Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
X
- x - Variable in class zombie.ai.astar.Path.Step
-
The x coordinate at the given step
- x - Variable in class zombie.ai.KnownBlockedEdges
- x - Variable in class zombie.AmbientSoundManager.Ambient
- x - Variable in class zombie.AmbientStreamManager.Ambient
- x - Variable in class zombie.AmbientStreamManager.WorldSoundEmitter
- x - Variable in class zombie.characters.DummyCharacterSoundEmitter
- x - Variable in class zombie.characters.IsoGameCharacter.LightInfo
- x - Variable in class zombie.characters.IsoGameCharacter.Location
- x - Variable in class zombie.characters.IsoGameCharacter.TorchInfo
- x - Variable in class zombie.core.fonts.AngelCodeFont.CharDef
-
The x location on the sprite sheet
- x - Variable in class zombie.core.raknet.VoiceManagerData.RadioData
- x - Variable in class zombie.core.skinnedmodel.model.ModelInstance.EffectLight
- x - Variable in class zombie.core.skinnedmodel.model.ModelInstance.FrameLightInfo
- x - Variable in class zombie.core.skinnedmodel.model.ModelSlotRenderData
- x - Variable in class zombie.core.skinnedmodel.population.ClothingDecal
- x - Variable in class zombie.core.skinnedmodel.Vector4
- x - Variable in class zombie.core.stash.StashAnnotation
- x - Variable in class zombie.core.textures.TextureCombinerCommand
- x - Variable in class zombie.core.textures.TexturePackPage.SubTextureInfo
- x - Variable in class zombie.erosion.ErosionData.Chunk
- x - Variable in class zombie.gameStates.ChooseGameInfo.SpawnOrigin
- x - Variable in class zombie.gameStates.MainScreenState.ScreenElement
- x - Variable in class zombie.iso.areas.isoregion.data.DataRoot.SelectInfo
- x - Variable in class zombie.iso.areas.isoregion.data.DataSquarePos
- x - Variable in class zombie.iso.areas.IsoRoomExit
- x - Variable in class zombie.iso.BuildingDef
- x - Variable in class zombie.iso.Helicopter
- x - Variable in class zombie.iso.IsoFloorBloodSplat
- x - Variable in class zombie.iso.IsoGridSquare.ResultLight
- x - Variable in class zombie.iso.IsoGridSquare
- x - Variable in class zombie.iso.IsoLightSource
- x - Variable in class zombie.iso.IsoMetaGrid.RoomTone
- x - Variable in class zombie.iso.IsoMetaGrid.Zone
- x - Variable in class zombie.iso.IsoMovingObject
- x - Variable in class zombie.iso.IsoObjectPicker.ClickObject
- x - Variable in class zombie.iso.IsoRoomLight
- x - Variable in class zombie.iso.IsoWorld.MetaCell
- x - Variable in class zombie.iso.IsoWorld
- x - Variable in class zombie.iso.RoomDef.RoomRect
- x - Variable in class zombie.iso.RoomDef
- x - Variable in class zombie.iso.Vector2
-
The horizontal part of this vector
- x - Variable in class zombie.iso.Vector3
-
The horizontal part of this vector
- x - Variable in class zombie.iso.weather.fx.WeatherFxMask
- x - Variable in class zombie.network.packets.EventPacket
- x - Variable in class zombie.network.packets.hit.HitInfo
- x - Variable in class zombie.network.packets.PlayerPacket
- x - Variable in class zombie.network.packets.ZombiePacket
- x - Variable in class zombie.network.ServerWorldDatabase.LogonResult
- x - Variable in class zombie.radio.StorySounds.StoryEmitter.Sound
- x - Variable in class zombie.scripting.objects.VehicleScript.Area
- x - Variable in class zombie.ui.TextManager.DeferedTextDraw
- x - Variable in class zombie.ui.UIElement
- x - Variable in class zombie.vehicles.BaseVehicle.ServerVehicleState
- x - Variable in class zombie.vehicles.PolygonalMap2.Point
- x - Variable in class zombie.worldMap.WorldMapPoint
- x - Variable in class zombie.WorldSoundManager.WorldSound
- x() - Method in class zombie.core.skinnedmodel.Vector3
- x(float) - Method in class zombie.core.skinnedmodel.Vector3
- X - Enum constant in enum class zombie.core.skinnedmodel.model.ModelFileExtensionType
- X - Variable in class zombie.core.booleanrectangles.BooleanRectangleCollection.Point
- X - Variable in class zombie.core.skinnedmodel.model.UInt4
- x0 - Variable in class zombie.core.textures.TextureDraw
- x1 - Variable in class zombie.core.textures.TextureDraw
- x1 - Variable in class zombie.iso.objects.ObjectRenderEffects
- x1 - Variable in class zombie.vehicles.PolygonalMap2.VehiclePoly
- x1 - Variable in class zombie.vehicles.SurroundVehicle
- x2 - Variable in class zombie.core.textures.TextureDraw
- x2 - Variable in class zombie.iso.BuildingDef
- x2 - Variable in class zombie.iso.objects.ObjectRenderEffects
- x2 - Variable in class zombie.iso.RoomDef
- x2 - Variable in class zombie.vehicles.PolygonalMap2.VehiclePoly
- x2 - Variable in class zombie.vehicles.SurroundVehicle
- x3 - Variable in class zombie.core.textures.TextureDraw
- x3 - Variable in class zombie.iso.objects.ObjectRenderEffects
- x3 - Variable in class zombie.vehicles.PolygonalMap2.VehiclePoly
- x3 - Variable in class zombie.vehicles.SurroundVehicle
- x4 - Variable in class zombie.iso.objects.ObjectRenderEffects
- x4 - Variable in class zombie.vehicles.PolygonalMap2.VehiclePoly
- x4 - Variable in class zombie.vehicles.SurroundVehicle
- xadvance - Variable in class zombie.core.fonts.AngelCodeFont.CharDef
-
The amount to move the current position after drawing the character
- xCount - Variable in class zombie.gameStates.MainScreenState.ScreenElement
- xEnd - Variable in class zombie.core.textures.Texture
-
internal texture coordinates
it's used to get the max border of texture... - xfrm - Variable in class zombie.core.skinnedmodel.model.ModelInstanceRenderData
- xoff - Static variable in class zombie.core.fonts.AngelCodeFont
- xoff - Variable in class zombie.iso.objects.IsoWorldInventoryObject
- xoffset - Variable in class zombie.core.fonts.AngelCodeFont.CharDef
-
The amount the x position should be offset when drawing the image
- xOffSinceDirty - Variable in class zombie.iso.IsoObjectPicker
- xp - Variable in class zombie.iso.MultiStageBuilding.Stage
- XP(IsoGameCharacter) - Constructor for class zombie.characters.IsoGameCharacter.XP
- xp1 - Variable in class zombie.characters.skills.PerkFactory.Perk
- xp10 - Variable in class zombie.characters.skills.PerkFactory.Perk
- xp2 - Variable in class zombie.characters.skills.PerkFactory.Perk
- xp3 - Variable in class zombie.characters.skills.PerkFactory.Perk
- xp4 - Variable in class zombie.characters.skills.PerkFactory.Perk
- xp5 - Variable in class zombie.characters.skills.PerkFactory.Perk
- xp6 - Variable in class zombie.characters.skills.PerkFactory.Perk
- xp7 - Variable in class zombie.characters.skills.PerkFactory.Perk
- xp8 - Variable in class zombie.characters.skills.PerkFactory.Perk
- xp9 - Variable in class zombie.characters.skills.PerkFactory.Perk
- XPBoostMap - Variable in class zombie.characters.professions.ProfessionFactory.Profession
- XPBoostMap - Variable in class zombie.characters.traits.TraitFactory.Trait
- XPMap - Variable in class zombie.characters.IsoGameCharacter.XP
- XPMapMultiplier - Variable in class zombie.characters.IsoGameCharacter.XP
- XpMultiplier - Variable in class zombie.SandboxOptions
- XPMultiplier() - Constructor for class zombie.characters.IsoGameCharacter.XPMultiplier
- xPos - Variable in class zombie.iso.IsoWorld.Frame
- XSIZE - Static variable in class zombie.iso.LosUtil
- xStart - Variable in class zombie.core.textures.Texture
-
internal texture coordinates
it's used to get the max border of texture... - XToIso(float, float, float) - Static method in class zombie.iso.IsoUtils
- XToIso(float, float, float) - Method in class zombie.iso.PlayerCamera
- XToIsoTrue(float, float, int) - Static method in class zombie.iso.IsoUtils
- XToScreen(float, float, float, int) - Static method in class zombie.iso.IsoUtils
- XToScreenExact(float, float, float, int) - Method in class zombie.core.physics.PhysicsDebugRenderer
- XToScreenExact(float, float, float, int) - Static method in class zombie.iso.IsoUtils
- XToScreenExact(float, float, float, int) - Method in class zombie.iso.PlayerCamera
- XToScreenInt(int, int, int, int) - Static method in class zombie.iso.IsoUtils
- xVel - Variable in class zombie.gameStates.MainScreenState.ScreenElement
- xVelO - Variable in class zombie.gameStates.MainScreenState.ScreenElement
- xx - Static variable in class zombie.core.Core
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form