Package zombie
Class GameWindow
java.lang.Object
zombie.GameWindow
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Nested Class Summary
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Field Summary
Modifier and TypeFieldDescriptionstatic JoypadManager.Joypad
static AssetManagers
static float
static boolean
static boolean
static boolean
static boolean
static boolean
static boolean
static boolean
static FileSystem
static final Input
static Thread
static String
static String
static boolean
static GameStateMachine
static final ArrayList<zombie.GameWindow.TexturePack>
static final FileSystem.TexturePackTextures
static String
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionstatic void
DoLoadingText
(String text) static void
doRenderEvent
(boolean b) static String
static void
static void
static void
LoadTexturePack
(String pack, int flags) static void
LoadTexturePack
(String pack, int flags, String modID) static void
LoadTexturePackDDS
(String pack) Deprecated.static int
static long
static String
ReadString
(DataInputStream input) static String
ReadString
(ByteBuffer input) static String
ReadStringUTF
(ByteBuffer input) static void
render()
static void
save
(boolean bDoChars) static void
static void
uncaughtException
(Thread thread, Throwable e) static void
WriteString
(DataOutputStream output, String str) static void
WriteString
(ByteBuffer output, String str) static void
WriteStringUTF
(ByteBuffer output, String str)
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Field Details
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GameInput
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DEBUG_SAVE
public static boolean DEBUG_SAVE -
OkToSaveOnExit
public static boolean OkToSaveOnExit -
lastP
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states
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bServerDisconnected
public static boolean bServerDisconnected -
bLoadedAsClient
public static boolean bLoadedAsClient -
kickReason
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DrawReloadingLua
public static boolean DrawReloadingLua -
ActivatedJoyPad
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version
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closeRequested
public static volatile boolean closeRequested -
averageFPS
public static float averageFPS -
bLuaDebuggerKeyDown
public static boolean bLuaDebuggerKeyDown -
fileSystem
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assetManagers
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bGameThreadExited
public static boolean bGameThreadExited -
GameThread
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texturePacks
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texturePackTextures
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Constructor Details
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GameWindow
public GameWindow()
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Method Details
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render
public static void render() -
InitDisplay
- Throws:
IOException
org.lwjglx.LWJGLException
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InitGameThread
public static void InitGameThread() -
uncaughtException
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readLong
- Throws:
IOException
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readInt
- Throws:
IOException
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setTexturePackLookup
public static void setTexturePackLookup() -
LoadTexturePack
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LoadTexturePack
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LoadTexturePackDDS
Deprecated. -
save
- Throws:
IOException
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getCoopServerHome
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WriteString
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WriteStringUTF
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WriteString
- Throws:
IOException
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ReadStringUTF
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ReadString
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ReadString
- Throws:
IOException
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doRenderEvent
public static void doRenderEvent(boolean b) -
DoLoadingText
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