Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
H
- h - Variable in class zombie.core.textures.TextureCombinerCommand
- h - Variable in class zombie.core.textures.TexturePackPage.SubTextureInfo
- h - Variable in class zombie.gameStates.ChooseGameInfo.SpawnOrigin
- h - Variable in class zombie.iso.IsoMetaGrid.Zone
- h - Variable in class zombie.iso.RoomDef.RoomRect
- h - Variable in class zombie.scripting.objects.VehicleScript.Area
- hair - Variable in class zombie.characters.IsoGameCharacter
- HairCommonColors - Static variable in class zombie.characters.SurvivorDesc
- haircutChance - Variable in class zombie.characters.HairOutfitDefinitions.HaircutOutfitDefinition
- haircutColor - Variable in class zombie.characters.HairOutfitDefinitions.HaircutOutfitDefinition
- HaircutDefinition(String, int, ArrayList<String>) - Constructor for class zombie.characters.HairOutfitDefinitions.HaircutDefinition
- HaircutOutfitDefinition(String, ArrayList<HairOutfitDefinitions.StringChance>, ArrayList<HairOutfitDefinitions.StringChance>, ArrayList<HairOutfitDefinitions.StringChance>) - Constructor for class zombie.characters.HairOutfitDefinitions.HaircutOutfitDefinition
- hairDye - Variable in class zombie.scripting.objects.Item
- HairOutfitDefinitions - Class in zombie.characters
- HairOutfitDefinitions() - Constructor for class zombie.characters.HairOutfitDefinitions
- HairOutfitDefinitions.HaircutDefinition - Class in zombie.characters
- HairOutfitDefinitions.HaircutOutfitDefinition - Class in zombie.characters
- hairStyle - Variable in class zombie.characters.HairOutfitDefinitions.HaircutDefinition
- hairStyle - Variable in class zombie.characters.HairOutfitDefinitions
- HairStyle - Class in zombie.core.skinnedmodel.population
- HairStyle() - Constructor for class zombie.core.skinnedmodel.population.HairStyle
- HairStyle.Alternate - Class in zombie.core.skinnedmodel.population
- HairStyles - Class in zombie.core.skinnedmodel.population
- HairStyles() - Constructor for class zombie.core.skinnedmodel.population.HairStyles
- halfheight - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- HaloTextHelper - Class in zombie.characters
-
TurboTuTone.
- HaloTextHelper() - Constructor for class zombie.characters.HaloTextHelper
- HaloTextHelper.ColorRGB - Class in zombie.characters
- Hand - Enum constant in enum class zombie.characters.IsoGameCharacter.BodyLocation
- Hand_L - Enum constant in enum class zombie.characters.BodyDamage.BodyPartType
- Hand_L - Enum constant in enum class zombie.characterTextures.BloodBodyPartType
- Hand_L - Variable in class zombie.ui.NewHealthPanel
- Hand_R - Enum constant in enum class zombie.characters.BodyDamage.BodyPartType
- Hand_R - Enum constant in enum class zombie.characterTextures.BloodBodyPartType
- Hand_R - Variable in class zombie.ui.NewHealthPanel
- handgun - Enum constant in enum class zombie.inventory.types.WeaponType
- handleCommand(String) - Method in class zombie.network.CoopSlave
- handleLegacyListenedLines(IsoPlayer) - Method in class zombie.radio.media.RecordedMedia
- handleOldServerZombiesFile() - Method in class zombie.SandboxOptions
- handleOldZombiesFile1() - Method in class zombie.SandboxOptions
- handleOldZombiesFile2() - Method in class zombie.SandboxOptions
- handleResult(Object) - Method in class zombie.fileSystem.FileTask
- Hands - Enum constant in enum class zombie.characterTextures.BloodClothingType
- HandWeapon - Class in zombie.inventory.types
- HandWeapon(String, String, String, String) - Constructor for class zombie.inventory.types.HandWeapon
- HandWeapon(String, String, String, Item) - Constructor for class zombie.inventory.types.HandWeapon
- handwritten - Variable in class zombie.ui.TextManager
- Handwritten - Enum constant in enum class zombie.ui.UIFont
- HardOfHearing - Variable in class zombie.characters.IsoGameCharacter.CharacterTraits
- Has(IsoObjectType) - Method in class zombie.iso.IsoGridSquare
- HasACold - Enum constant in enum class zombie.characters.Moodles.MoodleType
- HasACold - Variable in class zombie.characters.BodyDamage.BodyDamage
- HasACold - Variable in class zombie.ui.DefaultMoodles
- hasActiveModel() - Method in class zombie.characters.IsoGameCharacter
- hasActiveModel() - Method in class zombie.iso.sprite.IsoSprite
- HasActiveThunderClouds() - Method in class zombie.iso.weather.ThunderStorm
- HasAllRequiredItems(Recipe, IsoGameCharacter, InventoryItem, ArrayList<ItemContainer>) - Static method in class zombie.inventory.RecipeManager
- hasAlpha() - Method in class zombie.core.textures.PNGDecoder
-
Checks if the image has transparency information either from an alpha channel or from a tRNS chunk.
- hasAlphaChannel() - Method in class zombie.core.textures.PNGDecoder
-
Checks if the image has a real alpha channel.
- hasAnimationPlayer() - Method in class zombie.characters.IsoGameCharacter
- hasAuthor() - Method in class zombie.radio.media.MediaData
- hasAuthorization(UdpConnection) - Method in class zombie.vehicles.BaseVehicle
- hasBackSignal() - Method in class zombie.vehicles.BaseVehicle
- hasBeenVisited - Variable in class zombie.iso.BuildingDef
- hasBlizzard() - Method in class zombie.iso.weather.WeatherPeriod
- hasBlockedDoor(boolean) - Method in class zombie.iso.IsoGridSquare
- HasBlockedMemory(int, int, int, int, int, int) - Method in class zombie.ai.GameCharacterAIBrain
- hasBlockedWindow(boolean) - Method in class zombie.iso.IsoGridSquare
- hasBlood() - Method in class zombie.inventory.InventoryItem
- hasBodyVisualFromItemType(String) - Method in class zombie.core.skinnedmodel.visual.HumanVisual
- hasBoneMask() - Method in class zombie.core.skinnedmodel.animation.AnimationTrack
- hasBreakpoint(String, int) - Static method in class zombie.Lua.LuaManager.GlobalObject
- HasCache(String) - Static method in class zombie.iso.sprite.IsoSprite
- hasChatToDisplay() - Method in class zombie.iso.objects.IsoWaveSignal
- hasChildSprite - Variable in class zombie.erosion.obj.ErosionObj
- hasChildSprite - Variable in class zombie.erosion.obj.ErosionObjSprites
- hasChildStates() - Method in class zombie.characters.action.ActionContext
- hasChunkRegion(int, int) - Method in class zombie.iso.areas.isoregion.IsoRegionsRenderer
- hasClip() - Method in class zombie.core.skinnedmodel.animation.AnimationTrack
- hasCloudsToRender() - Method in class zombie.iso.weather.fx.IsoWeatherFX
- HasCurtains() - Method in class zombie.iso.objects.IsoDoor
- HasCurtains() - Method in class zombie.iso.objects.IsoThumpable
- HasCurtains() - Method in class zombie.iso.objects.IsoWindow
- hasData() - Method in class zombie.worldMap.WorldMap
- hasDataBreakpoint(KahluaTable, Object) - Static method in class zombie.Lua.LuaManager.GlobalObject
- hasDataForThread() - Method in class zombie.MapCollisionData
- hasDataReadBreakpoint(KahluaTable, Object) - Static method in class zombie.Lua.LuaManager.GlobalObject
- hasDevicePower() - Method in class zombie.vehicles.VehiclePart
- hasDirt() - Method in class zombie.inventory.InventoryItem
- hasDoorOnEdge(IsoDirections, boolean) - Method in class zombie.iso.IsoGridSquare
- hasDownstream() - Method in class zombie.characters.BodyDamage.Thermoregulator_tryouts.ThermalNode
- hasDownstream() - Method in class zombie.characters.BodyDamage.Thermoregulator.ThermalNode
- HasEither - Enum constant in enum class zombie.core.utils.Bits.CompareOption
- hasEitherFlags(byte, int) - Static method in class zombie.core.utils.Bits
- hasEitherFlags(byte, long) - Static method in class zombie.core.utils.Bits
- hasEitherFlags(int, int) - Static method in class zombie.core.utils.Bits
- hasEitherFlags(int, long) - Static method in class zombie.core.utils.Bits
- hasEitherFlags(long, int) - Static method in class zombie.core.utils.Bits
- hasEitherFlags(long, long) - Static method in class zombie.core.utils.Bits
- hasEitherFlags(short, int) - Static method in class zombie.core.utils.Bits
- hasEitherFlags(short, long) - Static method in class zombie.core.utils.Bits
- HasElevatedFloor() - Method in class zombie.iso.IsoGridSquare
- hasEquipped(String) - Method in interface zombie.characters.ILuaGameCharacter
- hasEquipped(String) - Method in class zombie.characters.IsoGameCharacter
- hasEquippedTag(String) - Method in interface zombie.characters.ILuaGameCharacter
- hasEquippedTag(String) - Method in class zombie.characters.IsoGameCharacter
- HasErrored - Variable in class zombie.world.logger.Log.Info
- hasEventOccurred(String) - Method in class zombie.characters.action.ActionContext
-
Returns TRUE if an event has occurred on any layer.
- hasEventOccurred(String, int) - Method in class zombie.characters.action.ActionContext
-
Returns TRUE if an event has occurred on the specified layer.
- hasExtendOffset - Variable in class zombie.vehicles.BaseVehicle
- hasExtendOffsetExiting - Variable in class zombie.vehicles.BaseVehicle
- hasExternalWaterSource() - Method in class zombie.iso.IsoObject
- hasExtra() - Method in class zombie.radio.media.MediaData
- hasFlags(byte, int) - Static method in class zombie.core.utils.Bits
- hasFlags(byte, long) - Static method in class zombie.core.utils.Bits
- hasFlags(int) - Method in class zombie.util.io.BitHeader.BitHeaderBase
- hasFlags(int) - Method in interface zombie.util.io.BitHeaderRead
- hasFlags(int) - Method in interface zombie.util.io.BitHeaderWrite
- hasFlags(int, int) - Static method in class zombie.core.utils.Bits
- hasFlags(int, long) - Static method in class zombie.core.utils.Bits
- hasFlags(long) - Method in class zombie.util.io.BitHeader.BitHeaderBase
- hasFlags(long) - Method in interface zombie.util.io.BitHeaderRead
- hasFlags(long) - Method in interface zombie.util.io.BitHeaderWrite
- hasFlags(long, int) - Static method in class zombie.core.utils.Bits
- hasFlags(long, long) - Static method in class zombie.core.utils.Bits
- hasFlags(short, int) - Static method in class zombie.core.utils.Bits
- hasFlags(short, long) - Static method in class zombie.core.utils.Bits
- hasFlies() - Method in class zombie.iso.IsoGridSquare
- hasFloor(boolean) - Method in class zombie.iso.IsoGridSquare
-
Check if a tile has a solid floor, used to build stuff at z level > 0 Also gonna check the tile "behind" the one w<e're trying to build something has a floor (only one is required)
- hasFlower - Variable in class zombie.erosion.obj.ErosionObj
- hasFlower - Variable in class zombie.erosion.obj.ErosionObjSprites
- hasFogToRender() - Method in class zombie.iso.weather.fx.IsoWeatherFX
- hasFootInjury() - Method in class zombie.characters.IsoGameCharacter
- hasFuel() - Method in class zombie.iso.objects.IsoBarbecue
- hasFuel() - Method in class zombie.iso.objects.IsoFireplace
- hash() - Method in class zombie.core.secure.PZCryptTest
- hash(int) - Method in class zombie.util.hash.DefaultIntHashFunction
- hash(int) - Method in interface zombie.util.hash.IntHashFunction
-
Returns a hash code for a specified int value.
- hash(int, int) - Static method in class zombie.iso.areas.isoregion.IsoRegions
- hash(String) - Static method in class zombie.core.secure.PZcrypt
- hash(String, boolean) - Static method in class zombie.core.secure.PZcrypt
- hashCode() - Method in class zombie.ai.astar.Path.Step
- hashCode() - Method in class zombie.core.Collections.ZomboidAbstractMap
-
Returns the hash code value for this map.
- hashCode() - Method in class zombie.core.Collections.ZomboidAbstractMap.SimpleEntry
-
Returns the hash code value for this map entry.
- hashCode() - Method in class zombie.core.Collections.ZomboidAbstractMap.SimpleImmutableEntry
-
Returns the hash code value for this map entry.
- hashCode() - Method in class zombie.core.Color
- hashCode() - Method in class zombie.core.ImmutableColor
- hashCode() - Method in class zombie.core.physics.Transform
- hashCode() - Method in interface zombie.util.IntCollection
-
Returns a hash code value for this collection.
- hashCode() - Method in class zombie.util.list.AbstractIntList
- hashCode() - Method in class zombie.util.list.IntArrayList
- hashCode() - Method in class zombie.util.map.AbstractIntKeyMap
- hashCode() - Method in interface zombie.util.map.IntKeyMap
-
Returns a hash code value for this map.
- hashCode() - Method in class zombie.util.set.AbstractIntSet
- hashCode() - Method in class zombie.util.set.IntOpenHashSet
- hashCodeNoOverride() - Method in class zombie.iso.IsoChunk
-
Deprecated.
- hashCodeNoOverride() - Method in class zombie.iso.IsoGridSquare
-
Deprecated.
- hashCodeObjects - Variable in class zombie.iso.IsoGridSquare
- hasHeadlights() - Method in class zombie.vehicles.BaseVehicle
- hasHeat(Recipe, InventoryItem, ArrayList<ItemContainer>, IsoGameCharacter) - Static method in class zombie.inventory.RecipeManager
- hasHeavyRain() - Method in class zombie.iso.weather.WeatherPeriod
- hasHelp() - Method in class zombie.commands.CommandBase
- hasHitReaction() - Method in class zombie.characters.IsoGameCharacter
- HashMap - Class in zombie.core.utils
- HashMap() - Constructor for class zombie.core.utils.HashMap
- HashMap.Iterator - Class in zombie.core.utils
- hasHole - Variable in class zombie.inventory.types.Clothing.ClothingPatch
- hasHorn() - Method in class zombie.vehicles.BaseVehicle
- hashSalt() - Method in class zombie.core.secure.PZCryptTest
- hashSalt(String) - Static method in class zombie.core.secure.PZcrypt
- hashServerPassword(String) - Method in class zombie.core.raknet.UdpEngine
- hasImages() - Method in class zombie.worldMap.WorldMap
- HasInjury() - Method in class zombie.characters.BodyDamage.BodyDamage
- HasInjury() - Method in class zombie.characters.BodyDamage.BodyPart
- hasInstance() - Static method in class zombie.characters.IsoPlayer
- hasInstance() - Static method in class zombie.radio.RadioAPI
- hasInstance() - Static method in class zombie.radio.scripting.RadioScriptManager
- hasInstance() - Static method in class zombie.radio.ZomboidRadio
- HasItem(String) - Method in class zombie.characters.IsoGameCharacter
- hasItems(String, int) - Method in interface zombie.characters.ILuaGameCharacter
- hasItems(String, int) - Method in class zombie.characters.IsoGameCharacter
- hasLightbar() - Method in class zombie.vehicles.BaseVehicle
- hasLightBulb() - Method in class zombie.iso.objects.IsoLightSwitch
- hasLightsRear - Variable in class zombie.scripting.objects.VehicleScript.Part
- hasLightSwitches() - Method in class zombie.iso.areas.IsoRoom
- hasLineString() - Method in class zombie.worldMap.WorldMapFeature
- hasListenedToAll(IsoPlayer, MediaData) - Method in class zombie.radio.media.RecordedMedia
- hasListenedToLine(IsoPlayer, String) - Method in class zombie.radio.media.RecordedMedia
- hasMaxDistance() - Method in class zombie.audio.GameSoundClip
- hasMedia() - Method in class zombie.radio.devices.DeviceData
- hasMinDistance() - Method in class zombie.audio.GameSoundClip
- hasMipMaps() - Method in class zombie.core.textures.TextureID
- hasModData() - Method in class zombie.inventory.InventoryItem
- hasModData() - Method in class zombie.iso.IsoGridSquare
- hasModData() - Method in class zombie.iso.IsoObject
- hasModData() - Method in class zombie.iso.objects.IsoThumpable
- hasModData() - Method in class zombie.vehicles.VehiclePart
- hasModel() - Method in class zombie.core.skinnedmodel.population.ClothingItem
- hasMoreElements() - Method in class zombie.core.Collections.NonBlockingHashMapLong.IteratorLong
-
True if there are more keys to iterate over.
- hasNext() - Method in interface zombie.core.Collections.IntIterator
- hasNext() - Method in class zombie.core.Collections.NonBlockingHashMapLong.IteratorLong
-
True if there are more keys to iterate over.
- hasNext() - Method in class zombie.core.utils.HashMap.Iterator
- hasNext() - Method in interface zombie.util.IntIterator
-
Indicates whether more int values can be returned by this iterator.
- hasNext() - Method in interface zombie.util.map.IntKeyMapIterator
-
Indicates whether more entries can be returned by this iterator.
- hasObject(IsoObject) - Method in class zombie.audio.ObjectAmbientEmitters.ChunkData
- hasObjectAmbientEmitter(IsoObject) - Method in class zombie.iso.IsoChunk
- hasObjectsInChunk(int, int) - Method in class zombie.globalObjects.GlobalObjectLookup
- hasObjectsInChunk(int, int) - Method in class zombie.globalObjects.GlobalObjectSystem
- hasObservation(String) - Method in class zombie.characters.SurvivorDesc
- hasOptionalArg(Integer) - Method in class zombie.commands.CommandBase
- hasOverlays(IsoObject) - Method in class zombie.iso.ContainerOverlays
- hasOverlays(IsoObject) - Method in class zombie.iso.TileOverlays
- hasParameter(FMOD_STUDIO_PARAMETER_DESCRIPTION) - Method in class zombie.audio.GameSoundClip
- hasPath() - Method in class zombie.characters.IsoGameCharacter
- HasPlayerInRange() - Method in class zombie.inventory.types.Radio
- HasPlayerInRange() - Method in class zombie.iso.objects.IsoWaveSignal
- HasPlayerInRange() - Method in interface zombie.radio.devices.WaveSignalDevice
- HasPlayerInRange() - Method in class zombie.vehicles.VehiclePart
- hasPoint() - Method in class zombie.worldMap.WorldMapFeature
- hasPolygon() - Method in class zombie.worldMap.WorldMapFeature
- hasPrecipitationToRender() - Method in class zombie.iso.weather.fx.IsoWeatherFX
- hasPrevious() - Method in interface zombie.util.list.IntListIterator
-
Indicates whether more int values can be returned by this iterator by calling previous().
- hasPropaneTank() - Method in class zombie.iso.objects.IsoBarbecue
- HasPushable() - Method in class zombie.iso.IsoGridSquare
- HasRaindrop - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- HasRainSplashes - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- hasReplacer(String) - Method in interface zombie.text.templating.IReplaceProvider
- hasReplacer(String) - Method in class zombie.text.templating.ReplaceProvider
- hasReplaceType(String) - Method in class zombie.inventory.InventoryItem
- hasReplaceType(String) - Method in class zombie.scripting.objects.Item
- hasRoof - Variable in class zombie.scripting.objects.VehicleScript.Passenger
- hasRoof(int) - Method in class zombie.vehicles.BaseVehicle
- hasRoomFor(IsoGameCharacter, float) - Method in class zombie.inventory.ItemContainer
- hasRoomFor(IsoGameCharacter, InventoryItem) - Method in class zombie.inventory.ItemContainer
- hasSafehouse(String) - Static method in class zombie.iso.areas.SafeHouse
- hasSafehouse(IsoPlayer) - Static method in class zombie.iso.areas.SafeHouse
- hasSkinningData() - Method in class zombie.core.skinnedmodel.animation.AnimationPlayer
- HasSlopedRoof() - Method in class zombie.iso.IsoGridSquare
- HasSlopedRoofNorth() - Method in class zombie.iso.IsoGridSquare
- HasSlopedRoofWest() - Method in class zombie.iso.IsoGridSquare
- hasSnow - Variable in class zombie.erosion.obj.ErosionObj
- hasSnow - Variable in class zombie.erosion.obj.ErosionObjSprites
- hasSoundsToStart() - Method in class zombie.audio.BaseSoundEmitter
- hasSoundsToStart() - Method in class zombie.audio.DummySoundEmitter
- hasSoundsToStart() - Method in class zombie.characters.BaseCharacterSoundEmitter
- hasSoundsToStart() - Method in class zombie.characters.CharacterSoundEmitter
- hasSoundsToStart() - Method in class zombie.characters.DummyCharacterSoundEmitter
- hasSpawned - Variable in class zombie.erosion.categories.ErosionCategory.Data
- HasStairs() - Method in class zombie.iso.IsoGridSquare
- HasStairsBelow() - Method in class zombie.iso.IsoGridSquare
- HasStairsNorth() - Method in class zombie.iso.IsoGridSquare
- HasStairsWest() - Method in class zombie.iso.IsoGridSquare
- hasStalled() - Method in class zombie.characters.CharacterTimedActions.BaseAction
- hasState() - Method in class zombie.core.skinnedmodel.advancedanimation.AnimLayer
- hasStorm() - Method in class zombie.iso.weather.WeatherPeriod
- hasSubdivisions() - Method in enum class zombie.core.skinnedmodel.model.CharacterMask.Part
- hasSubTitle() - Method in class zombie.radio.media.MediaData
- hasSupport() - Method in class zombie.iso.IsoGridSquare
- hasSustainPoints() - Method in class zombie.audio.GameSoundClip
- hasSustainPoints(long) - Method in class zombie.audio.BaseSoundEmitter
- hasSustainPoints(long) - Method in class zombie.audio.DummySoundEmitter
- hasSustainPoints(long) - Method in class zombie.characters.CharacterSoundEmitter
- hasSustainPoints(long) - Method in class zombie.characters.DummyCharacterSoundEmitter
- hasSustainPoints(long) - Method in interface zombie.interfaces.ICommonSoundEmitter
- hasTag(String) - Method in class zombie.inventory.InventoryItem
- Haste - Enum constant in enum class zombie.characters.Stance
- hasTempSquareObject() - Method in class zombie.iso.IsoMarkers.IsoMarker
- HasTexture(String) - Method in class zombie.core.bucket.Bucket
- HasTexture(Path) - Method in class zombie.core.bucket.Bucket
- hasTextureCreator() - Method in class zombie.core.skinnedmodel.model.ModelInstance
- hasTimedActions() - Method in class zombie.characters.IsoGameCharacter
- hasTitle() - Method in class zombie.radio.media.MediaData
- HasTooltip() - Method in class zombie.iso.IsoObject
- HasTooltip() - Method in class zombie.iso.objects.IsoFire
- HasTooltip() - Method in class zombie.iso.objects.IsoRaindrop
- HasTooltip() - Method in class zombie.iso.objects.IsoRainSplash
- HasTooltip() - Method in class zombie.iso.objects.IsoWorldInventoryObject
- HasTrait(String) - Method in interface zombie.characters.ILuaGameCharacter
- HasTrait(String) - Method in class zombie.characters.IsoGameCharacter
- HasTree() - Method in class zombie.iso.IsoGridSquare
- hasTropical() - Method in class zombie.iso.weather.WeatherPeriod
- HasType(ItemType) - Method in class zombie.inventory.ItemContainer
- hasTypeForZone(String) - Static method in class zombie.vehicles.VehicleType
- hasUpstream() - Method in class zombie.characters.BodyDamage.Thermoregulator_tryouts.ThermalNode
- hasUpstream() - Method in class zombie.characters.BodyDamage.Thermoregulator.ThermalNode
- hasValue - Variable in class zombie.ui.ObjectTooltip.LayoutItem
- hasWall - Variable in class zombie.erosion.ErosionRegions.Region
- hasWater() - Method in class zombie.iso.areas.IsoBuilding
- hasWater() - Method in class zombie.iso.areas.IsoRoom
- hasWater() - Method in class zombie.iso.IsoObject
- hasWindowFrame() - Method in class zombie.iso.IsoGridSquare
- hasWindowOrWindowFrame() - Method in class zombie.iso.IsoGridSquare
- hasWork() - Method in class zombie.fileSystem.FileSystem
- hasWork() - Method in class zombie.fileSystem.FileSystemImpl
- hasXpPerk() - Method in class zombie.scripting.objects.MovableRecipe
- haveBlood() - Method in class zombie.iso.IsoGridSquare
- haveBullet() - Method in class zombie.characters.BodyDamage.BodyPart
- haveChamber() - Method in class zombie.inventory.types.HandWeapon
- haveCons() - Method in class zombie.iso.IsoMetaGrid.Zone
- haveConstruction - Variable in class zombie.iso.IsoMetaGrid.Zone
- haveDoor() - Method in class zombie.iso.IsoGridSquare
- haveElectricity() - Method in class zombie.iso.IsoGridSquare
- haveExtraItems() - Method in class zombie.inventory.InventoryItem
- haveFire() - Method in class zombie.iso.IsoGridSquare
- haveFuel() - Method in class zombie.iso.objects.IsoThumpable
- haveGlass() - Method in class zombie.characters.BodyDamage.BodyPart
- haveGlobalItem(IsoGameCharacter) - Method in class zombie.scripting.objects.Fixing
- haveKey() - Method in class zombie.iso.objects.IsoDoor
- haveOneDoorUnlocked() - Method in class zombie.vehicles.BaseVehicle
-
Check if one of the seat door is unlocked
- havePlayer(IsoPlayer) - Method in class zombie.core.raknet.UdpConnection
- haveRoof - Variable in class zombie.iso.IsoGridSquare
- haveSheetRope - Variable in class zombie.iso.IsoGridSquare
- haveSheetRope() - Method in class zombie.iso.IsoObject
- haveSheetRope() - Method in class zombie.iso.objects.IsoThumpable
- haveSheetRope() - Method in class zombie.iso.objects.IsoWindow
- haveSheetRope(IsoObject) - Static method in class zombie.iso.objects.IsoWindowFrame
- haveSpecialTooltip() - Method in class zombie.iso.IsoObject
- haveThisFixer(IsoGameCharacter, Fixing.Fixer, InventoryItem) - Method in class zombie.scripting.objects.Fixing
- haveThisKeyId(int) - Method in class zombie.inventory.ItemContainer
- Head - Enum constant in enum class zombie.audio.parameters.ParameterMeleeHitSurface.Material
- Head - Enum constant in enum class zombie.characters.BodyDamage.BodyPartType
- Head - Enum constant in enum class zombie.characters.IsoGameCharacter.BodyLocation
- Head - Enum constant in enum class zombie.characterTextures.BloodBodyPartType
- Head - Enum constant in enum class zombie.characterTextures.BloodClothingType
- Head - Enum constant in enum class zombie.core.skinnedmodel.model.CharacterMask.Part
- Head - Variable in class zombie.ui.NewHealthPanel
- HeaderMap - Variable in class zombie.ChunkMapFilenames
- headlightsOn - Variable in class zombie.vehicles.BaseVehicle
- HeadPhoneChange - Static variable in class zombie.radio.devices.DeviceDataNetTypes
- health - Static variable in class zombie.characters.NetworkZombieVariables.VariablesInt
- Health - Variable in class zombie.iso.objects.IsoCurtain
- Health - Variable in class zombie.iso.objects.IsoDoor
- Health - Variable in class zombie.iso.objects.IsoThumpable
- Health - Variable in class zombie.iso.objects.IsoWindow
- HealthBar - Variable in class zombie.ui.NewHealthPanel
- HealthBarBack - Variable in class zombie.ui.NewHealthPanel
- HealthFromFood - Variable in class zombie.characters.BodyDamage.BodyDamage
- HealthFromFoodTimer - Variable in class zombie.characters.BodyDamage.BodyDamage
- HealthIcon - Variable in class zombie.ui.NewHealthPanel
- HealthReductionFromSevereBadMoodles - Variable in class zombie.characters.BodyDamage.BodyDamage
- Hearing - Variable in class zombie.SandboxOptions.ZombieLore
- heartBeat() - Method in class zombie.network.GameClient
- heartBeat() - Static method in class zombie.network.GameServer
- HeartyAppitite - Variable in class zombie.characters.IsoGameCharacter.CharacterTraits
- heat - Variable in class zombie.iso.objects.BSFurnace
- heatDecrease - Variable in class zombie.iso.objects.BSFurnace
- heatIncrease - Variable in class zombie.iso.objects.BSFurnace
- heavy - Enum constant in enum class zombie.inventory.types.WeaponType
- HeavyDomestic - Enum constant in enum class zombie.characters.BodyDamage.Metabolics
- HeavyDrinker - Variable in class zombie.characters.IsoGameCharacter.CharacterTraits
- HeavyLoad - Enum constant in enum class zombie.characters.Moodles.MoodleType
- HeavyLoad - Variable in class zombie.ui.DefaultMoodles
- HeavyWork - Enum constant in enum class zombie.characters.BodyDamage.Metabolics
- height - Static variable in class zombie.core.Core
- height - Variable in class zombie.core.fonts.AngelCodeFont.CharDef
-
The height of the character image
- height - Variable in class zombie.core.opengl.Shader
- height - Variable in class zombie.core.skinnedmodel.population.ClothingDecal
- height - Variable in class zombie.core.textures.MipMapLevel
- height - Variable in class zombie.core.textures.PNGSize
- height - Variable in class zombie.iso.IsoObjectPicker.ClickObject
- height - Variable in class zombie.iso.IsoRoomLight
- height - Variable in class zombie.iso.LotHeader
- height - Variable in class zombie.ui.ObjectTooltip.LayoutItem
- height - Variable in class zombie.ui.UIElement
- heightScaled(UIWorldMap) - Method in class zombie.worldMap.symbols.WorldMapBaseSymbol
- HeightTerrain - Class in zombie.core.skinnedmodel.model
-
Created by LEMMY on 3/19/2016.
- HeightTerrain(int, int) - Constructor for class zombie.core.skinnedmodel.model.HeightTerrain
- helicopter - Variable in class zombie.iso.IsoWorld
- Helicopter - Class in zombie.iso
- Helicopter - Enum constant in enum class zombie.network.PacketTypes.PacketType
- Helicopter - Variable in class zombie.SandboxOptions
- Helicopter() - Constructor for class zombie.iso.Helicopter
- helmetFall(boolean) - Method in class zombie.characters.IsoGameCharacter
- helmetFall(boolean, String) - Method in class zombie.characters.IsoGameCharacter
- HelpCommand - Class in zombie.commands.serverCommands
- HelpCommand(String, String, String, UdpConnection) - Constructor for class zombie.commands.serverCommands.HelpCommand
- HelperFunctions - Class in zombie.core.skinnedmodel
-
Created by LEMMYATI on 03/01/14.
- HelperFunctions() - Constructor for class zombie.core.skinnedmodel.HelperFunctions
- HelperFunctions.TransformResult_QPS - Class in zombie.core.skinnedmodel
- helpText() - Element in annotation interface zombie.commands.CommandHelp
- Hemophobic - Variable in class zombie.characters.IsoGameCharacter.CharacterTraits
- HerbalistType - Variable in class zombie.scripting.objects.Item
- hidden - Variable in class zombie.scripting.objects.EvolvedRecipe
- hidden - Variable in class zombie.scripting.objects.Recipe
- Hidden - Variable in class zombie.scripting.objects.Item
- hide() - Method in class zombie.ui.ObjectTooltip
- HidePlayersBehindYou - Variable in class zombie.network.ServerOptions
- hidewalls - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- HighContrastBg - Variable in class zombie.debug.options.Terrain.RenderTiles
- highlightDoor - Static variable in class zombie.inventory.types.Key
- highlightFlags - Variable in class zombie.iso.IsoObject
- HighThirst - Variable in class zombie.characters.IsoGameCharacter.CharacterTraits
- HikingBag - Enum constant in enum class zombie.audio.parameters.ParameterEquippedBaggageContainer.ContainerType
- hit(IsoGameCharacter) - Method in class zombie.vehicles.VehicleWindow
- Hit - Class in zombie.network.packets.hit
- Hit - Enum constant in enum class zombie.audio.parameters.ParameterZombieState.State
- Hit() - Constructor for class zombie.network.packets.hit.Hit
- Hit(HandWeapon, IsoGameCharacter, float, boolean, float) - Method in interface zombie.characters.ILuaGameCharacterDamage
- Hit(HandWeapon, IsoGameCharacter, float, boolean, float) - Method in class zombie.characters.IsoGameCharacter
- Hit(HandWeapon, IsoGameCharacter, float, boolean, float) - Method in class zombie.iso.IsoMovingObject
- Hit(HandWeapon, IsoGameCharacter, float, boolean, float, boolean) - Method in interface zombie.characters.ILuaGameCharacterDamage
- Hit(HandWeapon, IsoGameCharacter, float, boolean, float, boolean) - Method in class zombie.characters.IsoGameCharacter
- Hit(HandWeapon, IsoGameCharacter, float, boolean, float, boolean) - Method in class zombie.characters.IsoZombie
- Hit(Vector2, IsoObject, float) - Method in class zombie.iso.IsoObject
- Hit(BaseVehicle, float, boolean, float, float) - Method in interface zombie.characters.ILuaGameCharacterDamage
- Hit(BaseVehicle, float, boolean, float, float) - Method in class zombie.characters.IsoGameCharacter
- Hit(BaseVehicle, float, boolean, float, float) - Method in class zombie.characters.IsoPlayer
- Hit(BaseVehicle, float, boolean, float, float) - Method in class zombie.characters.IsoZombie
- Hit(BaseVehicle, float, boolean, Vector2) - Method in class zombie.characters.IsoZombie
- Hit_Door - Enum constant in enum class zombie.iso.objects.RenderEffectType
- Hit_Tree_Shudder - Enum constant in enum class zombie.iso.objects.RenderEffectType
- HitAngleMod - Variable in class zombie.inventory.types.HandWeapon
- HitAngleMod - Variable in class zombie.scripting.objects.Item
- HitByVehicle(BaseVehicle, float) - Method in class zombie.iso.IsoObject
- HitByVehicle(BaseVehicle, float) - Method in class zombie.iso.objects.IsoTree
- HitByVehicle(BaseVehicle, float) - Method in class zombie.vehicles.BaseVehicle
- HitChance - Variable in class zombie.scripting.objects.Item
- hitCharacter(IsoGameCharacter, BaseVehicle.HitVars) - Method in class zombie.vehicles.BaseVehicle
- hitCharacter(IsoZombie) - Method in class zombie.vehicles.BaseVehicle
- HitCharacter - Enum constant in enum class zombie.network.PacketTypes.PacketType
- HitCharacterPacket - Class in zombie.network.packets.hit
- HitCharacterPacket(HitCharacterPacket.HitType) - Constructor for class zombie.network.packets.hit.HitCharacterPacket
- HitCharacterPacket.HitType - Enum Class in zombie.network.packets.hit
- hitConsequences(HandWeapon, IsoGameCharacter, boolean, float, boolean) - Method in class zombie.characters.IsoGameCharacter
- hitConsequences(HandWeapon, IsoGameCharacter, boolean, float, boolean) - Method in class zombie.characters.IsoPlayer
- hitConsequences(HandWeapon, IsoGameCharacter, boolean, float, boolean) - Method in class zombie.characters.IsoZombie
- hitFloorSound - Variable in class zombie.scripting.objects.Item
- HitInfo - Class in zombie.network.packets.hit
- HitInfo() - Constructor for class zombie.network.packets.hit.HitInfo
- hitInfoPool - Variable in class zombie.ai.states.SwipeStatePlayer
- hitList - Variable in class zombie.characters.IsoGameCharacter
- HitReaction - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
- HitReactionHit - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
- HitReactionNetworkAI - Class in zombie.characters
- HitReactionNetworkAI(IsoGameCharacter) - Constructor for class zombie.characters.HitReactionNetworkAI
- HitSound - Variable in class zombie.scripting.objects.Item
- hitSpeed - Variable in class zombie.vehicles.BaseVehicle.HitVars
- hitTest(float, float) - Method in class zombie.worldMap.symbols.WorldMapSymbolsV1
- hitTest(float, float, ArrayList<WorldMapFeature>) - Method in class zombie.worldMap.WorldMapCell
- hitTest(float, float, ArrayList<WorldMapFeature>) - Method in class zombie.worldMap.WorldMapData
- HitVars() - Constructor for class zombie.vehicles.BaseVehicle.HitVars
- hitVehicle(IsoGameCharacter, HandWeapon) - Method in class zombie.vehicles.BaseVehicle
- HitWhileStaggered - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
- homeostasisDefault - Static variable in class zombie.iso.weather.Temperature
- hopFence(IsoDirections, boolean) - Method in class zombie.characters.IsoPlayer
- HoppableN - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- HoppableW - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
- horn - Variable in class zombie.scripting.objects.VehicleScript.Sounds
- hornemitter - Variable in class zombie.vehicles.BaseVehicle
- hornEnable - Variable in class zombie.scripting.objects.VehicleScript.Sounds
- hostSteamID - Variable in class zombie.network.CoopSlave
- hostUser - Variable in class zombie.network.CoopSlave
- HotPink - Static variable in class zombie.core.Colors
- hour - Variable in class zombie.iso.weather.ClimateManager.DayInfo
- hourLastSeen - Variable in class zombie.iso.IsoGridSquare
- hourLastSeen - Variable in class zombie.iso.IsoMetaGrid.Zone
- HoursForCorpseRemoval - Variable in class zombie.SandboxOptions
- HoursForLootRespawn - Variable in class zombie.network.ServerOptions
- HoursForWorldItemRemoval - Variable in class zombie.SandboxOptions
- HowRotten() - Method in class zombie.inventory.InventoryItem
- HSBtoRGB(float, float, float) - Static method in class zombie.core.Color
- HSBtoRGB(float, float, float) - Static method in class zombie.core.ImmutableColor
- HSBtoRGB(float, float, float, Color) - Static method in class zombie.core.Color
- HUDButton - Class in zombie.ui
- HUDButton(String, double, double, String, String, UIElement) - Constructor for class zombie.ui.HUDButton
- HUDButton(String, float, float, String, String, String, UIElement) - Constructor for class zombie.ui.HUDButton
- HUDButton(String, float, float, String, String, String, UIEventHandler) - Constructor for class zombie.ui.HUDButton
- HUDButton(String, float, float, String, String, UIEventHandler) - Constructor for class zombie.ui.HUDButton
- hue - Variable in class zombie.core.skinnedmodel.model.ModelInstance
- hue - Variable in class zombie.core.skinnedmodel.model.ModelInstanceRenderData
- HumanControlVars - Variable in class zombie.ai.GameCharacterAIBrain
- HumanCorpse(IsoCell, float, float, float) - Constructor for class zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase.HumanCorpse
- humanVisual - Variable in class zombie.characters.SurvivorDesc
- humanVisual - Variable in class zombie.SharedDescriptors.Descriptor
- HumanVisual - Class in zombie.core.skinnedmodel.visual
- HumanVisual - Enum constant in enum class zombie.network.PacketTypes.PacketType
- HumanVisual(IHumanVisual) - Constructor for class zombie.core.skinnedmodel.visual.HumanVisual
- hunger - Variable in class zombie.characters.Stats
- HungerChange - Variable in class zombie.scripting.objects.Item
- HungerIncrease - Static variable in class zombie.ZomboidGlobals
- HungerIncreaseWhenExercise - Static variable in class zombie.ZomboidGlobals
- HungerIncreaseWhenWellFed - Static variable in class zombie.ZomboidGlobals
- HungerIncreaseWhileAsleep - Static variable in class zombie.ZomboidGlobals
- Hungry - Enum constant in enum class zombie.characters.Moodles.MoodleType
- Hungry - Variable in class zombie.ui.DefaultMoodles
- Hurt - Enum constant in enum class zombie.characters.IsoZombie.ZombieSound
- Hypercondriac - Variable in class zombie.characters.IsoGameCharacter.CharacterTraits
- Hyperthermia - Enum constant in enum class zombie.characters.Moodles.MoodleType
- Hyperthermia - Variable in class zombie.ui.DefaultMoodles
- Hyperthermia_1 - Static variable in class zombie.iso.weather.Temperature
- Hyperthermia_2 - Static variable in class zombie.iso.weather.Temperature
- Hyperthermia_3 - Static variable in class zombie.iso.weather.Temperature
- Hyperthermia_4 - Static variable in class zombie.iso.weather.Temperature
- Hypothermia - Enum constant in enum class zombie.characters.Moodles.MoodleType
- Hypothermia - Variable in class zombie.ui.DefaultMoodles
- Hypothermia_1 - Static variable in class zombie.iso.weather.Temperature
- Hypothermia_2 - Static variable in class zombie.iso.weather.Temperature
- Hypothermia_3 - Static variable in class zombie.iso.weather.Temperature
- Hypothermia_4 - Static variable in class zombie.iso.weather.Temperature
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