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Archive: 2019

Little Red Guitar

May 23, 2019

Hi all, fairly dry ‘doid this week as we’re by-and-large fixing things while we wait for new tech to drop in from TEA (animation masking […]

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Happy Thursday all. First things first: PROJECT ZOMBOID 40% OFF, NOW AND ALL WEEKEND. TELL YOUR FRIENDS. ALL YOUR FRIENDS. Etc. Etc. (Sorry about all this.)  So anyway, […]

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Night Drivin’

May 2, 2019

Hello all, for your viewing delectation today we have an extended gameplay compilation from the internal test build – the roughest edges/bugs now sufficiently quashed […]

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Zed Snacking

April 25, 2019

The guy who writes the Thursday blogs is having a fun time with a screaming baby, a wife with bad toothache and another child intent […]

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Big Pan Thursdoid

April 18, 2019

Howdy all, and happy spring Eastoid festival if you are a participator in such activities. A few bits and bobs this week. Overall a variety of […]

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Zed Inn

April 4, 2019

It’s been a week of consolidation really in terms of Build 41, so nothing really super AMAZING that folk haven’t seen before – but there’s […]

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Sunstar Snaps

March 28, 2019

Hey all, here’s a quick round-up of all the work that’s gone into the internal dev branch of PZ this week. First off, we've had some […]

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Red Hand Gang

March 21, 2019

Hey all, let’s go for a quick trip around the various continents of PZ development and see what’s been done in this, the week commencing […]

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Videoid

March 14, 2019

Hello folks, time for another short Thursdoid, busy times and still a Thursdoid writer down, but this time with a bit of videoey fun to […]

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Babyoid

March 7, 2019

Hey everyone! Time for today's Thursdoid! This time will be another rather hastily put together one I'm afraid. And to boot the internal development build […]

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Forking Hell

February 28, 2019

Hey hey it's Thursdoid time, this week may be a bit short as there are interesting things afoot in the Indie Stone family that means […]

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Zed Tumble

February 21, 2019

Hey all, some Thursday dev updates from anim-land. CHARACTER MODELS AND LIGHTING Last week we discussed the issues we’d been working on around how character lighting is […]

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Higher Fidelity

February 14, 2019

Hey all, another busy week in Build 41 development – so here’s a few of the different things that people are up to. An area that […]

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Taking me Pyre

February 7, 2019

Hey all, this week has largely comprised of bug-fixing, optimization and general necessary busywork around what was discussed and shown last week, alongside the compilation […]

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Jan(im)uary

January 31, 2019

Hey all, a few WIP videos and updates from the team’s collective work inside the anims code for Build 41 this week. ANIMATIONS This week a lot […]

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Puddle of Zudd

January 24, 2019

How do all, another fairly exciting week behind the scenes over here. After the extensive amount of time TEA have had with our initial animations […]

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Statedoid

January 17, 2019

This week has seen the final team members who’ll be working on version 41 moving wholesale into the new tech – so it’s a relatively […]

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Zedsmoothening

January 10, 2019

Hey all, quick run around the houses talking about who’s on what this week. In anims-land for Build 41 Zac’s been looking at optimization, which we’ll […]

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2019doid

January 3, 2019

Hey all, hope you had a restful Christmas and New Year-ing if you were celebrating. Here’s a quick run-down on who’s doing what while we […]

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