Package zombie
Class BaseSoundManager
java.lang.Object
zombie.BaseSoundManager
- Direct Known Subclasses:
DummySoundManager
,SoundManager
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Field Summary
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionabstract fmod.fmod.Audio
BlendThenStart
(fmod.fmod.Audio musicTrack, float f, String PrefMusic) abstract void
BlendVolume
(fmod.fmod.Audio audio, float targetVolume) abstract void
BlendVolume
(fmod.fmod.Audio audio, float targetVolume, float blendSpeedAlpha) abstract void
CacheSound
(String file) abstract void
abstract void
abstract void
abstract void
FadeOutMusic
(String name, int milli) abstract ArrayList<fmod.fmod.Audio>
abstract float
abstract String
abstract String
abstract float
abstract float
abstract float
abstract float
abstract boolean
isListenerInRange
(float x, float y, float range) abstract boolean
abstract boolean
abstract boolean
isPlayingUISound
(long eventInstance) abstract boolean
isPlayingUISound
(String name) abstract boolean
abstract void
abstract void
playAmbient
(String name) abstract void
PlayAsMusic
(String name, fmod.fmod.Audio musicTrack, boolean loop, float volume) abstract void
PlayAsMusic
(String name, fmod.fmod.Audio musicTrack, float volume, boolean bloop) abstract fmod.fmod.Audio
PlayJukeboxSound
(String name, boolean loop, float maxGain) abstract void
abstract fmod.fmod.Audio
abstract void
playMusicNonTriggered
(String name, float gain) abstract void
playNightAmbient
(String choice) abstract fmod.fmod.Audio
abstract fmod.fmod.Audio
abstract fmod.fmod.Audio
PlaySoundEvenSilent
(String name, boolean loop, float maxGain) abstract fmod.fmod.Audio
PlaySoundWav
(String name, boolean loop, float maxGain) abstract fmod.fmod.Audio
PlaySoundWav
(String name, boolean loop, float maxGain, float pitchVar) abstract fmod.fmod.Audio
PlaySoundWav
(String name, int variations, boolean loop, float maxGain) abstract long
playUISound
(String name) abstract fmod.fmod.Audio
PlayWorldSound
(String name, boolean loop, IsoGridSquare source, float pitchVar, float radius, float maxGain, boolean ignoreOutside) abstract fmod.fmod.Audio
PlayWorldSound
(String name, IsoGridSquare source, float pitchVar, float radius, float maxGain, boolean ignoreOutside) abstract fmod.fmod.Audio
PlayWorldSound
(String name, IsoGridSquare source, float pitchVar, float radius, float maxGain, int choices, boolean ignoreOutside) abstract fmod.fmod.Audio
PlayWorldSoundImpl
(String name, boolean loop, int sx, int sy, int sz, float pitchVar, float radius, float maxGain, boolean ignoreOutside) abstract fmod.fmod.Audio
PlayWorldSoundWav
(String name, boolean loop, IsoGridSquare source, float pitchVar, float radius, float maxGain, boolean ignoreOutside) abstract fmod.fmod.Audio
PlayWorldSoundWav
(String name, IsoGridSquare source, float pitchVar, float radius, float maxGain, boolean ignoreOutside) abstract void
PlayWorldSoundWav
(String name, IsoGridSquare source, float pitchVar, float radius, float maxGain, int choices, boolean ignoreOutside) abstract fmod.fmod.Audio
PlayWorldSoundWavImpl
(String name, boolean loop, IsoGridSquare source, float pitchVar, float radius, float maxGain, boolean ignoreOutside) abstract fmod.fmod.Audio
PrepareMusic
(String name) abstract void
Purge()
abstract void
registerEmitter
(BaseSoundEmitter emitter) abstract void
abstract void
setAmbientVolume
(float volume) abstract void
setMusicState
(String stateName) abstract void
setMusicVolume
(float volume) abstract void
setMusicWakeState
(IsoPlayer player, String stateName) abstract void
setSoundVolume
(float volume) abstract void
setVehicleEngineVolume
(float volume) abstract fmod.fmod.Audio
abstract void
stop()
abstract void
abstract void
abstract void
StopSound
(fmod.fmod.Audio SoundEffect) abstract void
stopUISound
(long eventInstance) abstract void
unregisterEmitter
(BaseSoundEmitter emitter) abstract void
Update()
abstract void
update1()
abstract void
update2()
abstract void
update3()
abstract void
update3D()
abstract void
update4()
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Field Details
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AllowMusic
public boolean AllowMusic
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Constructor Details
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BaseSoundManager
public BaseSoundManager()
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Method Details
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isRemastered
public abstract boolean isRemastered() -
update1
public abstract void update1() -
update3
public abstract void update3() -
update2
public abstract void update2() -
update4
public abstract void update4() -
CacheSound
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StopSound
public abstract void StopSound(fmod.fmod.Audio SoundEffect) -
StopMusic
public abstract void StopMusic() -
Purge
public abstract void Purge() -
stop
public abstract void stop() -
Update
public abstract void Update() -
Start
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PrepareMusic
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PlayWorldSoundWav
public abstract void PlayWorldSoundWav(String name, IsoGridSquare source, float pitchVar, float radius, float maxGain, int choices, boolean ignoreOutside) -
PlayWorldSoundWav
public abstract fmod.fmod.Audio PlayWorldSoundWav(String name, boolean loop, IsoGridSquare source, float pitchVar, float radius, float maxGain, boolean ignoreOutside) -
PlayWorldSoundWav
public abstract fmod.fmod.Audio PlayWorldSoundWav(String name, IsoGridSquare source, float pitchVar, float radius, float maxGain, boolean ignoreOutside) -
PlayWorldSound
public abstract fmod.fmod.Audio PlayWorldSound(String name, IsoGridSquare source, float pitchVar, float radius, float maxGain, int choices, boolean ignoreOutside) -
PlayWorldSound
public abstract fmod.fmod.Audio PlayWorldSound(String name, boolean loop, IsoGridSquare source, float pitchVar, float radius, float maxGain, boolean ignoreOutside) -
PlayWorldSoundImpl
public abstract fmod.fmod.Audio PlayWorldSoundImpl(String name, boolean loop, int sx, int sy, int sz, float pitchVar, float radius, float maxGain, boolean ignoreOutside) -
PlayWorldSound
public abstract fmod.fmod.Audio PlayWorldSound(String name, IsoGridSquare source, float pitchVar, float radius, float maxGain, boolean ignoreOutside) -
update3D
public abstract void update3D() -
PlaySoundWav
public abstract fmod.fmod.Audio PlaySoundWav(String name, int variations, boolean loop, float maxGain) -
PlaySoundWav
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PlaySoundWav
public abstract fmod.fmod.Audio PlaySoundWav(String name, boolean loop, float maxGain, float pitchVar) -
PlayWorldSoundWavImpl
public abstract fmod.fmod.Audio PlayWorldSoundWavImpl(String name, boolean loop, IsoGridSquare source, float pitchVar, float radius, float maxGain, boolean ignoreOutside) -
PlayJukeboxSound
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PlaySoundEvenSilent
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PlaySound
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PlaySound
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PlayMusic
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PlayAsMusic
public abstract void PlayAsMusic(String name, fmod.fmod.Audio musicTrack, boolean loop, float volume) -
setMusicState
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setMusicWakeState
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DoMusic
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getMusicPosition
public abstract float getMusicPosition() -
CheckDoMusic
public abstract void CheckDoMusic() -
stopMusic
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playMusicNonTriggered
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playAmbient
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playMusic
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isPlayingMusic
public abstract boolean isPlayingMusic() -
IsMusicPlaying
public abstract boolean IsMusicPlaying() -
getCurrentMusicName
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getCurrentMusicLibrary
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PlayAsMusic
public abstract void PlayAsMusic(String name, fmod.fmod.Audio musicTrack, float volume, boolean bloop) -
playUISound
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isPlayingUISound
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isPlayingUISound
public abstract boolean isPlayingUISound(long eventInstance) -
stopUISound
public abstract void stopUISound(long eventInstance) -
FadeOutMusic
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BlendThenStart
public abstract fmod.fmod.Audio BlendThenStart(fmod.fmod.Audio musicTrack, float f, String PrefMusic) -
BlendVolume
public abstract void BlendVolume(fmod.fmod.Audio audio, float targetVolume, float blendSpeedAlpha) -
BlendVolume
public abstract void BlendVolume(fmod.fmod.Audio audio, float targetVolume) -
setSoundVolume
public abstract void setSoundVolume(float volume) -
getSoundVolume
public abstract float getSoundVolume() -
setAmbientVolume
public abstract void setAmbientVolume(float volume) -
getAmbientVolume
public abstract float getAmbientVolume() -
setMusicVolume
public abstract void setMusicVolume(float volume) -
getMusicVolume
public abstract float getMusicVolume() -
setVehicleEngineVolume
public abstract void setVehicleEngineVolume(float volume) -
getVehicleEngineVolume
public abstract float getVehicleEngineVolume() -
playNightAmbient
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getAmbientPieces
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pauseSoundAndMusic
public abstract void pauseSoundAndMusic() -
resumeSoundAndMusic
public abstract void resumeSoundAndMusic() -
debugScriptSounds
public abstract void debugScriptSounds() -
registerEmitter
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unregisterEmitter
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isListenerInRange
public abstract boolean isListenerInRange(float x, float y, float range)
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