Hey all, here’s a quick rundown on a few of the things currently in the internal testing build and due for a hopeful release early next week.
Here’s a quick video that shows some of the above in action.
Finally today, here’s a quick look at Yuri’s work on fire spread. It’s not quite as visually appealing as the above, but hopefully it’ll be of some interest.
On the right you can see all the factors in-play: temperature, material types, weight, volume, surface area, heating energy, cooling energy etc – ignore the ‘weather’ tag at the top.
Then, on the left you can see a map of combustible materials, in this case trees. Each tile displays the temperature of a tree – the left the trunk, the right the branches. We then see a fire spread between them all – with the tree-tops lighting up, and their burning being passed on to surrounding trees.
This week’s rainy road from Цаплин. A general list of stuff added to PZ, and vids of features being worked on, is kept here – so you don’t have to plough through endless dev blogs for info. The Centralized Block of Italicised Text would like to direct your attention to the PZ Wiki should you feel like editing or amending something, and the PZ Mailing List that can send blogs like this and patch notes direct to your mailbox. We also live on Twitter right here! Our Discord is open for chat and hijinks too!