Package zombie

Class GameWindow

java.lang.Object
zombie.GameWindow

public final class GameWindow extends Object
  • Field Details

    • GameInput

      public static final Input GameInput
    • DEBUG_SAVE

      public static boolean DEBUG_SAVE
    • OkToSaveOnExit

      public static boolean OkToSaveOnExit
    • lastP

      public static String lastP
    • states

      public static GameStateMachine states
    • bServerDisconnected

      public static boolean bServerDisconnected
    • bLoadedAsClient

      public static boolean bLoadedAsClient
    • kickReason

      public static String kickReason
    • DrawReloadingLua

      public static boolean DrawReloadingLua
    • ActivatedJoyPad

      public static JoypadManager.Joypad ActivatedJoyPad
    • version

      public static String version
    • closeRequested

      public static volatile boolean closeRequested
    • averageFPS

      public static float averageFPS
    • bLuaDebuggerKeyDown

      public static boolean bLuaDebuggerKeyDown
    • fileSystem

      public static FileSystem fileSystem
    • assetManagers

      public static AssetManagers assetManagers
    • bGameThreadExited

      public static boolean bGameThreadExited
    • GameThread

      public static Thread GameThread
    • texturePacks

      public static final ArrayList<zombie.GameWindow.TexturePack> texturePacks
    • texturePackTextures

      public static final FileSystem.TexturePackTextures texturePackTextures
  • Constructor Details

    • GameWindow

      public GameWindow()
  • Method Details