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Archive: 2013

Buildin’ me higher

December 9, 2013

It’s a happy Mondoid in the sleepy town of Mondoidton. There’s a happy buzz as the townspeople meet up in the local Pie shop to […]

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Fundoid Mondoid

December 2, 2013

Once upon a time Mondays were exclusively reserved for comic strip cats to make snide observations about while discussing lasagne and/or their owner’s love life. Well, […]

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NEXT STEPS

November 25, 2013

Hey everyone, Happy Mondoid! Here’s the run-down on what we’re up to here at The Indie Stone. MAP RENOVATIN’ A fair portion of the original Muldraugh map […]

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Screenshot contest results!

November 20, 2013

Ladies and gentlemen, boys and girls – gather round for the results of the most recent Project Zomboid screenshot competition! First prize in both categories wins […]

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Steam Mondoid! Woo!

November 11, 2013

Hi everyone, the briefest of brief Mondoids this week as it’s probably pretty clear what we’re up to! The Project Zomboid Early Access Weekend went super […]

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Returning to PZ?

November 6, 2013

Hello again survivor! If you need to know how to claim your Steam key from an old account then you’re in the right place. To find […]

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APZDTISA II

October 21, 2013

Welcome to the second ‘Ask Project Zomboid Developers The Indie Stone Anything!’, or APZDTISA II – as the cool kids are all calling it. First off […]

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Real Estate

October 14, 2013

Hello everyone! Mondoid time, just a quick one due to the team being busy bees. We've got a few things to report. Interim Memory Budget / […]

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In the Meantime

October 7, 2013

Hello peoples! It's another 'just getting on with it' Mondoid today, but with the added bonus of... Interim Build As promised, we're releasing an interim beta build […]

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Lighten Up

September 30, 2013

Hello everyone! A short and sweet Mondoid this week, as we’re all hard at work finishing off the new rendering system detailed last week. Just […]

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Iso Revolution

September 23, 2013

Hello everyone! It’s Mondoid time again, and we have some interesting updates. Bufferin’ This week has been a very interesting and exciting one. It started with a […]

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Bug Batterin’

September 16, 2013

Happy Monday Zomboid peoples. Again we're here with a 'we're just getting on with it' Mondoid as we continue work getting the Steam build up […]

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Terms! Conditions!

September 6, 2013

Last updated: 23rd May 2016 Hello survivor! Here’s the scoop on what you are allowed to do, and what you’re not allowed to do, through the […]

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The PZ Inquisition

August 19, 2013

Nobody ever expects it, do they? The Zomboid Inquisition? Apart from maybe the PZ community who collated their questions over the weekend for today’s Mondoid, […]

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The Happy Mondoids

August 12, 2013

Hello Mondoid survivors! It's a fairly short crackle of gunfire from the Indie Stone safehouse this week, but nevertheless one that contains enough joy-nuggets to […]

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On the Verge

July 29, 2013

Hello Zomboideers, It's Mondoid time again, and we're happy to report that build 11 is very much in the pipe. It's just this second about to […]

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The SHAZAM! Report

July 15, 2013

Good morning Zomboidateers. Today is an exciting day for the Indie Stone gang as Will, Mash, Chris and Andy have congregated deep in the industrial […]

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Tough Old Week…

July 8, 2013

Hello again, Right, let us get this bit right out of the way first: this isn't a, “yaaay! There's an updated version released!” blog post. Sorry. […]

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Welcome to West Point

June 10, 2013

Since the latest Zomboid update is still undergoing internal testing and we really didn't want to write three “it's still progressing” Mondoids in a row, […]

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PZ FAQ

June 4, 2013

Here's Spiffo the Community Raccoon's full run-down on the most asked questions we get about how people can get their hands on Project Zomboid, and […]

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Tech Support

June 4, 2013

Greetings troubled survivors! If you're having issues getting Project Zomboid up and running on your machine then run on in here, and barricade the door […]

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We're working on it! As development, bug-fixing and polishing goes on with what is internally being referred to as build 9, again we're in the situation […]

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Hey survivors! We're just putting the 008 build through some vigorous last minute testing, and expect it to be at some point today. It's a biggie, […]

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PZ at Rezzed!

May 20, 2013

Greetings survivor. Here’s a brief pre-Mondoid announcement. The Indie Stone are super-excited to announce that we’re once again going to be at Rezzed – the […]

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Bug squashing

May 13, 2013

13th May - 2013 Hey everyone, sorry for the late and also rather barebones Mondoid this week, but it's been a busy day at Indie Stone […]

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New site! Woo!

May 1, 2013

Hello Zomboidateers. Given the recent release of the RC2.9 test build on the forums, we thought it high time to unleash our new website. It’s been […]

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Public Forum Test!

May 1, 2013

Hello everyone. The moment has finally arrived, and we're both excited and terrified. 'RC2.9' is finally available to test on our forums! Go easy on […]

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Testing Times

April 9, 2013

Yes, it’s true. As of 01:27 AM this past Friday morning the RC3 build (as discussed last week) entered closed testing. No, that’s not an […]

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Mondoidception

April 9, 2013

Hello everybody, Lemmy here! Something a little bit different this week, as myself and RingoD talk to the wonderful Mathas on his weekly Mondoid video […]

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Chloe Donation Update

April 4, 2013

It has been a week since the suspension of Chloe Sagal’s IndieGogo campaign – for whom we dedicated our Project Zomboid sales from the 3rd, […]

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