Package zombie.ui
Class ScrollBar
java.lang.Object
zombie.ui.UIElement
zombie.ui.ScrollBar
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Field Summary
Fields inherited from class zombie.ui.UIElement
alwaysBack, anchorBottom, anchorLeft, anchorRight, anchorTop, bScrollChildren, bScrollWithParent, capture, clickedValue, Controls, defaultDraw, followGameWorld, height, IgnoreLossControl, Parent, playerContext, table, visible, width, x, y
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Constructor Summary
ConstructorDescriptionScrollBar
(String name, UIEventHandler messages, int x_pos, int y_pos, int Length, boolean IsVertical) -
Method Summary
Modifier and TypeMethodDescriptiononMouseDown
(double x, double y) onMouseMove
(double dx, double dy) void
onMouseMoveOutside
(double dx, double dy) onMouseUp
(double x, double y) void
render()
void
void
setHeight
(double height) void
SetParentTextBox
(UITextBox2 Parent) void
update()
Methods inherited from class zombie.ui.UIElement
AddChild, backMost, bringToTop, BringToTop, ButtonClicked, clampToParentX, clampToParentY, ClearChildren, clearMaxDrawHeight, clearStencilRect, DrawSubTextureRGBA, DrawText, DrawText, DrawText, DrawText, DrawTextCentre, DrawTextCentre, DrawTextRight, DrawTextRight, DrawTextUntrimmed, DrawTexture, DrawTexture, DrawTexture_FlippedX, DrawTexture_FlippedXIgnoreOffset, DrawTextureAngle, DrawTextureAngle, DrawTextureCol, DrawTextureColor, DrawTextureIgnoreOffset, DrawTextureScaled, DrawTextureScaledAspect, DrawTextureScaledAspect2, DrawTextureScaledCol, DrawTextureScaledCol, DrawTextureScaledColor, DrawTextureScaledUniform, DrawTextureTiled, DrawTextureTiledX, DrawTextureTiledY, DrawUVSliceTexture, getAbsoluteX, getAbsoluteY, getClickedValue, getControls, getHeight, getMaxDrawHeight, getParent, getPlayerContext, getRenderThisPlayerOnly, getScrollChildren, getScrollHeight, getScrollWithParent, getTable, getUIName, getWidth, getX, getXScroll, getXScrolled, getY, getYScroll, getYScrolled, ignoreHeightChange, ignoreWidthChange, isAnchorBottom, isAnchorLeft, isAnchorRight, isAnchorTop, isCapture, isConsumeMouseEvents, isDefaultDraw, isEnabled, isFollowGameWorld, isForceCursorVisible, isIgnoreLossControl, isKeyConsumed, isMouseOver, isPointOver, isVisible, isWantKeyEvents, onKeyPress, onKeyRelease, onKeyRepeat, onMouseUpOutside, onMouseWheel, onresize, onResize, onRightMouseDown, onRightMouseUp, RemoveChild, RemoveControl, repaintStencilRect, resumeStencil, setAlwaysOnTop, setAnchorBottom, setAnchorLeft, setAnchorRight, setAnchorTop, setCapture, setClickedValue, setConsumeMouseEvents, setControls, setDefaultDraw, setEnabled, setFollowGameWorld, setForceCursorVisible, setHeightOnly, setHeightSilent, setIgnoreLossControl, setMaxDrawHeight, setParent, setPlayerContext, setRenderClippedChildren, setRenderThisPlayerOnly, setScrollChildren, setScrollHeight, setScrollWithParent, setStencilRect, setTable, setUIName, setVisible, setWantKeyEvents, setWidth, setWidthOnly, setWidthSilent, setX, setXScroll, setY, setYScroll, suspendStencil
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Field Details
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BackgroundColour
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ButtonColour
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ButtonHighlightColour
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IsVerticle
public boolean IsVerticle
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Constructor Details
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ScrollBar
public ScrollBar(String name, UIEventHandler messages, int x_pos, int y_pos, int Length, boolean IsVertical)
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Method Details
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SetParentTextBox
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setHeight
public void setHeight(double height) -
render
public void render() -
onMouseMove
- Overrides:
onMouseMove
in classUIElement
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onMouseMoveOutside
public void onMouseMoveOutside(double dx, double dy) - Overrides:
onMouseMoveOutside
in classUIElement
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onMouseUp
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onMouseDown
- Overrides:
onMouseDown
in classUIElement
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update
public void update() -
scrollToBottom
public void scrollToBottom()
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