFilter, boolean) - Static method in class zombie.ZomboidFileSystem
 
listAllDirectories(String, FileFilter, boolean) - Static method in class zombie.ZomboidFileSystem
 
listAllFiles(File, FileFilter, boolean) - Static method in class zombie.ZomboidFileSystem
 
listAllFiles(String, FileFilter, boolean) - Static method in class zombie.ZomboidFileSystem
 
listConvert(List<S>, Function<S, E>) - Static method in class zombie.util.list.PZArrayUtil
 
listConvert(List<S>, List<E>, Function<S, E>) - Static method in class zombie.util.list.PZArrayUtil
 
listConvert(List<S>, List<E>, T1, PZArrayUtil.IListConverter1Param<S, E, T1>) - Static method in class zombie.util.list.PZArrayUtil
 
ListenerOptions(String) - Constructor for class zombie.network.CoopMaster.ListenerOptions
 
ListenerOptions(String, String) - Constructor for class zombie.network.CoopMaster.ListenerOptions
 
ListenerOptions(String, String, boolean) - Constructor for class zombie.network.CoopMaster.ListenerOptions
 
Listeners - Variable in class zombie.vehicles.PathFindBehavior2
 
listIterator() - Method in class zombie.util.list.AbstractIntList
 
listIterator() - Method in interface zombie.util.list.IntList
Returns a list iterator over this list.
listIterator() - Method in class zombie.util.list.PZArrayList
 
listIterator(int) - Method in class zombie.util.list.AbstractIntList
 
listIterator(int) - Method in interface zombie.util.list.IntList
Returns a list iterator over this list, starting from a specified index.
listIterator(int) - Method in class zombie.util.list.PZArrayList
 
Literature - Class in zombie.inventory.types
 
Literature - Enum constant in enum class zombie.inventory.ItemType
 
Literature - Enum constant in enum class zombie.scripting.objects.Item.Type
 
Literature(String, String, String, String) - Constructor for class zombie.inventory.types.Literature
 
Literature(String, String, String, Item) - Constructor for class zombie.inventory.types.Literature
 
LiteratureLoot - Variable in class zombie.SandboxOptions
 
LiveAnimNode - Class in zombie.core.skinnedmodel.advancedanimation
The Live version of an AnimNode The AnimNode represents the data.
LngLat(double, double) - Constructor for class zombie.worldMap.MapProjection.LngLat
 
load() - Static method in class zombie.debug.DebugLog
 
load() - Method in class zombie.debug.DebugOptions
 
load() - Method in class zombie.gameStates.AnimationViewerState
 
load() - Method in class zombie.gameStates.DebugChunkState
 
load() - Method in class zombie.GameTime
 
load() - Static method in class zombie.globalObjects.SGlobalObjects
 
load() - Method in class zombie.globalObjects.SGlobalObjectSystem
 
load() - Method in class zombie.iso.areas.isoregion.IsoRegionsRenderer
 
load() - Method in class zombie.iso.IsoMetaGrid
 
load() - Method in class zombie.PersistentOutfits
 
load() - Method in class zombie.popman.ZombiePopulationRenderer
 
load() - Method in class zombie.radio.media.RecordedMedia
 
load() - Method in class zombie.SandboxOptions
 
load() - Method in class zombie.world.moddata.GlobalModData
 
load() - Method in class zombie.worldMap.editor.WorldMapEditorState
 
load() - Method in class zombie.worldMap.WorldMapSettings
 
load() - Method in class zombie.worldMap.WorldMapVisited
 
load(DataInputStream) - Method in class zombie.characters.Stats
 
load(DataInputStream) - Method in class zombie.GameTime
 
load(DataInputStream) - Method in class zombie.iso.sprite.IsoSprite
 
load(DataInputStream) - Method in class zombie.iso.weather.ClimateManager.AirFront
 
load(DataInputStream) - Method in class zombie.iso.weather.ThunderStorm
 
load(DataInputStream) - Method in class zombie.ZomboidBitFlag
 
load(DataInputStream, int) - Method in class zombie.iso.weather.ClimateColorInfo
 
load(DataInputStream, int) - Method in class zombie.iso.weather.ClimateManager
 
load(DataInputStream, int) - Method in class zombie.iso.weather.WeatherPeriod
 
load(DataInputStream, int) - Method in class zombie.iso.weather.WeatherPeriod.WeatherStage
 
load(DataInputStream, int) - Method in class zombie.Lua.LuaBackendClass
 
load(Integer, Integer, Integer, Integer, IsoChunk) - Method in class zombie.iso.IsoLot
 
load(String) - Method in class zombie.characters.action.ActionState
 
load(String) - Method in class zombie.characters.IsoPlayer
 
load(ByteBuffer) - Method in class zombie.characters.BodyDamage.Nutrition
 
load(ByteBuffer) - Method in class zombie.erosion.ErosionConfig
 
load(ByteBuffer) - Method in class zombie.GameTime
 
load(ByteBuffer) - Method in class zombie.iso.IsoMetaGrid
 
load(ByteBuffer) - Method in class zombie.PersistentOutfits
 
load(ByteBuffer) - Method in class zombie.SandboxOptions
 
load(ByteBuffer, byte) - Static method in class zombie.network.TableNetworkUtils
 
load(ByteBuffer, int) - Method in class zombie.characters.BodyDamage.BodyDamage
 
load(ByteBuffer, int) - Method in class zombie.characters.BodyDamage.Fitness
 
load(ByteBuffer, int) - Method in class zombie.characters.BodyDamage.Thermoregulator_tryouts
 
load(ByteBuffer, int) - Method in class zombie.characters.BodyDamage.Thermoregulator
 
load(ByteBuffer, int) - Method in class zombie.characters.Faction
 
load(ByteBuffer, int) - Method in class zombie.characters.IsoGameCharacter.XP
 
load(ByteBuffer, int) - Method in class zombie.characters.Safety
 
load(ByteBuffer, int) - Method in class zombie.characters.Stats
 
load(ByteBuffer, int) - Method in class zombie.core.skinnedmodel.visual.BaseVisual
 
load(ByteBuffer, int) - Method in class zombie.core.skinnedmodel.visual.HumanVisual
 
load(ByteBuffer, int) - Method in class zombie.core.skinnedmodel.visual.ItemVisual
 
load(ByteBuffer, int) - Method in class zombie.core.skinnedmodel.visual.ItemVisuals
 
load(ByteBuffer, int) - Static method in class zombie.core.stash.StashSystem
 
load(ByteBuffer, int) - Method in class zombie.erosion.categories.ErosionCategory.Data
 
load(ByteBuffer, int) - Method in class zombie.erosion.ErosionData.Chunk
 
load(ByteBuffer, int) - Method in class zombie.erosion.ErosionData.Square
 
load(ByteBuffer, int) - Method in class zombie.globalObjects.SGlobalObject
 
load(ByteBuffer, int) - Method in class zombie.globalObjects.SGlobalObjectSystem
 
load(ByteBuffer, int) - Method in class zombie.inventory.InventoryItem
 
load(ByteBuffer, int) - Method in class zombie.inventory.ItemContainer
 
load(ByteBuffer, int) - Method in class zombie.inventory.types.AlarmClock
 
load(ByteBuffer, int) - Method in class zombie.inventory.types.AlarmClockClothing
 
load(ByteBuffer, int) - Method in class zombie.inventory.types.Clothing.ClothingPatch
 
load(ByteBuffer, int) - Method in class zombie.inventory.types.Clothing
 
load(ByteBuffer, int) - Method in class zombie.inventory.types.Food
 
load(ByteBuffer, int) - Method in class zombie.inventory.types.HandWeapon
 
load(ByteBuffer, int) - Method in class zombie.inventory.types.InventoryContainer
 
load(ByteBuffer, int) - Method in class zombie.inventory.types.Key
 
load(ByteBuffer, int) - Method in class zombie.inventory.types.Literature
 
load(ByteBuffer, int) - Method in class zombie.inventory.types.MapItem
 
load(ByteBuffer, int) - Method in class zombie.inventory.types.Moveable
 
load(ByteBuffer, int) - Method in class zombie.inventory.types.Radio
 
load(ByteBuffer, int) - Method in class zombie.iso.areas.NonPvpZone
 
load(ByteBuffer, int) - Static method in class zombie.iso.areas.SafeHouse
 
load(ByteBuffer, int) - Method in class zombie.iso.IsoFloorBloodSplat
 
load(ByteBuffer, int) - Method in class zombie.iso.IsoGridSquare
 
load(ByteBuffer, int) - Method in class zombie.iso.IsoObject
 
load(ByteBuffer, int) - Method in class zombie.iso.IsoWallBloodSplat
 
load(ByteBuffer, int) - Method in class zombie.Lua.LuaBackendClass
 
load(ByteBuffer, int) - Method in class zombie.SharedDescriptors.Descriptor
 
load(ByteBuffer, int) - Method in class zombie.vehicles.VehicleDoor
 
load(ByteBuffer, int) - Method in class zombie.vehicles.VehicleLight
 
load(ByteBuffer, int) - Method in class zombie.vehicles.VehiclePart
 
load(ByteBuffer, int) - Method in class zombie.vehicles.VehicleWindow
 
load(ByteBuffer, int) - Method in class zombie.worldMap.symbols.WorldMapSymbols
 
load(ByteBuffer, int) - Method in class zombie.worldMap.WorldMapVisited
 
load(ByteBuffer, int, boolean) - Method in class zombie.characters.IsoGameCharacter
 
load(ByteBuffer, int, boolean) - Method in class zombie.characters.IsoPlayer
 
load(ByteBuffer, int, boolean) - Method in class zombie.characters.IsoZombie
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.areas.isoregion.data.DataChunk
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.IsoGridSquare
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.IsoMovingObject
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.IsoObject
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.IsoPushableObject
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.objects.BSFurnace
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.objects.ClothingDryerLogic
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.objects.ClothingWasherLogic
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.objects.IsoBarbecue
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.objects.IsoBarricade
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.objects.IsoBrokenGlass
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.objects.IsoCarBatteryCharger
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.objects.IsoClothingDryer
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.objects.IsoClothingWasher
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.objects.IsoCombinationWasherDryer
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.objects.IsoCompost
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.objects.IsoCurtain
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.objects.IsoDeadBody
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.objects.IsoDoor
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.objects.IsoFire
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.objects.IsoFireplace
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.objects.IsoGenerator
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.objects.IsoLightSwitch
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.objects.IsoMannequin
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.objects.IsoStackedWasherDryer
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.objects.IsoStove
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.objects.IsoTelevision
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.objects.IsoThumpable
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.objects.IsoTrap
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.objects.IsoTree
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.objects.IsoWaveSignal
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.objects.IsoWindow
 
load(ByteBuffer, int, boolean) - Method in class zombie.iso.objects.IsoWorldInventoryObject
 
load(ByteBuffer, int, boolean) - Method in class zombie.radio.devices.DeviceData
 
load(ByteBuffer, int, boolean) - Method in class zombie.radio.devices.DevicePresets
 
load(ByteBuffer, int, boolean) - Method in class zombie.vehicles.BaseVehicle
 
load(ByteBuffer, int, int) - Method in class zombie.worldMap.symbols.WorldMapBaseSymbol
 
load(ByteBuffer, int, int) - Method in class zombie.worldMap.symbols.WorldMapTextSymbol
 
load(ByteBuffer, int, int) - Method in class zombie.worldMap.symbols.WorldMapTextureSymbol
 
load(ByteBuffer, int, ArrayList<InventoryItem>, ArrayList<InventoryItem>) - Static method in class zombie.inventory.CompressIdenticalItems
 
load(ByteBuffer, int, IsoGameCharacter) - Method in class zombie.characters.SurvivorDesc
 
load(KahluaTableImpl) - Method in class zombie.core.stash.Stash
 
load(KahluaTable, ByteBuffer) - Static method in class zombie.network.TableNetworkUtils
 
load(Asset) - Method in class zombie.asset.AssetManager
 
load(AssetPath) - Method in class zombie.asset.AssetManager
 
load(AssetPath, AssetManager.AssetParams) - Method in class zombie.asset.AssetManager
 
Load() - Method in class zombie.radio.ZomboidRadio
 
Load() - Method in class zombie.scripting.ScriptManager
 
Load() - Static method in class zombie.ZomboidGlobals
 
Load(String) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationSet
 
Load(String, String) - Method in class zombie.core.skinnedmodel.runtime.RuntimeAnimationScript
 
Load(String, String) - Method in class zombie.scripting.objects.AnimationsMesh
 
Load(String, String) - Method in class zombie.scripting.objects.GameSoundScript
 
Load(String, String) - Method in class zombie.scripting.objects.MannequinScript
 
Load(String, String) - Method in class zombie.scripting.objects.ModelScript
 
Load(String, String) - Method in class zombie.scripting.objects.ScriptModule
 
Load(String, String) - Method in class zombie.scripting.objects.SoundTimelineScript
 
Load(String, String) - Method in class zombie.scripting.objects.VehicleScript
 
Load(String, String) - Method in class zombie.vehicles.VehicleEngineRPM
 
Load(String, String[]) - Method in class zombie.iso.MultiStageBuilding.Stage
 
Load(String, String[]) - Method in class zombie.scripting.objects.BaseScriptObject
 
Load(String, String[]) - Method in class zombie.scripting.objects.EvolvedRecipe
 
Load(String, String[]) - Method in class zombie.scripting.objects.Fixing
 
Load(String, String[]) - Method in class zombie.scripting.objects.Item
 
Load(String, String[]) - Method in class zombie.scripting.objects.Recipe
 
Load(String, String[]) - Method in class zombie.scripting.objects.UniqueRecipe
 
Load(List<String>) - Method in class zombie.radio.scripting.RadioScriptManager
 
load_old(ByteBuffer, int, boolean) - Method in class zombie.inventory.types.Clothing.ClothingPatch
Deprecated.
Load2() - Method in class zombie.network.ServerMap.ServerCell
 
loadAdditionalModel(String, String, boolean, String) - Method in class zombie.core.skinnedmodel.ModelManager
 
LoadAiringBroadcast(String, int) - Method in class zombie.radio.scripting.DynamicRadioChannel
 
LoadAiringBroadcast(String, int) - Method in class zombie.radio.scripting.RadioChannel
 
loadAllClothingItems() - Method in class zombie.core.skinnedmodel.population.OutfitManager
 
LoadAllVehicleTextures() - Static method in class zombie.vehicles.BaseVehicle
 
LoadBrandNew(int, int) - Method in class zombie.iso.IsoChunk
 
LoadCache(String) - Method in class zombie.iso.sprite.IsoSprite
 
loadCategoryData(ByteBuffer, int) - Static method in class zombie.erosion.categories.ErosionCategory
 
LoadCellBinaryChunk(IsoCell, int, int, IsoChunk) - Static method in class zombie.iso.CellLoader
 
LoadCellBinaryChunk(IsoSpriteManager, int, int) - Static method in class zombie.iso.CellLoader
 
loadChange(String, ByteBuffer) - Method in class zombie.characters.IsoGameCharacter
 
loadChange(String, ByteBuffer) - Method in class zombie.iso.IsoObject
 
loadChange(String, ByteBuffer) - Method in class zombie.iso.objects.ClothingDryerLogic
 
loadChange(String, ByteBuffer) - Method in class zombie.iso.objects.ClothingWasherLogic
 
loadChange(String, ByteBuffer) - Method in interface zombie.iso.objects.interfaces.IClothingWasherDryerLogic
 
loadChange(String, ByteBuffer) - Method in class zombie.iso.objects.IsoBarbecue
 
loadChange(String, ByteBuffer) - Method in class zombie.iso.objects.IsoBarricade
 
loadChange(String, ByteBuffer) - Method in class zombie.iso.objects.IsoClothingDryer
 
loadChange(String, ByteBuffer) - Method in class zombie.iso.objects.IsoClothingWasher
 
loadChange(String, ByteBuffer) - Method in class zombie.iso.objects.IsoCombinationWasherDryer
 
loadChange(String, ByteBuffer) - Method in class zombie.iso.objects.IsoDeadBody
 
loadChange(String, ByteBuffer) - Method in class zombie.iso.objects.IsoDoor
 
loadChange(String, ByteBuffer) - Method in class zombie.iso.objects.IsoFire
 
loadChange(String, ByteBuffer) - Method in class zombie.iso.objects.IsoFireplace
 
loadChange(String, ByteBuffer) - Method in class zombie.iso.objects.IsoMannequin
 
loadChange(String, ByteBuffer) - Method in class zombie.iso.objects.IsoStackedWasherDryer
 
loadChange(String, ByteBuffer) - Method in class zombie.iso.objects.IsoThumpable
 
loadChange(String, ByteBuffer) - Method in class zombie.iso.objects.IsoWorldInventoryObject
 
loadChange(String, ByteBuffer) - Method in class zombie.vehicles.BaseVehicle
 
loadChunk(IsoChunk) - Method in class zombie.vehicles.VehiclesDB2
 
LoadChunk(int, int, int, int) - Method in class zombie.iso.IsoChunkMap
 
LoadChunkForLater(int, int, int, int) - Method in class zombie.iso.IsoChunkMap
 
loadChunkMain(IsoChunk) - Method in class zombie.vehicles.VehiclesDB2
 
loadCompact(ByteBuffer) - Method in class zombie.characters.SurvivorDesc
 
loadConfig() - Method in class zombie.core.raknet.VoiceManager
 
loadCurrentGameBinFile() - Method in class zombie.SandboxOptions
 
loadCursor(String) - Static method in class zombie.input.Mouse
 
loadDataFromServer(ByteBuffer) - Static method in class zombie.world.WorldDictionary
 
loadDictionary() - Static method in class zombie.profanity.ProfanityTest
 
LoadDir(String) - Static method in class zombie.core.textures.TexturePackPage
 
LoadDir(String) - Static method in class zombie.Lua.LuaManager
 
LoadDirBase() - Static method in class zombie.Lua.LuaManager
 
LoadDirBase(String) - Static method in class zombie.Lua.LuaManager
 
LoadDirBase(String, boolean) - Static method in class zombie.Lua.LuaManager
 
loaded - Static variable in class zombie.Lua.LuaManager
 
loaded() - Method in class zombie.FileGuidTable
 
Loaded() - Static method in class zombie.inventory.RecipeManager
 
Loaded() - Method in class zombie.scripting.objects.VehicleScript
 
LoadedAfterLua() - Static method in class zombie.inventory.RecipeManager
 
loadedCells - Variable in class zombie.core.raknet.UdpConnection
 
loadedCells - Static variable in class zombie.network.GameClient
 
LoadedCells - Variable in class zombie.network.ServerMap
 
loadedModel - Variable in class zombie.scripting.objects.ModelScript
 
loadedReturn - Static variable in class zombie.Lua.LuaManager
 
loadedShader() - Method in class zombie.core.Core
 
loadedWorldVersion() - Method in class zombie.globalObjects.SGlobalObjectSystem
 
loader - Static variable in class zombie.gameStates.GameLoadingState
 
LoaderThread - Variable in class zombie.network.MPStatistic
 
LoaderThreadTasks - Variable in class zombie.network.MPStatistic
 
loadFBX() - Method in class zombie.core.skinnedmodel.model.FileTask_AbstractLoadModel
 
loadFBX() - Method in class zombie.core.skinnedmodel.model.FileTask_LoadAnimation
Load an FBX file's Animation data
loadFBX() - Method in class zombie.core.skinnedmodel.model.FileTask_LoadMesh
 
LoadFile() - Method in class zombie.inventory.ClothingItemsDotTxt
 
LoadFile(String) - Static method in class zombie.radio.RadioXmlReader
 
LoadFile(String, boolean) - Method in class zombie.scripting.ScriptManager
 
loadFileGuidTable() - Method in class zombie.ZomboidFileSystem
 
loadFiles() - Static method in class zombie.core.Translator
 
loadFiles() - Method in class zombie.network.ServerSettings
 
LoadFrameExplicit(String) - Method in class zombie.iso.sprite.IsoSprite
 
LoadFrames(String, String, int) - Method in class zombie.iso.sprite.IsoAnim
 
LoadFrames(String, String, int) - Method in class zombie.iso.sprite.IsoSprite
 
LoadFramesBitRepeatFrame(String, String, int) - Method in class zombie.iso.sprite.IsoAnim
 
LoadFramesBitRepeatFrame(String, String, String, int, String) - Method in class zombie.iso.sprite.IsoAnim
 
LoadFramesBits(String, String, int) - Method in class zombie.iso.sprite.IsoAnim
 
LoadFramesBits(String, String, String, int) - Method in class zombie.iso.sprite.IsoAnim
 
LoadFramesBits(String, String, String, int, String) - Method in class zombie.iso.sprite.IsoAnim
 
LoadFramesNoDirPage(String, String, int) - Method in class zombie.iso.sprite.IsoSprite
 
LoadFramesNoDirPageDirect(String, String, int) - Method in class zombie.iso.sprite.IsoSprite
 
LoadFramesNoDirPageSimple(String) - Method in class zombie.iso.sprite.IsoSprite
 
LoadFramesPageSimple(String, String, String, String) - Method in class zombie.iso.sprite.IsoAnim
 
LoadFramesPageSimple(String, String, String, String) - Method in class zombie.iso.sprite.IsoSprite
 
LoadFramesPcx(String, String, int) - Method in class zombie.iso.sprite.IsoAnim
 
LoadFramesPcx(String, String, int) - Method in class zombie.iso.sprite.IsoSprite
 
LoadFramesReverseAltName(String, String, String, int) - Method in class zombie.iso.sprite.IsoAnim
 
LoadFramesReverseAltName(String, String, String, int) - Method in class zombie.iso.sprite.IsoSprite
 
LoadFramesUseOtherFrame(String, String, String, String, int, String) - Method in class zombie.iso.sprite.IsoAnim
 
LoadFromBuffer(int, int, ByteBuffer) - Method in class zombie.iso.IsoChunk
 
LoadFromByteBuffer(ByteBuffer) - Method in class zombie.core.utils.BooleanGrid
 
LoadFromDisk() - Method in class zombie.iso.IsoChunk
 
LoadFromDiskOrBuffer(ByteBuffer) - Method in class zombie.iso.IsoChunk
 
loadFromPackFile(BufferedInputStream) - Method in class zombie.core.textures.TexturePackPage
 
loadFromPackFileDDS(BufferedInputStream) - Method in class zombie.core.textures.TexturePackPage
 
loadFromRemoteBuffer(ByteBuffer) - Method in class zombie.iso.IsoObject
 
loadFromRemoteBuffer(ByteBuffer, boolean) - Method in class zombie.iso.IsoObject
 
loadGameFile(String) - Method in class zombie.SandboxOptions
 
loadGridSquare - Static variable in class zombie.iso.IsoChunk
 
loadGridSquare(IsoGridSquare) - Static method in class zombie.Lua.MapObjects
 
LoadGridsquare(IsoGridSquare) - Static method in class zombie.erosion.ErosionMain
 
LoadGridsquare(IsoGridSquare) - Static method in class zombie.LoadGridsquarePerformanceWorkaround
 
loadGridSquareCache - Static variable in class zombie.iso.IsoGridSquare
 
LoadGridsquarePerformanceWorkaround - Class in zombie
 
LoadGridsquarePerformanceWorkaround() - Constructor for class zombie.LoadGridsquarePerformanceWorkaround
 
loadIcons() - Static method in class zombie.gameStates.MainScreenState
 
Loading - Enum constant in enum class zombie.audio.parameters.ParameterMusicState.State
 
Loading - Enum constant in enum class zombie.network.GameClient.RequestState
 
LoadingQueueState - Class in zombie.gameStates
 
LoadingQueueState() - Constructor for class zombie.gameStates.LoadingQueueState
 
LoadingQueueUI - Class in zombie.ui
 
LoadingQueueUI() - Constructor for class zombie.ui.LoadingQueueUI
 
loadINI() - Static method in class zombie.GameSounds
 
loadInitialState(ByteBuffer) - Static method in class zombie.globalObjects.CGlobalObjects
 
loadInMainThread() - Method in class zombie.iso.IsoChunk
 
loadInWorldStreamerThread() - Method in class zombie.iso.IsoChunk
 
loadItem(ByteBuffer, int) - Static method in class zombie.inventory.InventoryItem
 
loadItem(ByteBuffer, int, boolean) - Static method in class zombie.inventory.InventoryItem
Attempts loading the item including creation, uppon failure bytes might be skipped or the buffer position may be set to end item position.
loadItems() - Method in class zombie.core.skinnedmodel.population.Outfit
 
loadLastStandString(String) - Method in class zombie.core.skinnedmodel.visual.HumanVisual
 
loadList - Static variable in class zombie.Lua.LuaManager
 
loadLocalPlayer(int) - Method in class zombie.savefile.PlayerDB
 
loadLocalPlayerInfo(int) - Method in class zombie.savefile.PlayerDB
 
loadMapChunk(int, int) - Method in class zombie.network.ServerMap
 
loadMaskRegion(ByteBuffer) - Method in class zombie.core.textures.Texture
 
loadMatrix(int, Matrix4f) - Static method in class zombie.core.opengl.PZGLUtil
 
loadMatrix(Matrix4f) - Static method in class zombie.core.opengl.PZGLUtil
 
loadMod(String) - Method in class zombie.ZomboidFileSystem
 
loadModAnimations() - Method in class zombie.core.skinnedmodel.ModelManager
 
loadModData(IsoGridSquare) - Static method in class zombie.network.GameServer
 
loadModPackFiles() - Method in class zombie.ZomboidFileSystem
 
loadMods(String) - Method in class zombie.ZomboidFileSystem
 
loadMods(ArrayList<String>) - Method in class zombie.ZomboidFileSystem
 
loadModsAux(ArrayList<String>, ArrayList<String>) - Method in class zombie.ZomboidFileSystem
 
loadModTileDefPropertyStrings() - Method in class zombie.ZomboidFileSystem
 
loadModTileDefs() - Method in class zombie.ZomboidFileSystem
 
loadNetworkPlayer() - Method in class zombie.savefile.ClientPlayerDB
 
loadNetworkPlayerInfo(int) - Method in class zombie.savefile.ClientPlayerDB
 
loadObjectState(ByteBuffer) - Method in class zombie.iso.IsoChunk
 
loadOptions() - Method in class zombie.core.Core
 
LoadOrCreate(int, int, ByteBuffer) - Method in class zombie.iso.IsoChunk
 
loadOrKeepRelevent(int, int) - Method in class zombie.network.ServerMap
 
LoadPlayer(int) - Method in class zombie.iso.IsoCell
 
LoadPlayerForInfo() - Method in class zombie.iso.IsoWorld
 
LoadPlayerProfile - Enum constant in enum class zombie.network.PacketTypes.PacketType
 
loadPointsFile(String) - Method in class zombie.network.SpawnRegions
 
loadPointsTable(String) - Method in class zombie.network.SpawnRegions
 
loadPresetFile(String) - Method in class zombie.SandboxOptions
 
loadReanimatedPlayers() - Method in class zombie.ReanimatedPlayers
 
loadRegionsFile(String) - Method in class zombie.network.SpawnRegions
 
loadResetID() - Method in class zombie.network.GameClient
 
loadServerLuaFile(String) - Method in class zombie.SandboxOptions
 
loadServerTextFile(String) - Method in class zombie.network.ServerOptions
 
loadServerTextFile(String) - Method in class zombie.SandboxOptions
 
loadServerZombiesFile(String) - Method in class zombie.SandboxOptions
 
loadSkinnedZomboidModel(String, String, String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
LoadSoftwareVBO(ByteBuffer, VertexBufferObject.Vbo, int[]) - Method in class zombie.core.skinnedmodel.model.VertexBufferObject
 
loadSounds() - Method in class zombie.radio.StorySounds.SLSoundManager
 
loadSpawnPointsFile(String) - Method in class zombie.network.ServerSettings
 
loadStagedItems() - Method in class zombie.core.znet.SteamWorkshop
 
loadState(ByteBuffer) - Method in class zombie.iso.IsoObject
 
loadState(ByteBuffer) - Method in class zombie.iso.objects.IsoDoor
 
loadState(ByteBuffer) - Method in class zombie.iso.objects.IsoMannequin
 
loadState(ByteBuffer) - Method in class zombie.iso.objects.IsoWaveSignal
 
loadState(ByteBuffer) - Method in class zombie.iso.objects.IsoWindow
 
loadStaticModel(String, String, String) - Method in class zombie.core.skinnedmodel.ModelManager
 
loadStaticZomboidModel(String, String, String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
LoadTexture(String) - Method in class zombie.core.skinnedmodel.model.ModelInstance
 
LoadTexturePack(String, int) - Static method in class zombie.GameWindow
 
LoadTexturePack(String, int, String) - Static method in class zombie.GameWindow
 
LoadTexturePackDDS(String) - Static method in class zombie.GameWindow
Deprecated.
LoadTileDefinitions(IsoSpriteManager, String, int) - Method in class zombie.iso.IsoWorld
 
LoadTileDefinitionsPropertyStrings(IsoSpriteManager, String, int) - Method in class zombie.iso.IsoWorld
 
loadTranslations() - Method in class zombie.radio.RadioTranslationData
 
LoadTranslatorNames(String) - Static method in class zombie.radio.RadioXmlReader
 
loadTxt() - Method in class zombie.core.skinnedmodel.model.FileTask_AbstractLoadModel
 
loadTxt() - Method in class zombie.core.skinnedmodel.model.FileTask_LoadAnimation
 
loadTxt() - Method in class zombie.core.skinnedmodel.model.FileTask_LoadMesh
 
loadVehicleModel(String, String, String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
LoadVehicleTexture(String) - Static method in class zombie.vehicles.BaseVehicle
 
LoadVehicleTexture(String, int) - Static method in class zombie.vehicles.BaseVehicle
 
LoadVehicleTextures(VehicleScript) - Static method in class zombie.vehicles.BaseVehicle
 
LoadWorldMap() - Static method in class zombie.inventory.types.MapItem
 
loadX() - Method in class zombie.core.skinnedmodel.model.FileTask_AbstractLoadModel
 
loadX() - Method in class zombie.core.skinnedmodel.model.FileTask_LoadAnimation
Load a X file's Animation data
loadX() - Method in class zombie.core.skinnedmodel.model.FileTask_LoadMesh
 
loadZomboidModel(String, String, String, String, boolean) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
loadZone(ByteBuffer, int) - Method in class zombie.iso.IsoMetaGrid
 
loadZones() - Method in class zombie.iso.IsoMetaGrid
 
loc - Variable in class zombie.core.opengl.ShaderProgram.Uniform
 
Local - Enum constant in enum class zombie.vehicles.BaseVehicle.Authorization
 
LocalCollide - Enum constant in enum class zombie.vehicles.BaseVehicle.Authorization
 
Locale - Class in zombie.profanity.locales
 
LocaleChinese - Class in zombie.profanity.locales
 
LocaleChinese(String) - Constructor for class zombie.profanity.locales.LocaleChinese
 
LocaleEnglish - Class in zombie.profanity.locales
 
LocaleEnglish(String) - Constructor for class zombie.profanity.locales.LocaleEnglish
 
LocaleGerman - Class in zombie.profanity.locales
 
LocaleGerman(String) - Constructor for class zombie.profanity.locales.LocaleGerman
 
LOCALES_DIR - Static variable in class zombie.profanity.ProfanityFilter
 
localIP - Static variable in class zombie.network.GameClient
 
localToBuilding - Variable in class zombie.iso.IsoLightSource
 
localVarName(Coroutine, int) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
location - Variable in class zombie.ZombieTemplateManager.BodyOverlay
 
Location() - Constructor for class zombie.characters.IsoGameCharacter.Location
 
Location(int, int, int) - Constructor for class zombie.characters.IsoGameCharacter.Location
 
LocationRNG - Class in zombie.util
LocationRNG() - Constructor for class zombie.util.LocationRNG
 
lock - Variable in class zombie.popman.NetworkZombieList
 
Locked - Variable in class zombie.iso.objects.IsoCurtain
 
Locked - Variable in class zombie.iso.objects.IsoDoor
 
Locked - Variable in class zombie.iso.objects.IsoThumpable
 
Locked - Variable in class zombie.iso.objects.IsoWindow
 
lockedByCode - Variable in class zombie.iso.objects.IsoThumpable
 
lockedByKey - Variable in class zombie.iso.objects.IsoDoor
 
lockedByPadlock - Variable in class zombie.iso.objects.IsoThumpable
 
LockedCar - Variable in class zombie.SandboxOptions
 
LockedHouses - Variable in class zombie.SandboxOptions
 
lockServerUpdate(long) - Method in class zombie.vehicles.BaseVehicle
 
LockTarget - Enum constant in enum class zombie.audio.parameters.ParameterZombieState.State
 
log(Object) - Static method in class zombie.debug.DebugLog
 
log(String) - Static method in class zombie.debug.DebugLog
 
log(String) - Static method in class zombie.iso.areas.isoregion.IsoRegions
 
log(String) - Static method in class zombie.world.logger.WorldDictionaryLogger
 
log(String, boolean) - Static method in class zombie.world.logger.WorldDictionaryLogger
 
log(String, String, UdpConnection) - Static method in class zombie.network.ConnectionManager
 
log(String, Color) - Static method in class zombie.iso.areas.isoregion.IsoRegions
 
log(UdpConnection, String) - Method in interface zombie.network.packets.INetworkPacket
 
log(UdpConnection, String) - Method in class zombie.network.packets.SafetyPacket
 
log(UdpConnection, String) - Method in class zombie.network.packets.ValidatePacket
 
log(DebugType, String) - Static method in class zombie.debug.DebugLog
 
log(Log.BaseLog) - Static method in class zombie.world.logger.WorldDictionaryLogger
 
Log - Class in zombie.world.logger
TurboTuTone.
Log() - Constructor for class zombie.world.logger.Log
 
Log.BaseItemLog - Class in zombie.world.logger
 
Log.BaseLog - Class in zombie.world.logger
 
Log.Comment - Class in zombie.world.logger
 
Log.Info - Class in zombie.world.logger
 
Log.ModIDChangedItem - Class in zombie.world.logger
 
Log.ObsoleteItem - Class in zombie.world.logger
 
Log.RegisterItem - Class in zombie.world.logger
 
Log.RegisterObject - Class in zombie.world.logger
 
Log.ReinstateItem - Class in zombie.world.logger
 
Log.RemovedItem - Class in zombie.world.logger
 
log2(double) - Static method in class zombie.worldMap.MapProjection
 
log2(double) - Method in class zombie.worldMap.WorldMapRenderer
 
logActionState(ActionState, List<ActionState>) - Method in class zombie.core.skinnedmodel.animation.debug.AnimationNodeRecordingFrame
 
logActionState(ActionState, List<ActionState>) - Method in class zombie.core.skinnedmodel.animation.debug.AnimationPlayerRecorder
 
logAIState(State, List<StateMachine.SubstateSlot>) - Method in class zombie.core.skinnedmodel.animation.debug.AnimationNodeRecordingFrame
 
logAIState(State, List<StateMachine.SubstateSlot>) - Method in class zombie.core.skinnedmodel.animation.debug.AnimationPlayerRecorder
 
logAnimNode(LiveAnimNode) - Method in class zombie.core.skinnedmodel.animation.debug.AnimationPlayerRecorder
 
logAnimState(AnimState) - Method in class zombie.core.skinnedmodel.animation.debug.AnimationNodeRecordingFrame
 
logAnimState(AnimState) - Method in class zombie.core.skinnedmodel.animation.debug.AnimationPlayerRecorder
 
logAnimWeights(List<AnimationTrack>, int[], float[], Vector2) - Method in class zombie.core.skinnedmodel.animation.debug.AnimationPlayerRecorder
 
logAnimWeights(List<AnimationTrack>, int[], float[], Vector2) - Method in class zombie.core.skinnedmodel.animation.debug.AnimationTrackRecordingFrame
 
logCharacterPos() - Method in class zombie.core.skinnedmodel.animation.debug.AnimationPlayerRecorder
 
logCharacterToPlayerDiff(Vector3) - Method in class zombie.core.skinnedmodel.animation.debug.AnimationNodeRecordingFrame
 
LogCommand - Class in zombie.commands.serverCommands
 
LogCommand(String, String, String, UdpConnection) - Constructor for class zombie.commands.serverCommands.LogCommand
 
logCurrentState() - Method in class zombie.characters.action.ActionContext
 
logException(Throwable) - Static method in class zombie.core.logger.ExceptionLogger
 
logException(Throwable, String) - Static method in class zombie.core.logger.ExceptionLogger
 
logException(Throwable, String, DebugLogStream, LogSeverity) - Static method in class zombie.core.logger.ExceptionLogger
 
LoggerManager - Class in zombie.core.logger
 
LoggerManager() - Constructor for class zombie.core.logger.LoggerManager
 
logGLException(OpenGLException) - Static method in class zombie.core.opengl.RenderThread
 
logGLException(OpenGLException, boolean) - Static method in class zombie.core.opengl.RenderThread
 
Login - Enum constant in enum class zombie.network.PacketTypes.PacketType
 
loginQueue - Static variable in class zombie.network.GameServer
 
LoginQueue - Class in zombie.network
 
LoginQueue() - Constructor for class zombie.network.LoginQueue
 
LoginQueue.LoginQueueMessageType - Enum Class in zombie.network
 
LoginQueueConnectTimeout - Variable in class zombie.network.ServerOptions
 
LoginQueueDone2 - Enum constant in enum class zombie.network.PacketTypes.PacketType
 
LoginQueueEnabled - Variable in class zombie.network.ServerOptions
 
LoginQueueRequest2 - Enum constant in enum class zombie.network.PacketTypes.PacketType
 
logMissingObjectID - Static variable in class zombie.world.WorldDictionary
 
logoDisplayTime - Variable in class zombie.gameStates.TISLogoState
 
LogOnAnonymous() - Static method in class zombie.core.znet.SteamGameServer
 
LogonResult() - Constructor for class zombie.network.ServerWorldDatabase.LogonResult
 
LogSeverity - Enum Class in zombie.debug
 
LogStateChanges - Variable in class zombie.debug.options.Animation.AnimLayerOG
 
logTimeSpan(GameProfiler.ProfileArea) - Method in class zombie.GameProfileRecording
 
logUnset - Static variable in class zombie.world.WorldDictionary
 
logVariable(String, String) - Method in class zombie.core.skinnedmodel.animation.debug.AnimationVariableRecordingFrame
 
logVariables(IAnimationVariableSource) - Method in class zombie.core.skinnedmodel.animation.debug.AnimationPlayerRecorder
 
logVariables(IAnimationVariableSource) - Method in class zombie.core.skinnedmodel.animation.debug.AnimationVariableRecordingFrame
 
logWeight(String, int, float) - Method in class zombie.core.skinnedmodel.animation.debug.GenericNameWeightRecordingFrame
 
LogYield - Variable in class zombie.iso.objects.IsoTree
 
Long - Enum constant in enum class zombie.util.io.BitHeader.HeaderSize
 
LongBlade - Static variable in class zombie.characters.skills.PerkFactory.Perks
 
LongJacket - Enum constant in enum class zombie.characterTextures.BloodClothingType
 
longValue() - Method in class zombie.core.Collections.ConcurrentAutoTable
Same as ConcurrentAutoTable.get(), included for completeness.
loop - Variable in class zombie.audio.GameSound
 
Loop - Variable in class zombie.gameStates.GameStateMachine
 
Loop - Variable in class zombie.iso.sprite.IsoSprite
 
loopAction - Variable in class zombie.characters.CharacterTimedActions.BaseAction
 
Looped - Variable in class zombie.iso.sprite.IsoSpriteInstance
 
LoopToState - Variable in class zombie.gameStates.GameStateMachine
 
LootRespawn - Class in zombie
 
LootRespawn - Variable in class zombie.SandboxOptions
 
LootRespawn() - Constructor for class zombie.LootRespawn
 
lootRespawnHour - Variable in class zombie.iso.BuildingDef
 
lootRespawnHour - Variable in class zombie.iso.IsoChunk
 
Lore - Variable in class zombie.SandboxOptions
 
LoseLevel(PerkFactory.Perk) - Method in interface zombie.characters.ILuaGameCharacter
 
LoseLevel(PerkFactory.Perk) - Method in class zombie.characters.IsoGameCharacter
 
LOSTick - Static variable in class zombie.network.ServerMap
 
LosUtil - Class in zombie.iso
 
LosUtil() - Constructor for class zombie.iso.LosUtil
 
LosUtil.TestResults - Enum Class in zombie.iso
 
lotheader - Variable in class zombie.iso.IsoChunk
 
LotHeader - Class in zombie.iso
 
LotHeader() - Constructor for class zombie.iso.LotHeader
 
LOUISVILLE_OBFUSCATION - Static variable in class zombie.radio.ZomboidRadio
 
LowerArms - Enum constant in enum class zombie.characterTextures.BloodClothingType
 
LowerBody - Enum constant in enum class zombie.characterTextures.BloodClothingType
 
LowerLeg_L - Enum constant in enum class zombie.characters.BodyDamage.BodyPartType
 
LowerLeg_L - Enum constant in enum class zombie.characterTextures.BloodBodyPartType
 
LowerLeg_L - Variable in class zombie.ui.NewHealthPanel
 
LowerLeg_R - Enum constant in enum class zombie.characters.BodyDamage.BodyPartType
 
LowerLeg_R - Enum constant in enum class zombie.characterTextures.BloodBodyPartType
 
LowerLeg_R - Variable in class zombie.ui.NewHealthPanel
 
LowerLegs - Enum constant in enum class zombie.characterTextures.BloodClothingType
 
LowLightingQualityHack - Static variable in class zombie.iso.IsoObject
 
LowThirst - Variable in class zombie.characters.IsoGameCharacter.CharacterTraits
 
lr - Static variable in class zombie.core.textures.Texture
 
Lua - Enum constant in enum class zombie.debug.DebugType
 
Lua - Static variable in class zombie.debug.DebugLog
 
Lua - Variable in class zombie.debug.options.Terrain.RenderTiles
 
LUA_DEBUG - Static variable in class zombie.radio.StorySounds.SLSoundManager
 
LuaBackendClass - Class in zombie.Lua
 
LuaBackendClass(String) - Constructor for class zombie.Lua.LuaBackendClass
 
LuaCall - Class in zombie.characters.action.conditions
 
LuaCall() - Constructor for class zombie.characters.action.conditions.LuaCall
 
LuaCall.Factory - Class in zombie.characters.action.conditions
 
LuaChecksum - Enum constant in enum class zombie.network.Userlog.UserlogType
 
LuaCreate - Variable in class zombie.scripting.objects.Recipe
 
luaDebug() - Static method in class zombie.Lua.LuaManager.GlobalObject
 
luaDebuggerAction - Static variable in class zombie.ui.UIManager
 
LuaEnvironment(J2SEPlatform, KahluaConverterManager, KahluaTable) - Constructor for class zombie.vehicles.EditVehicleState.LuaEnvironment
 
LuaEventManager - Class in zombie.Lua
 
LuaEventManager() - Constructor for class zombie.Lua.LuaEventManager
 
LuaFileWriter(PrintWriter) - Constructor for class zombie.Lua.LuaManager.GlobalObject.LuaFileWriter
 
luaFunctions - Variable in class zombie.scripting.objects.VehicleScript.Part
 
LuaGiveXP - Variable in class zombie.scripting.objects.Recipe
 
LuaGrab - Variable in class zombie.scripting.objects.Recipe
 
LuaHookManager - Class in zombie.Lua
 
LuaHookManager() - Constructor for class zombie.Lua.LuaHookManager
 
LuaManager - Class in zombie.Lua
 
LuaManager() - Constructor for class zombie.Lua.LuaManager
 
LuaManager.Exposer - Class in zombie.Lua
 
LuaManager.GlobalObject - Class in zombie.Lua
 
LuaManager.GlobalObject.LuaFileWriter - Class in zombie.Lua
 
luaMoverTable - Variable in class zombie.iso.IsoLuaMover
 
LuaRegister(Platform, KahluaTable) - Method in class zombie.core.raknet.VoiceManager
 
luaTest - Variable in class zombie.scripting.objects.VehicleScript.Container
 
LuaTest - Variable in class zombie.scripting.objects.Recipe
 
LuaTimedAction - Class in zombie.characters.CharacterTimedActions
 
LuaTimedAction(KahluaTable, IsoGameCharacter) - Constructor for class zombie.characters.CharacterTimedActions.LuaTimedAction
 
LuaTimedActionNew - Class in zombie.characters.CharacterTimedActions
 
LuaTimedActionNew(KahluaTable, IsoGameCharacter) - Constructor for class zombie.characters.CharacterTimedActions.LuaTimedActionNew
 
Lucky - Variable in class zombie.characters.IsoGameCharacter.CharacterTraits
 
LUMINANCE - Enum constant in enum class zombie.core.textures.PNGDecoder.Format
 
LUMINANCE_ALPHA - Enum constant in enum class zombie.core.textures.PNGDecoder.Format
 
Lunge - Enum constant in enum class zombie.characters.IsoZombie.ZombieSound
 
Lunge - Enum constant in enum class zombie.network.NetworkVariables.PredictionTypes
 
Lunge - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
 
LUNGE_TIME - Static variable in class zombie.characters.IsoZombie
 
LungeHalf - Enum constant in enum class zombie.network.NetworkVariables.PredictionTypes
 
LungeNetwork - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
 
LungeNetworkState - Class in zombie.ai.states
 
LungeNetworkState() - Constructor for class zombie.ai.states.LungeNetworkState
 
LungeSoundTime - Variable in class zombie.characters.IsoZombie
 
LungeState - Class in zombie.ai.states
 
LungeState() - Constructor for class zombie.ai.states.LungeState
 
LungeTimer - Variable in class zombie.characters.IsoZombie
 
LvlSkillTrained - Variable in class zombie.scripting.objects.Item
 
lx - Variable in class zombie.iso.IsoMovingObject
 
lx - Variable in class zombie.iso.IsoObjectPicker.ClickObject
 
ly - Variable in class zombie.iso.IsoMovingObject
 
ly - Variable in class zombie.iso.IsoObjectPicker.ClickObject
 
lz - Variable in class zombie.iso.IsoMovingObject
 
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