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Archive: December 2016


December 26, 2016

Hey survivors, we hope your festivities are going well if you’re celebrating – and that your cakes are bleach-free and your wounds non-infected. Short and sweet […]

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December 19, 2016

We released Build 35 four days ago, and it’s been awesome seeing folk running around and trying it out. If you missed the changelog then you […]

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Build 35 released!

December 15, 2016

IMPORTANT: If Build 35 fails to start on your machine then please check this thread. Steam may have failed to install the required VC Redist […]

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Grave Intentions

December 12, 2016

Today we released public beta of Build 35 (35.25, following on from last week’s 35.24) that we hope will be the final build before a […]

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Don’t Stop Me Now

December 5, 2016

Hey all, Mondoid again. Work on the anims/combat build continues, and we’re still tying the new system into Zomboid’s multiplayer contingent. The new state machine […]

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