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Archive: 2017

Snow Scream

December 28, 2017

Just a brief Thursdoid to say Merry Christmas and Happy New Year to all our survivors. We’ll be back properly next week, and have a […]

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Slay Bells Ring

December 21, 2017

Merry Christmas survivors, joy to the world and all that business. With opening sentence festiveness over then, let's see where we're at with a few […]

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Muffled scream

December 7, 2017

Howdy survivors. We’re approaching a point at which the Vehicles build (details on how to play here) is feeling increasingly fully-formed. On Monday we released Vehicles […]

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November 16, 2017

Ello survivor. Come in, take a seat. Public Build 38.28 We just released a huge patch for the public build – bringing Build 38 up to 38.28. […]

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Rules of Attraction

November 9, 2017

Vehicle Build 25 (aka 39.25) got a release yesterday. Added in Build 25 were the new Mechanic profession and related traits, random highway wreck collisions, […]

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Vlad the Imbiber

November 2, 2017

Thursday: it's back. Back from the dead. Back with the zeds. VEHICLES RJ and Yuri have been hard at work on Vehicles Build 25 – much of […]

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Thursdoid Quickie

October 26, 2017

Hello everyone - a shorter Thurdoid this week, just a few announcements. Build 38 We've just released what will hopefully be the last IWBUMS of build 38 […]

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Pitch Battle

October 19, 2017

Today we’re dropping a Build 38 patch (38.24) into testing that’s full to the brim of fixes that follows on from Monday’s 38.23. Our current course […]

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Max Damage

October 12, 2017

We’ve just released Vehicles Build 22 into the vehicles Steam beta (details for accessing found here), details of which can be found below. We are also […]

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Grave Harvest

October 6, 2017

The fourth day of the week returns with a vengeance. Welcome back to Thursdoid. Build 39 - Vehicles What with Build 38 released publicly, there hasn’t been […]

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New Model

September 28, 2017

The Thursdoids continue. They will not be stopped. Build 38 Released We released Build 38 last Friday and people have been getting their first tastes of Riverside, […]

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Build 38 Released

September 22, 2017

Build 38 has been released to the public, the details of which can be found below. Build 39 will be the current vehicles test build (Vehicle […]

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Thursdoid Rising

September 21, 2017

And so begins a bold new era of… Thursday. Build 38 We realise the 38 release has been built-up a fair amount, it’s been on the brink […]

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Gas 2 Go

September 11, 2017

Hola gang. Here’s the latest slice of Monday. BUILD 38 Build 38 is fully baked, but requires two roof-rendering fixes to player-made bases from ChrisW who’s beavering […]

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Over where?

September 4, 2017

Ello, ello, ello - here's some of the latest. BUILD 38 The public Build 38 release is feeling increasingly imminent – although there are still a few […]

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August 28, 2017

Ello' all, and happy Bank Holiday for UK-ers and beyond. RIVERSIDE RELEASE The town of Riverside and the countryside around it was added to the IWBUMS public […]

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Optimal Transmission

August 21, 2017

Plenty on at the moment, and a new Community Megatest with free PZ codes up for grabs coming up on Wednesdoid... NEW BUILDS We released a new build […]

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Project CarZ

August 14, 2017

Current focus is getting 38 out of the door, while putting roots down for the initial vehicles release in Build 39 and beyond. And so… BUILD […]

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Skull Face

August 7, 2017

The current focus in terms of our more imminent builds is twofold: to get Build 38 finished, polished and out of the door – and […]

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Rise of the Baboon

July 31, 2017

In ‘general beta updates’ news we’re continuing to chase bugs in both our IWBUMS public beta and the public vehicles beta. The IWBUMS beta needs […]

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July 24, 2017

Hello, here's the zed latest from in/around the Knox Event. VEHICLES The general plan with vehicles is for Yuri to continue fixing up bugs/issues in SP and […]

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July 10, 2017

Ello, here’s the latest on matters both zomb and oid. VEHICLES We just pushed a new version of the public vehicles beta (access details here) in which […]

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House of Fuels

June 26, 2017

Happy Steam Summer Sale week survivors. May all your money-off dreams come true. CHRISW’S BUILDING TIER MAGIC Okay, so first off we’ve just had some of ChrisW’s […]

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38 IWBUMS n’ Roofs

June 12, 2017

Hello! Another Monday, another Mondoid. Quite a lot of cool stuff bubbling under today… BUILD 38 IWBUMS First off we’ve got a new IWBUMS public beta release […]

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Road kill

June 5, 2017

Afternoon one and all! Here's t'news. Vehicles The public Vehicles Tech Test continues, and its been fascinating watching testers adapting their PZ play-styles and spreading themselves out […]

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May 22, 2017

Hey hey, here’s the news from Zombietown. VEHICLES We're just finishing off a new update for the Public Vehicles Tech Test - details on how to join […]

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May 15, 2017

Hey all. Many thanks for all the vehicles thoughts and feedback over the past week. More of which below… CARS Last week we released our Vehicles Tech […]

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Hello! Today we’re releasing an early version of our vehicles build as a Tech Test. We are currently streamlining performance, and as such need to […]

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May Dayoid

May 1, 2017

Greetings on a May Day Mondoid everyone, hope you’ve had a good holiday if that’s an international thing as well as in good old Blighty. VEHICLES We’re […]

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37 n’ Next

April 24, 2017

Hello! A public build release today, along with a general overview of where we’ll be at with different stuff in the coming weeks. 37 RELEASED This morning […]

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April 17, 2017

Hey everyone! A brief Mondoid this week given that its Easter Monday, with everyone picking up tools proper after the Easter weekend tomorrow. A few […]

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Hot Wheels

April 10, 2017

This weekend has seen a whole bunch of vehicular fun, so... buckle up? Is that too corny? CAR TESTING A new build of physics-enabled vehicles fun is […]

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Impendin’ 37

April 3, 2017

Hey all. Simmering in the background the fundaments of our vehicles and animation branches are being tied closer together, Martin’s car and truck models continue […]

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March 27, 2017

Evenin’ all… VEHICLES Work on the internal test branch for cars continues, alongside Build 37 and its general bug purge, while Martin continues to pump out vehicle […]

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Under the Hood

March 20, 2017

The vehicles branch has a lot of momentum at present, so right now there’s currently a lot being done behind the scenes to pave the […]

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In My Garage

March 13, 2017

Hello all. It’s been a good week at PZ towers following the overwhelmingly positive feedback, and excellent pointers from the community, over our vehicles testing […]

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Here In My Car

March 6, 2017

Hey everyone! Welcome to Mondoid. This week, and we'll cut straight to the chase with some video goodness! (Remember: work in progress, some bugs visible! […]

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Don’t dead

February 20, 2017

Okay! Quick general update on the various irons currently in the fire… Annotated loot stash maps As discussed last week some (rare) zombies will soon carry town […]

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Stash in the Attic

February 13, 2017

Hello! A few things from the big list of what's cooking: MAP STASHES In the next IWBUMS beta release there’ll be a system that we’ve added to […]

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Roots n’ Branches

February 6, 2017

Hey all, hope you’re well. Updates from various departments in zombie land this fair Mondoid. BUILD 37 IWBUMS BETA We released a bugfix update last week to […]

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Status and Build History

February 5, 2017

"Greetings survivor! I'm Spiffo the Community Raccoon!" "If you want to know the what's in the upcoming build of Project Zomboid, or look back into […]

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Perishable Items

January 31, 2017

Greetings citizen. Here’s all the latest from the latest isometric dips into undead anarchy… BUILD 37 PUBLIC BETA In keeping with this year’s focus on getting regular […]

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In-Game Mappage

January 23, 2017

Howdy survivor. Hope your apocalyptic nightmare scenario is going well. Here’s some news from the land of zeds… IN-GAME MAPS For many PZ players the alt-tab to […]

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Dead Territory

January 16, 2017

Hello! The zombie paperboy just threw the following chewed and bloodied missive onto your lawn. Read on, survivor! BUILD 37: ORIGINS Since the release of Build 36 […]

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Build 36 Team up

January 9, 2017

Hello! It’s Monday. It’s Project Zomboid. So it must be... Mondoiddddd. Build 36 Released! This year we intend to keep the build release process fairly free-flowing, as […]

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