Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
O
- Obese - Variable in class zombie.characters.IsoGameCharacter.CharacterTraits
- OBF_Blink - Static variable in class zombie.iso.IsoObject
- OBF_Highlighted - Static variable in class zombie.iso.IsoObject
- OBF_HighlightRenderOnce - Static variable in class zombie.iso.IsoObject
- ObfuscateChannelCheck(RadioChannel) - Static method in class zombie.radio.ZomboidRadio
- object - Variable in class zombie.audio.ObjectAmbientEmitters.PerObjectLogic
- object - Variable in class zombie.core.skinnedmodel.model.ModelInstance
- object - Variable in class zombie.core.skinnedmodel.model.ModelSlotRenderData
- object - Variable in class zombie.network.packets.hit.HitInfo
- Object - Variable in class zombie.ui.ObjectTooltip
- ObjectAmbientEmitterRender - Variable in class zombie.debug.DebugOptions
- ObjectAmbientEmitters - Class in zombie.audio
- ObjectAmbientEmitters.AmbientSoundLogic - Class in zombie.audio
- ObjectAmbientEmitters.ChunkData - Class in zombie.audio
- ObjectAmbientEmitters.DoorLogic - Class in zombie.audio
- ObjectAmbientEmitters.FridgeHumLogic - Class in zombie.audio
- ObjectAmbientEmitters.PerObjectLogic - Class in zombie.audio
- ObjectAmbientEmitters.TentAmbianceLogic - Class in zombie.audio
- ObjectAmbientEmitters.TreeAmbianceLogic - Class in zombie.audio
- ObjectAmbientEmitters.WaterDripLogic - Class in zombie.audio
- ObjectAmbientEmitters.WindowLogic - Class in zombie.audio
- ObjectChange - Enum constant in enum class zombie.network.PacketTypes.PacketType
- ObjectCube<T> - Class in zombie.core.utils
- ObjectCube(int, int, int) - Constructor for class zombie.core.utils.ObjectCube
-
C'tor
- ObjectGrid<T> - Class in zombie.core.utils
- ObjectGrid(int, int) - Constructor for class zombie.core.utils.ObjectGrid
-
C'tor
- ObjectModData - Enum constant in enum class zombie.network.PacketTypes.PacketType
- ObjectPool<T> - Class in zombie.popman
- ObjectPool() - Constructor for class zombie.popman.ObjectPool
- ObjectPool(ObjectPool.Allocator<T>) - Constructor for class zombie.popman.ObjectPool
- ObjectPool.Allocator<T> - Interface in zombie.popman
- ObjectRenderEffects - Class in zombie.iso.objects
-
TurboTuTone.
- objects - Variable in class zombie.iso.RoomDef
- Objects - Enum constant in enum class zombie.debug.DebugType
- Objects - Static variable in class zombie.debug.DebugLog
- Objects - Variable in class zombie.debug.options.Terrain.RenderTiles.IsoGridSquare
- objectsEqual(E, E) - Static method in class zombie.util.list.PZArrayUtil.Comparators
- ObjectsSyncCount - Variable in class zombie.iso.IsoChunk
- ObjectsSyncCount - Variable in class zombie.iso.IsoGridSquare
- ObjectsSyncRequestJUnit - Class in zombie.debug
-
Created by kroto on 11/15/2017.
- ObjectsSyncRequestJUnit() - Constructor for class zombie.debug.ObjectsSyncRequestJUnit
- ObjectsSyncRequests - Class in zombie.iso
-
Created by krotos139 on 11/6/2017.
- ObjectsSyncRequests(boolean) - Constructor for class zombie.iso.ObjectsSyncRequests
- objectSyncReq - Variable in class zombie.network.GameClient
- ObjectTooltip - Class in zombie.ui
- ObjectTooltip() - Constructor for class zombie.ui.ObjectTooltip
- ObjectTooltip.Layout - Class in zombie.ui
- ObjectTooltip.LayoutItem - Class in zombie.ui
- objectTypeNone - Variable in class zombie.network.packets.hit.MovingObject
- objectTypeNone - Variable in class zombie.network.packets.hit.NetObject
- objectTypeObject - Variable in class zombie.network.packets.hit.MovingObject
- objectTypeObject - Variable in class zombie.network.packets.hit.NetObject
- objectTypePlayer - Variable in class zombie.network.packets.hit.MovingObject
- objectTypeVehicle - Variable in class zombie.network.packets.hit.MovingObject
- objectTypeZombie - Variable in class zombie.network.packets.hit.MovingObject
- Observation(String, String, String) - Constructor for class zombie.characters.traits.ObservationFactory.Observation
- ObservationFactory - Class in zombie.characters.traits
- ObservationFactory() - Constructor for class zombie.characters.traits.ObservationFactory
- ObservationFactory.Observation - Class in zombie.characters.traits
- ObservationMap - Static variable in class zombie.characters.traits.ObservationFactory
- observer - Static variable in class zombie.commands.PlayerType
- ObserverCallback() - Constructor for class zombie.asset.Asset.ObserverCallback
- OBSOLETE - Variable in class zombie.scripting.objects.Item
- ObsoleteItem(ItemInfo) - Constructor for class zombie.world.logger.Log.ObsoleteItem
- Official - Enum constant in enum class zombie.audio.parameters.ParameterMusicActionStyle.State
- Official - Enum constant in enum class zombie.audio.parameters.ParameterMusicLibrary.Library
- OffscreenBuffer - Class in zombie.debug.options
- OffscreenBuffer - Variable in class zombie.core.Core
- OffscreenBuffer - Variable in class zombie.debug.DebugOptions
- OffscreenBuffer() - Constructor for class zombie.debug.options.OffscreenBuffer
- OffscreenHeight - Variable in class zombie.iso.IsoCamera.FrameState
- OffscreenHeight - Variable in class zombie.iso.PlayerCamera
- OffscreenWidth - Variable in class zombie.iso.IsoCamera.FrameState
- OffscreenWidth - Variable in class zombie.iso.PlayerCamera
- offset - Variable in class zombie.scripting.objects.VehicleScript.Anim
- offset - Variable in class zombie.scripting.objects.VehicleScript.Model
- offset - Variable in class zombie.scripting.objects.VehicleScript.PhysicsShape
- offset - Variable in class zombie.scripting.objects.VehicleScript.Position
- offset - Variable in class zombie.scripting.objects.VehicleScript.Wheel
- offset - Variable in class zombie.vehicles.VehicleLight
- Offset - Variable in class zombie.core.skinnedmodel.model.VertexStride
- Offset(float, float) - Method in class zombie.core.collision.Polygon
- Offset(Vector2) - Method in class zombie.core.collision.Polygon
- offsetX - Variable in class zombie.core.physics.WorldSimulation
- offsetX - Variable in class zombie.core.textures.Texture
- offsetX - Variable in class zombie.iso.IsoObject
- offsetX - Static variable in class zombie.iso.weather.fx.WeatherFxMask
- offsetY - Variable in class zombie.core.physics.WorldSimulation
- offsetY - Variable in class zombie.core.textures.Texture
- offsetY - Variable in class zombie.iso.IsoObject
- offsetY - Static variable in class zombie.iso.weather.fx.WeatherFxMask
- OffsetY - Variable in class zombie.iso.objects.IsoRaindrop
- offX - Variable in class zombie.iso.sprite.IsoSpriteInstance
- OffX - Variable in class zombie.iso.IsoCamera.FrameState
- OffX - Variable in class zombie.iso.PlayerCamera
- offY - Variable in class zombie.iso.sprite.IsoSpriteInstance
- OffY - Variable in class zombie.iso.IsoCamera.FrameState
- OffY - Variable in class zombie.iso.PlayerCamera
- offZ - Variable in class zombie.iso.sprite.IsoSpriteInstance
- Ogg - Enum constant in enum class zombie.ISoundSystem.SoundFormat
- OkToSaveOnExit - Static variable in class zombie.GameWindow
- OldNumPlanks - Variable in class zombie.iso.objects.IsoThumpable
- OldNumPlanks - Variable in class zombie.iso.objects.IsoWindow
- OldNumZombiesVisible - Variable in class zombie.characters.BodyDamage.BodyDamage
- Olive - Static variable in class zombie.core.Colors
- OliveDrab - Static variable in class zombie.core.Colors
- OnAnimDataChanged(boolean) - Method in class zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator
- OnAnimEvent(AnimEvent) - Method in class zombie.characters.CharacterTimedActions.BaseAction
- OnAnimEvent(AnimEvent) - Method in class zombie.characters.CharacterTimedActions.LuaTimedActionNew
- OnAnimEvent(AnimLayer, AnimEvent) - Method in class zombie.characters.IsoGameCharacter
- OnAnimEvent(AnimLayer, AnimEvent) - Method in class zombie.characters.IsoPlayer
- OnAnimEvent(AnimLayer, AnimEvent) - Method in class zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator
- OnAnimEvent(AnimLayer, AnimEvent) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimatedModel
- OnAnimEvent(AnimLayer, AnimEvent) - Method in interface zombie.core.skinnedmodel.advancedanimation.IAnimEventCallback
- onAnimStarted(AnimationTrack) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimLayer
- onAnimStarted(AnimationTrack) - Method in class zombie.core.skinnedmodel.advancedanimation.LiveAnimNode
- onAnimStarted(AnimationTrack) - Method in interface zombie.core.skinnedmodel.animation.IAnimListener
- onBackMoveSignalStart() - Method in class zombie.vehicles.BaseVehicle
- onBackMoveSignalStop() - Method in class zombie.vehicles.BaseVehicle
- onBeforeReady() - Method in class zombie.core.skinnedmodel.model.AnimationAsset
- onBeforeReady() - Method in class zombie.core.skinnedmodel.model.ModelMesh
- onBeforeReady() - Method in class zombie.core.textures.Texture
- OnBroadcastRemove - Enum constant in enum class zombie.radio.globals.EditGlobalEvent
- OnBroadcastSetActive - Enum constant in enum class zombie.radio.globals.EditGlobalEvent
- OnceEvery - Class in zombie.core.utils
- OnceEvery(float) - Constructor for class zombie.core.utils.OnceEvery
- OnceEvery(float, boolean) - Constructor for class zombie.core.utils.OnceEvery
- onChildAdded(IDebugOption) - Method in class zombie.debug.DebugOptions
- onChildAdded(IDebugOption) - Method in interface zombie.debug.options.IDebugOptionGroup
- onChildAdded(IDebugOption) - Method in class zombie.debug.options.OptionGroup
- onClothingItemStateChanged(ClothingItem) - Method in class zombie.core.skinnedmodel.population.OutfitManager
- onCommandEntered() - Method in class zombie.ui.UITextBox2
- onCompileSuccess(ShaderProgram) - Method in class zombie.iso.weather.WeatherShader
- onConfigReloaded() - Method in class zombie.popman.ZombiePopulationManager
- onConnectionImmediate() - Static method in class zombie.gameStates.LoadingQueueState
- onControllerConnected(Controller) - Method in class zombie.input.JoypadManager
- onControllerDisconnected(Controller) - Method in class zombie.input.JoypadManager
- OnCoopServerMessage(String, String, String) - Method in interface zombie.network.ICoopServerMessageListener
- OnCoopServerMessage(String, String, String) - Method in class zombie.ui.UIServerToolbox
- onCreated(Asset.State) - Method in class zombie.asset.Asset
- onCullStateChanged(ModelManager, boolean) - Method in class zombie.characters.IsoGameCharacter
-
Callback from ModelManager.Add/Remove functions.
- onCullStateChanged(ModelManager, boolean) - Method in class zombie.characters.IsoPlayer
-
Callback from ModelManager.Add/Remove functions.
- OnDeath() - Method in class zombie.characters.IsoGameCharacter
- OnDeath() - Method in class zombie.characters.IsoPlayer
- onDescendantAdded(IDebugOption) - Method in class zombie.debug.DebugOptions
- onDescendantAdded(IDebugOption) - Method in interface zombie.debug.options.IDebugOptionGroup
- onDescendantAdded(IDebugOption) - Method in class zombie.debug.options.OptionGroup
- onehanded - Enum constant in enum class zombie.inventory.types.WeaponType
- OneInAmbienceChance - Static variable in class zombie.AmbientStreamManager
- OnExit - Enum constant in enum class zombie.radio.globals.EditGlobalEvent
- onFileTaskFinished(Object) - Method in interface zombie.fileSystem.IFileTaskCallback
- onFileTaskFinished(AiSceneAsset, Object) - Method in class zombie.core.skinnedmodel.model.AiSceneAssetManager
-
Deprecated.
- onFileTaskFinished(IFile, Object) - Method in interface zombie.fileSystem.IFileTask2Callback
- OnFire(boolean) - Method in class zombie.characters.BodyDamage.BodyDamage
- onGameLoadingDealWithNetData(ByteBuffer) - Method in enum class zombie.network.PacketTypes.PacketType
- onGameThreadExited() - Static method in class zombie.core.opengl.RenderThread
- onGoingStiffness() - Method in class zombie.characters.BodyDamage.Fitness
- OnGround - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
- onHornStart() - Method in class zombie.vehicles.BaseVehicle
- onHornStop() - Method in class zombie.vehicles.BaseVehicle
- OnIsoObjectChangedItself(String, IsoObject) - Static method in class zombie.globalObjects.SGlobalObjects
- OnIsoObjectChangedItself(IsoObject) - Method in class zombie.globalObjects.SGlobalObjectSystem
- onItemCreated(long, boolean) - Method in interface zombie.core.znet.ISteamWorkshopCallback
- onItemCreated(long, boolean) - Method in class zombie.core.znet.SteamWorkshop
- onItemDownloaded(long) - Method in interface zombie.core.znet.ISteamWorkshopCallback
- onItemDownloaded(long) - Method in class zombie.core.znet.SteamWorkshop
- onItemNotCreated(int) - Method in interface zombie.core.znet.ISteamWorkshopCallback
- onItemNotCreated(int) - Method in class zombie.core.znet.SteamWorkshop
- onItemNotDownloaded(long, int) - Method in interface zombie.core.znet.ISteamWorkshopCallback
- onItemNotDownloaded(long, int) - Method in class zombie.core.znet.SteamWorkshop
- onItemNotSubscribed(long, int) - Method in interface zombie.core.znet.ISteamWorkshopCallback
- onItemNotSubscribed(long, int) - Method in class zombie.core.znet.SteamWorkshop
- onItemNotUpdated(int) - Method in interface zombie.core.znet.ISteamWorkshopCallback
- onItemNotUpdated(int) - Method in class zombie.core.znet.SteamWorkshop
- onItemQueryCompleted(long, int) - Method in interface zombie.core.znet.ISteamWorkshopCallback
- onItemQueryCompleted(long, int) - Method in class zombie.core.znet.SteamWorkshop
- onItemQueryNotCompleted(long, int) - Method in interface zombie.core.znet.ISteamWorkshopCallback
- onItemQueryNotCompleted(long, int) - Method in class zombie.core.znet.SteamWorkshop
- onItemSubscribed(long) - Method in interface zombie.core.znet.ISteamWorkshopCallback
- onItemSubscribed(long) - Method in class zombie.core.znet.SteamWorkshop
- onItemUpdated(boolean) - Method in interface zombie.core.znet.ISteamWorkshopCallback
- onItemUpdated(boolean) - Method in class zombie.core.znet.SteamWorkshop
- onJoinRequest(long, String) - Method in class zombie.core.znet.CallbackManager
- onJoinRequest(long, String) - Method in interface zombie.core.znet.IJoinRequestCallback
- onKeyPress(int) - Method in class zombie.ui.UIElement
- onKeyPress(int) - Static method in class zombie.ui.UIManager
- onKeyRelease(int) - Method in class zombie.ui.UIElement
- onKeyRelease(int) - Static method in class zombie.ui.UIManager
- onKeyRepeat(int) - Method in class zombie.ui.UIElement
- onKeyRepeat(int) - Static method in class zombie.ui.UIManager
- OnLine - Enum constant in enum class zombie.core.math.PZMath.SideOfLine
- OnlineChunkGridWidth - Variable in class zombie.characters.IsoPlayer
- OnlineID - Variable in class zombie.characters.IsoPlayer
- OnlineID - Variable in class zombie.characters.IsoZombie
- onLoaded() - Method in class zombie.worldMap.WorldMapData
- onLoadItem(Item) - Static method in class zombie.world.WorldDictionary
- OnLoadWithSprite(String, LuaClosure, int) - Static method in class zombie.Lua.MapObjects
- OnLoadWithSprite(KahluaTable, LuaClosure, int) - Static method in class zombie.Lua.MapObjects
- onLoopedAnim(AnimationTrack) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimLayer
- onLoopedAnim(AnimationTrack) - Method in class zombie.core.skinnedmodel.advancedanimation.LiveAnimNode
- onLoopedAnim(AnimationTrack) - Method in interface zombie.core.skinnedmodel.animation.IAnimListener
- onlyFor - Variable in class zombie.characters.HairOutfitDefinitions.HaircutDefinition
- onMainLoopHandlePacketInternal(ByteBuffer) - Method in enum class zombie.network.PacketTypes.PacketType
- onModified(String) - Method in class zombie.PredicatedFileWatcher
- onMouseDown(double, double) - Method in class zombie.ui.Clock
- onMouseDown(double, double) - Method in class zombie.ui.DialogButton
- onMouseDown(double, double) - Method in class zombie.ui.GenericButton
- onMouseDown(double, double) - Method in class zombie.ui.HUDButton
- onMouseDown(double, double) - Method in class zombie.ui.NewWindow
- onMouseDown(double, double) - Method in class zombie.ui.ScrollBar
- onMouseDown(double, double) - Method in class zombie.ui.UIElement
- onMouseDown(double, double) - Method in class zombie.ui.UITextBox2
- onMouseDown(double, double) - Method in class zombie.worldMap.UIWorldMap
- onMouseLeftClick() - Method in class zombie.characters.IsoZombie
- onMouseLeftClick(int, int) - Method in class zombie.characters.IsoGameCharacter
- onMouseLeftClick(int, int) - Method in class zombie.iso.IsoObject
- onMouseLeftClick(int, int) - Method in class zombie.iso.objects.IsoCurtain
- onMouseLeftClick(int, int) - Method in class zombie.iso.objects.IsoDoor
- onMouseLeftClick(int, int) - Method in class zombie.iso.objects.IsoJukebox
- onMouseLeftClick(int, int) - Method in class zombie.iso.objects.IsoLightSwitch
- onMouseLeftClick(int, int) - Method in class zombie.iso.objects.IsoThumpable
- onMouseLeftClick(int, int) - Method in class zombie.iso.objects.IsoWindow
- onMouseLeftClick(int, int) - Method in class zombie.iso.objects.IsoWorldInventoryObject
- onMouseMove(double, double) - Method in class zombie.ui.DialogButton
- onMouseMove(double, double) - Method in class zombie.ui.GenericButton
- onMouseMove(double, double) - Method in class zombie.ui.HUDButton
- onMouseMove(double, double) - Method in class zombie.ui.MoodlesUI
- onMouseMove(double, double) - Method in class zombie.ui.NewWindow
- onMouseMove(double, double) - Method in class zombie.ui.ObjectTooltip
- onMouseMove(double, double) - Method in class zombie.ui.ScrollBar
- onMouseMove(double, double) - Method in class zombie.ui.SpeedControls
- onMouseMove(double, double) - Method in class zombie.ui.UIElement
- onMouseMove(double, double) - Method in class zombie.ui.UITextBox2
- onMouseMove(double, double) - Method in class zombie.worldMap.UIWorldMap
- onMouseMoveOutside(double, double) - Method in class zombie.ui.DialogButton
- onMouseMoveOutside(double, double) - Method in class zombie.ui.GenericButton
- onMouseMoveOutside(double, double) - Method in class zombie.ui.HUDButton
- onMouseMoveOutside(double, double) - Method in class zombie.ui.MoodlesUI
- onMouseMoveOutside(double, double) - Method in class zombie.ui.NewWindow
- onMouseMoveOutside(double, double) - Method in class zombie.ui.ObjectTooltip
- onMouseMoveOutside(double, double) - Method in class zombie.ui.ScrollBar
- onMouseMoveOutside(double, double) - Method in class zombie.ui.SpeedControls
- onMouseMoveOutside(double, double) - Method in class zombie.ui.UI_BodyPart
- onMouseMoveOutside(double, double) - Method in class zombie.ui.UIElement
- onMouseMoveOutside(double, double) - Method in class zombie.ui.UITextBox2
- onMouseRightClick(int, int) - Method in class zombie.iso.IsoMovingObject
- onMouseRightClick(int, int) - Method in class zombie.iso.IsoObject
- onMouseRightReleased() - Method in class zombie.iso.IsoMovingObject
- onMouseRightReleased() - Method in class zombie.iso.IsoObject
- onMouseUp(double, double) - Method in class zombie.ui.DialogButton
- onMouseUp(double, double) - Method in class zombie.ui.GenericButton
- onMouseUp(double, double) - Method in class zombie.ui.HUDButton
- onMouseUp(double, double) - Method in class zombie.ui.NewWindow
- onMouseUp(double, double) - Method in class zombie.ui.ScrollBar
- onMouseUp(double, double) - Method in class zombie.ui.UIElement
- onMouseUp(double, double) - Method in class zombie.ui.UITextBox2
- onMouseUp(double, double) - Method in class zombie.worldMap.UIWorldMap
- onMouseUpOutside(double, double) - Method in class zombie.ui.UIElement
- onMouseUpOutside(double, double) - Method in class zombie.ui.UITextBox2
- onMouseUpOutside(double, double) - Method in class zombie.worldMap.UIWorldMap
- onMouseWheel(double) - Method in class zombie.ui.UIElement
- onMouseWheel(double) - Method in class zombie.worldMap.UIWorldMap
- OnNewWithSprite(String, LuaClosure, int) - Static method in class zombie.Lua.MapObjects
- OnNewWithSprite(KahluaTable, LuaClosure, int) - Static method in class zombie.Lua.MapObjects
- onNonLoopedAnimFadeOut(AnimationTrack) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimLayer
- onNonLoopedAnimFadeOut(AnimationTrack) - Method in class zombie.core.skinnedmodel.advancedanimation.LiveAnimNode
- onNonLoopedAnimFadeOut(AnimationTrack) - Method in interface zombie.core.skinnedmodel.animation.IAnimListener
- onNonLoopedAnimFinished(AnimationTrack) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimLayer
- onNonLoopedAnimFinished(AnimationTrack) - Method in class zombie.core.skinnedmodel.advancedanimation.LiveAnimNode
- onNonLoopedAnimFinished(AnimationTrack) - Method in interface zombie.core.skinnedmodel.animation.IAnimListener
- onOtherKey(int) - Method in class zombie.ui.UIDebugConsole
- onOtherKey(int) - Method in class zombie.ui.UITextBox2
- onPeriod() - Static method in class zombie.core.backup.ZipBackup
- onPlaceInQueue(int) - Static method in class zombie.gameStates.LoadingQueueState
- OnPlayerListens - Enum constant in enum class zombie.radio.globals.EditGlobalEvent
- OnPlayerListensOnce - Enum constant in enum class zombie.radio.globals.EditGlobalEvent
- OnPostDelay - Enum constant in enum class zombie.radio.globals.EditGlobalEvent
- onPressDown() - Method in class zombie.ui.UITextBox2
- onPressed(int) - Method in class zombie.input.JoypadManager.Joypad
- onPressed(int, int) - Method in class zombie.input.JoypadManager
- onPressedAxis(int) - Method in class zombie.input.JoypadManager.Joypad
- onPressedAxis(int, int) - Method in class zombie.input.JoypadManager
- onPressedAxisNeg(int) - Method in class zombie.input.JoypadManager.Joypad
- onPressedAxisNeg(int, int) - Method in class zombie.input.JoypadManager
- onPressedPov() - Method in class zombie.input.JoypadManager.Joypad
- onPressedPov(int) - Method in class zombie.input.JoypadManager
- onPressedTrigger(int) - Method in class zombie.input.JoypadManager.Joypad
- onPressedTrigger(int, int) - Method in class zombie.input.JoypadManager
- onPressUp() - Method in class zombie.ui.UITextBox2
- onReady() - Method in class zombie.core.sprite.GenericSpriteRenderState
- onReady() - Method in class zombie.core.sprite.SpriteRenderState
- OnRefreshComplete() - Method in interface zombie.core.znet.IServerBrowserCallback
- onReleased() - Method in class zombie.core.skinnedmodel.advancedanimation.LiveAnimNode
- onReleased() - Method in class zombie.core.skinnedmodel.animation.AnimationPlayer
- onReleased() - Method in class zombie.core.skinnedmodel.animation.AnimationTrack
-
onDestroyed Called by AnimationPlayer's ObjectPool, when this track has been released.
- onReleased() - Method in class zombie.core.skinnedmodel.animation.ModelTransformSampler
-
Release any Pooled objects.
- onReleased() - Method in class zombie.GameProfiler.ProfileArea
- onReleased() - Method in class zombie.GameProfileRecording.Span
- onReleased() - Method in interface zombie.util.IPooledObject
- onReleased() - Method in class zombie.util.lambda.Comparators.Params1.CallbackStackItem
- onReleased() - Method in class zombie.util.lambda.Comparators.Params2.CallbackStackItem
- onReleased() - Method in class zombie.util.lambda.Consumers.Params1.CallbackStackItem
- onReleased() - Method in class zombie.util.lambda.Consumers.Params2.CallbackStackItem
- onReleased() - Method in class zombie.util.lambda.Consumers.Params3.CallbackStackItem
- onReleased() - Method in class zombie.util.lambda.Consumers.Params4.CallbackStackItem
- onReleased() - Method in class zombie.util.lambda.Consumers.Params5.CallbackStackItem
- onReleased() - Method in class zombie.util.lambda.Invokers.Params1.CallbackStackItem
- onReleased() - Method in class zombie.util.lambda.Invokers.Params2.CallbackStackItem
- onReleased() - Method in class zombie.util.lambda.Invokers.Params3.CallbackStackItem
- onReleased() - Method in class zombie.util.lambda.Invokers.Params4.CallbackStackItem
- onReleased() - Method in class zombie.util.lambda.Predicates.Params1.CallbackStackItem
- onReleased() - Method in class zombie.util.lambda.Predicates.Params2.CallbackStackItem
- onReleased() - Method in class zombie.util.lambda.Predicates.Params3.CallbackStackItem
- onReleased() - Method in class zombie.util.lambda.ReturnValueContainer
- onReleased() - Method in class zombie.util.lambda.ReturnValueContainerPrimitives.RVBoolean
- onReleased() - Method in class zombie.util.lambda.ReturnValueContainerPrimitives.RVFloat
- onReleased() - Method in class zombie.util.lambda.ReturnValueContainerPrimitives.RVInt
- onReleased() - Method in class zombie.util.lambda.Stacks.GenericStack
- onReleased() - Method in class zombie.util.lambda.Stacks.Params1.CallbackStackItem
- onReleased() - Method in class zombie.util.lambda.Stacks.Params2.CallbackStackItem
- onReleased() - Method in class zombie.util.lambda.Stacks.Params3.CallbackStackItem
- onReleased() - Method in class zombie.util.lambda.Stacks.Params4.CallbackStackItem
- onReleased() - Method in class zombie.util.lambda.Stacks.Params5.CallbackStackItem
- onReleased() - Method in class zombie.util.lambda.Stacks.Params6.CallbackStackItem
- onReleased() - Method in class zombie.util.PooledObjectArrayObject
- onRenderAcquired() - Method in class zombie.core.sprite.GenericSpriteRenderState
- onRendered() - Method in class zombie.core.sprite.GenericSpriteRenderState
- onRendered() - Method in class zombie.core.sprite.SpriteRenderState
- onresize() - Method in class zombie.ui.LoadingQueueUI
- onresize() - Method in class zombie.ui.TextBox
- onresize() - Method in class zombie.ui.UIElement
- onresize() - Method in class zombie.ui.UITextBox2
- onResize() - Method in class zombie.ui.UIElement
- onRightMouseDown(double, double) - Method in class zombie.ui.UIElement
- onRightMouseUp(double, double) - Method in class zombie.ui.UIElement
- onSee() - Method in class zombie.iso.areas.IsoRoom
- OnServerFailedToRespond(int) - Method in interface zombie.core.znet.IServerBrowserCallback
- OnServerFailedToRespond(String, int) - Method in interface zombie.core.znet.IServerBrowserCallback
- onServerPacket(ByteBuffer, UdpConnection) - Method in enum class zombie.network.PacketTypes.PacketType
- OnServerResponded(int) - Method in interface zombie.core.znet.IServerBrowserCallback
- OnServerResponded(String, int) - Method in interface zombie.core.znet.IServerBrowserCallback
- OnSetActive - Enum constant in enum class zombie.radio.globals.EditGlobalEvent
- onStartup() - Static method in class zombie.core.backup.ZipBackup
- onStateChanged - Variable in class zombie.characters.action.ActionContext
- onStateChanged(Asset.State, Asset.State, Asset) - Method in class zombie.asset.AssetManager
- onStateChanged(Asset.State, Asset.State, Asset) - Method in interface zombie.asset.AssetStateObserver
- onStateChanged(Asset.State, Asset.State, Asset) - Method in class zombie.core.fonts.AngelCodeFont
- onStateChanged(Asset.State, Asset.State, Asset) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimNodeAssetManager
- onStateChanged(Asset.State, Asset.State, Asset) - Method in class zombie.core.skinnedmodel.population.ClothingItemAssetManager
- onStateChanged(Asset.State, Asset.State, Asset) - Method in class zombie.worldMap.WorldMap
- OnSteamRulesRefreshComplete(String, int) - Method in interface zombie.core.znet.IServerBrowserCallback
- ontable - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- onTextChange() - Method in class zombie.ui.UITextBox2
- onTexturePacksChanged() - Static method in class zombie.core.textures.Texture
- OnTickCallbacks - Static variable in class zombie.Lua.LuaEventManager
- OnTickCallbacks - Static variable in class zombie.Lua.LuaHookManager
- onTrackDestroyed(AnimationTrack) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimLayer
- onTrackDestroyed(AnimationTrack) - Method in class zombie.core.skinnedmodel.advancedanimation.LiveAnimNode
- onTrackDestroyed(AnimationTrack) - Method in interface zombie.core.skinnedmodel.animation.IAnimListener
- onUnauthorized(UdpConnection) - Method in enum class zombie.network.PacketTypes.PacketType
- onVersion() - Static method in class zombie.core.backup.ZipBackup
- onWorldLoaded() - Static method in class zombie.world.WorldDictionary
- onWornItemsChanged() - Method in class zombie.characters.IsoGameCharacter
- onWornItemsChanged() - Method in class zombie.characters.IsoPlayer
- onWornItemsChanged() - Method in class zombie.characters.IsoZombie
- op(int, int, FloatBuffer) - Method in enum class zombie.core.Styles.AlphaOp
- op(ReadableColor, int, FloatBuffer) - Method in enum class zombie.core.Styles.AlphaOp
- open - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- open - Variable in class zombie.iso.objects.IsoCurtain
- open - Variable in class zombie.iso.objects.IsoDoor
- open - Variable in class zombie.iso.objects.IsoThumpable
- open - Variable in class zombie.iso.objects.IsoWindow
- open(String, int) - Method in interface zombie.fileSystem.IFile
- open(DeviceList, String, int) - Method in class zombie.fileSystem.FileSystem
- open(DeviceList, String, int) - Method in class zombie.fileSystem.FileSystemImpl
- Open - Variable in class zombie.network.ServerOptions
- OPEN - Static variable in class zombie.fileSystem.FileOpenMode
- OPEN_AND_READ - Static variable in class zombie.fileSystem.FileOpenMode
- openable - Variable in class zombie.scripting.objects.VehicleScript.Window
- openAsync(DeviceList, String, int, IFileTask2Callback) - Method in class zombie.fileSystem.FileSystem
- openAsync(DeviceList, String, int, IFileTask2Callback) - Method in class zombie.fileSystem.FileSystemImpl
- openCloseCurtain(IsoGameCharacter) - Method in class zombie.iso.objects.IsoWindow
- openFileStream(String, boolean, Consumer<String>) - Static method in class zombie.core.skinnedmodel.animation.debug.AnimationPlayerRecorder
- OpenSimplexNoise - Class in zombie.creative.creativerects
- OpenSimplexNoise() - Constructor for class zombie.creative.creativerects.OpenSimplexNoise
- OpenSimplexNoise(long) - Constructor for class zombie.creative.creativerects.OpenSimplexNoise
- OpenSimplexNoise(short[]) - Constructor for class zombie.creative.creativerects.OpenSimplexNoise
- openStream(DeviceList, String) - Method in class zombie.fileSystem.FileSystem
- openStream(DeviceList, String) - Method in class zombie.fileSystem.FileSystemImpl
- openURl(String) - Static method in class zombie.Lua.LuaManager.GlobalObject
- openWindow(IsoWindow) - Method in interface zombie.characters.ILuaGameCharacter
- openWindow(IsoWindow) - Method in class zombie.characters.IsoGameCharacter
- OpenWindowState - Class in zombie.ai.states
- OpenWindowState() - Constructor for class zombie.ai.states.OpenWindowState
- openZipFile() - Method in class zombie.worldMap.ImagePyramid
- operation - Variable in class zombie.characters.NetworkCharacter.Transform
- OperatorType - Enum Class in zombie.radio.script
- optimize() - Method in class zombie.core.booleanrectangles.BooleanRectangleCollection
- Option3DGroundItem - Static variable in class zombie.core.Core
- optional() - Element in annotation interface zombie.commands.CommandArgs
- OptionAmbientVolume - Static variable in class zombie.core.Core
- OptionAutoProneAtk - Static variable in class zombie.core.Core
- OptionBloodDecals - Static variable in class zombie.core.Core
- OptionBorderlessWindow - Static variable in class zombie.core.Core
- OptionChatFadeTime - Static variable in class zombie.core.Core
- OptionChatFontSize - Static variable in class zombie.core.Core
- OptionChatOpaqueOnFocus - Static variable in class zombie.core.Core
- OptionClock24Hour - Static variable in class zombie.core.Core
- OptionClockFormat - Static variable in class zombie.core.Core
- OptionClockSize - Static variable in class zombie.core.Core
- OptionContextMenuFont - Static variable in class zombie.core.Core
- OptiondblTapJogToSprint - Static variable in class zombie.core.Core
- OptionDoDoorSpriteEffects - Static variable in class zombie.core.Core
- OptionDoWindSpriteEffects - Static variable in class zombie.core.Core
- OptionEnableContentTranslations - Static variable in class zombie.core.Core
- OptionFontSize - Static variable in class zombie.core.Core
- OptionGroup - Class in zombie.debug.options
- OptionGroup(String) - Constructor for class zombie.debug.options.OptionGroup
- OptionGroup(IDebugOptionGroup, String) - Constructor for class zombie.debug.options.OptionGroup
- OptionInventoryFont - Static variable in class zombie.core.Core
- OptionJumpScareVolume - Static variable in class zombie.core.Core
- OptionLockCursorToWindow - Static variable in class zombie.core.Core
- OptionMaxChatOpaque - Static variable in class zombie.core.Core
- OptionMeasurementFormat - Static variable in class zombie.core.Core
- OptionMinChatOpaque - Static variable in class zombie.core.Core
- OptionModelTextureMipmaps - Static variable in class zombie.core.Core
- OptionModsEnabled - Static variable in class zombie.core.Core
- OptionMusicActionStyle - Static variable in class zombie.core.Core
- OptionMusicLibrary - Static variable in class zombie.core.Core
- OptionMusicVolume - Static variable in class zombie.core.Core
- OptionPanCameraWhileAiming - Static variable in class zombie.core.Core
- OptionPanCameraWhileDriving - Static variable in class zombie.core.Core
- OptionRackProgress - Static variable in class zombie.core.Core
- OptionRadialMenuKeyToggle - Static variable in class zombie.core.Core
- OptionReloadDifficulty - Static variable in class zombie.core.Core
- OptionReloadRadialInstant - Static variable in class zombie.core.Core
- OptionRenderPrecipIndoors - Static variable in class zombie.core.Core
- OptionRenderPrecipitation - Static variable in class zombie.core.Core
- OptionShowChatTimestamp - Static variable in class zombie.core.Core
- OptionShowChatTitle - Static variable in class zombie.core.Core
- OptionShowCursorWhileAiming - Static variable in class zombie.core.Core
- OptionSoundVolume - Static variable in class zombie.core.Core
- OptionTemperatureDisplayCelsius - Static variable in class zombie.core.Core
- OptionTexture2x - Static variable in class zombie.core.Core
- OptionTextureCompression - Static variable in class zombie.core.Core
- OptionTooltipFont - Static variable in class zombie.core.Core
- OptionUIFBO - Static variable in class zombie.core.Core
- OptionUIRenderFPS - Static variable in class zombie.core.Core
- OptionUpdateSneakButton - Static variable in class zombie.core.Core
- OptionVehicleEngineVolume - Static variable in class zombie.core.Core
- OptionVoiceAGCMode - Static variable in class zombie.core.Core
- OptionVoiceEnable - Static variable in class zombie.core.Core
- OptionVoiceMode - Static variable in class zombie.core.Core
- OptionVoiceRecordDeviceName - Static variable in class zombie.core.Core
- OptionVoiceVADMode - Static variable in class zombie.core.Core
- OptionVoiceVolumeMic - Static variable in class zombie.core.Core
- OptionVoiceVolumePlayers - Static variable in class zombie.core.Core
- OptionVSync - Static variable in class zombie.core.Core
- OptionZoom - Static variable in class zombie.core.Core
- Or(ZomboidBitFlag) - Method in class zombie.ZomboidBitFlag
- OR - Enum constant in enum class zombie.core.skinnedmodel.advancedanimation.AnimCondition.Type
- OR - Enum constant in enum class zombie.radio.script.OperatorType
- orange - Static variable in class zombie.core.Color
-
The fixed colour dark orange
- orange - Static variable in class zombie.core.ImmutableColor
- Orange - Static variable in class zombie.core.Colors
- OrangeRed - Static variable in class zombie.core.Colors
- Orchid - Static variable in class zombie.core.Colors
- Order - Variable in class zombie.characters.SurvivorGroup
- OrderingChannel - Variable in enum class zombie.network.PacketTypes.PacketType
- Organized - Variable in class zombie.characters.IsoGameCharacter.CharacterTraits
- orient - Variable in class zombie.vehicles.BaseVehicle.ServerVehicleState
- origin - Variable in class zombie.core.physics.Transform
-
Translation vector of this Transform.
- origin - Variable in class zombie.vehicles.UI3DScene.Ray
- orphan() - Method in class zombie.core.VBO.GLVertexBufferObject
- Oscilator - Variable in class zombie.ui.UI_BodyPart
- OscilatorEffectScalar - Static variable in class zombie.iso.objects.IsoFireManager
- OscilatorRate - Variable in class zombie.ui.UI_BodyPart
- OscilatorSpeedScalar - Static variable in class zombie.iso.objects.IsoFireManager
- OscilatorStep - Variable in class zombie.ui.UI_BodyPart
- OSValidator() - Constructor for class zombie.GameWindow.OSValidator
- Other - Enum constant in enum class zombie.radio.ChannelCategory
- OtherCharacterVolumeBoost - Variable in class zombie.scripting.objects.Item
- OtherHandRequire - Variable in class zombie.scripting.objects.Item
- OtherHandUse - Variable in class zombie.scripting.objects.Item
- OtherLoot - Variable in class zombie.SandboxOptions
- Out - Enum constant in enum class zombie.core.skinnedmodel.model.ModelInstance.FrameLightBlendStatus
- outcomeBytes - Variable in enum class zombie.network.PacketTypes.PacketType
- outcomePackets - Variable in enum class zombie.network.PacketTypes.PacketType
- outdoorAmbient - Variable in class zombie.AmbientStreamManager
- Outdoorsman - Variable in class zombie.characters.IsoGameCharacter.CharacterTraits
- outfit - Variable in class zombie.characters.AttachedItems.AttachedWeaponCustomOutfit
- outfit - Variable in class zombie.characters.AttachedItems.AttachedWeaponDefinition
- outfit - Variable in class zombie.characters.HairOutfitDefinitions.HaircutOutfitDefinition
- outfit - Variable in class zombie.iso.objects.IsoMannequin.MannequinZone
- Outfit - Class in zombie.core.skinnedmodel.population
- Outfit() - Constructor for class zombie.core.skinnedmodel.population.Outfit
- Outfit.RandomData - Class in zombie.core.skinnedmodel.population
- outfitHasItem(IsoZombie, String) - Method in class zombie.characters.AttachedItems.AttachedWeaponDefinitions
- OutfitManager - Class in zombie.core.skinnedmodel.population
- OutfitManager() - Constructor for class zombie.core.skinnedmodel.population.OutfitManager
- outfitName - Variable in class zombie.characters.TriggerXmlFile
- outfitName - Variable in class zombie.SharedDescriptors.Descriptor
- OutfitRNG - Class in zombie.core.skinnedmodel.population
- OutfitRNG() - Constructor for class zombie.core.skinnedmodel.population.OutfitRNG
- OutfitUnderwearDefinition(ArrayList<UnderwearDefinition.StringChance>, String, int, String) - Constructor for class zombie.characters.UnderwearDefinition.OutfitUnderwearDefinition
- outlineColor - Variable in class zombie.iso.IsoMovingObject
- OutlineOnMouseover - Variable in class zombie.iso.IsoObject
- outlineRect(float, float, float, float, float, float, float, float) - Method in class zombie.iso.areas.isoregion.IsoRegionsRenderer
- outlineRect(float, float, float, float, float, float, float, float) - Method in class zombie.popman.ZombiePopulationRenderer
- OutlineShader() - Constructor for class zombie.iso.IsoObject.OutlineShader
- OutOfShape - Variable in class zombie.characters.IsoGameCharacter.CharacterTraits
- outputTable(KahluaTable, int) - Static method in class zombie.Lua.LuaManager
- OverallBodyHealth - Variable in class zombie.characters.BodyDamage.BodyDamage
- overlappedChunks - Variable in class zombie.iso.BuildingDef
- overlapsChunk(int, int) - Method in class zombie.iso.BuildingDef
- overlay(Texture) - Method in class zombie.core.textures.TextureCombiner
- overlaySprite - Variable in class zombie.iso.IsoObject
- overlaySpriteColor - Variable in class zombie.iso.IsoObject
- OverlaySprites - Variable in class zombie.debug.options.Terrain.RenderTiles
- overrideAnimation - Variable in class zombie.characters.CharacterTimedActions.BaseAction
- overrideCurrentValue(float) - Method in class zombie.iso.weather.fx.SteppedUpdateFloat
- overrideHandModels - Variable in class zombie.characters.CharacterTimedActions.BaseAction
- overridePrimaryHandModel - Variable in class zombie.characters.IsoGameCharacter
- overrideSecondaryHandModel - Variable in class zombie.characters.IsoGameCharacter
- overseer - Static variable in class zombie.commands.PlayerType
- Overweight - Variable in class zombie.characters.IsoGameCharacter.CharacterTraits
- overwriteTRNS(byte, byte, byte) - Method in class zombie.core.textures.PNGDecoder
-
Overwrites the tRNS chunk entry to make a selected color transparent.
- ownerID - Variable in class zombie.core.raknet.UdpConnection
- Ownership - Enum constant in enum class zombie.debug.DebugType
- ownerUsername - Variable in class zombie.network.packets.SyncSafehousePacket
- ox - Variable in class zombie.core.textures.TexturePackPage.SubTextureInfo
- ox - Variable in class zombie.iso.IsoPushableObject
- oy - Variable in class zombie.core.textures.TexturePackPage.SubTextureInfo
- oy - Variable in class zombie.iso.IsoPushableObject
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