Class SpriteRendererStates

java.lang.Object
zombie.core.sprite.SpriteRendererStates

public final class SpriteRendererStates extends Object
  • Constructor Details

    • SpriteRendererStates

      public SpriteRendererStates()
  • Method Details

    • getPopulating

      public SpriteRenderState getPopulating()
    • getPopulatingActiveState

      public GenericSpriteRenderState getPopulatingActiveState()
      Returns either the UI state, or populating state. Depends on the value of its stateUI.bActive
    • setPopulating

      public void setPopulating(SpriteRenderState populating)
    • getReady

      public SpriteRenderState getReady()
    • setReady

      public void setReady(SpriteRenderState ready)
    • getRendering

      public SpriteRenderState getRendering()
    • getRenderingActiveState

      public GenericSpriteRenderState getRenderingActiveState()
      Returns either the UI state, or rendering state. Depends on the value of its stateUI.bActive
    • setRendering

      public void setRendering(SpriteRenderState rendering)
    • getRendered

      public SpriteRenderState getRendered()
    • setRendered

      public void setRendered(SpriteRenderState rendered)
    • movePopulatingToReady

      public void movePopulatingToReady()
    • moveReadyToRendering

      public void moveReadyToRendering()