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Archive: 2018

Spooky Santa

December 20, 2018

Hello! Merry impending Chrimble. On Tuesday we ran a pretty successful Community Megatest using our new MP networking system that Bitbaboon Steve has concocted for us. […]

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December 13, 2018

Howdy almost-yuletide survivor. PATCH 40.40 RELEASED Today we released our final (sort of, read below for more on that) patch for Build 40. Full patchnotes can be […]

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December 6, 2018

Hey all, Thursday greetings. 40 PATCHING We’ve currently got the final Build 40 patch in a public IWBUMS beta, and since last week have released 40.37 and 40.38  […]

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Mist Me

November 29, 2018

Less weighty blog than last week, but hopefully some good stuff still lies within. Read on! BUILD 40 PATCHING We’ll be releasing a new IWBUMS version for […]

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The Darkness

November 22, 2018

Hey everyone, lots to get through today soooo… PUBLIC BUILD 40 PATCHED We’ve just patched Build 40, which is now up to version 40.36. Primary improvements you’ll […]

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Pea Super

November 1, 2018

Hi all, glad you’re here and that overall Build 40 has gone down well – and without too many annoying niggles too. This will only […]

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Build 40 released!

October 30, 2018

To both of you out there who aren't playing Red Dead Redemption 2 right now, we have a treat! Build 40 has been officially released! Build […]

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New Briefs

October 25, 2018

Hey everyone! Extremely short Thursdoid today since usual wordsmith Batsphinx is away, we planned on making this Thursday our full release day thus be one […]

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Sway of Things

October 18, 2018

Hey all, here’s what’s happening. BUILD 40 Build 40 is for all intents of purposes done now, with one addition that might need a few fixes that […]

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Men with Ven

September 20, 2018

Hey all, here’s a quick run-down on where we’re at with Build 40 and beyond. BUILD 41+ With the final touches being made to build 40, we're […]

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Soda Scream

September 13, 2018

Thursday, Thursday one and all. We’re currently knuckling down on the Build 40 IWBUMS beta - as it’s pretty much feature complete at this stage, […]

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September 6, 2018

Hey all, Thursday greetings. IWBUMS BETA 40.14 RELEASED We’ve just released IWBUMS beta 40.14, which is another release that’s primarily fix and polish – our current aim […]

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August 30, 2018

Hey all. IWBUMS-centric Thursdoid this week due to the release last week, but elsewhere Mark and the guys at TEA continue their work for future […]

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Build 40 IWBUMS

August 23, 2018

Hey all, we have just moved Build 40 into the wider IWBUMS public beta – which contains Turbo’s weather and climate system (proper seasons, new […]

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Zombies in Bloom

August 16, 2018

We’ve just updated the public weather build beta to version 40.7, which will probably be the last one before we widen it out to the […]

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August 9, 2018

Hey all – quick Thursdoid today due to the team absences mentioned last week, we’re back to a full quota for the next one. But, […]

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July 26, 2018

A balmy/sweaty Thursdoid to you all. We’ve got what will be our next IWBUMS beta running backstage, but it’s a little too rough around the […]

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Too Hot For TV

July 19, 2018

Hey everyone! This week on Thursdoid: We've just released a new test build into the weather branch, which contains many improvements to the new weather system, […]

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Zombies in the Mist

July 12, 2018

Hey all, here’s the latest. WEATHER BETA Overall we’ve been getting some great feedback from the weather beta, with a few favourable mentions of it feeling a […]

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Snow DaZe

July 5, 2018

Happy Thursday all. Work continues on two fronts: the stuff that was developed concurrently with the vehicles build that we intend to get out into […]

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Weather Test

June 28, 2018

This week we’ve been connecting the wires on the improvements and features that didn’t make it into the initial vehicles release, but have hit a […]

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June 21, 2018

We released the Build 39 vehicles patch this time last week – release notes for which can be found here. This seems to have remedied […]

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Gun Run

June 14, 2018

Short dev blog this week as we’re still patching up the vehicles build. The initial launch was pretty stable, and has thrown up some amazing […]

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On the Move

June 7, 2018

Evening all! Last week’s vehicles release felt like it went well. The release version was fairly stable, people are enjoying having transport in the game […]

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Evening all, we do hope y’all are well. IWBUMS BUILD 39.61 We’re hopeful that today’s public IWBUMS release (39.61) will be the last before the full vehicles […]

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Privacy Policy

May 24, 2018

"Hi. My name is Spiffo the Community Raccoon. If you're interested in The Indie Stone's Privacy Policy then, friend, you've come to the right place." Last […]

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Monkey Bizness

May 10, 2018

The Build 39 Vehicles build (playable in public IWBUMS beta) is essentially ready to go, but we need to be sure that a couple of […]

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TEA time

May 3, 2018

Hey all, brief Thursdoid this week while we polish the vehicles build, prep release videos and such-like. So here’s the news in brief. • We just […]

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Blends n’ Shades

April 26, 2018

Evening all. Some good vehicles stuff today as they approach their public release, and info from the animation coalface. BUILD 39 IWBUMS BETA As stated last week, […]

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Kitchen Sink Drama

April 19, 2018

Much of life is currently delicately adding polish to the IWBUMS beta vehicle build in preparation for its public release, to the extent that some […]

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Dead of Night

April 12, 2018

Hey all, Thursday blessings be upon us all. IWBUMS Vehicles Beta Last week we moved our vehicles build into the more established public IWBUMS beta slot, and […]

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Vehicles IWBUMS

April 5, 2018

Hey everyone – today we’re retiring our Steam vehicles beta branch and moving it into our traditional ‘I Will Back Up My Save’ beta slot […]

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Hellgate: Muldraugh

March 29, 2018

Happy Thursday all, and a Maundy one too – if you’re partial to that sort of thing. CURRENT VEHICLES BETA We’ve just updated the Public Vehicle Beta […]

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Storms and Studies

March 22, 2018

Hello all, welcome to this week's Thursdoid. A slightly short one, as usual Thursdoider Batsphinx is currently waving the Zomboid flag high at the GDC in […]

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Climate Change

March 15, 2018

Evenin’ all. Here’s the latest from the Knox Event. CURRENT VEHICLES BETA We have just released public vehicles build 39. It’s another fairly weighty changelist, but the […]

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Ello’ Zomboids and Zombettes. Some cool stuff to talk about this week! CURRENT VEHICLES BETA Today we released public vehicles build 38, which is a general fix/polish […]

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March 1, 2018

Hey all. Here’s the current goings-on over in Zomboid Towers. CURRENT VEHICLES BETA: We’ve just released Vehicles Build 37 – and it’s got quite a long changelist […]

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Hunt for the Wilderdoid

February 22, 2018

Hey all. Here’s the news on what’s happening with current/forthcoming builds from Zomboid HQ. We’ve got public Vehicles beta 37 just about ready to drop – […]

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February 15, 2018

Hey all, here’s the Thursday round-up of where we’re at. We’re currently knuckling down on bugs/issues in the vehicles beta, as evidenced by the fairly hefty […]

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Pump it up

February 8, 2018

Greetings all. We released public beta Vehicle Build 35 last Friday, the top-line of which was the introduction of two new cars – the jeep-esque […]

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Grave Intention

February 1, 2018

Hey all, here's the current work going on for upcoming builds. Primary work on the vehicles beta is something of a bug blitz – with […]

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Test Track

January 25, 2018

How do everyone. Hope this finds you well and non-fevered. VEHICLES BETA We just released Vehicle Build 34 in our opt-in vehicles beta – a build primarily comprised […]

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Maul Rats

January 18, 2018

Happy Thursday one and all. VEHICLES BUILD Getting the Spiffospace Test Server up last week has proved really fruitful in terms of both showing us what’s not […]

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January 11, 2018

Ello all. Hope you’re well. Vehicles Spiffospace Test Server We’ve reached a point at which we need a place for MP vehicles testers to hang out, drive […]

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Back in Bleak

January 4, 2018

Hey all, cogs and gears are back whirring after the Christmas and New Year break - so we thought we’d do a quick round-robin of […]

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