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All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form

H

h - Variable in class zombie.core.textures.TextureCombinerCommand
 
h - Variable in class zombie.core.textures.TexturePackPage.SubTextureInfo
 
h - Variable in class zombie.gameStates.ChooseGameInfo.SpawnOrigin
 
h - Variable in class zombie.iso.IsoMetaGrid.Zone
 
h - Variable in class zombie.iso.RoomDef.RoomRect
 
h - Variable in class zombie.scripting.objects.VehicleScript.Area
 
hair - Variable in class zombie.characters.IsoGameCharacter
 
HairCommonColors - Static variable in class zombie.characters.SurvivorDesc
 
haircutChance - Variable in class zombie.characters.HairOutfitDefinitions.HaircutOutfitDefinition
 
haircutColor - Variable in class zombie.characters.HairOutfitDefinitions.HaircutOutfitDefinition
 
HaircutDefinition(String, int, ArrayList<String>) - Constructor for class zombie.characters.HairOutfitDefinitions.HaircutDefinition
 
HaircutOutfitDefinition(String, ArrayList<HairOutfitDefinitions.StringChance>, ArrayList<HairOutfitDefinitions.StringChance>, ArrayList<HairOutfitDefinitions.StringChance>) - Constructor for class zombie.characters.HairOutfitDefinitions.HaircutOutfitDefinition
 
hairDye - Variable in class zombie.scripting.objects.Item
 
HairOutfitDefinitions - Class in zombie.characters
 
HairOutfitDefinitions() - Constructor for class zombie.characters.HairOutfitDefinitions
 
HairOutfitDefinitions.HaircutDefinition - Class in zombie.characters
 
HairOutfitDefinitions.HaircutOutfitDefinition - Class in zombie.characters
 
hairStyle - Variable in class zombie.characters.HairOutfitDefinitions.HaircutDefinition
 
hairStyle - Variable in class zombie.characters.HairOutfitDefinitions
 
HairStyle - Class in zombie.core.skinnedmodel.population
 
HairStyle() - Constructor for class zombie.core.skinnedmodel.population.HairStyle
 
HairStyle.Alternate - Class in zombie.core.skinnedmodel.population
 
HairStyles - Class in zombie.core.skinnedmodel.population
 
HairStyles() - Constructor for class zombie.core.skinnedmodel.population.HairStyles
 
halfheight - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
HaloTextHelper - Class in zombie.characters
TurboTuTone.
HaloTextHelper() - Constructor for class zombie.characters.HaloTextHelper
 
HaloTextHelper.ColorRGB - Class in zombie.characters
 
Hand - Enum constant in enum class zombie.characters.IsoGameCharacter.BodyLocation
 
Hand_L - Enum constant in enum class zombie.characters.BodyDamage.BodyPartType
 
Hand_L - Enum constant in enum class zombie.characterTextures.BloodBodyPartType
 
Hand_L - Variable in class zombie.ui.NewHealthPanel
 
Hand_R - Enum constant in enum class zombie.characters.BodyDamage.BodyPartType
 
Hand_R - Enum constant in enum class zombie.characterTextures.BloodBodyPartType
 
Hand_R - Variable in class zombie.ui.NewHealthPanel
 
handgun - Enum constant in enum class zombie.inventory.types.WeaponType
 
handleCommand(String) - Method in class zombie.network.CoopSlave
 
handleLegacyListenedLines(IsoPlayer) - Method in class zombie.radio.media.RecordedMedia
 
handleOldServerZombiesFile() - Method in class zombie.SandboxOptions
 
handleOldZombiesFile1() - Method in class zombie.SandboxOptions
 
handleOldZombiesFile2() - Method in class zombie.SandboxOptions
 
handleResult(Object) - Method in class zombie.fileSystem.FileTask
 
Hands - Enum constant in enum class zombie.characterTextures.BloodClothingType
 
HandWeapon - Class in zombie.inventory.types
 
HandWeapon(String, String, String, String) - Constructor for class zombie.inventory.types.HandWeapon
 
HandWeapon(String, String, String, Item) - Constructor for class zombie.inventory.types.HandWeapon
 
handwritten - Variable in class zombie.ui.TextManager
 
Handwritten - Enum constant in enum class zombie.ui.UIFont
 
HardOfHearing - Variable in class zombie.characters.IsoGameCharacter.CharacterTraits
 
Has(IsoObjectType) - Method in class zombie.iso.IsoGridSquare
 
HasACold - Enum constant in enum class zombie.characters.Moodles.MoodleType
 
HasACold - Variable in class zombie.characters.BodyDamage.BodyDamage
 
HasACold - Variable in class zombie.ui.DefaultMoodles
 
hasActiveModel() - Method in class zombie.characters.IsoGameCharacter
 
hasActiveModel() - Method in class zombie.iso.sprite.IsoSprite
 
HasActiveThunderClouds() - Method in class zombie.iso.weather.ThunderStorm
 
HasAllRequiredItems(Recipe, IsoGameCharacter, InventoryItem, ArrayList<ItemContainer>) - Static method in class zombie.inventory.RecipeManager
 
hasAlpha() - Method in class zombie.core.textures.PNGDecoder
Checks if the image has transparency information either from an alpha channel or from a tRNS chunk.
hasAlphaChannel() - Method in class zombie.core.textures.PNGDecoder
Checks if the image has a real alpha channel.
hasAnimationPlayer() - Method in class zombie.characters.IsoGameCharacter
 
hasAuthor() - Method in class zombie.radio.media.MediaData
 
hasAuthorization(UdpConnection) - Method in class zombie.vehicles.BaseVehicle
 
hasBackSignal() - Method in class zombie.vehicles.BaseVehicle
 
hasBeenVisited - Variable in class zombie.iso.BuildingDef
 
hasBlizzard() - Method in class zombie.iso.weather.WeatherPeriod
 
hasBlockedDoor(boolean) - Method in class zombie.iso.IsoGridSquare
 
HasBlockedMemory(int, int, int, int, int, int) - Method in class zombie.ai.GameCharacterAIBrain
 
hasBlockedWindow(boolean) - Method in class zombie.iso.IsoGridSquare
 
hasBlood() - Method in class zombie.inventory.InventoryItem
 
hasBodyVisualFromItemType(String) - Method in class zombie.core.skinnedmodel.visual.HumanVisual
 
hasBoneMask() - Method in class zombie.core.skinnedmodel.animation.AnimationTrack
 
hasBreakpoint(String, int) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
HasCache(String) - Static method in class zombie.iso.sprite.IsoSprite
 
hasChatToDisplay() - Method in class zombie.iso.objects.IsoWaveSignal
 
hasChildSprite - Variable in class zombie.erosion.obj.ErosionObj
 
hasChildSprite - Variable in class zombie.erosion.obj.ErosionObjSprites
 
hasChildStates() - Method in class zombie.characters.action.ActionContext
 
hasChunkRegion(int, int) - Method in class zombie.iso.areas.isoregion.IsoRegionsRenderer
 
hasClip() - Method in class zombie.core.skinnedmodel.animation.AnimationTrack
 
hasCloudsToRender() - Method in class zombie.iso.weather.fx.IsoWeatherFX
 
HasCurtains() - Method in class zombie.iso.objects.IsoDoor
 
HasCurtains() - Method in class zombie.iso.objects.IsoThumpable
 
HasCurtains() - Method in class zombie.iso.objects.IsoWindow
 
hasData() - Method in class zombie.worldMap.WorldMap
 
hasDataBreakpoint(KahluaTable, Object) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
hasDataForThread() - Method in class zombie.MapCollisionData
 
hasDataReadBreakpoint(KahluaTable, Object) - Static method in class zombie.Lua.LuaManager.GlobalObject
 
hasDevicePower() - Method in class zombie.vehicles.VehiclePart
 
hasDirt() - Method in class zombie.inventory.InventoryItem
 
hasDoorOnEdge(IsoDirections, boolean) - Method in class zombie.iso.IsoGridSquare
 
hasDownstream() - Method in class zombie.characters.BodyDamage.Thermoregulator_tryouts.ThermalNode
 
hasDownstream() - Method in class zombie.characters.BodyDamage.Thermoregulator.ThermalNode
 
HasEither - Enum constant in enum class zombie.core.utils.Bits.CompareOption
 
hasEitherFlags(byte, int) - Static method in class zombie.core.utils.Bits
 
hasEitherFlags(byte, long) - Static method in class zombie.core.utils.Bits
 
hasEitherFlags(int, int) - Static method in class zombie.core.utils.Bits
 
hasEitherFlags(int, long) - Static method in class zombie.core.utils.Bits
 
hasEitherFlags(long, int) - Static method in class zombie.core.utils.Bits
 
hasEitherFlags(long, long) - Static method in class zombie.core.utils.Bits
 
hasEitherFlags(short, int) - Static method in class zombie.core.utils.Bits
 
hasEitherFlags(short, long) - Static method in class zombie.core.utils.Bits
 
HasElevatedFloor() - Method in class zombie.iso.IsoGridSquare
 
hasEquipped(String) - Method in interface zombie.characters.ILuaGameCharacter
 
hasEquipped(String) - Method in class zombie.characters.IsoGameCharacter
 
hasEquippedTag(String) - Method in interface zombie.characters.ILuaGameCharacter
 
hasEquippedTag(String) - Method in class zombie.characters.IsoGameCharacter
 
HasErrored - Variable in class zombie.world.logger.Log.Info
 
hasEventOccurred(String) - Method in class zombie.characters.action.ActionContext
Returns TRUE if an event has occurred on any layer.
hasEventOccurred(String, int) - Method in class zombie.characters.action.ActionContext
Returns TRUE if an event has occurred on the specified layer.
hasExtendOffset - Variable in class zombie.vehicles.BaseVehicle
 
hasExtendOffsetExiting - Variable in class zombie.vehicles.BaseVehicle
 
hasExternalWaterSource() - Method in class zombie.iso.IsoObject
 
hasExtra() - Method in class zombie.radio.media.MediaData
 
hasFlags(byte, int) - Static method in class zombie.core.utils.Bits
 
hasFlags(byte, long) - Static method in class zombie.core.utils.Bits
 
hasFlags(int) - Method in class zombie.util.io.BitHeader.BitHeaderBase
 
hasFlags(int) - Method in interface zombie.util.io.BitHeaderRead
 
hasFlags(int) - Method in interface zombie.util.io.BitHeaderWrite
 
hasFlags(int, int) - Static method in class zombie.core.utils.Bits
 
hasFlags(int, long) - Static method in class zombie.core.utils.Bits
 
hasFlags(long) - Method in class zombie.util.io.BitHeader.BitHeaderBase
 
hasFlags(long) - Method in interface zombie.util.io.BitHeaderRead
 
hasFlags(long) - Method in interface zombie.util.io.BitHeaderWrite
 
hasFlags(long, int) - Static method in class zombie.core.utils.Bits
 
hasFlags(long, long) - Static method in class zombie.core.utils.Bits
 
hasFlags(short, int) - Static method in class zombie.core.utils.Bits
 
hasFlags(short, long) - Static method in class zombie.core.utils.Bits
 
hasFlies() - Method in class zombie.iso.IsoGridSquare
 
hasFloor(boolean) - Method in class zombie.iso.IsoGridSquare
Check if a tile has a solid floor, used to build stuff at z level > 0 Also gonna check the tile "behind" the one w<e're trying to build something has a floor (only one is required)
hasFlower - Variable in class zombie.erosion.obj.ErosionObj
 
hasFlower - Variable in class zombie.erosion.obj.ErosionObjSprites
 
hasFogToRender() - Method in class zombie.iso.weather.fx.IsoWeatherFX
 
hasFootInjury() - Method in class zombie.characters.IsoGameCharacter
 
hasFuel() - Method in class zombie.iso.objects.IsoBarbecue
 
hasFuel() - Method in class zombie.iso.objects.IsoFireplace
 
hash() - Method in class zombie.core.secure.PZCryptTest
 
hash(int) - Method in class zombie.util.hash.DefaultIntHashFunction
 
hash(int) - Method in interface zombie.util.hash.IntHashFunction
Returns a hash code for a specified int value.
hash(int, int) - Static method in class zombie.iso.areas.isoregion.IsoRegions
 
hash(String) - Static method in class zombie.core.secure.PZcrypt
 
hash(String, boolean) - Static method in class zombie.core.secure.PZcrypt
 
hashCode() - Method in class zombie.ai.astar.Path.Step
 
hashCode() - Method in class zombie.core.Collections.ZomboidAbstractMap
Returns the hash code value for this map.
hashCode() - Method in class zombie.core.Collections.ZomboidAbstractMap.SimpleEntry
Returns the hash code value for this map entry.
hashCode() - Method in class zombie.core.Collections.ZomboidAbstractMap.SimpleImmutableEntry
Returns the hash code value for this map entry.
hashCode() - Method in class zombie.core.Color
 
hashCode() - Method in class zombie.core.ImmutableColor
 
hashCode() - Method in class zombie.core.physics.Transform
 
hashCode() - Method in interface zombie.util.IntCollection
Returns a hash code value for this collection.
hashCode() - Method in class zombie.util.list.AbstractIntList
 
hashCode() - Method in class zombie.util.list.IntArrayList
 
hashCode() - Method in class zombie.util.map.AbstractIntKeyMap
 
hashCode() - Method in interface zombie.util.map.IntKeyMap
Returns a hash code value for this map.
hashCode() - Method in class zombie.util.set.AbstractIntSet
 
hashCode() - Method in class zombie.util.set.IntOpenHashSet
 
hashCodeNoOverride() - Method in class zombie.iso.IsoChunk
Deprecated.
hashCodeNoOverride() - Method in class zombie.iso.IsoGridSquare
Deprecated.
hashCodeObjects - Variable in class zombie.iso.IsoGridSquare
 
hasHeadlights() - Method in class zombie.vehicles.BaseVehicle
 
hasHeat(Recipe, InventoryItem, ArrayList<ItemContainer>, IsoGameCharacter) - Static method in class zombie.inventory.RecipeManager
 
hasHeavyRain() - Method in class zombie.iso.weather.WeatherPeriod
 
hasHelp() - Method in class zombie.commands.CommandBase
 
hasHitReaction() - Method in class zombie.characters.IsoGameCharacter
 
HashMap - Class in zombie.core.utils
 
HashMap() - Constructor for class zombie.core.utils.HashMap
 
HashMap.Iterator - Class in zombie.core.utils
 
hasHole - Variable in class zombie.inventory.types.Clothing.ClothingPatch
 
hasHorn() - Method in class zombie.vehicles.BaseVehicle
 
hashSalt() - Method in class zombie.core.secure.PZCryptTest
 
hashSalt(String) - Static method in class zombie.core.secure.PZcrypt
 
hashServerPassword(String) - Method in class zombie.core.raknet.UdpEngine
 
hasImages() - Method in class zombie.worldMap.WorldMap
 
HasInjury() - Method in class zombie.characters.BodyDamage.BodyDamage
 
HasInjury() - Method in class zombie.characters.BodyDamage.BodyPart
 
hasInstance() - Static method in class zombie.characters.IsoPlayer
 
hasInstance() - Static method in class zombie.radio.RadioAPI
 
hasInstance() - Static method in class zombie.radio.scripting.RadioScriptManager
 
hasInstance() - Static method in class zombie.radio.ZomboidRadio
 
HasItem(String) - Method in class zombie.characters.IsoGameCharacter
 
hasItems(String, int) - Method in interface zombie.characters.ILuaGameCharacter
 
hasItems(String, int) - Method in class zombie.characters.IsoGameCharacter
 
hasLightbar() - Method in class zombie.vehicles.BaseVehicle
 
hasLightBulb() - Method in class zombie.iso.objects.IsoLightSwitch
 
hasLightsRear - Variable in class zombie.scripting.objects.VehicleScript.Part
 
hasLightSwitches() - Method in class zombie.iso.areas.IsoRoom
 
hasLineString() - Method in class zombie.worldMap.WorldMapFeature
 
hasListenedToAll(IsoPlayer, MediaData) - Method in class zombie.radio.media.RecordedMedia
 
hasListenedToLine(IsoPlayer, String) - Method in class zombie.radio.media.RecordedMedia
 
hasMaxDistance() - Method in class zombie.audio.GameSoundClip
 
hasMedia() - Method in class zombie.radio.devices.DeviceData
 
hasMinDistance() - Method in class zombie.audio.GameSoundClip
 
hasMipMaps() - Method in class zombie.core.textures.TextureID
 
hasModData() - Method in class zombie.inventory.InventoryItem
 
hasModData() - Method in class zombie.iso.IsoGridSquare
 
hasModData() - Method in class zombie.iso.IsoObject
 
hasModData() - Method in class zombie.iso.objects.IsoThumpable
 
hasModData() - Method in class zombie.vehicles.VehiclePart
 
hasModel() - Method in class zombie.core.skinnedmodel.population.ClothingItem
 
hasMoreElements() - Method in class zombie.core.Collections.NonBlockingHashMapLong.IteratorLong
True if there are more keys to iterate over.
hasNext() - Method in interface zombie.core.Collections.IntIterator
 
hasNext() - Method in class zombie.core.Collections.NonBlockingHashMapLong.IteratorLong
True if there are more keys to iterate over.
hasNext() - Method in class zombie.core.utils.HashMap.Iterator
 
hasNext() - Method in interface zombie.util.IntIterator
Indicates whether more int values can be returned by this iterator.
hasNext() - Method in interface zombie.util.map.IntKeyMapIterator
Indicates whether more entries can be returned by this iterator.
hasObject(IsoObject) - Method in class zombie.audio.ObjectAmbientEmitters.ChunkData
 
hasObjectAmbientEmitter(IsoObject) - Method in class zombie.iso.IsoChunk
 
hasObjectsInChunk(int, int) - Method in class zombie.globalObjects.GlobalObjectLookup
 
hasObjectsInChunk(int, int) - Method in class zombie.globalObjects.GlobalObjectSystem
 
hasObservation(String) - Method in class zombie.characters.SurvivorDesc
 
hasOptionalArg(Integer) - Method in class zombie.commands.CommandBase
 
hasOverlays(IsoObject) - Method in class zombie.iso.ContainerOverlays
 
hasOverlays(IsoObject) - Method in class zombie.iso.TileOverlays
 
hasParameter(FMOD_STUDIO_PARAMETER_DESCRIPTION) - Method in class zombie.audio.GameSoundClip
 
hasPath() - Method in class zombie.characters.IsoGameCharacter
 
HasPlayerInRange() - Method in class zombie.inventory.types.Radio
 
HasPlayerInRange() - Method in class zombie.iso.objects.IsoWaveSignal
 
HasPlayerInRange() - Method in interface zombie.radio.devices.WaveSignalDevice
 
HasPlayerInRange() - Method in class zombie.vehicles.VehiclePart
 
hasPoint() - Method in class zombie.worldMap.WorldMapFeature
 
hasPolygon() - Method in class zombie.worldMap.WorldMapFeature
 
hasPrecipitationToRender() - Method in class zombie.iso.weather.fx.IsoWeatherFX
 
hasPrevious() - Method in interface zombie.util.list.IntListIterator
Indicates whether more int values can be returned by this iterator by calling previous().
hasPropaneTank() - Method in class zombie.iso.objects.IsoBarbecue
 
HasPushable() - Method in class zombie.iso.IsoGridSquare
 
HasRaindrop - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
HasRainSplashes - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
hasReplacer(String) - Method in interface zombie.text.templating.IReplaceProvider
 
hasReplacer(String) - Method in class zombie.text.templating.ReplaceProvider
 
hasReplaceType(String) - Method in class zombie.inventory.InventoryItem
 
hasReplaceType(String) - Method in class zombie.scripting.objects.Item
 
hasRoof - Variable in class zombie.scripting.objects.VehicleScript.Passenger
 
hasRoof(int) - Method in class zombie.vehicles.BaseVehicle
 
hasRoomFor(IsoGameCharacter, float) - Method in class zombie.inventory.ItemContainer
 
hasRoomFor(IsoGameCharacter, InventoryItem) - Method in class zombie.inventory.ItemContainer
 
hasSafehouse(String) - Static method in class zombie.iso.areas.SafeHouse
 
hasSafehouse(IsoPlayer) - Static method in class zombie.iso.areas.SafeHouse
 
hasSkinningData() - Method in class zombie.core.skinnedmodel.animation.AnimationPlayer
 
HasSlopedRoof() - Method in class zombie.iso.IsoGridSquare
 
HasSlopedRoofNorth() - Method in class zombie.iso.IsoGridSquare
 
HasSlopedRoofWest() - Method in class zombie.iso.IsoGridSquare
 
hasSnow - Variable in class zombie.erosion.obj.ErosionObj
 
hasSnow - Variable in class zombie.erosion.obj.ErosionObjSprites
 
hasSoundsToStart() - Method in class zombie.audio.BaseSoundEmitter
 
hasSoundsToStart() - Method in class zombie.audio.DummySoundEmitter
 
hasSoundsToStart() - Method in class zombie.characters.BaseCharacterSoundEmitter
 
hasSoundsToStart() - Method in class zombie.characters.CharacterSoundEmitter
 
hasSoundsToStart() - Method in class zombie.characters.DummyCharacterSoundEmitter
 
hasSpawned - Variable in class zombie.erosion.categories.ErosionCategory.Data
 
HasStairs() - Method in class zombie.iso.IsoGridSquare
 
HasStairsBelow() - Method in class zombie.iso.IsoGridSquare
 
HasStairsNorth() - Method in class zombie.iso.IsoGridSquare
 
HasStairsWest() - Method in class zombie.iso.IsoGridSquare
 
hasStalled() - Method in class zombie.characters.CharacterTimedActions.BaseAction
 
hasState() - Method in class zombie.core.skinnedmodel.advancedanimation.AnimLayer
 
hasStorm() - Method in class zombie.iso.weather.WeatherPeriod
 
hasSubdivisions() - Method in enum class zombie.core.skinnedmodel.model.CharacterMask.Part
 
hasSubTitle() - Method in class zombie.radio.media.MediaData
 
hasSupport() - Method in class zombie.iso.IsoGridSquare
 
hasSustainPoints() - Method in class zombie.audio.GameSoundClip
 
hasSustainPoints(long) - Method in class zombie.audio.BaseSoundEmitter
 
hasSustainPoints(long) - Method in class zombie.audio.DummySoundEmitter
 
hasSustainPoints(long) - Method in class zombie.characters.CharacterSoundEmitter
 
hasSustainPoints(long) - Method in class zombie.characters.DummyCharacterSoundEmitter
 
hasSustainPoints(long) - Method in interface zombie.interfaces.ICommonSoundEmitter
 
hasTag(String) - Method in class zombie.inventory.InventoryItem
 
Haste - Enum constant in enum class zombie.characters.Stance
 
hasTempSquareObject() - Method in class zombie.iso.IsoMarkers.IsoMarker
 
HasTexture(String) - Method in class zombie.core.bucket.Bucket
 
HasTexture(Path) - Method in class zombie.core.bucket.Bucket
 
hasTextureCreator() - Method in class zombie.core.skinnedmodel.model.ModelInstance
 
hasTimedActions() - Method in class zombie.characters.IsoGameCharacter
 
hasTitle() - Method in class zombie.radio.media.MediaData
 
HasTooltip() - Method in class zombie.iso.IsoObject
 
HasTooltip() - Method in class zombie.iso.objects.IsoFire
 
HasTooltip() - Method in class zombie.iso.objects.IsoRaindrop
 
HasTooltip() - Method in class zombie.iso.objects.IsoRainSplash
 
HasTooltip() - Method in class zombie.iso.objects.IsoWorldInventoryObject
 
HasTrait(String) - Method in interface zombie.characters.ILuaGameCharacter
 
HasTrait(String) - Method in class zombie.characters.IsoGameCharacter
 
HasTree() - Method in class zombie.iso.IsoGridSquare
 
hasTropical() - Method in class zombie.iso.weather.WeatherPeriod
 
HasType(ItemType) - Method in class zombie.inventory.ItemContainer
 
hasTypeForZone(String) - Static method in class zombie.vehicles.VehicleType
 
hasUpstream() - Method in class zombie.characters.BodyDamage.Thermoregulator_tryouts.ThermalNode
 
hasUpstream() - Method in class zombie.characters.BodyDamage.Thermoregulator.ThermalNode
 
hasValue - Variable in class zombie.ui.ObjectTooltip.LayoutItem
 
hasWall - Variable in class zombie.erosion.ErosionRegions.Region
 
hasWater() - Method in class zombie.iso.areas.IsoBuilding
 
hasWater() - Method in class zombie.iso.areas.IsoRoom
 
hasWater() - Method in class zombie.iso.IsoObject
 
hasWindowFrame() - Method in class zombie.iso.IsoGridSquare
 
hasWindowOrWindowFrame() - Method in class zombie.iso.IsoGridSquare
 
hasWork() - Method in class zombie.fileSystem.FileSystem
 
hasWork() - Method in class zombie.fileSystem.FileSystemImpl
 
hasXpPerk() - Method in class zombie.scripting.objects.MovableRecipe
 
haveBlood() - Method in class zombie.iso.IsoGridSquare
 
haveBullet() - Method in class zombie.characters.BodyDamage.BodyPart
 
haveChamber() - Method in class zombie.inventory.types.HandWeapon
 
haveCons() - Method in class zombie.iso.IsoMetaGrid.Zone
 
haveConstruction - Variable in class zombie.iso.IsoMetaGrid.Zone
 
haveDoor() - Method in class zombie.iso.IsoGridSquare
 
haveElectricity() - Method in class zombie.iso.IsoGridSquare
 
haveExtraItems() - Method in class zombie.inventory.InventoryItem
 
haveFire() - Method in class zombie.iso.IsoGridSquare
 
haveFuel() - Method in class zombie.iso.objects.IsoThumpable
 
haveGlass() - Method in class zombie.characters.BodyDamage.BodyPart
 
haveGlobalItem(IsoGameCharacter) - Method in class zombie.scripting.objects.Fixing
 
haveKey() - Method in class zombie.iso.objects.IsoDoor
 
haveOneDoorUnlocked() - Method in class zombie.vehicles.BaseVehicle
Check if one of the seat door is unlocked
havePlayer(IsoPlayer) - Method in class zombie.core.raknet.UdpConnection
 
haveRoof - Variable in class zombie.iso.IsoGridSquare
 
haveSheetRope - Variable in class zombie.iso.IsoGridSquare
 
haveSheetRope() - Method in class zombie.iso.IsoObject
 
haveSheetRope() - Method in class zombie.iso.objects.IsoThumpable
 
haveSheetRope() - Method in class zombie.iso.objects.IsoWindow
 
haveSheetRope(IsoObject) - Static method in class zombie.iso.objects.IsoWindowFrame
 
haveSpecialTooltip() - Method in class zombie.iso.IsoObject
 
haveThisFixer(IsoGameCharacter, Fixing.Fixer, InventoryItem) - Method in class zombie.scripting.objects.Fixing
 
haveThisKeyId(int) - Method in class zombie.inventory.ItemContainer
 
Head - Enum constant in enum class zombie.audio.parameters.ParameterMeleeHitSurface.Material
 
Head - Enum constant in enum class zombie.characters.BodyDamage.BodyPartType
 
Head - Enum constant in enum class zombie.characters.IsoGameCharacter.BodyLocation
 
Head - Enum constant in enum class zombie.characterTextures.BloodBodyPartType
 
Head - Enum constant in enum class zombie.characterTextures.BloodClothingType
 
Head - Enum constant in enum class zombie.core.skinnedmodel.model.CharacterMask.Part
 
Head - Variable in class zombie.ui.NewHealthPanel
 
HeaderMap - Variable in class zombie.ChunkMapFilenames
 
headlightsOn - Variable in class zombie.vehicles.BaseVehicle
 
HeadPhoneChange - Static variable in class zombie.radio.devices.DeviceDataNetTypes
 
health - Static variable in class zombie.characters.NetworkZombieVariables.VariablesInt
 
Health - Variable in class zombie.iso.objects.IsoCurtain
 
Health - Variable in class zombie.iso.objects.IsoDoor
 
Health - Variable in class zombie.iso.objects.IsoThumpable
 
Health - Variable in class zombie.iso.objects.IsoWindow
 
HealthBar - Variable in class zombie.ui.NewHealthPanel
 
HealthBarBack - Variable in class zombie.ui.NewHealthPanel
 
HealthFromFood - Variable in class zombie.characters.BodyDamage.BodyDamage
 
HealthFromFoodTimer - Variable in class zombie.characters.BodyDamage.BodyDamage
 
HealthIcon - Variable in class zombie.ui.NewHealthPanel
 
HealthReductionFromSevereBadMoodles - Variable in class zombie.characters.BodyDamage.BodyDamage
 
Hearing - Variable in class zombie.SandboxOptions.ZombieLore
 
heartBeat() - Method in class zombie.network.GameClient
 
heartBeat() - Static method in class zombie.network.GameServer
 
HeartyAppitite - Variable in class zombie.characters.IsoGameCharacter.CharacterTraits
 
heat - Variable in class zombie.iso.objects.BSFurnace
 
heatDecrease - Variable in class zombie.iso.objects.BSFurnace
 
heatIncrease - Variable in class zombie.iso.objects.BSFurnace
 
heavy - Enum constant in enum class zombie.inventory.types.WeaponType
 
HeavyDomestic - Enum constant in enum class zombie.characters.BodyDamage.Metabolics
 
HeavyDrinker - Variable in class zombie.characters.IsoGameCharacter.CharacterTraits
 
HeavyLoad - Enum constant in enum class zombie.characters.Moodles.MoodleType
 
HeavyLoad - Variable in class zombie.ui.DefaultMoodles
 
HeavyWork - Enum constant in enum class zombie.characters.BodyDamage.Metabolics
 
height - Static variable in class zombie.core.Core
 
height - Variable in class zombie.core.fonts.AngelCodeFont.CharDef
The height of the character image
height - Variable in class zombie.core.opengl.Shader
 
height - Variable in class zombie.core.skinnedmodel.population.ClothingDecal
 
height - Variable in class zombie.core.textures.MipMapLevel
 
height - Variable in class zombie.core.textures.PNGSize
 
height - Variable in class zombie.iso.IsoObjectPicker.ClickObject
 
height - Variable in class zombie.iso.IsoRoomLight
 
height - Variable in class zombie.iso.LotHeader
 
height - Variable in class zombie.ui.ObjectTooltip.LayoutItem
 
height - Variable in class zombie.ui.UIElement
 
heightScaled(UIWorldMap) - Method in class zombie.worldMap.symbols.WorldMapBaseSymbol
 
HeightTerrain - Class in zombie.core.skinnedmodel.model
Created by LEMMY on 3/19/2016.
HeightTerrain(int, int) - Constructor for class zombie.core.skinnedmodel.model.HeightTerrain
 
helicopter - Variable in class zombie.iso.IsoWorld
 
Helicopter - Class in zombie.iso
 
Helicopter - Enum constant in enum class zombie.network.PacketTypes.PacketType
 
Helicopter - Variable in class zombie.SandboxOptions
 
Helicopter() - Constructor for class zombie.iso.Helicopter
 
helmetFall(boolean) - Method in class zombie.characters.IsoGameCharacter
 
helmetFall(boolean, String) - Method in class zombie.characters.IsoGameCharacter
 
HelpCommand - Class in zombie.commands.serverCommands
 
HelpCommand(String, String, String, UdpConnection) - Constructor for class zombie.commands.serverCommands.HelpCommand
 
HelperFunctions - Class in zombie.core.skinnedmodel
Created by LEMMYATI on 03/01/14.
HelperFunctions() - Constructor for class zombie.core.skinnedmodel.HelperFunctions
 
HelperFunctions.TransformResult_QPS - Class in zombie.core.skinnedmodel
 
helpText() - Element in annotation interface zombie.commands.CommandHelp
 
Hemophobic - Variable in class zombie.characters.IsoGameCharacter.CharacterTraits
 
HerbalistType - Variable in class zombie.scripting.objects.Item
 
hidden - Variable in class zombie.scripting.objects.EvolvedRecipe
 
hidden - Variable in class zombie.scripting.objects.Recipe
 
Hidden - Variable in class zombie.scripting.objects.Item
 
hide() - Method in class zombie.ui.ObjectTooltip
 
HidePlayersBehindYou - Variable in class zombie.network.ServerOptions
 
hidewalls - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
HighContrastBg - Variable in class zombie.debug.options.Terrain.RenderTiles
 
highlightDoor - Static variable in class zombie.inventory.types.Key
 
highlightFlags - Variable in class zombie.iso.IsoObject
 
HighThirst - Variable in class zombie.characters.IsoGameCharacter.CharacterTraits
 
HikingBag - Enum constant in enum class zombie.audio.parameters.ParameterEquippedBaggageContainer.ContainerType
 
hit(IsoGameCharacter) - Method in class zombie.vehicles.VehicleWindow
 
Hit - Class in zombie.network.packets.hit
 
Hit - Enum constant in enum class zombie.audio.parameters.ParameterZombieState.State
 
Hit() - Constructor for class zombie.network.packets.hit.Hit
 
Hit(HandWeapon, IsoGameCharacter, float, boolean, float) - Method in interface zombie.characters.ILuaGameCharacterDamage
 
Hit(HandWeapon, IsoGameCharacter, float, boolean, float) - Method in class zombie.characters.IsoGameCharacter
 
Hit(HandWeapon, IsoGameCharacter, float, boolean, float) - Method in class zombie.iso.IsoMovingObject
 
Hit(HandWeapon, IsoGameCharacter, float, boolean, float, boolean) - Method in interface zombie.characters.ILuaGameCharacterDamage
 
Hit(HandWeapon, IsoGameCharacter, float, boolean, float, boolean) - Method in class zombie.characters.IsoGameCharacter
 
Hit(HandWeapon, IsoGameCharacter, float, boolean, float, boolean) - Method in class zombie.characters.IsoZombie
 
Hit(Vector2, IsoObject, float) - Method in class zombie.iso.IsoObject
 
Hit(BaseVehicle, float, boolean, float, float) - Method in interface zombie.characters.ILuaGameCharacterDamage
 
Hit(BaseVehicle, float, boolean, float, float) - Method in class zombie.characters.IsoGameCharacter
 
Hit(BaseVehicle, float, boolean, float, float) - Method in class zombie.characters.IsoPlayer
 
Hit(BaseVehicle, float, boolean, float, float) - Method in class zombie.characters.IsoZombie
 
Hit(BaseVehicle, float, boolean, Vector2) - Method in class zombie.characters.IsoZombie
 
Hit_Door - Enum constant in enum class zombie.iso.objects.RenderEffectType
 
Hit_Tree_Shudder - Enum constant in enum class zombie.iso.objects.RenderEffectType
 
HitAngleMod - Variable in class zombie.inventory.types.HandWeapon
 
HitAngleMod - Variable in class zombie.scripting.objects.Item
 
HitByVehicle(BaseVehicle, float) - Method in class zombie.iso.IsoObject
 
HitByVehicle(BaseVehicle, float) - Method in class zombie.iso.objects.IsoTree
 
HitByVehicle(BaseVehicle, float) - Method in class zombie.vehicles.BaseVehicle
 
HitChance - Variable in class zombie.scripting.objects.Item
 
hitCharacter(IsoGameCharacter, BaseVehicle.HitVars) - Method in class zombie.vehicles.BaseVehicle
 
hitCharacter(IsoZombie) - Method in class zombie.vehicles.BaseVehicle
 
HitCharacter - Enum constant in enum class zombie.network.PacketTypes.PacketType
 
HitCharacterPacket - Class in zombie.network.packets.hit
 
HitCharacterPacket(HitCharacterPacket.HitType) - Constructor for class zombie.network.packets.hit.HitCharacterPacket
 
HitCharacterPacket.HitType - Enum Class in zombie.network.packets.hit
 
hitConsequences(HandWeapon, IsoGameCharacter, boolean, float, boolean) - Method in class zombie.characters.IsoGameCharacter
 
hitConsequences(HandWeapon, IsoGameCharacter, boolean, float, boolean) - Method in class zombie.characters.IsoPlayer
 
hitConsequences(HandWeapon, IsoGameCharacter, boolean, float, boolean) - Method in class zombie.characters.IsoZombie
 
hitFloorSound - Variable in class zombie.scripting.objects.Item
 
HitInfo - Class in zombie.network.packets.hit
 
HitInfo() - Constructor for class zombie.network.packets.hit.HitInfo
 
hitInfoPool - Variable in class zombie.ai.states.SwipeStatePlayer
 
hitList - Variable in class zombie.characters.IsoGameCharacter
 
HitReaction - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
 
HitReactionHit - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
 
HitReactionNetworkAI - Class in zombie.characters
 
HitReactionNetworkAI(IsoGameCharacter) - Constructor for class zombie.characters.HitReactionNetworkAI
 
HitSound - Variable in class zombie.scripting.objects.Item
 
hitSpeed - Variable in class zombie.vehicles.BaseVehicle.HitVars
 
hitTest(float, float) - Method in class zombie.worldMap.symbols.WorldMapSymbolsV1
 
hitTest(float, float, ArrayList<WorldMapFeature>) - Method in class zombie.worldMap.WorldMapCell
 
hitTest(float, float, ArrayList<WorldMapFeature>) - Method in class zombie.worldMap.WorldMapData
 
HitVars() - Constructor for class zombie.vehicles.BaseVehicle.HitVars
 
hitVehicle(IsoGameCharacter, HandWeapon) - Method in class zombie.vehicles.BaseVehicle
 
HitWhileStaggered - Enum constant in enum class zombie.network.NetworkVariables.ZombieState
 
homeostasisDefault - Static variable in class zombie.iso.weather.Temperature
 
hopFence(IsoDirections, boolean) - Method in class zombie.characters.IsoPlayer
 
HoppableN - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
HoppableW - Enum constant in enum class zombie.iso.SpriteDetails.IsoFlagType
 
horn - Variable in class zombie.scripting.objects.VehicleScript.Sounds
 
hornemitter - Variable in class zombie.vehicles.BaseVehicle
 
hornEnable - Variable in class zombie.scripting.objects.VehicleScript.Sounds
 
hostSteamID - Variable in class zombie.network.CoopSlave
 
hostUser - Variable in class zombie.network.CoopSlave
 
HotPink - Static variable in class zombie.core.Colors
 
hour - Variable in class zombie.iso.weather.ClimateManager.DayInfo
 
hourLastSeen - Variable in class zombie.iso.IsoGridSquare
 
hourLastSeen - Variable in class zombie.iso.IsoMetaGrid.Zone
 
HoursForCorpseRemoval - Variable in class zombie.SandboxOptions
 
HoursForLootRespawn - Variable in class zombie.network.ServerOptions
 
HoursForWorldItemRemoval - Variable in class zombie.SandboxOptions
 
HowRotten() - Method in class zombie.inventory.InventoryItem
 
HSBtoRGB(float, float, float) - Static method in class zombie.core.Color
 
HSBtoRGB(float, float, float) - Static method in class zombie.core.ImmutableColor
 
HSBtoRGB(float, float, float, Color) - Static method in class zombie.core.Color
 
HUDButton - Class in zombie.ui
 
HUDButton(String, double, double, String, String, UIElement) - Constructor for class zombie.ui.HUDButton
 
HUDButton(String, float, float, String, String, String, UIElement) - Constructor for class zombie.ui.HUDButton
 
HUDButton(String, float, float, String, String, String, UIEventHandler) - Constructor for class zombie.ui.HUDButton
 
HUDButton(String, float, float, String, String, UIEventHandler) - Constructor for class zombie.ui.HUDButton
 
hue - Variable in class zombie.core.skinnedmodel.model.ModelInstance
 
hue - Variable in class zombie.core.skinnedmodel.model.ModelInstanceRenderData
 
HumanControlVars - Variable in class zombie.ai.GameCharacterAIBrain
 
HumanCorpse(IsoCell, float, float, float) - Constructor for class zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase.HumanCorpse
 
humanVisual - Variable in class zombie.characters.SurvivorDesc
 
humanVisual - Variable in class zombie.SharedDescriptors.Descriptor
 
HumanVisual - Class in zombie.core.skinnedmodel.visual
 
HumanVisual - Enum constant in enum class zombie.network.PacketTypes.PacketType
 
HumanVisual(IHumanVisual) - Constructor for class zombie.core.skinnedmodel.visual.HumanVisual
 
hunger - Variable in class zombie.characters.Stats
 
HungerChange - Variable in class zombie.scripting.objects.Item
 
HungerIncrease - Static variable in class zombie.ZomboidGlobals
 
HungerIncreaseWhenExercise - Static variable in class zombie.ZomboidGlobals
 
HungerIncreaseWhenWellFed - Static variable in class zombie.ZomboidGlobals
 
HungerIncreaseWhileAsleep - Static variable in class zombie.ZomboidGlobals
 
Hungry - Enum constant in enum class zombie.characters.Moodles.MoodleType
 
Hungry - Variable in class zombie.ui.DefaultMoodles
 
Hurt - Enum constant in enum class zombie.characters.IsoZombie.ZombieSound
 
Hypercondriac - Variable in class zombie.characters.IsoGameCharacter.CharacterTraits
 
Hyperthermia - Enum constant in enum class zombie.characters.Moodles.MoodleType
 
Hyperthermia - Variable in class zombie.ui.DefaultMoodles
 
Hyperthermia_1 - Static variable in class zombie.iso.weather.Temperature
 
Hyperthermia_2 - Static variable in class zombie.iso.weather.Temperature
 
Hyperthermia_3 - Static variable in class zombie.iso.weather.Temperature
 
Hyperthermia_4 - Static variable in class zombie.iso.weather.Temperature
 
Hypothermia - Enum constant in enum class zombie.characters.Moodles.MoodleType
 
Hypothermia - Variable in class zombie.ui.DefaultMoodles
 
Hypothermia_1 - Static variable in class zombie.iso.weather.Temperature
 
Hypothermia_2 - Static variable in class zombie.iso.weather.Temperature
 
Hypothermia_3 - Static variable in class zombie.iso.weather.Temperature
 
Hypothermia_4 - Static variable in class zombie.iso.weather.Temperature
 
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