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News & Dev

Pea Super

November 1, 2018

Hi all, glad you’re here and that overall Build 40 has gone down well – and without too many annoying niggles too. This will only be a short blog, as we only released on Tuesday and we’re busy with patch stuff.

We released an initial hotfix patch yesterday, which hopefully remedied issues people were having logging onto servers – and also fixed a few chat issues, fog weirdnesses and username things.

Still to come are updated community translations, chat server logs and some ‘local chat zone widening’ due to some reports coming in from Redboid. We’re also doing some digging into issues with IsoRegions (rain indoors etc) as we’ve had a few reports in this area.

What we need from you guys right now, though, are balance reports on the weather and temperature stuff that we’ve added. How is it all impacting your gameplay, and is there anything that’s new that’s particularly un-fun? Are you getting too much rain, sun, storm, fog etc. or too little? We really want to include balancing measures in Build 40 patches, and before the majority of the team jump into the anims code.

In the mean-time, away from Build 40 and the TEA work on 41, Yuri has been making good progress in making Zomboid water look prettier (super WIP vid here) and RJ has been working on Xeonyx’s Hollywood Studio challenge map.

Thanks everyone!

This week’s foggy fog from Epic Sax Guy. A general list of stuff added to PZ, and vids of features being worked on, is kept here – so you don’t have to plough through endless dev blogs for info. The Centralized Block of Italicised Text would like to direct your attention to the PZ Wiki should you feel like editing or amending something, and the PZ Mailing List that can send blogs like this and patch notes direct to your mailbox. We also live on Twitter right hereOur Discord is open for chat and hijinks too.

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