Package zombie.network
Class ClientServerMap
java.lang.Object
zombie.network.ClientServerMap
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Constructor Summary
ConstructorDescriptionClientServerMap
(int playerIndex, int squareX, int squareY, int chunkGridWidth) -
Method Summary
Modifier and TypeMethodDescriptionstatic void
characterIn
(UdpConnection connection, int playerIndex) int
getMaxX()
int
getMaxY()
int
getMinX()
int
getMinY()
static boolean
isChunkLoaded
(int wx, int wy) boolean
isValidCell
(int x, int y) static void
static void
render
(int playerIndex) static void
Reset()
void
sendPacket
(UdpConnection connection) boolean
boolean
setPlayerPosition
(int squareX, int squareY)
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Constructor Details
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ClientServerMap
public ClientServerMap(int playerIndex, int squareX, int squareY, int chunkGridWidth)
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Method Details
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getMinX
public int getMinX() -
getMinY
public int getMinY() -
getMaxX
public int getMaxX() -
getMaxY
public int getMaxY() -
isValidCell
public boolean isValidCell(int x, int y) -
setLoaded
public boolean setLoaded() -
setPlayerPosition
public boolean setPlayerPosition(int squareX, int squareY) -
isChunkLoaded
public static boolean isChunkLoaded(int wx, int wy) -
characterIn
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sendPacket
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receivePacket
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render
public static void render(int playerIndex) -
Reset
public static void Reset()
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