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Archive: February 2016

Leap Mondoid

February 29, 2016

Hello Zomboiders of Kentucky and environs! This week's primary development will be the IWBUMS public beta release of a build that's chock full of engine […]

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Deeper Underground

February 22, 2016

After last week's blow-out on Creative Mode, the improvement of map height limits in preparation for Louisville, the inclusion of subterranean locations and the internal […]

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Dark Places

February 15, 2016

A Mondoid update from deep inside the guts of the next build as we all bash away on our various different coalfaces. So let's get […]

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Food for Thought

February 8, 2016

Quite a lot of 'under the hood' stuff going on this week at Zomboid Towers, including the exciting integration of Mash's Secret Art Mission with […]

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