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C

c - Variable in class zombie.core.textures.TextureDraw
 
Cache - Static variable in class zombie.core.textures.Pcx
 
CacheAnims(String) - Method in class zombie.iso.sprite.IsoSprite
 
cachecleared - Static variable in class zombie.iso.LosUtil
 
cachedresults - Static variable in class zombie.iso.LosUtil
 
CachedUrlStream - Class in de.jarnbjo.ogg
Implementation of the PhysicalOggStream interface for reading and caching an Ogg stream from a URL.
CachedUrlStream(URL) - Constructor for class de.jarnbjo.ogg.CachedUrlStream
Creates an instance of this class, using a memory cache.
CachedUrlStream(URL, RandomAccessFile) - Constructor for class de.jarnbjo.ogg.CachedUrlStream
Creates an instance of this class, using the specified file as cache.
CachedUrlStream.LoaderThread - Class in de.jarnbjo.ogg
 
cacheMusic - Variable in class zombie.gameStates.IngameState
 
CacheSound(String) - Method in class zombie.BaseSoundManager
 
CacheSound(String) - Method in class zombie.DummySoundManager
 
cacheSound(ISoundSystem.SoundFormat, String, String, int) - Method in interface zombie.ISoundSystem
 
cacheSound(ISoundSystem.SoundFormat, String, String) - Method in interface zombie.ISoundSystem
 
CacheSound(String) - Method in class zombie.SoundManager
 
CalcChunkWidth() - Static method in class zombie.iso.IsoChunkMap
 
CalcCircle() - Method in class zombie.core.Core
 
CalcLightInfo(int) - Method in class zombie.iso.IsoGridSquare
 
CalcLightInfos(int) - Method in class zombie.iso.IsoCell
 
calcSizes() - Method in class zombie.ui.ObjectTooltip.LayoutItem
 
CalculateAim() - Method in class zombie.characters.IsoPlayer
 
CalculateBounds() - Method in class zombie.iso.BuildingDef
 
CalculateBounds() - Method in class zombie.iso.RoomDef
 
CalculateCollide(IsoGridSquare, boolean, boolean, boolean) - Method in class zombie.iso.IsoGridSquare
 
CalculateCollide(IsoGridSquare, boolean, boolean, boolean, boolean) - Method in class zombie.iso.IsoGridSquare
 
CalculateCollide(IsoGridSquare, boolean, boolean, boolean, boolean, IsoGridSquare.GetSquare) - Method in class zombie.iso.IsoGridSquare
 
calculateContext() - Method in class zombie.characters.IsoPlayer
 
CalculateExits() - Method in class zombie.iso.areas.IsoBuilding
 
CalculateVertColoursForTile(IsoGridSquare, int, int, int, int) - Method in class zombie.iso.IsoCell
 
CalculateVisionBlocked(IsoGridSquare) - Method in class zombie.iso.IsoGridSquare
 
CalculateVisionBlocked(IsoGridSquare, IsoGridSquare.GetSquare) - Method in class zombie.iso.IsoGridSquare
 
CalculateWindows() - Method in class zombie.iso.areas.IsoBuilding
 
CalcVisibility(int) - Method in class zombie.iso.IsoGridSquare
 
Calender - Variable in class zombie.GameTime
 
call(Object, ReturnValues, Object[]) - Method in interface se.krka.kahlua.integration.expose.caller.Caller
 
call(Object, ReturnValues, Object[]) - Method in class se.krka.kahlua.integration.expose.caller.ConstructorCaller
 
call(Object, ReturnValues, Object[]) - Method in class se.krka.kahlua.integration.expose.caller.MethodCaller
 
call(LuaCallFrame, int) - Method in class se.krka.kahlua.integration.expose.LuaJavaInvoker
 
call(MethodArguments) - Method in class se.krka.kahlua.integration.expose.LuaJavaInvoker
 
call(LuaCallFrame, int) - Method in class se.krka.kahlua.integration.expose.MultiLuaJavaInvoker
 
call(LuaCallFrame, int) - Method in class se.krka.kahlua.j2se.MathLib
 
call(LuaCallFrame, int) - Method in class se.krka.kahlua.luaj.compiler.LuaCompiler
 
call(LuaCallFrame, int) - Method in class se.krka.kahlua.require.Loadfile
 
call(LuaCallFrame, int) - Method in class se.krka.kahlua.require.Require
 
call(LuaCallFrame, int) - Method in class se.krka.kahlua.stdlib.BaseLib
 
call(LuaCallFrame, int) - Method in class se.krka.kahlua.stdlib.CoroutineLib
 
call(LuaCallFrame, int) - Method in class se.krka.kahlua.stdlib.OsLib
 
call(LuaCallFrame, int) - Method in class se.krka.kahlua.stdlib.RandomLib
 
call(LuaCallFrame, int) - Method in class se.krka.kahlua.stdlib.StringLib
 
call(LuaCallFrame, int) - Method in class se.krka.kahlua.stdlib.TableLib
 
call(LuaCallFrame, int) - Method in class se.krka.kahlua.test.UserdataArray
 
call(int) - Method in class se.krka.kahlua.threading.BlockingKahluaThread
 
call(Object, Object, Object, Object) - Method in class se.krka.kahlua.threading.BlockingKahluaThread
 
call(Object, Object[]) - Method in class se.krka.kahlua.threading.BlockingKahluaThread
 
call(int) - Method in class se.krka.kahlua.threading.VerifiedSingleKahluaThread
 
call(Object, Object, Object, Object) - Method in class se.krka.kahlua.threading.VerifiedSingleKahluaThread
 
call(Object, Object[]) - Method in class se.krka.kahlua.threading.VerifiedSingleKahluaThread
 
call(LuaCallFrame, int) - Method in interface se.krka.kahlua.vm.JavaFunction
This interface defines functions which the Kahlua engine can call.
call(int) - Method in class se.krka.kahlua.vm.KahluaThread
 
call(Object, Object, Object, Object) - Method in class se.krka.kahlua.vm.KahluaThread
 
call(Object, Object[]) - Method in class se.krka.kahlua.vm.KahluaThread
 
call(LuaCallFrame, int) - Method in class zombie.Lua.Event.Add
 
call(LuaCallFrame, int) - Method in class zombie.Lua.Event.Remove
 
call(String) - Method in class zombie.Lua.LuaBackendClass
 
call(String, Object) - Method in class zombie.Lua.LuaBackendClass
 
call(String, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
call(String, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
call(String, Object, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
call(String, Object, Object, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
call(LuaCallFrame, int) - Method in class zombie.Lua.LuaEventManager
 
call(LuaCallFrame, int) - Method in class zombie.Lua.LuaHookManager
 
call(String, Object) - Static method in class zombie.Lua.LuaManager
 
Call - Class in zombie.scripting.commands.Script
 
Call() - Constructor for class zombie.scripting.commands.Script.Call
 
CallAndWait - Class in zombie.scripting.commands.Script
 
CallAndWait() - Constructor for class zombie.scripting.commands.Script.CallAndWait
 
callbacks - Variable in class zombie.Lua.Event
 
callBool(String) - Method in class zombie.Lua.LuaBackendClass
 
callBool(String, Object) - Method in class zombie.Lua.LuaBackendClass
 
callBool(String, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
callBool(String, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
callBool(String, Object, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
callBool(String, Object, Object, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
Caller - Interface in se.krka.kahlua.integration.expose.caller
 
caller - Static variable in class zombie.Lua.LuaManager
 
callFloat(String) - Method in class zombie.Lua.LuaBackendClass
 
callFloat(String, Object) - Method in class zombie.Lua.LuaBackendClass
 
callFloat(String, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
callFloat(String, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
callFloat(String, Object, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
callFloat(String, Object, Object, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
callFrame - Variable in class se.krka.kahlua.stdlib.StringLib.MatchState
 
callInt(String) - Method in class zombie.Lua.LuaBackendClass
 
callInt(String, Object) - Method in class zombie.Lua.LuaBackendClass
 
callInt(String, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
callInt(String, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
callInt(String, Object, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
callInt(String, Object, Object, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
CallMeetingOrder - Class in zombie.behaviors.survivor.orders
 
CallMeetingOrder(IsoGameCharacter) - Constructor for class zombie.behaviors.survivor.orders.CallMeetingOrder
 
callOut - Variable in class zombie.characters.IsoGameCharacter
 
Callout() - Method in class zombie.characters.IsoGameCharacter
 
callVoid(String) - Method in class zombie.Lua.LuaBackendClass
 
callVoid(String, Object) - Method in class zombie.Lua.LuaBackendClass
 
callVoid(String, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
callVoid(String, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
callVoid(String, Object, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
callVoid(String, Object, Object, Object, Object, Object) - Method in class zombie.Lua.LuaBackendClass
 
CamCharacter - Static variable in class zombie.iso.IsoCamera
 
CanAddFire(IsoGridSquare, boolean) - Static method in class zombie.iso.objects.IsoFire
 
canAddSheetRope() - Method in class zombie.iso.objects.IsoThumpable
 
canAddSheetRope(IsoGridSquare, boolean) - Static method in class zombie.iso.objects.IsoWindow
 
canAddSheetRope() - Method in class zombie.iso.objects.IsoWindow
 
CanAttack() - Method in class zombie.characters.IsoGameCharacter
 
CanBandage - Variable in class zombie.scripting.objects.Item
 
CanBarricade - Variable in class zombie.scripting.objects.Item
 
canBeActivated() - Method in class zombie.inventory.InventoryItem
 
canBeEquipped() - Method in class zombie.inventory.types.InventoryContainer
 
CanBeEquipped - Variable in class zombie.scripting.objects.Item
 
canBeLockByPadlock() - Method in class zombie.iso.objects.IsoThumpable
 
canBePlaced() - Method in class zombie.inventory.types.HandWeapon
 
canBePlastered() - Method in class zombie.iso.objects.IsoThumpable
 
canBeRemote() - Method in class zombie.inventory.InventoryItem
 
canBeSafehouse(IsoGridSquare, IsoPlayer) - Static method in class zombie.iso.areas.SafeHouse
 
canBeWrite() - Method in class zombie.inventory.types.Literature
 
canBeWrite - Variable in class zombie.scripting.objects.Item
 
cancelAuthTicket(AuthTicket) - Method in interface net.puppygames.steam.ISteamUser
 
cancelPacket() - Method in class zombie.core.raknet.UdpConnection
 
canClimbDownSheetRope(IsoGridSquare) - Method in class zombie.characters.IsoGameCharacter
 
canClimbHere(IsoGridSquare) - Static method in class zombie.iso.objects.IsoWindow
 
canClimbSheetRope(IsoGridSquare) - Method in class zombie.characters.IsoGameCharacter
 
canClimbThrough(IsoGameCharacter) - Method in class zombie.iso.objects.IsoWindow
 
CanDragWife - Variable in class zombie.ui.TutorialManager
 
cannotAdapt(String) - Static method in class zombie.util.util.Exceptions
 
cannotMergeRanges(Object, Object) - Static method in class zombie.util.util.Exceptions
 
canSave(Object, Object) - Static method in class se.krka.kahlua.j2se.KahluaTableImpl
 
CanSee(IsoMovingObject) - Method in class zombie.characters.IsoGameCharacter
 
canSee(IsoGridSquare) - Method in class zombie.network.ServerMap
 
canSeeSquare(IsoGridSquare) - Method in class zombie.network.ServerMap
 
canSpawnAt(int, int, int) - Method in class zombie.VirtualZombieManager
 
CanStack - Variable in class zombie.inventory.InventoryItem
 
CanStack(InventoryItem) - Method in class zombie.inventory.InventoryItem
 
CanStack(InventoryItem) - Method in class zombie.inventory.types.Clothing
 
CanStack(InventoryItem) - Method in class zombie.inventory.types.DrainableComboItem
 
CanStack(InventoryItem) - Method in class zombie.inventory.types.Food
 
CanStack(InventoryItem) - Method in class zombie.inventory.types.HandWeapon
 
CanStack - Variable in class zombie.scripting.objects.Item
 
CanStoreWater - Variable in class zombie.inventory.InventoryItem
 
canStoreWater() - Method in class zombie.inventory.InventoryItem
 
CanStoreWater - Variable in class zombie.scripting.objects.Item
 
CantAttackWithLowestEndurance - Variable in class zombie.scripting.objects.Item
 
canTimeout - Variable in class zombie.network.GameFileClient
 
canvas - Static variable in class zombie.FrameLoader
 
canYield - Variable in class se.krka.kahlua.vm.LuaCallFrame
 
capacity() - Method in class zombie.core.Styles.FloatList
Insert the method's description here.
capacity() - Method in class zombie.core.Styles.IntList
 
capacity() - Method in class zombie.core.Styles.ShortList
 
Capacity - Variable in class zombie.inventory.ItemContainer
 
Capacity - Variable in class zombie.scripting.objects.Item
 
capacity() - Method in class zombie.util.list.IntArrayList
Returns the current capacity of this list.
capture - Variable in class se.krka.kahlua.stdlib.StringLib.MatchState
 
Capture() - Constructor for class se.krka.kahlua.stdlib.StringLib.MatchState.Capture
 
capture - Variable in class zombie.ui.UIElement
 
cardList - Static variable in class zombie.network.ServerOptions
 
carryCapacity - Variable in class zombie.iso.IsoPushableObject
 
CatchACold - Variable in class zombie.characters.BodyDamage.BodyDamage
 
CatchAColdDecreaseRate - Static variable in class zombie.ZomboidGlobals
 
CatchAColdIncreaseRate - Static variable in class zombie.ZomboidGlobals
 
Catchup - Variable in class zombie.PathfindManager.PathfindThread
 
categories - Variable in class zombie.erosion.ErosionRegions.Region
 
Categories - Variable in class zombie.scripting.objects.Item
 
CATEGORY_BUSH - Static variable in class zombie.erosion.ErosionRegions
 
CATEGORY_FLOWERBED - Static variable in class zombie.erosion.ErosionRegions
 
CATEGORY_GENERIC - Static variable in class zombie.erosion.ErosionRegions
 
CATEGORY_PLANTS - Static variable in class zombie.erosion.ErosionRegions
 
CATEGORY_STREET_CRACKS - Static variable in class zombie.erosion.ErosionRegions
 
CATEGORY_TREES - Static variable in class zombie.erosion.ErosionRegions
 
CATEGORY_WALL_CRACKS - Static variable in class zombie.erosion.ErosionRegions
 
CATEGORY_WALL_VINES - Static variable in class zombie.erosion.ErosionRegions
 
categoryID - Variable in class zombie.erosion.categories.ErosionCategory.Data
 
ccr - Variable in class zombie.network.PlayerDownloadServer.WorkerThread
 
Cell(int, int) - Constructor for class zombie.MapCollisionData.Cell
 
cellGetSquare - Static variable in class zombie.iso.IsoGridSquare
 
CellGetSquare() - Constructor for class zombie.iso.IsoGridSquare.CellGetSquare
 
CellLoader - Class in zombie.iso
 
CellLoader() - Constructor for class zombie.iso.CellLoader
 
cellMap - Variable in class zombie.iso.IsoWorld
 
cellMap - Variable in class zombie.network.ServerMap
 
CellSize - Static variable in class zombie.network.ServerMap
 
CellStreamer - Class in zombie.iso
 
CellStreamer() - Constructor for class zombie.iso.CellStreamer
 
Center() - Method in class zombie.core.collision.Polygon
 
Centred - Variable in class zombie.ui.TextBox
 
Centred - Variable in class zombie.ui.UITextBox2
 
changeOption(String, String) - Static method in class zombie.network.ServerOptions
 
changePwd(String, String, String) - Method in class zombie.network.ServerWorldDatabase
 
ChangeSafety - Static variable in class zombie.network.PacketTypes
 
changeState(State) - Method in class zombie.ai.StateMachine
 
changeState(State, State) - Method in class zombie.ai.StateMachine
 
changeState(State) - Method in class zombie.characters.IsoGameCharacter
 
ChangeTintMod(ColorInfo) - Method in class zombie.iso.objects.IsoRaindrop
 
ChangeTintMod(ColorInfo) - Method in class zombie.iso.objects.IsoRainSplash
 
ChangeTintMod(ColorInfo) - Method in class zombie.iso.sprite.IsoSprite
 
ChangeTriggerValue(String, float) - Method in class zombie.behaviors.BehaviorHub
 
changeWeapon(HandWeapon, IsoGameCharacter) - Method in class zombie.ai.states.SwipeStatePlayer
 
channels - Variable in class com.jcraft.jorbis.Info
 
channels - Variable in class zombie.openal.OggData
The number of channels in the sound file
CHAR_NONE - Static variable in class zombie.input.Keys
 
character - Variable in class zombie.ai.astar.AStarPathFinder
 
character - Variable in class zombie.behaviors.survivor.orders.Order
 
character - Variable in class zombie.core.skinnedmodel.model.ModelInstance
 
character - Variable in class zombie.core.skinnedmodel.ModelManager.ModelSlot
 
CharacterAliases - Variable in class zombie.scripting.objects.Script.ScriptInstance
 
CharacterAliasesR - Variable in class zombie.scripting.objects.Script.ScriptInstance
 
CharacterCreationPanel - Static variable in class zombie.gameStates.CharacterCreationState
 
CharacterCreationPanel - Class in zombie.ui
 
CharacterCreationPanel(int, int) - Constructor for class zombie.ui.CharacterCreationPanel
 
CharacterCreationState - Class in zombie.gameStates
 
CharacterCreationState() - Constructor for class zombie.gameStates.CharacterCreationState
 
CharacterCreationState.SelectSlot - Class in zombie.gameStates
 
CharacterCreationStateHandle - Static variable in class zombie.GameWindow
 
characterIn(IsoPlayer) - Method in class zombie.network.ServerMap
 
characterIn(int, int, int) - Method in class zombie.network.ServerMap
 
CharacterMap - Variable in class zombie.scripting.objects.ScriptModule
 
CharacterPalette1 - Static variable in class zombie.core.textures.PaletteManager
 
CharacterPalette10 - Static variable in class zombie.core.textures.PaletteManager
 
CharacterPalette2 - Static variable in class zombie.core.textures.PaletteManager
 
CharacterPalette3 - Static variable in class zombie.core.textures.PaletteManager
 
CharacterPalette4 - Static variable in class zombie.core.textures.PaletteManager
 
CharacterPalette5 - Static variable in class zombie.core.textures.PaletteManager
 
CharacterPalette6 - Static variable in class zombie.core.textures.PaletteManager
 
CharacterPalette7 - Static variable in class zombie.core.textures.PaletteManager
 
CharacterPalette8 - Static variable in class zombie.core.textures.PaletteManager
 
CharacterPalette9 - Static variable in class zombie.core.textures.PaletteManager
 
CharactersAlreadyInScript - Class in zombie.scripting.commands.Script
 
CharactersAlreadyInScript() - Constructor for class zombie.scripting.commands.Script.CharactersAlreadyInScript
 
CharactersAlreadyInScript - Variable in class zombie.scripting.objects.Script.ScriptInstance
 
CharactersOnFire_Stack - Static variable in class zombie.iso.objects.IsoFireManager
 
CharDef() - Constructor for class zombie.core.fonts.AngelCodeFont.CharDef
 
chargeTime - Variable in class zombie.characters.IsoPlayer
 
chars - Variable in class zombie.core.fonts.AngelCodeFont
The characters building up the font
charset() - Method in enum zombie.core.Language
 
Chat(String, UdpConnection, boolean) - Static method in class zombie.network.GameServer
 
Chat - Static variable in class zombie.network.PacketTypes
 
chatAccountInstanceMask - Static variable in interface net.puppygames.steam.ChatSteamIDInstanceFlags
 
ChatEntryType - Enum in net.puppygames.steam
Chat entry types
ChatRoomEnterResponse - Enum in net.puppygames.steam
Chat room enter responses
ChatSteamIDInstanceFlags - Interface in net.puppygames.steam
 
Check() - Method in class zombie.core.utils.OnceEvery
 
checkClothing() - Method in class zombie.iso.objects.IsoDeadBody
 
CheckDoMusic() - Method in class zombie.BaseSoundManager
 
CheckDoMusic() - Method in class zombie.DummySoundManager
 
CheckDoMusic() - Method in class zombie.SoundManager
 
CheckExitPoints() - Method in class zombie.scripting.objects.ScriptModule
 
CheckExitPoints() - Method in class zombie.scripting.ScriptManager
 
checkExterior - Variable in class zombie.erosion.ErosionRegions.Region
 
checkFBOSupport() - Static method in class zombie.core.textures.TextureFBO
 
CheckFileSignature - Enum in net.puppygames.steam.utils
CheckFileSignature result codes
checkFormat(OggPage) - Method in class de.jarnbjo.ogg.LogicalOggStreamImpl
 
CheckForUnlockedPerks(IsoGameCharacter) - Static method in class zombie.characters.skills.PerkFactory
 
CheckForUnlockedPerks(IsoGameCharacter, PerkFactory.Perk) - Static method in class zombie.characters.skills.PerkFactory
 
checkHaveRoof(int, int) - Method in class zombie.iso.IsoCell
 
checkIntegrity() - Method in class zombie.iso.IsoChunkMap
 
checkIntegrityThread() - Method in class zombie.iso.IsoChunkMap
 
checkKeyId() - Method in class zombie.iso.objects.IsoDoor
 
checkObject(IsoObject) - Method in class zombie.LoadGridsquarePerformanceWorkaround.ItemPicker
 
CheckPlayerStillValid(IsoPlayer) - Static method in class zombie.network.GameServer
 
checkSaveFileExists(String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
CheckSpriteSlots() - Method in class zombie.core.SpriteRenderer
 
Checksum - Static variable in class zombie.iso.IsoGridSquare
 
checksum - Static variable in class zombie.network.GameClient
 
checksum - Static variable in class zombie.network.GameServer
 
Checksum - Static variable in class zombie.network.PacketTypes
 
checksumDone - Variable in class zombie.core.raknet.UdpConnection
 
checksumDone - Static variable in class zombie.Lua.LuaManager
 
checksumServer() - Static method in class zombie.network.GameClient
 
checksumValid - Static variable in class zombie.network.GameClient
 
checkTriggers() - Method in class zombie.iso.IsoMetaCell
 
CheckWake() - Method in class zombie.ui.TutorialManager
 
ChewedByZombies() - Method in class zombie.characters.IsoSurvivor
 
Children - Variable in class zombie.core.skinnedmodel.model.Model
 
chl1 - Static variable in class zombie.core.textures.TexturePackPage
 
chl2 - Static variable in class zombie.core.textures.TexturePackPage
 
chl3 - Static variable in class zombie.core.textures.TexturePackPage
 
chl4 - Static variable in class zombie.core.textures.TexturePackPage
 
choices - Static variable in class zombie.iso.IsoGridSquare
 
Choices - Static variable in class zombie.MusicManager
 
choices - Variable in class zombie.VirtualZombieManager
 
ChooseGameInfo - Class in zombie.gameStates
 
ChooseGameInfo() - Constructor for class zombie.gameStates.ChooseGameInfo
 
ChooseGameInfo.Map - Class in zombie.gameStates
 
ChooseGameInfo.Mod - Class in zombie.gameStates
 
ChooseGameInfo.Story - Class in zombie.gameStates
 
ChooseGameInfo.TileDef - Class in zombie.gameStates
 
chooseNewDirection(IsoGameCharacter) - Method in class zombie.ai.states.WanderState
 
chr - Variable in class zombie.behaviors.survivor.orders.GotoOrder
 
chr - Variable in class zombie.characters.CharacterTimedActions.BaseAction
 
chr - Variable in class zombie.scripting.commands.Character.ActualizeCommand
 
chr - Variable in class zombie.scripting.commands.Character.AllowBehaviours
 
chr - Variable in class zombie.ui.VirtualItemSlot
 
cHRM - Static variable in class com.sixlegs.png.PngConstants
Primary chromaticities
CHROMATICITY - Static variable in class com.sixlegs.png.PngConstants
cHRM: Chromaticity
Chunk() - Constructor for class zombie.erosion.ErosionData.Chunk
 
chunk - Variable in class zombie.iso.IsoGridSquare
 
chunk - Variable in class zombie.iso.IsoLightSource
 
Chunk() - Constructor for class zombie.MapCollisionData.Chunk
 
Chunk() - Constructor for class zombie.network.ClientChunkRequest.Chunk
 
chunkDetails(ByteBufferReader) - Method in class zombie.network.GameClient
 
ChunkDiv - Static variable in class zombie.iso.IsoChunkMap
 
ChunkGridWidth - Variable in class zombie.core.raknet.UdpConnection
 
ChunkGridWidth - Static variable in class zombie.iso.IsoChunkMap
 
ChunkLoaded(IsoChunk) - Static method in class zombie.erosion.ErosionMain
 
chunkLoaded(IsoChunk) - Static method in class zombie.iso.objects.IsoLightSwitch
 
ChunkMap - Variable in class zombie.iso.IsoCell
 
ChunkMap - Variable in class zombie.iso.IsoMetaCell
 
ChunkRequest(int, int, long, IsoChunk) - Constructor for class zombie.network.GameFileClient.ChunkRequest
 
ChunkRequest - Static variable in class zombie.network.PacketTypes
 
ChunkRequests - Variable in class zombie.network.GameFileClient
 
ChunkRequestsSent - Variable in class zombie.network.GameFileClient
 
chunks - Variable in class zombie.MapCollisionData.Cell
 
chunks - Variable in class zombie.network.ClientChunkRequest
 
chunks - Variable in class zombie.network.ServerMap.ServerCell
 
ChunkSaveWorker - Class in zombie.iso
 
ChunkSaveWorker() - Constructor for class zombie.iso.ChunkSaveWorker
 
ChunksPerCellWidth - Static variable in class zombie.network.ServerMap
 
ChunksPerWidth - Static variable in class zombie.iso.IsoChunkMap
 
CircleVecs - Variable in class zombie.core.Core
 
clamp(double, double, Tuple2d) - Method in class javax.vecmath.Tuple2d
Clamps the tuple parameter to the range [low, high] and places the values into this tuple.
clamp(double, double) - Method in class javax.vecmath.Tuple2d
Clamps this tuple to the range [low, high].
clamp(float, float, Tuple2f) - Method in class javax.vecmath.Tuple2f
Clamps the tuple parameter to the range [low, high] and places the values into this tuple.
clamp(float, float) - Method in class javax.vecmath.Tuple2f
Clamps this tuple to the range [low, high].
clamp(int, int, Tuple2i) - Method in class javax.vecmath.Tuple2i
Clamps the tuple parameter to the range [low, high] and places the values into this tuple.
clamp(int, int) - Method in class javax.vecmath.Tuple2i
Clamps this tuple to the range [low, high].
clamp(double, double, Tuple3d) - Method in class javax.vecmath.Tuple3d
Clamps the tuple parameter to the range [low, high] and places the values into this tuple.
clamp(double, double) - Method in class javax.vecmath.Tuple3d
Clamps this tuple to the range [low, high].
clamp(float, float, Tuple3f) - Method in class javax.vecmath.Tuple3f
Clamps the tuple parameter to the range [low, high] and places the values into this tuple.
clamp(float, float) - Method in class javax.vecmath.Tuple3f
Clamps this tuple to the range [low, high].
clamp(int, int, Tuple3i) - Method in class javax.vecmath.Tuple3i
Clamps the tuple parameter to the range [low, high] and places the values into this tuple.
clamp(int, int) - Method in class javax.vecmath.Tuple3i
Clamps this tuple to the range [low, high].
clamp(double, double, Tuple4d) - Method in class javax.vecmath.Tuple4d
Clamps the tuple parameter to the range [low, high] and places the values into this tuple.
clamp(double, double) - Method in class javax.vecmath.Tuple4d
Clamps this tuple to the range [low, high].
clamp(float, float, Tuple4f) - Method in class javax.vecmath.Tuple4f
Clamps the tuple parameter to the range [low, high] and places the values into this tuple.
clamp(float, float) - Method in class javax.vecmath.Tuple4f
Clamps this tuple to the range [low, high].
clamp(int, int, Tuple4i) - Method in class javax.vecmath.Tuple4i
Clamps the tuple parameter to the range [low, high] and places the values into this tuple.
clamp(int, int) - Method in class javax.vecmath.Tuple4i
Clamps this tuple to the range [low, high].
clampMax(double, Tuple2d) - Method in class javax.vecmath.Tuple2d
Clamps the maximum value of the tuple parameter to the max parameter and places the values into this tuple.
clampMax(double) - Method in class javax.vecmath.Tuple2d
Clamps the maximum value of this tuple to the max parameter.
clampMax(float, Tuple2f) - Method in class javax.vecmath.Tuple2f
Clamps the maximum value of the tuple parameter to the max parameter and places the values into this tuple.
clampMax(float) - Method in class javax.vecmath.Tuple2f
Clamps the maximum value of this tuple to the max parameter.
clampMax(int, Tuple2i) - Method in class javax.vecmath.Tuple2i
Clamps the maximum value of the tuple parameter to the max parameter and places the values into this tuple.
clampMax(int) - Method in class javax.vecmath.Tuple2i
Clamps the maximum value of this tuple to the max parameter.
clampMax(double, Tuple3d) - Method in class javax.vecmath.Tuple3d
Clamps the maximum value of the tuple parameter to the max parameter and places the values into this tuple.
clampMax(double) - Method in class javax.vecmath.Tuple3d
Clamps the maximum value of this tuple to the max parameter.
clampMax(float, Tuple3f) - Method in class javax.vecmath.Tuple3f
Clamps the maximum value of the tuple parameter to the max parameter and places the values into this tuple.
clampMax(float) - Method in class javax.vecmath.Tuple3f
Clamps the maximum value of this tuple to the max parameter.
clampMax(int, Tuple3i) - Method in class javax.vecmath.Tuple3i
Clamps the maximum value of the tuple parameter to the max parameter and places the values into this tuple.
clampMax(int) - Method in class javax.vecmath.Tuple3i
Clamps the maximum value of this tuple to the max parameter.
clampMax(double, Tuple4d) - Method in class javax.vecmath.Tuple4d
Clamps the maximum value of the tuple parameter to the max parameter and places the values into this tuple.
clampMax(double) - Method in class javax.vecmath.Tuple4d
Clamps the maximum value of this tuple to the max parameter.
clampMax(float, Tuple4f) - Method in class javax.vecmath.Tuple4f
Clamps the maximum value of the tuple parameter to the max parameter and places the values into this tuple.
clampMax(float) - Method in class javax.vecmath.Tuple4f
Clamps the maximum value of this tuple to the max parameter.
clampMax(int, Tuple4i) - Method in class javax.vecmath.Tuple4i
Clamps the maximum value of the tuple parameter to the max parameter and places the values into this tuple.
clampMax(int) - Method in class javax.vecmath.Tuple4i
Clamps the maximum value of this tuple to the max parameter.
clampMin(double, Tuple2d) - Method in class javax.vecmath.Tuple2d
Clamps the minimum value of the tuple parameter to the min parameter and places the values into this tuple.
clampMin(double) - Method in class javax.vecmath.Tuple2d
Clamps the minimum value of this tuple to the min parameter.
clampMin(float, Tuple2f) - Method in class javax.vecmath.Tuple2f
Clamps the minimum value of the tuple parameter to the min parameter and places the values into this tuple.
clampMin(float) - Method in class javax.vecmath.Tuple2f
Clamps the minimum value of this tuple to the min parameter.
clampMin(int, Tuple2i) - Method in class javax.vecmath.Tuple2i
Clamps the minimum value of the tuple parameter to the min parameter and places the values into this tuple.
clampMin(int) - Method in class javax.vecmath.Tuple2i
Clamps the minimum value of this tuple to the min parameter.
clampMin(double, Tuple3d) - Method in class javax.vecmath.Tuple3d
Clamps the minimum value of the tuple parameter to the min parameter and places the values into this tuple.
clampMin(double) - Method in class javax.vecmath.Tuple3d
Clamps the minimum value of this tuple to the min parameter.
clampMin(float, Tuple3f) - Method in class javax.vecmath.Tuple3f
Clamps the minimum value of the tuple parameter to the min parameter and places the values into this tuple.
clampMin(float) - Method in class javax.vecmath.Tuple3f
Clamps the minimum value of this tuple to the min parameter.
clampMin(int, Tuple3i) - Method in class javax.vecmath.Tuple3i
Clamps the minimum value of the tuple parameter to the min parameter and places the values into this tuple.
clampMin(int) - Method in class javax.vecmath.Tuple3i
Clamps the minimum value of this tuple to the min parameter.
clampMin(double, Tuple4d) - Method in class javax.vecmath.Tuple4d
Clamps the minimum value of the tuple parameter to the min parameter and places the values into this tuple.
clampMin(double) - Method in class javax.vecmath.Tuple4d
Clamps the minimum value of this tuple to the min parameter.
clampMin(float, Tuple4f) - Method in class javax.vecmath.Tuple4f
Clamps the minimum value of the tuple parameter to the min parameter and places the values into this tuple.
clampMin(float) - Method in class javax.vecmath.Tuple4f
Clamps the minimum value of this tuple to the min parameter.
clampMin(int, Tuple4i) - Method in class javax.vecmath.Tuple4i
Clamps the minimum value of the tuple parameter to the min parameter and places the values into this tuple.
clampMin(int) - Method in class javax.vecmath.Tuple4i
Clamps the minimum value of this tuple to the min parameter.
clampToParentX(int) - Method in class zombie.ui.UIElement
 
clampToParentY(int) - Method in class zombie.ui.UIElement
 
CLAN - Static variable in interface net.puppygames.steam.ChatSteamIDInstanceFlags
 
ClassDebugInformation - Class in se.krka.kahlua.integration.expose
 
ClassDebugInformation(Class<?>, ClassParameterInformation) - Constructor for class se.krka.kahlua.integration.expose.ClassDebugInformation
 
ClassParameterInformation - Class in se.krka.kahlua.integration.processor
 
ClassParameterInformation(String, String) - Constructor for class se.krka.kahlua.integration.processor.ClassParameterInformation
 
ClassParameterInformation(Class<?>) - Constructor for class se.krka.kahlua.integration.processor.ClassParameterInformation
 
CleanBurn - Static variable in class zombie.network.PacketTypes
 
cleanCallFrames(LuaCallFrame) - Method in class se.krka.kahlua.vm.Coroutine
 
clear() - Method in class com.jcraft.jogg.StreamState
 
clear() - Method in class com.jcraft.jogg.SyncState
 
clear() - Method in class com.jcraft.jorbis.Block
 
clear() - Method in class com.jcraft.jorbis.DspState
 
clear() - Method in class com.jcraft.jorbis.Info
 
clear() - Method in class zombie.core.Collections.ZomboidAbstractMap
clear() - Method in class zombie.core.Collections.ZomboidHashMap
Removes all of the mappings from this map.
clear() - Method in class zombie.core.Collections.ZomboidHashSet
Removes all of the elements from this set.
Clear() - Method in class zombie.core.properties.PropertyContainer
 
clear() - Method in class zombie.core.skinnedmodel.Matrix4
 
clear() - Method in class zombie.core.Styles.FloatList
clear method comment.
clear() - Method in class zombie.core.Styles.GeometryData
 
clear() - Method in class zombie.core.Styles.IntList
clear method comment.
clear() - Method in class zombie.core.Styles.ShortList
clear method comment.
clear() - Method in class zombie.core.textures.LoginForm
 
clear() - Method in class zombie.core.utils.BooleanGrid
 
clear() - Method in class zombie.core.utils.ExpandableBooleanList
 
clear() - Method in class zombie.core.utils.IntGrid
 
clear() - Method in class zombie.core.utils.IntHypercube
 
clear() - Method in class zombie.core.utils.IntHyperCube2
 
clear() - Method in class zombie.core.utils.ObjectCube
 
clear() - Method in class zombie.core.utils.ObjectGrid
 
clear() - Method in class zombie.core.VBO.GLVertexBufferObject
Tells the driver we don't care about the data in our buffer any more (may improve performance before mapping)
clear() - Static method in class zombie.debug.LineDrawer
 
clear() - Method in class zombie.inventory.ItemContainer
 
clear() - Static method in class zombie.Lua.LuaEventManager
 
clear() - Static method in class zombie.Lua.LuaHookManager
 
clear() - Method in class zombie.openal.SoundStore
Clear out the sound store contents
clear() - Method in class zombie.util.AbstractIntCollection
 
clear() - Method in interface zombie.util.IntCollection
Clears this collection.
clear() - Method in class zombie.util.list.IntArrayList
 
clear() - Method in class zombie.util.map.AbstractIntKeyMap
 
clear() - Method in interface zombie.util.map.IntKeyMap
Clears this map.
clear() - Method in class zombie.util.map.IntKeyOpenHashMap
 
clear() - Method in class zombie.util.set.IntOpenHashSet
 
clear() - Method in class zombie.ZomboidBitFlag
 
clearAchievement(String) - Method in interface net.puppygames.steam.ISteamUserStats
 
clearAltSprites() - Method in class zombie.core.SpriteRenderer
 
clearCacheGridSquare(int) - Method in class zombie.iso.IsoCell
 
ClearChildren() - Method in class zombie.ui.UIElement
 
clearControlPressedRecord() - Method in class zombie.core.input.Input
Clear the state for isControlPressed method.
clearFromIndex(int) - Method in class se.krka.kahlua.vm.LuaCallFrame
This ensures that top is at least as high as index, and that everything from index and up is empty.
ClearHighlights() - Method in class zombie.ui.UITextBox2
 
clearInfluence() - Method in class zombie.iso.IsoLightSource
 
clearInput() - Method in class zombie.ui.UITextBox2
 
clearKeyPressedRecord() - Method in class zombie.core.input.Input
Clear the state for the isKeyPressed method.
clearMaxDrawHeight() - Method in class zombie.ui.UIElement
 
clearMousePressedRecord() - Method in class zombie.core.input.Input
Clear the state for the isMousePressed method.
ClearQuest(String) - Static method in class zombie.Quests.QuestCreator
 
ClearQuest(String) - Method in class zombie.Quests.QuestManager
 
clearSoundCache() - Method in interface zombie.ISoundSystem
 
clearSprites() - Method in class zombie.core.SpriteRenderer
 
clearStencilRect() - Method in class zombie.ui.UIElement
 
clearTextures() - Static method in class zombie.core.textures.Texture
 
ClearTileObjects() - Method in class zombie.iso.IsoGridSquare
 
ClearTileObjectsExceptFloor() - Method in class zombie.iso.IsoGridSquare
 
clearToIdentity() - Method in class zombie.core.skinnedmodel.Matrix4
 
clearToOrtho(float, float, float, float, float, float) - Method in class zombie.core.skinnedmodel.Matrix4
 
clearToPerspective(float, float, float, float, float) - Method in class zombie.core.skinnedmodel.Matrix4
 
ClearVertArrays() - Method in class zombie.iso.IsoCell
 
clearZombies() - Method in class zombie.network.ZombieUpdatePacker
 
clearZones() - Method in class zombie.iso.IsoMetaChunk
 
click(int, int) - Method in class zombie.ZombiePopulationManager
 
clicked - Variable in class zombie.ui.DialogButton
 
clicked - Variable in class zombie.ui.GenericButton
 
Clicked - Variable in class zombie.ui.ModalDialog
 
Clicked(String) - Method in class zombie.ui.ModalDialog
 
clickedalpha - Variable in class zombie.ui.HUDButton
 
clickedalpha - Variable in class zombie.ui.PerkButton
 
clickedValue - Variable in class zombie.ui.UIElement
 
ClickObject() - Constructor for class zombie.iso.IsoObjectPicker.ClickObject
 
ClickObjectStore - Variable in class zombie.iso.IsoObjectPicker
 
clickX - Variable in class zombie.ui.DraggableWindow
 
clickX - Variable in class zombie.ui.NewWindow
 
clickY - Variable in class zombie.ui.DraggableWindow
 
clickY - Variable in class zombie.ui.NewWindow
 
ClientChunkRequest - Class in zombie.network
 
ClientChunkRequest() - Constructor for class zombie.network.ClientChunkRequest
 
ClientChunkRequest.Chunk - Class in zombie.network
 
ClientCommand - Static variable in class zombie.network.PacketTypes
 
clientH - Variable in class zombie.ui.MoodlesUI
 
clientH - Variable in class zombie.ui.NewWindow
 
clientH - Variable in class zombie.ui.SpeedControls
 
clientH - Variable in class zombie.ui.UIDialoguePanel
 
clientH - Variable in class zombie.ui.UINineGrid
 
clientOptionsList - Static variable in class zombie.network.ServerOptions
 
clientPacket(ByteBuffer) - Method in class zombie.ZombiePopulationManager
 
clientW - Variable in class zombie.ui.MoodlesUI
 
clientW - Variable in class zombie.ui.NewWindow
 
clientW - Variable in class zombie.ui.SpeedControls
 
clientW - Variable in class zombie.ui.UIDialoguePanel
 
clientW - Variable in class zombie.ui.UINineGrid
 
climbDownSheetRope() - Method in class zombie.characters.IsoGameCharacter
 
ClimbDownSheetRopeState - Class in zombie.ai.states
 
ClimbDownSheetRopeState() - Constructor for class zombie.ai.states.ClimbDownSheetRopeState
 
ClimbOverFenceState - Class in zombie.ai.states
 
ClimbOverFenceState() - Constructor for class zombie.ai.states.ClimbOverFenceState
 
ClimbOverFenceState2 - Class in zombie.ai.states
 
ClimbOverFenceState2() - Constructor for class zombie.ai.states.ClimbOverFenceState2
 
climbSheetRope() - Method in class zombie.characters.IsoGameCharacter
 
ClimbSheetRopeState - Class in zombie.ai.states
 
ClimbSheetRopeState() - Constructor for class zombie.ai.states.ClimbSheetRopeState
 
climbThroughWindow(IsoWindow) - Method in class zombie.characters.IsoGameCharacter
 
climbThroughWindow(IsoWindow, Integer) - Method in class zombie.characters.IsoGameCharacter
 
climbThroughWindow(IsoThumpable) - Method in class zombie.characters.IsoGameCharacter
 
climbThroughWindow(IsoThumpable, Integer) - Method in class zombie.characters.IsoGameCharacter
 
ClimbThroughWindowState - Class in zombie.ai.states
 
ClimbThroughWindowState() - Constructor for class zombie.ai.states.ClimbThroughWindowState
 
ClimbThroughWindowState2 - Class in zombie.ai.states
 
ClimbThroughWindowState2() - Constructor for class zombie.ai.states.ClimbThroughWindowState2
 
Clipboard - Class in zombie.core
 
Clipboard() - Constructor for class zombie.core.Clipboard
 
Clock - Class in zombie.ui
 
Clock(int, int) - Constructor for class zombie.ui.Clock
 
clock - Static variable in class zombie.ui.UIManager
 
clone() - Method in class javax.vecmath.AxisAngle4d
Creates a new object of the same class as this object.
clone() - Method in class javax.vecmath.AxisAngle4f
Creates a new object of the same class as this object.
clone() - Method in class javax.vecmath.GMatrix
Creates a new object of the same class as this object.
clone() - Method in class javax.vecmath.GVector
Creates a new object of the same class as this object.
clone() - Method in class javax.vecmath.Matrix3d
Creates a new object of the same class as this object.
clone() - Method in class javax.vecmath.Matrix3f
Creates a new object of the same class as this object.
clone() - Method in class javax.vecmath.Matrix4d
Creates a new object of the same class as this object.
clone() - Method in class javax.vecmath.Matrix4f
Creates a new object of the same class as this object.
clone() - Method in class javax.vecmath.Tuple2d
Creates a new object of the same class as this object.
clone() - Method in class javax.vecmath.Tuple2f
Creates a new object of the same class as this object.
clone() - Method in class javax.vecmath.Tuple2i
Creates a new object of the same class as this object.
clone() - Method in class javax.vecmath.Tuple3b
Creates a new object of the same class as this object.
clone() - Method in class javax.vecmath.Tuple3d
Creates a new object of the same class as this object.
clone() - Method in class javax.vecmath.Tuple3f
Creates a new object of the same class as this object.
clone() - Method in class javax.vecmath.Tuple3i
Creates a new object of the same class as this object.
clone() - Method in class javax.vecmath.Tuple4b
Creates a new object of the same class as this object.
clone() - Method in class javax.vecmath.Tuple4d
Creates a new object of the same class as this object.
clone() - Method in class javax.vecmath.Tuple4f
Creates a new object of the same class as this object.
clone() - Method in class javax.vecmath.Tuple4i
Creates a new object of the same class as this object.
clone() - Method in class zombie.core.Collections.ZomboidHashMap
Returns a shallow copy of this ZomboidHashMap instance: the keys and values themselves are not cloned.
clone() - Method in class zombie.core.Collections.ZomboidHashSet
Returns a shallow copy of this ZomboidHashSet instance: the elements themselves are not cloned.
clone() - Method in class zombie.core.textures.Mask
 
clone() - Method in class zombie.core.utils.BooleanGrid
 
clone() - Method in class zombie.core.utils.ExpandableBooleanList
 
clone() - Method in class zombie.core.utils.IntGrid
 
clone() - Method in class zombie.core.utils.IntHypercube
 
clone() - Method in class zombie.core.utils.ObjectCube
 
clone() - Method in class zombie.core.utils.ObjectGrid
 
clone() - Method in class zombie.erosion.season.ErosionSeason
 
clone() - Method in class zombie.iso.Vector2
Clone this vector
clone() - Method in class zombie.iso.Vector3
Clone this vector
clone() - Method in class zombie.util.list.IntArrayList
Returns a clone of this array list.
clone() - Method in class zombie.util.map.IntKeyOpenHashMap
Returns a clone of this hash map.
clone() - Method in class zombie.util.set.IntOpenHashSet
Returns a clone of this hash set.
cloneItemType(String, String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
cloning() - Static method in class zombie.util.util.Exceptions
 
close() - Method in class com.jcraft.jorbis.VorbisFile
 
close() - Method in class de.jarnbjo.ogg.BasicStream
 
close() - Method in class de.jarnbjo.ogg.CachedUrlStream
 
close() - Method in class de.jarnbjo.ogg.FileStream
 
close() - Method in interface de.jarnbjo.ogg.LogicalOggStream
Closes this stream.
close() - Method in class de.jarnbjo.ogg.LogicalOggStreamImpl
 
close() - Method in class de.jarnbjo.ogg.OnDemandUrlStream
 
close() - Method in interface de.jarnbjo.ogg.PhysicalOggStream
Closes this stream.
close() - Method in class de.jarnbjo.ogg.UncachedUrlStream
 
close() - Method in class de.jarnbjo.vorbis.VorbisStream
 
close() - Method in class se.krka.kahlua.vm.UpValue
 
close() - Method in class zombie.core.raknet.UdpConnection
 
close() - Method in class zombie.Lua.LuaManager.GlobalObject.LuaFileWriter
 
close() - Method in class zombie.network.ServerWorldDatabase
 
close() - Method in class zombie.openal.OggInputStream
 
closeContainers() - Static method in class zombie.ui.UIManager
 
CloseContainers() - Static method in class zombie.ui.UIManager
 
CloseCurtains - Class in zombie.behaviors.survivor.orders.LittleTasks
 
CloseCurtains(IsoGameCharacter, IsoCurtain) - Constructor for class zombie.behaviors.survivor.orders.LittleTasks.CloseCurtains
 
Closed - Variable in class zombie.ui.HelpIcon
 
CloseDoor - Class in zombie.behaviors.survivor.orders.LittleTasks
 
CloseDoor(IsoGameCharacter, IsoDoor) - Constructor for class zombie.behaviors.survivor.orders.LittleTasks.CloseDoor
 
CloseDoor(IsoGameCharacter, IsoThumpable) - Constructor for class zombie.behaviors.survivor.orders.LittleTasks.CloseDoor
 
CloseKillMove - Variable in class zombie.inventory.InventoryItem
 
CloseKillMove - Variable in class zombie.scripting.objects.Item
 
closeRequested - Static variable in class zombie.FrameLoader
 
closeRequested - Static variable in class zombie.GameWindow
 
ClosestHeuristic - Class in zombie.ai.astar.heuristics
A heuristic that uses the tile that is closest to the target as the next best tile.
ClosestHeuristic() - Constructor for class zombie.ai.astar.heuristics.ClosestHeuristic
 
ClosestSquaredHeuristic - Class in zombie.ai.astar.heuristics
A heuristic that uses the tile that is closest to the target as the next best tile.
ClosestSquaredHeuristic() - Constructor for class zombie.ai.astar.heuristics.ClosestSquaredHeuristic
 
ClosestTwoSurvivors - Variable in class zombie.characters.IsoSurvivor
 
closestZombie - Variable in class zombie.characters.IsoPlayer
 
closeUpvalues(int) - Method in class se.krka.kahlua.vm.Coroutine
 
closeUpvalues(int) - Method in class se.krka.kahlua.vm.LuaCallFrame
 
closing - Variable in class zombie.ui.DraggableWindow
 
closure - Variable in class se.krka.kahlua.vm.LuaCallFrame
 
Clothing - Class in zombie.inventory.types
 
Clothing(String, String, String, String, String, String) - Constructor for class zombie.inventory.types.Clothing
 
Clothing - Static variable in class zombie.ui.Sidebar
 
ClothingItem_Feet - Variable in class zombie.iso.objects.IsoDeadBody
 
ClothingItem_Hands - Variable in class zombie.iso.objects.IsoDeadBody
 
ClothingItem_Head - Variable in class zombie.iso.objects.IsoDeadBody
 
ClothingItem_Legs - Variable in class zombie.iso.objects.IsoDeadBody
 
ClothingItem_Torso - Variable in class zombie.iso.objects.IsoDeadBody
 
ClothingPanel - Class in zombie.ui
 
ClothingPanel(int, int, IsoGameCharacter) - Constructor for class zombie.ui.ClothingPanel
 
clothingPanel - Static variable in class zombie.ui.UIManager
 
code - Variable in class se.krka.kahlua.vm.Prototype
 
codetext - Variable in class zombie.ui.TextManager
 
Cognition - Variable in class zombie.SandboxOptions.ZombieLore
 
col - Variable in class zombie.core.textures.TextureDraw
 
col - Variable in class zombie.inventory.InventoryItem
 
ColdProgressionRate - Variable in class zombie.characters.BodyDamage.BodyDamage
 
ColdSneezeTimerMax - Variable in class zombie.characters.BodyDamage.BodyDamage
 
ColdSneezeTimerMin - Variable in class zombie.characters.BodyDamage.BodyDamage
 
ColdStrength - Variable in class zombie.characters.BodyDamage.BodyDamage
 
collectgarbage(LuaCallFrame, int) - Static method in class se.krka.kahlua.stdlib.BaseLib
 
collideCharacter() - Method in class zombie.iso.IsoMovingObject
 
collideCharacter() - Method in class zombie.iso.objects.IsoMolotovCocktail
 
collideGround() - Method in class zombie.iso.IsoPhysicsObject
 
collideGround() - Method in class zombie.iso.objects.IsoBloodDrop
 
collideGround() - Method in class zombie.iso.objects.IsoMolotovCocktail
 
collideMatrix - Variable in class zombie.iso.IsoGridSquare
 
collidePushable - Variable in class zombie.characters.IsoSurvivor
 
collideWall() - Method in class zombie.iso.IsoPhysicsObject
 
collideWall() - Method in class zombie.iso.objects.IsoBloodDrop
 
collideWall() - Method in class zombie.iso.objects.IsoMolotovCocktail
 
collideWith(IsoObject) - Method in class zombie.characters.IsoPlayer
 
collideWith(IsoObject) - Method in class zombie.characters.IsoZombie
 
collideWith(IsoObject) - Method in class zombie.iso.IsoMovingObject
 
CollisionManager - Class in zombie
 
CollisionManager() - Constructor for class zombie.CollisionManager
 
CollisionManager.Contact - Class in zombie
 
CollisionManager.PolygonCollisionResult - Class in zombie
 
CollisionMatrixPrototypes - Class in zombie
 
CollisionMatrixPrototypes() - Constructor for class zombie.CollisionMatrixPrototypes
 
Color - Class in zombie.core
A simple wrapper round the values required for a colour
Color(Color) - Constructor for class zombie.core.Color
Copy constructor
Color(float, float, float) - Constructor for class zombie.core.Color
Create a 3 component colour
Color(float, float, float, float) - Constructor for class zombie.core.Color
Create a 4 component colour
Color(Color, Color, float) - Constructor for class zombie.core.Color
 
Color(int, int, int) - Constructor for class zombie.core.Color
Create a 3 component colour
Color(int, int, int, int) - Constructor for class zombie.core.Color
Create a 4 component colour
Color(int) - Constructor for class zombie.core.Color
Create a colour from an evil integer packed 0xAARRGGBB.
color - Variable in class zombie.ui.UI_BodyPart
 
Color3b - Class in javax.vecmath
A three-byte color value represented by byte x, y, and z values.
Color3b(byte, byte, byte) - Constructor for class javax.vecmath.Color3b
Constructs and initializes a Color3b from the specified three values.
Color3b(byte[]) - Constructor for class javax.vecmath.Color3b
Constructs and initializes a Color3b from input array of length 3.
Color3b(Color3b) - Constructor for class javax.vecmath.Color3b
Constructs and initializes a Color3b from the specified Color3b.
Color3b(Tuple3b) - Constructor for class javax.vecmath.Color3b
Constructs and initializes a Color3b from the specified Tuple3b.
Color3b(Color) - Constructor for class javax.vecmath.Color3b
Constructs and initializes a Color3b from the specified AWT Color object.
Color3b() - Constructor for class javax.vecmath.Color3b
Constructs and initializes a Color3b to (0,0,0).
Color3f - Class in javax.vecmath
A three-element color value represented by single precision floating point x,y,z values.
Color3f(float, float, float) - Constructor for class javax.vecmath.Color3f
Constructs and initializes a Color3f from the three xyz values.
Color3f(float[]) - Constructor for class javax.vecmath.Color3f
Constructs and initializes a Color3f from the array of length 3.
Color3f(Color3f) - Constructor for class javax.vecmath.Color3f
Constructs and initializes a Color3f from the specified Color3f.
Color3f(Tuple3f) - Constructor for class javax.vecmath.Color3f
Constructs and initializes a Color3f from the specified Tuple3f.
Color3f(Tuple3d) - Constructor for class javax.vecmath.Color3f
Constructs and initializes a Color3f from the specified Tuple3d.
Color3f(Color) - Constructor for class javax.vecmath.Color3f
Constructs and initializes a Color3f from the specified AWT Color object.
Color3f() - Constructor for class javax.vecmath.Color3f
Constructs and initializes a Color3f to (0.0, 0.0, 0.0).
Color4b - Class in javax.vecmath
A four-byte color value represented by byte x, y, z, and w values.
Color4b(byte, byte, byte, byte) - Constructor for class javax.vecmath.Color4b
Constructs and initializes a Color4b from the four specified values.
Color4b(byte[]) - Constructor for class javax.vecmath.Color4b
Constructs and initializes a Color4b from the array of length 4.
Color4b(Color4b) - Constructor for class javax.vecmath.Color4b
Constructs and initializes a Color4b from the specified Color4b.
Color4b(Tuple4b) - Constructor for class javax.vecmath.Color4b
Constructs and initializes a Color4b from the specified Tuple4b.
Color4b(Color) - Constructor for class javax.vecmath.Color4b
Constructs and initializes a Color4b from the specified AWT Color object.
Color4b() - Constructor for class javax.vecmath.Color4b
Constructs and initializes a Color4b to (0,0,0,0).
Color4f - Class in javax.vecmath
A four-element color represented by single precision floating point x, y, z, and w values.
Color4f(float, float, float, float) - Constructor for class javax.vecmath.Color4f
Constructs and initializes a Color4f from the specified xyzw coordinates.
Color4f(float[]) - Constructor for class javax.vecmath.Color4f
Constructs and initializes a Color4f from the array of length 4.
Color4f(Color4f) - Constructor for class javax.vecmath.Color4f
Constructs and initializes a Color4f from the specified Color4f.
Color4f(Tuple4f) - Constructor for class javax.vecmath.Color4f
Constructs and initializes a Color4f from the specified Tuple4f.
Color4f(Tuple4d) - Constructor for class javax.vecmath.Color4f
Constructs and initializes a Color4f from the specified Tuple4d.
Color4f(Color) - Constructor for class javax.vecmath.Color4f
Constructs and initializes a Color4f from the specified AWT Color object.
Color4f() - Constructor for class javax.vecmath.Color4f
Constructs and initializes a Color4f to (0.0, 0.0, 0.0, 0.0).
COLOR_TYPE - Static variable in class com.sixlegs.png.PngConstants
IHDR: Color type
COLOR_TYPE_GRAY - Static variable in class com.sixlegs.png.PngConstants
IHDR: Grayscale color type
COLOR_TYPE_GRAY_ALPHA - Static variable in class com.sixlegs.png.PngConstants
IHDR: Grayscale+alpha color type
COLOR_TYPE_PALETTE - Static variable in class com.sixlegs.png.PngConstants
IHDR: Palette color type
COLOR_TYPE_RGB - Static variable in class com.sixlegs.png.PngConstants
IHDR: RGB color type
COLOR_TYPE_RGB_ALPHA - Static variable in class com.sixlegs.png.PngConstants
IHDR: RGBA color type
ColorInfo - Class in zombie.core.textures
 
ColorInfo() - Constructor for class zombie.core.textures.ColorInfo
 
ColorInfo(float, float, float, float) - Constructor for class zombie.core.textures.ColorInfo
 
Colour - Variable in class zombie.ui.UINineGrid
 
com.evildevil.engines.bubble.texture - package com.evildevil.engines.bubble.texture
 
com.jcraft.jogg - package com.jcraft.jogg
 
com.jcraft.jorbis - package com.jcraft.jorbis
 
com.sixlegs.png - package com.sixlegs.png
 
ComboItem - Class in zombie.inventory.types
 
ComboItem(String, String, String, String) - Constructor for class zombie.inventory.types.ComboItem
 
command - Variable in class zombie.scripting.commands.Character.ActualizeCommand
 
command - Variable in class zombie.scripting.commands.Character.AllowBehaviours
 
command - Variable in class zombie.scripting.objects.Conditional
 
CommandFactory - Class in zombie.scripting.commands
 
CommandFactory() - Constructor for class zombie.scripting.commands.CommandFactory
 
CommandIndex - Variable in class zombie.scripting.objects.Script.ScriptInstance
 
CommandLine - Variable in class zombie.ui.UIDebugConsole
 
CommandLineAdminPassword - Variable in class zombie.network.ServerWorldDatabase
 
CommandList - Variable in class zombie.scripting.objects.Script
 
Commands - Class in zombie.console
 
Commands() - Constructor for class zombie.console.Commands
 
Comment - Class in com.jcraft.jorbis
 
Comment() - Constructor for class com.jcraft.jorbis.Comment
 
comment_lengths - Variable in class com.jcraft.jorbis.Comment
 
CommentHeader - Class in de.jarnbjo.vorbis
 
CommentHeader(BitInputStream) - Constructor for class de.jarnbjo.vorbis.CommentHeader
 
comments - Variable in class com.jcraft.jorbis.Comment
 
compare(IsoMovingObject, IsoMovingObject) - Method in class zombie.ai.states.SwipeStatePlayer.CustomComparator
 
compare(int, int) - Method in interface zombie.util.IntComparator
Compares two int values for order.
compareMovePriority(IsoGameCharacter) - Method in class zombie.characters.IsoGameCharacter
 
compareTo(StringLib.StringPointer, int) - Method in class se.krka.kahlua.stdlib.StringLib.StringPointer
 
compareTo(Object) - Method in interface zombie.ai.astar.INode
 
compareTo(Object) - Method in class zombie.iso.IsoGridSquare
 
compareToY(IsoMovingObject) - Method in class zombie.iso.IsoMovingObject
 
compile(int, Reader, String, String) - Static method in class org.luaj.kahluafork.compiler.LexState
 
Completable - Interface in zombie.Quests
 
complete() - Method in class zombie.behaviors.survivor.orders.CallMeetingOrder
 
complete() - Method in class zombie.behaviors.survivor.orders.ConversationOrder
 
complete() - Method in class zombie.behaviors.survivor.orders.EndMeetingOrder
 
complete() - Method in class zombie.behaviors.survivor.orders.FollowOrder
 
complete() - Method in class zombie.behaviors.survivor.orders.GotoBuildingOrder
 
complete() - Method in class zombie.behaviors.survivor.orders.GotoNextTo
 
complete() - Method in class zombie.behaviors.survivor.orders.GotoOrder
 
complete() - Method in class zombie.behaviors.survivor.orders.GotoSafehouseOrder
 
complete() - Method in class zombie.behaviors.survivor.orders.GuardOrder
 
complete() - Method in class zombie.behaviors.survivor.orders.IdleOrder
 
complete() - Method in class zombie.behaviors.survivor.orders.LittleTasks.AquireSheetAndBlockWindow
 
complete() - Method in class zombie.behaviors.survivor.orders.LittleTasks.BandageOrder
 
complete() - Method in class zombie.behaviors.survivor.orders.LittleTasks.Barricade
 
complete() - Method in class zombie.behaviors.survivor.orders.LittleTasks.CloseCurtains
 
complete() - Method in class zombie.behaviors.survivor.orders.LittleTasks.CloseDoor
 
complete() - Method in class zombie.behaviors.survivor.orders.LittleTasks.CraftItemOrder
 
complete() - Method in class zombie.behaviors.survivor.orders.LittleTasks.DumpLootInContainer
 
complete() - Method in class zombie.behaviors.survivor.orders.LittleTasks.EatFoodOrder
 
complete() - Method in class zombie.behaviors.survivor.orders.LittleTasks.FaceOrder
 
complete() - Method in class zombie.behaviors.survivor.orders.LittleTasks.GotoRoomOrder
 
complete() - Method in class zombie.behaviors.survivor.orders.LittleTasks.HangSheet
 
complete() - Method in class zombie.behaviors.survivor.orders.LittleTasks.StopAndFaceForOrder
 
complete() - Method in class zombie.behaviors.survivor.orders.LittleTasks.TakeItemFromContainer
 
complete() - Method in class zombie.behaviors.survivor.orders.LittleTasks.UseItemOnIsoObject
 
complete() - Method in class zombie.behaviors.survivor.orders.LootBuilding
 
complete() - Method in class zombie.behaviors.survivor.orders.Order
 
complete() - Method in class zombie.behaviors.survivor.orders.OrderSequence
 
complete() - Method in class zombie.behaviors.survivor.orders.WaitUntilFollowersArrive
 
Complete - Variable in class zombie.Quests.Quest
 
Complete - Variable in class zombie.Quests.QuestTask
 
COMPRESSION - Static variable in class com.sixlegs.png.PngConstants
IHDR: Compression method
COMPRESSION_BASE - Static variable in class com.sixlegs.png.PngConstants
IHDR: Deflate/inflate compression
condition - Variable in class zombie.iso.objects.IsoGenerator
 
Conditional - Class in zombie.scripting.objects
 
Conditional(String, String) - Constructor for class zombie.scripting.objects.Conditional
 
Conditional(String, String, ConditionalCommand) - Constructor for class zombie.scripting.objects.Conditional
 
ConditionalCommand - Class in zombie.scripting.commands
 
ConditionalCommand(String, String, Script) - Constructor for class zombie.scripting.commands.ConditionalCommand
 
ConditionLowerChance - Variable in class zombie.scripting.objects.Item
 
ConditionMap - Variable in class zombie.scripting.objects.ScriptModule
 
ConditionMax - Variable in class zombie.scripting.objects.Item
 
ConditionPassed(Script.ScriptInstance) - Method in class zombie.scripting.objects.Conditional
 
ConditionPassed() - Method in class zombie.scripting.objects.QuestTaskCondition
 
ConditionPassed() - Method in class zombie.scripting.objects.Trigger
 
conjugate(Quat4d) - Method in class javax.vecmath.Quat4d
Sets the value of this quaternion to the conjugate of quaternion q1.
conjugate() - Method in class javax.vecmath.Quat4d
Negate the value of of each of this quaternion's x,y,z coordinates in place.
conjugate(Quat4f) - Method in class javax.vecmath.Quat4f
Sets the value of this quaternion to the conjugate of quaternion q1.
conjugate() - Method in class javax.vecmath.Quat4f
Sets the value of this quaternion to the conjugate of itself.
Connect(String, int, String) - Method in class zombie.core.raknet.RakNetPeerInterface
 
Connect(String, int) - Method in class zombie.core.raknet.UdpEngine
 
connectArea - Variable in class zombie.core.raknet.UdpConnection
 
connected - Variable in class zombie.core.raknet.UdpConnection
 
connected - Variable in class zombie.iso.objects.IsoGenerator
 
connection - Static variable in class zombie.network.GameClient
 
connection - Variable in class zombie.network.PlayerDownloadServer.WorkerThread
 
connection - Variable in class zombie.network.ZomboidNetData
 
ConnectionDetails - Static variable in class zombie.network.PacketTypes
 
connectionLost() - Method in class zombie.network.GameClient
 
connections - Variable in class zombie.core.raknet.UdpEngine
 
connectList - Variable in class zombie.iso.IsoPushableObject
 
ConnectNewSquare(IsoGridSquare, boolean) - Method in class zombie.iso.IsoCell
 
ConnectSwing(IsoGameCharacter, HandWeapon) - Method in class zombie.ai.states.SwipeStatePlayer
 
ConsControl - Class in org.luaj.kahluafork.compiler
 
ConsControl() - Constructor for class org.luaj.kahluafork.compiler.ConsControl
 
considerDoubleClick(int, int, int) - Method in class zombie.core.input.Input
Notification that the mouse has been pressed and hence we should consider what we're doing with double clicking
ConsoleHasFocus - Static variable in class zombie.ui.UITextBox2
 
consolePrint() - Method in class zombie.erosion.ErosionConfig
 
constants - Variable in class se.krka.kahlua.vm.Prototype
 
ConstructedZone - Static variable in class zombie.network.PacketTypes
 
ConstructorCaller - Class in se.krka.kahlua.integration.expose.caller
 
ConstructorCaller(Constructor<?>) - Constructor for class se.krka.kahlua.integration.expose.caller.ConstructorCaller
 
consumeEvent() - Method in class zombie.core.input.Input
Notification from an event handle that an event has been consumed
CONTACT - Static variable in class de.jarnbjo.vorbis.CommentHeader
 
Contact(IsoMovingObject, IsoMovingObject) - Constructor for class zombie.CollisionManager.Contact
 
ContactMap - Variable in class zombie.CollisionManager
 
container - Variable in class zombie.iso.areas.IsoBuilding
 
container - Variable in class zombie.iso.IsoObject
 
Container - Variable in class zombie.ui.InventoryFlowControl
 
ContainerDistribution - Class in zombie.scripting.objects
 
ContainerDistribution() - Constructor for class zombie.scripting.objects.ContainerDistribution
 
ContainerDistribution.Entry - Class in zombie.scripting.objects
 
ContainerDistributions - Variable in class zombie.scripting.objects.ScriptModule
 
Containers - Static variable in class zombie.inventory.ItemContainerFiller
 
Containers - Variable in class zombie.iso.areas.IsoRoom
 
Containers - Variable in class zombie.scripting.objects.ContainerDistribution
 
ContainerValid(String) - Method in class zombie.scripting.objects.ContainerDistribution
 
containingItem - Variable in class zombie.inventory.ItemContainer
 
contains(int, int, int) - Method in class zombie.ai.astar.Path
 
contains(Object) - Method in class zombie.core.Collections.ZomboidHashSet
Returns true if this set contains the specified element.
Contains - Variable in class zombie.core.skinnedmodel.ModelManager
 
contains(InventoryItem) - Method in class zombie.inventory.ItemContainer
 
contains(String) - Method in class zombie.inventory.ItemContainer
 
contains(int) - Method in class zombie.util.AbstractIntCollection
 
contains(int) - Method in interface zombie.util.IntCollection
Indicates whether this collection contains a specified element.
contains(int) - Method in class zombie.util.list.IntArrayList
 
contains(int) - Method in class zombie.util.set.IntOpenHashSet
 
containsAll(IntCollection) - Method in class zombie.util.AbstractIntCollection
 
containsAll(IntCollection) - Method in interface zombie.util.IntCollection
Indicates whether all elements of a specified collection is contained in this collection.
ContainsAllItems(Stack<String>) - Method in class zombie.iso.areas.IsoBuilding
 
containsID(long) - Method in class zombie.inventory.ItemContainer
 
containsKey(Object) - Method in class zombie.core.Collections.ZomboidAbstractMap
containsKey(Object) - Method in class zombie.core.Collections.ZomboidHashMap
Returns true if this map contains a mapping for the specified key.
containsKey(int) - Method in class zombie.util.map.AbstractIntKeyMap
 
containsKey(int) - Method in interface zombie.util.map.IntKeyMap
Indicates whether this map contains a mapping from a specified key.
containsKey(int) - Method in class zombie.util.map.IntKeyOpenHashMap
 
containsKeyId(int) - Method in class zombie.inventory.types.KeyRing
 
containsRoom(String) - Method in class zombie.iso.areas.IsoBuilding
 
containsValue(Object) - Method in class zombie.core.Collections.ZomboidAbstractMap
containsValue(Object) - Method in class zombie.core.Collections.ZomboidHashMap
Returns true if this map maps one or more keys to the specified value.
containsValue(Object) - Method in class zombie.util.map.AbstractIntKeyMap
 
containsValue(Object) - Method in interface zombie.util.map.IntKeyMap
Indicates whether this map contains a mapping to a specified value.
containsValue(Object) - Method in class zombie.util.map.IntKeyOpenHashMap
 
containsWithModule(String) - Method in class zombie.inventory.ItemContainer
 
containsWithModule(String, boolean) - Method in class zombie.inventory.ItemContainer
 
Context() - Constructor for class zombie.characters.IsoPlayer.Context
 
ContextAction - Variable in class zombie.characters.IsoPlayer.Context
 
ContextPanic - Variable in class zombie.characters.IsoPlayer
 
ContextPick(int, int) - Method in class zombie.iso.IsoObjectPicker
 
ContinualPainIncrease - Variable in class zombie.characters.BodyDamage.BodyDamage
 
ControlledInputReciever - Interface in zombie.core.input
Description of any class capable of recieving and controlling it's own reception of input You'll shouldn't really need to implement this one for your self, use one of the sub-interfaces: InputListener MouseListener KeyListener ControllerListener
controllerButtonPressed(int, int) - Method in interface zombie.core.input.ControllerListener
Notification that a button control has been pressed on the controller.
controllerButtonReleased(int, int) - Method in interface zombie.core.input.ControllerListener
Notification that a button control has been released on the controller.
controllerDownPressed(int) - Method in interface zombie.core.input.ControllerListener
Notification that the down control has been pressed on the controller.
controllerDownReleased(int) - Method in interface zombie.core.input.ControllerListener
Notification that the down control has been released on the controller.
controllerLeftPressed(int) - Method in interface zombie.core.input.ControllerListener
Notification that the left control has been pressed on the controller.
controllerLeftReleased(int) - Method in interface zombie.core.input.ControllerListener
Notification that the left control has been released on the controller.
ControllerListener - Interface in zombie.core.input
Description of classes capable of responding to controller events
controllerRightPressed(int) - Method in interface zombie.core.input.ControllerListener
Notification that the right control has been pressed on the controller.
controllerRightReleased(int) - Method in interface zombie.core.input.ControllerListener
Notification that the right control has been released on the controller.
ControllerRun - Variable in class zombie.characters.IsoPlayer
 
controllerUpPressed(int) - Method in interface zombie.core.input.ControllerListener
Notification that the up control has been pressed on the controller.
controllerUpReleased(int) - Method in interface zombie.core.input.ControllerListener
Notification that the up control has been released on the controller.
Controls - Variable in class zombie.ui.UIElement
 
ConversationOrder - Class in zombie.behaviors.survivor.orders
 
ConversationOrder(IsoGameCharacter, String) - Constructor for class zombie.behaviors.survivor.orders.ConversationOrder
 
convert(String, IsoSpriteManager) - Method in class zombie.iso.WorldConverter
 
converterManager - Static variable in class zombie.Lua.LuaManager
 
convertIndexed(boolean) - Method in class com.sixlegs.png.PngConfig.Builder
Whether to convert images with an indexed color model (paletted and 1/2/4/8-bit grayscale) to use a component color model.
converting - Static variable in class zombie.iso.WorldConverter
 
convertingWorld - Static variable in class zombie.gameStates.GameLoadingState
 
convertOldFiles() - Method in class zombie.ZombiePopulationManager
 
convertToByteBuffer(BufferedImage) - Static method in class zombie.gameStates.MainScreenState
 
cookable - Variable in class zombie.scripting.objects.EvolvedRecipe
 
Cooked - Variable in class zombie.inventory.InventoryItem
 
cooked - Variable in class zombie.scripting.objects.ItemRecipe
 
CookingFactor - Variable in class zombie.inventory.ItemContainer
 
copy() - Method in class com.jcraft.jogg.Page
 
copy(Page) - Method in class com.jcraft.jogg.Page
 
copy(BooleanGrid) - Method in class zombie.core.utils.BooleanGrid
 
copy(IsoChunkMap) - Method in class zombie.iso.IsoChunkMap
 
CopyAliases(Script.ScriptInstance) - Method in class zombie.scripting.objects.Script.ScriptInstance
 
copyConditionModData(InventoryItem) - Method in class zombie.inventory.InventoryItem
 
copyDirectory(File, File) - Static method in class zombie.gameStates.IngameState
 
copyMaskRegion(Texture, int, int, int, int) - Method in class zombie.core.textures.Texture
 
CopyModData(KahluaTable) - Method in class zombie.inventory.InventoryItem
 
COPYRIGHT - Static variable in class de.jarnbjo.vorbis.CommentHeader
 
copySubMatrix(int, int, int, int, int, int, GMatrix) - Method in class javax.vecmath.GMatrix
Copies a sub-matrix derived from this matrix into the target matrix.
copyTable(KahluaTable) - Static method in class zombie.Lua.LuaManager
 
copyTable(KahluaTable) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
copyWorld(String, String) - Static method in class zombie.gameStates.IngameState
 
Core - Class in zombie.core
 
Core() - Constructor for class zombie.core.Core
 
Coroutine - Class in se.krka.kahlua.vm
 
Coroutine() - Constructor for class se.krka.kahlua.vm.Coroutine
 
Coroutine(Platform, KahluaTable, KahluaThread) - Constructor for class se.krka.kahlua.vm.Coroutine
 
Coroutine(Platform, KahluaTable) - Constructor for class se.krka.kahlua.vm.Coroutine
 
coroutine - Variable in class se.krka.kahlua.vm.LuaCallFrame
 
CoroutineLib - Class in se.krka.kahlua.stdlib
 
CoroutineLib(int) - Constructor for class se.krka.kahlua.stdlib.CoroutineLib
 
corpses3D - Static variable in class zombie.core.PerformanceSettings
 
cos(double) - Static method in class zombie.core.FastTrig
get the cosine of an angle
cost - Variable in class zombie.ai.astar.Path
 
cost - Variable in class zombie.ai.astar.SearchData
 
cost - Variable in class zombie.characters.professions.ProfessionFactory.Profession
 
cost - Variable in class zombie.characters.traits.TraitFactory.Trait
 
costPerStep() - Method in class zombie.ai.astar.Path
 
couldSee(IsoGridSquare) - Method in class zombie.network.ServerMap
 
count - Variable in class zombie.iso.IsoObjectPicker
 
count - Static variable in class zombie.network.GameClient
 
count - Variable in class zombie.scripting.objects.Inventory.Source
 
Count - Variable in class zombie.scripting.objects.Item
 
count - Variable in class zombie.scripting.objects.Recipe.Result
 
count - Variable in class zombie.scripting.objects.Recipe.Source
 
countAddSheetRope() - Method in class zombie.iso.objects.IsoThumpable
 
countAddSheetRope(IsoGridSquare, boolean) - Static method in class zombie.iso.objects.IsoWindow
 
countAddSheetRope() - Method in class zombie.iso.objects.IsoWindow
 
counter - Variable in class zombie.iso.IsoObjectPicker
 
countInstances(String) - Method in interface zombie.ISoundSystem
 
countInstances() - Method in interface zombie.ISoundSystem.ISoundInstance
 
countUses(IsoGameCharacter, Fixing.Fixer, InventoryItem) - Method in class zombie.scripting.objects.Fixing
 
Cowardly - Class in zombie.characters.personalities
 
Cowardly() - Constructor for class zombie.characters.personalities.Cowardly
 
crafting - Variable in class zombie.ui.NewCraftingPanel
 
Crafting - Static variable in class zombie.ui.Sidebar
 
crafting - Static variable in class zombie.ui.UIManager
 
CraftItemOrder - Class in zombie.behaviors.survivor.orders.LittleTasks
 
CraftItemOrder(IsoGameCharacter, Recipe) - Constructor for class zombie.behaviors.survivor.orders.LittleTasks.CraftItemOrder
 
CrawlingZombieTurnState - Class in zombie.ai.states
 
CrawlingZombieTurnState() - Constructor for class zombie.ai.states.CrawlingZombieTurnState
 
crc - Variable in class zombie.network.ClientChunkRequest.Chunk
 
crc - Variable in class zombie.network.GameFileClient.ChunkRequest
 
create(RandomAccessFile) - Static method in class de.jarnbjo.ogg.OggPage
this method equals to create(RandomAccessFile source, false)
create(RandomAccessFile, boolean) - Static method in class de.jarnbjo.ogg.OggPage
This method is called to read data from the current position in the specified RandomAccessFile and create a new OggPage instance based on the data read.
create(InputStream) - Static method in class de.jarnbjo.ogg.OggPage
this method equals to create(InputStream source, false)
create(InputStream, boolean) - Static method in class de.jarnbjo.ogg.OggPage
This method is called to read data from the current position in the specified InpuStream and create a new OggPage instance based on the data read.
create(byte[]) - Static method in class de.jarnbjo.ogg.OggPage
this method equals to create(byte[] source, false)
create(byte[], boolean) - Static method in class de.jarnbjo.ogg.OggPage
This method is called to create a new OggPage instance based on the specified byte array.
create() - Static method in class net.puppygames.steam.Steam
Loads the Steampuppy natives
create() - Method in class zombie.core.skinnedmodel.ModelManager
 
create() - Method in class zombie.core.sound.Buffer
Create native resources, load and decode the Ogg data from the URL, and upload to AL.
create() - Method in class zombie.core.sound.SoundEngine
Create the SoundEngine.
create() - Method in class zombie.core.sound.Stream
Creates this Stream.
create(boolean) - Method in class zombie.core.sound.Stream
 
create() - Method in class zombie.core.SpriteRenderer
 
create(int, int) - Method in class zombie.core.textures.MultiTextureFBO
 
create(int, int) - Method in class zombie.core.textures.MultiTextureFBO2
 
Create(TextureDraw, Texture, int, int, int, int, int, int, int, int, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float) - Static method in class zombie.core.textures.TextureDraw
 
Create(TextureDraw, Texture, int, int, int, int, int, int, int, int, float, float, float, float) - Static method in class zombie.core.textures.TextureDraw
 
Create(TextureDraw, Texture, int, int, int, int, int, int, int, int, int, int, int, int) - Static method in class zombie.core.textures.TextureDraw
 
Create(TextureDraw, Texture, int, int, int, int, float, float, float, float) - Static method in class zombie.core.textures.TextureDraw
 
Create(TextureDraw, Texture, int, int, int, int, float, float, float, float, float, float, float, float, float, float, float, float) - Static method in class zombie.core.textures.TextureDraw
 
Create(TextureDraw, Texture, int, int, int, int, int) - Static method in class zombie.core.textures.TextureDraw
 
create() - Method in class zombie.core.VBO.GLVertexBufferObject
 
Create() - Method in class zombie.iso.IsoMetaGrid
 
create() - Method in class zombie.iso.LightingThread
 
create() - Method in class zombie.iso.WorldStreamer
 
create() - Method in class zombie.network.ServerWorldDatabase
 
create(URL) - Static method in class zombie.openal.AiffData
Creates a AiffData container from the specified url
create(String) - Static method in class zombie.openal.AiffData
Creates a AiffData container from the specified in the classpath
create(InputStream) - Static method in class zombie.openal.AiffData
Creates a AiffData container from the specified inputstream
create(byte[]) - Static method in class zombie.openal.AiffData
Creates a AiffData container from the specified bytes
create(ByteBuffer) - Static method in class zombie.openal.AiffData
Creates a AiffData container from the specified ByetBuffer.
create(AudioInputStream) - Static method in class zombie.openal.AiffData
Creates a AiffData container from the specified stream
create(InputStream) - Static method in class zombie.openal.WaveData
Creates a WaveData container from the specified url
create(String) - Static method in class zombie.openal.WaveData
Creates a WaveData container from the specified in the classpath
create(byte[]) - Static method in class zombie.openal.WaveData
Creates a WaveData container from the specified bytes
create(ByteBuffer) - Static method in class zombie.openal.WaveData
Creates a WaveData container from the specified ByetBuffer.
create(AudioInputStream) - Static method in class zombie.openal.WaveData
Creates a WaveData container from the specified stream
CreateBehaviours(IsoSurvivor) - Method in class zombie.characters.personalities.Cowardly
 
CreateBehaviours(IsoSurvivor) - Method in class zombie.characters.personalities.FriendlyArmed
 
CreateBehaviours(IsoSurvivor) - Method in class zombie.characters.personalities.GunNut
 
CreateBehaviours(IsoSurvivor) - Method in class zombie.characters.personalities.Kate
 
CreateBehaviours(IsoSurvivor) - Method in class zombie.characters.SurvivorPersonality
 
CreateBuilding(IsoCell) - Method in class zombie.iso.areas.IsoRoom
 
createChecksum(String) - Static method in class zombie.characters.IsoPlayer
 
createChecksum(String) - Static method in class zombie.characters.IsoSurvivor
 
createChecksum(String) - Static method in class zombie.characters.IsoZombie
 
createChecksum(String) - Static method in class zombie.iso.IsoObject
 
createChecksum(String) - Static method in class zombie.iso.IsoWorld
 
createChecksum(String) - Static method in class zombie.Lua.LuaManager
 
createChecksum(String) - Static method in class zombie.network.MD5Checksum
 
CreateCommand(String) - Static method in class zombie.scripting.commands.CommandFactory
 
CreateFamily(int) - Static method in class zombie.characters.SurvivorFactory
 
createFrom(StacktraceCounter, StacktraceElement, int, double, int) - Static method in class se.krka.kahlua.profiler.StacktraceNode
 
CreateFrom(BuildingDef, LotHeader) - Method in class zombie.iso.areas.IsoBuilding
 
createFromBuffer(ByteBuffer) - Static method in class zombie.network.WorldItemTypes
 
CreateFromQuaternion(Quaternion) - Static method in class zombie.core.skinnedmodel.HelperFunctions
 
CreateFromQuaternionPosition(Quaternion, Vector3f) - Static method in class zombie.core.skinnedmodel.HelperFunctions
 
CreateFromSprite(String) - Static method in class zombie.inventory.types.Clothing
 
CreateGroup() - Method in class zombie.characters.SurvivorDesc
 
createHordeFromTo(float, float, float, float, int) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
createHordeFromTo(float, float, float, float, int) - Method in class zombie.VirtualZombieManager
 
createHordeFromTo(int, int, int, int, int) - Method in class zombie.ZombiePopulationManager
 
createHordeInAreaTo(int, int, int, int, int, int, int) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
createHordeInAreaTo(int, int, int, int, int, int, int) - Method in class zombie.ZombiePopulationManager
 
CreateItem(String) - Static method in class zombie.inventory.InventoryItemFactory
 
CreateItem(String, float) - Static method in class zombie.inventory.InventoryItemFactory
 
CreateItem(String, float, String) - Static method in class zombie.inventory.InventoryItemFactory
 
CreateItem(String, String, String, String) - Static method in class zombie.inventory.InventoryItemFactory
 
createKeyRing() - Method in class zombie.characters.IsoGameCharacter
 
createLights(boolean) - Method in class zombie.iso.areas.IsoRoom
 
createLights1(boolean) - Method in class zombie.iso.areas.IsoRoom
 
createLights2(boolean) - Method in class zombie.iso.areas.IsoRoom
 
createLights3(boolean) - Method in class zombie.iso.areas.IsoRoom
 
createLightSource(int, int, int, int, int, String, InventoryItem, IsoGameCharacter) - Method in class zombie.iso.objects.IsoThumpable
 
createLogger(String) - Static method in class zombie.core.logger.LoggerManager
 
createMask() - Method in class zombie.core.textures.Texture
creates the mask of collisions
createMask(boolean[]) - Method in class zombie.core.textures.Texture
 
createMask(WrappedBuffer) - Method in class zombie.core.textures.Texture
 
createNewGridSquare(int, int, int) - Method in class zombie.iso.IsoCell
 
createNewScriptItem(String, String, String, String, String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
createObject(IsoGridSquare, int, boolean, int) - Method in class zombie.erosion.obj.ErosionObj
 
CreatePersonality(SurvivorPersonality.Personality) - Static method in class zombie.characters.SurvivorPersonality
 
createPlayerZombieDescriptor(IsoZombie) - Static method in class zombie.SharedDescriptors
 
CreateQuest(String, String) - Static method in class zombie.Quests.QuestCreator
 
CreateQuest(String, String) - Method in class zombie.Quests.QuestManager
 
CreateQuest - Class in zombie.scripting.commands.quest
 
CreateQuest() - Constructor for class zombie.scripting.commands.quest.CreateQuest
 
CreateQuests() - Method in class zombie.ui.TutorialManager
 
CreateRandomSurvivor(SurvivorDesc, IsoGridSquare, IsoPlayer) - Method in class zombie.iso.IsoWorld
 
createRealZombie(float, float, float) - Method in class zombie.VirtualZombieManager
 
createRealZombieAlways(int, boolean) - Method in class zombie.VirtualZombieManager
 
createRealZombieAlways(int, int, boolean) - Method in class zombie.VirtualZombieManager
 
createRealZombieAlways(int, boolean, SurvivorDesc, int) - Method in class zombie.VirtualZombieManager
 
createRealZombieNow(float, float, float) - Method in class zombie.VirtualZombieManager
 
createReturn(Object[]) - Static method in class se.krka.kahlua.integration.LuaReturn
 
CreateShader() - Method in class zombie.core.skinnedmodel.model.Model
 
CreateSprite(IsoSpriteManager) - Static method in class zombie.iso.sprite.IsoSprite
 
createStep() - Static method in class zombie.ai.astar.Path
 
createStory(String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
CreateSurvivor() - Static method in class zombie.characters.SurvivorFactory
 
CreateSurvivor(SurvivorFactory.SurvivorType, boolean) - Static method in class zombie.characters.SurvivorFactory
 
CreateSurvivor(SurvivorFactory.SurvivorType) - Static method in class zombie.characters.SurvivorFactory
 
CreateSurvivorGroup(int) - Static method in class zombie.characters.SurvivorFactory
 
CreateSurvivorGroup(IsoGridSquare, IsoPlayer) - Method in class zombie.iso.IsoWorld
 
CreateSwarm(int, int, int, int, int) - Method in class zombie.iso.IsoWorld
 
createVBOID() - Static method in class zombie.core.VBO.VBOBuffer
 
createWorld(String) - Static method in class zombie.gameStates.IngameState
 
createWorld(String) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
createZombie(float, float, float, SurvivorDesc, int, IsoDirections) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
createZombie(ByteBuffer) - Method in class zombie.network.GameClient
 
createZombie() - Static method in class zombie.network.GameServer
 
CreateZombie - Static variable in class zombie.network.PacketTypes
 
CreateZombieSwarm - Class in zombie.scripting.commands.World
 
CreateZombieSwarm() - Constructor for class zombie.scripting.commands.World.CreateZombieSwarm
 
Credit(Texture, Texture) - Constructor for class zombie.gameStates.MainScreenState.Credit
 
creditID - Variable in class zombie.gameStates.MainScreenState
 
Credits - Variable in class zombie.gameStates.MainScreenState
 
CriticalChance - Variable in class zombie.inventory.types.HandWeapon
 
CriticalChance - Variable in class zombie.scripting.objects.Item
 
cross(Vector3d, Vector3d) - Method in class javax.vecmath.Vector3d
Sets this vector to the vector cross product of vectors v1 and v2.
cross(Vector3f, Vector3f) - Method in class javax.vecmath.Vector3f
Sets this vector to be the vector cross product of vectors v1 and v2.
cross(Vector3) - Method in class zombie.core.skinnedmodel.Vector3
 
curA - Static variable in class zombie.core.fonts.AngelCodeFont
 
curB - Static variable in class zombie.core.fonts.AngelCodeFont
 
curCol - Static variable in class zombie.core.fonts.AngelCodeFont
 
curG - Static variable in class zombie.core.fonts.AngelCodeFont
 
curR - Static variable in class zombie.core.fonts.AngelCodeFont
 
Current - Variable in class zombie.core.textures.MultiTextureFBO
 
Current - Variable in class zombie.core.textures.MultiTextureFBO2
 
Current - Variable in class zombie.PathfindManager
 
current - Variable in class zombie.TileAccessibilityWorker
 
CurrentAnim - Variable in class zombie.iso.sprite.IsoSprite
 
currentCallFrame() - Method in class se.krka.kahlua.vm.Coroutine
 
CurrentCell - Variable in class zombie.iso.IsoWorld
 
CurrentClip - Variable in class zombie.core.skinnedmodel.animation.AnimationTrack
 
currentCoroutine - Variable in class se.krka.kahlua.vm.KahluaThread
 
currentDist - Variable in class zombie.behaviors.survivor.orders.FollowOrder
 
currentEntry - Variable in class zombie.iso.sprite.AnimState
 
currentFile - Static variable in class org.luaj.kahluafork.compiler.FuncState
 
currentfile - Variable in class se.krka.kahlua.vm.KahluaThread
 
currentfullFile - Static variable in class org.luaj.kahluafork.compiler.FuncState
 
currentinstance - Variable in class zombie.scripting.commands.BaseCommand
 
currentLine - Variable in class se.krka.kahlua.vm.KahluaThread
 
currentline - Variable in class zombie.ui.PZConsole
 
CurrentLoadingModule - Variable in class zombie.scripting.ScriptManager
 
CurrentlyAnimating() - Method in class zombie.ui.MoodlesUI
 
CurrentNumZombiesVisible - Variable in class zombie.characters.BodyDamage.BodyDamage
 
CurrentSpeed - Variable in class zombie.characters.IsoPlayer
 
CurrentSpeed - Variable in class zombie.ui.SpeedControls
 
CurrentTextEntryBox - Static variable in class zombie.core.Core
 
CurrentTime - Variable in class zombie.characters.CharacterTimedActions.BaseAction
 
currentTimeValue - Variable in class zombie.core.skinnedmodel.animation.AnimationTrack
 
currentwaypoint - Variable in class zombie.behaviors.survivor.orders.GotoOrder
 
CurrentWorldXStart - Variable in class zombie.TileAccessibilityWorker
 
CurrentWorldYStart - Variable in class zombie.TileAccessibilityWorker
 
currVol - Variable in class zombie.AmbientStreamManager.AmbientLoop
 
CursorLine - Variable in class zombie.ui.UITextBox2
 
curX - Variable in class zombie.WallFollower
 
curY - Variable in class zombie.WallFollower
 
CustomComparator() - Constructor for class zombie.ai.states.SwipeStatePlayer.CustomComparator
 
CustomContextMenu - Variable in class zombie.scripting.objects.Item
 
CustomTriggerLastRan - Variable in class zombie.scripting.ScriptManager
 
CustomTriggerMap - Variable in class zombie.scripting.ScriptManager
 
CutWalls() - Method in class zombie.iso.areas.IsoRoom
 
cx - Variable in class zombie.MapCollisionData.Cell
 
cy - Variable in class zombie.MapCollisionData.Cell
 
cyan - Static variable in class zombie.core.Color
The fixed colour cyan
Cycle(int) - Method in class zombie.ai.astar.AStarPathFinder
 
Cycle(int, PathfindManager.PathfindJob) - Method in class zombie.ai.astar.AStarPathFinder
 
cyclesPerSlice - Variable in class zombie.ai.astar.AStarPathFinder
 
cycleTime - Variable in class zombie.erosion.obj.ErosionObj
 
cycleTime - Variable in class zombie.erosion.obj.ErosionObjOverlay
 
cycleTime - Variable in class zombie.erosion.obj.ErosionObjSprites
 
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