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Deprecated API

Contents

  • Classes
  • Fields
  • Methods
  • Constructors
  • Enum Constants
  • Deprecated Classes
    Class
    Description
    zombie.core.skinnedmodel.animation.StaticAnimation
    zombie.core.skinnedmodel.model.AiSceneAsset
    zombie.core.skinnedmodel.model.AiSceneAssetManager
  • Deprecated Fields
    Field
    Description
    zombie.characters.IsoGameCharacter.invRadioFreq
  • Deprecated Methods
    Method
    Description
    zombie.audio.BaseSoundEmitter.playSound(String, boolean)
    zombie.audio.BaseSoundEmitter.playSoundImpl(String, boolean, IsoObject)
    zombie.characters.BodyDamage.BodyDamage.isInf()
    zombie.characters.BodyDamage.BodyDamage.setInf(boolean)
    zombie.characters.ClothingWetness.decreaseWetness(float)
    zombie.characters.ClothingWetness.increaseWetness(float)
    zombie.characters.IsoGameCharacter.isIgnoreMovementForDirection()
    zombie.characters.IsoGameCharacter.setXp(IsoGameCharacter.XP)
    zombie.characters.IsoGameCharacter.XP.AddXP(HandWeapon, int)
    zombie.characters.IsoPlayer.getClosestZombieDist()
    zombie.characters.IsoPlayer.getTransactionID()
    zombie.characters.IsoPlayer.setTransactionID(Integer)
    zombie.core.Color.fromColor(int)
    Performs special-case processing on the supplied value. Recommend use argbToColor instead.
    zombie.core.Core.ResetLua(boolean, String)
    zombie.core.opengl.ShaderProgram.createFragShader(String)
    zombie.core.opengl.ShaderProgram.createVertShader(String)
    zombie.gameStates.ChooseGameInfo.Mod.setAvailable(boolean)
    zombie.GameTime.getAmbient()
    zombie.GameWindow.LoadTexturePackDDS(String)
    zombie.interfaces.ICommonSoundEmitter.playSound(String, boolean)
    zombie.inventory.InventoryItem.getUses()
    zombie.inventory.InventoryItem.setUses(int)
    zombie.inventory.ItemContainer.getWeight()
    Use getRealWeight() instead (RobertJohnson)
    zombie.inventory.ItemContainer.sendContentsToRemoteContainer(UdpConnection)
    zombie.inventory.types.Clothing.ClothingPatch.load_old(ByteBuffer, int, boolean)
    zombie.inventory.types.Clothing.ClothingPatch.save_old(ByteBuffer, boolean)
    zombie.inventory.types.Food.getBaseHungChange()
    zombie.iso.IsoCell.resumeVehicleSounds(IsoGameCharacter)
    zombie.iso.IsoChunk.getHashCodeObjects()
    zombie.iso.IsoChunk.hashCodeNoOverride()
    zombie.iso.IsoChunk.recalcHashCodeObjects()
    zombie.iso.IsoChunk.recalcNeighboursNow()
    zombie.iso.IsoGridSquare.getHashCodeObjects()
    zombie.iso.IsoGridSquare.getHashCodeObjectsInt()
    zombie.iso.IsoGridSquare.hashCodeNoOverride()
    zombie.iso.IsoGridSquare.playSound(String, boolean)
    zombie.iso.IsoGridSquare.recalcHashCodeObjects()
    zombie.iso.IsoGridSquare.StartFire()
    zombie.iso.IsoMetaGrid.registerZoneNoOverlap(String, String, int, int, int, int, int)
    zombie.iso.IsoObject.factoryClassFromFileInput(IsoCell, int)
    zombie.iso.IsoObject.factoryFromFileInput_OLD(IsoCell, int)
    zombie.iso.IsoObject.useItemOn(InventoryItem)
    zombie.iso.IsoWorld.setGlobalTemperature(float)
    zombie.iso.LotHeader.getRoomAt(int, int, int)
    zombie.iso.objects.IsoDoor.isExteriorDoor(IsoGameCharacter)
    zombie.iso.objects.IsoFireManager.MolotovSmash(IsoCell, IsoGridSquare)
    zombie.iso.Vector2.getDirectionNeg()
    The direction of the angle is backwards. Clockwise-positive.
    zombie.Lua.LuaManager.GlobalObject.getAllSavedPlayers()
    zombie.network.GameClient.sendPlayerSave(IsoPlayer)
    zombie.network.GameClient.sendWoundInfection(int, int, boolean)
    zombie.vehicles.VehicleLight.canFocusingDown()
    zombie.vehicles.VehicleLight.canFocusingUp()
    zombie.vehicles.VehicleLight.getDistanization()
    zombie.vehicles.VehicleLight.getFocusing()
    zombie.vehicles.VehicleLight.setFocusingDown()
    zombie.vehicles.VehicleLight.setFocusingUp()
  • Deprecated Constructors
    Constructor
    Description
    zombie.core.skinnedmodel.model.VertexBufferObject(VertexPositionNormalTangentTexture[], int[])
    zombie.core.skinnedmodel.model.VertexBufferObject(VertexPositionNormalTangentTextureSkin[], int[], boolean)
  • Deprecated Enum Constants
    Enum Constant
    Description
    zombie.network.PacketTypes.PacketType.AdditionalPain
    zombie.network.PacketTypes.PacketType.AddXpCommand
    zombie.network.PacketTypes.PacketType.AddXpFromPlayerStatsUI
    zombie.network.PacketTypes.PacketType.KillZombie
    zombie.network.PacketTypes.PacketType.PacketTypeShort
    zombie.network.PacketTypes.PacketType.PlayerSave
    zombie.network.PacketTypes.PacketType.RequestPlayerData
    zombie.network.PacketTypes.PacketType.SendItemListNet
    zombie.network.PacketTypes.PacketType.SendTransactionID
    zombie.network.PacketTypes.PacketType.SyncIsoObjectReq
    zombie.network.PacketTypes.PacketType.SyncObjects
    zombie.network.PacketTypes.PacketType.SyncWorldObjectsReq
    zombie.network.PacketTypes.PacketType.WoundInfection
    zombie.network.PacketTypes.PacketType.WriteLog