Class RVSUtilityVehicle
java.lang.Object
zombie.randomizedWorld.RandomizedWorldBase
zombie.randomizedWorld.randomizedVehicleStory.RandomizedVehicleStoryBase
zombie.randomizedWorld.randomizedVehicleStory.RVSUtilityVehicle
An utility vehicle (mccoys, fire dept, police, ranger, postal..) with corresponding outfit zeds and sometimes tools
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Field Summary
Fields inherited from class zombie.randomizedWorld.randomizedVehicleStory.RandomizedVehicleStoryBase
baseChance
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
doUtilityVehicle
(IsoMetaGrid.Zone zone, IsoChunk chunk, String zoneName, String scriptName, String outfits, Integer femaleChance, String vehicleDistrib, ArrayList<String> items, int nbrOfItem, boolean addTrailer) boolean
initVehicleStorySpawner
(IsoMetaGrid.Zone zone, IsoChunk chunk, boolean debug) void
randomizeVehicleStory
(IsoMetaGrid.Zone zone, IsoChunk chunk) void
spawnElement
(VehicleStorySpawner spawner, VehicleStorySpawner.Element element) Methods inherited from class zombie.randomizedWorld.randomizedVehicleStory.RandomizedVehicleStoryBase
addSmashedOverlay, callVehicleStorySpawner, doRandomStory, getCenterOfChunk, getChance, getDebugLine, getMaximumDays, getMinimumDays, getMinZoneHeight, getMinZoneWidth, getName, getPolylineSpawnPoint, getRectangleSpawnPoint, getSpawnPoint, initAllRVSMapChance, initSpawnDataForChunk, isChunkLoaded, isFullyStreamedIn, isValid, registerCustomOutfits, setChance, setMaximumDays, setMinimumDays
Methods inherited from class zombie.randomizedWorld.RandomizedWorldBase
addBloodSplat, addItemOnGround, addItemOnGround, addRandomItemOnGround, addRandomItemsOnGround, addRandomItemsOnGround, addTentNorthSouth, addTentWestEast, addTileObject, addTileObject, addTrailer, addTrailOfBlood, addTraitOfBlood, addVehicle, addVehicle, addVehicle, addVehicleFlipped, addVehicleFlipped, addWeapon, addZombiesOnSquare, addZombiesOnVehicle, alignCorpseToSquare, createBodyFromZombie, createRandomDeadBody, createRandomDeadBody, createRandomDeadBody, createRandomDeadBody, createRandomDeadBody, createRandomZombie, createRandomZombie, createRandomZombieForCorpse, createSkeletonCorpse, getLivingRoomOrKitchen, getRandomRoom, getRandomSpawnSquare, getRandomSquareForCorpse, getRoom, getSq, is1x2AreaClear, is2x1AreaClear, is2x1or1x2AreaClear, is2x2AreaClear, isTimeValid, isUnique, removeAllVehiclesOnZone, setAttachedItem, setDebugLine, setUnique, spawnCarOnNearestNav
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Constructor Details
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RVSUtilityVehicle
public RVSUtilityVehicle()
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Method Details
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randomizeVehicleStory
- Overrides:
randomizeVehicleStory
in classRandomizedVehicleStoryBase
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doUtilityVehicle
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initVehicleStorySpawner
- Overrides:
initVehicleStorySpawner
in classRandomizedVehicleStoryBase
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spawnElement
- Overrides:
spawnElement
in classRandomizedVehicleStoryBase
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