Serialized Form
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Package zombie.asset
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Class zombie.asset.Asset.ObserverCallback
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Class zombie.asset.AssetManager.AssetTable
class AssetTable extends gnu.trove.map.hash.THashMap<String,Asset> implements Externalizable -
Serialization Methods
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readExternal
- Throws:
IOException
ClassNotFoundException
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writeExternal
- Throws:
IOException
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-
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Class zombie.asset.AssetManagers.AssetManagerTable
class AssetManagerTable extends gnu.trove.map.hash.TLongObjectHashMap<AssetManager> implements Externalizable-
Serialization Methods
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readExternal
- Throws:
IOException
ClassNotFoundException
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writeExternal
- Throws:
IOException
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-
-
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Package zombie.characters
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Class zombie.characters.IsoDummyCameraCharacter
class IsoDummyCameraCharacter extends IsoGameCharacter implements Serializable -
Class zombie.characters.IsoGameCharacter
class IsoGameCharacter extends IsoMovingObject implements Serializable-
Serialized Fields
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actionContext
ActionContext actionContext
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advancedAnimator
AdvancedAnimator advancedAnimator
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age
int age
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AllowConversation
boolean AllowConversation
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amputations
ArrayList<String> amputations
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Asleep
boolean Asleep
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attachedItems
AttachedItems attachedItems
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attackAnim
boolean attackAnim
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AttackedBy
IsoGameCharacter AttackedBy
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attackTargetSquare
IsoGridSquare attackTargetSquare
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attackVars
AttackVars attackVars
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AttackWasSuperAttack
boolean AttackWasSuperAttack
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autoWalkDirection
Vector2 autoWalkDirection
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bagsWorn
ArrayList<InventoryContainer> bagsWorn
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bAimAtFloor
boolean bAimAtFloor
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bAutoWalk
boolean bAutoWalk
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bClimbing
boolean bClimbing
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bDead
boolean bDead
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bDeathDragDown
boolean bDeathDragDown
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bDoDefer
boolean bDoDefer
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beard
ModelInstance beard
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BEARD_GROW_TIME
int BEARD_GROW_TIME
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beardGrowTiming
float beardGrowTiming
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bed
IsoObject bed
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bedType
String bedType
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BeenMovingFor
float BeenMovingFor
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BeenSprintingFor
float BeenSprintingFor
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BetaDelta
float BetaDelta
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BetaEffect
float BetaEffect
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bFalling
boolean bFalling
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bFemale
boolean bFemale
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bKill
boolean bKill
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bKnockedDown
boolean bKnockedDown
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blockTurning
boolean blockTurning
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BloodImpactX
float BloodImpactX
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BloodImpactY
float BloodImpactY
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BloodImpactZ
float BloodImpactZ
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bloodSplat
IsoSprite bloodSplat
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BodyDamage
BodyDamage BodyDamage
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BodyDamageRemote
BodyDamage BodyDamageRemote
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bOnBed
boolean bOnBed
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bPlayingDeathSound
boolean bPlayingDeathSound
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bRangedWeaponEmpty
boolean bRangedWeaponEmpty
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bRunning
boolean bRunning
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bSneaking
boolean bSneaking
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bSprinting
boolean bSprinting
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buildCheat
boolean buildCheat
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bumpedChr
IsoGameCharacter bumpedChr
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bumpNbr
int bumpNbr
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bumpType
String bumpType
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bUpdateEquippedTextures
boolean bUpdateEquippedTextures
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bUpdateModelTextures
boolean bUpdateModelTextures
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bUseParts
boolean bUseParts
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cacheEquiped
InventoryItem[] cacheEquiped
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callOut
boolean callOut
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canSeeCurrent
boolean canSeeCurrent
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canShout
boolean canShout
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CharacterActions
Stack<BaseAction> CharacterActions
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chatElement
ChatElement chatElement
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clickSound
String clickSound
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clientIgnoreCollision
long clientIgnoreCollision
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clothingWetness
ClothingWetness clothingWetness
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combatSpeedModifier
float combatSpeedModifier
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dangerLevels
float dangerLevels
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defaultState
State defaultState
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delayToActuallySleep
float delayToActuallySleep
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DepressDelta
float DepressDelta
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DepressEffect
float DepressEffect
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DepressFirstTakeTime
float DepressFirstTakeTime
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descriptor
SurvivorDesc descriptor
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DieCount
int DieCount
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doDeathSound
boolean doDeathSound
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doDirtBloodEtc
boolean doDirtBloodEtc
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doRenderShadow
boolean doRenderShadow
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drawUserName
boolean drawUserName
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effectiveEdibleBuffTimer
float effectiveEdibleBuffTimer
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emitter
BaseCharacterSoundEmitter emitter
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EnemyList
Stack<IsoGameCharacter> EnemyList
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equipedRadio
Radio equipedRadio
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fallOnFront
boolean fallOnFront
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fallTime
float fallTime
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FamiliarBuildings
Stack<IsoBuilding> FamiliarBuildings
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farmingCheat
boolean farmingCheat
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finder
AStarPathFinderResult finder
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FireKillRate
float FireKillRate
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FireSpreadProbability
int FireSpreadProbability
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fmodParameters
FMODParameterList fmodParameters
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FollowingTarget
IsoGameCharacter FollowingTarget
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forceNullOverride
boolean forceNullOverride
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forceShove
boolean forceShove
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ForceWakeUp
boolean ForceWakeUp
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ForceWakeUpTime
float ForceWakeUpTime
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fullSpeedMod
float fullSpeedMod
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GameCharacterAIBrain
GameCharacterAIBrain GameCharacterAIBrain
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hair
ModelInstance hair
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HAIR_GROW_TIME
int HAIR_GROW_TIME
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hairGrowTiming
float hairGrowTiming
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haloDispTime
float haloDispTime
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haloNote
TextDrawObject haloNote
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hasInitTextObjects
boolean hasInitTextObjects
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Health
float Health
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healthCheat
boolean healthCheat
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hideWeaponModel
boolean hideWeaponModel
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hitFromBehind
boolean hitFromBehind
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hitList
ArrayList<HitInfo> hitList
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hitReaction
String hitReaction
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hurtSound
String hurtSound
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ignoreAimingInput
boolean ignoreAimingInput
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ignoreMovement
boolean ignoreMovement
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IgnoreStaggerBack
boolean IgnoreStaggerBack
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instancename
String instancename
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inventory
ItemContainer inventory
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invincible
boolean invincible
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invRadioFreq
ArrayList<Integer> invRadioFreq
Deprecated. -
isAiming
boolean isAiming
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isAnimForecasted
long isAnimForecasted
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isCrit
boolean isCrit
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isNPC
boolean isNPC
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isoPlayer
IsoPlayer isoPlayer
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isReading
boolean isReading
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IsVisibleToPlayer
boolean[] IsVisibleToPlayer
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knockbackAttackMod
float knockbackAttackMod
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knownMediaLines
HashSet<String> knownMediaLines
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knownRecipes
List<String> knownRecipes
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lastAutomaticShoot
long lastAutomaticShoot
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lastBump
long lastBump
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lastChatMessage
ChatMessage lastChatMessage
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lastCollidedN
boolean lastCollidedN
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lastCollidedW
boolean lastCollidedW
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lastFallSpeed
float lastFallSpeed
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LastHeardSound
IsoGameCharacter.Location LastHeardSound
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lastHitCount
int lastHitCount
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lastHourSleeped
int lastHourSleeped
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LastKnownLocation
HashMap<String,
IsoGameCharacter.Location> LastKnownLocation -
LastLocalEnemies
int LastLocalEnemies
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lastSpokenLine
String lastSpokenLine
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LastZombieKills
int LastZombieKills
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leaveBodyTimedown
float leaveBodyTimedown
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leftHandCache
InventoryItem leftHandCache
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leftHandItem
InventoryItem leftHandItem
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legsSprite
IsoSprite legsSprite
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LevelUpMultiplier
float LevelUpMultiplier
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lightInfo
IsoGameCharacter.LightInfo lightInfo
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lightInfo2
IsoGameCharacter.LightInfo lightInfo2
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llx
float llx
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lly
float lly
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llz
float llz
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LocalEnemyList
Stack<IsoGameCharacter> LocalEnemyList
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LocalGroupList
ArrayList<IsoMovingObject> LocalGroupList
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LocalList
ArrayList<IsoMovingObject> LocalList
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LocalNeutralList
ArrayList<IsoMovingObject> LocalNeutralList
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LocalRelevantEnemyList
ArrayList<IsoMovingObject> LocalRelevantEnemyList
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lrx
float lrx
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lry
float lry
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lungeFallTimer
float lungeFallTimer
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m_animationRecorder
AnimationPlayerRecorder m_animationRecorder
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m_animPlayer
AnimationPlayer m_animPlayer
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m_animStateTriggerWatcher
PredicatedFileWatcher m_animStateTriggerWatcher
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m_avoidDamage
boolean m_avoidDamage
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m_bDebugVariablesRegistered
boolean m_bDebugVariablesRegistered
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m_bPersistentOutfitInit
boolean m_bPersistentOutfitInit
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m_bumpFall
boolean m_bumpFall
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m_bumpFallType
String m_bumpFallType
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m_bumpStaggered
boolean m_bumpStaggered
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m_forwardDirection
Vector2 m_forwardDirection
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m_GameVariables
AnimationVariableSource m_GameVariables
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m_godMod
boolean m_godMod
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m_invisible
boolean m_invisible
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m_isBumpDone
boolean m_isBumpDone
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m_isCulled
boolean m_isCulled
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m_isMoving
boolean m_isMoving
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m_isTurning
boolean m_isTurning
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m_isTurning90
boolean m_isTurning90
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m_isTurningAround
boolean m_isTurningAround
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m_maxTwist
float m_maxTwist
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m_momentumScalar
float m_momentumScalar
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m_moveDelta
float m_moveDelta
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m_muzzleFlash
long m_muzzleFlash
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m_persistentOutfitId
int m_persistentOutfitId
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m_PlaybackGameVariables
AnimationVariableSource m_PlaybackGameVariables
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m_shadowBM
float m_shadowBM
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m_shadowFM
float m_shadowFM
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m_sleepingEventData
SleepingEventData m_sleepingEventData
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m_stateUpdateLookup
HashMap<String,
State> m_stateUpdateLookup -
m_turnDeltaNormal
float m_turnDeltaNormal
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m_turnDeltaRunning
float m_turnDeltaRunning
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m_turnDeltaSprinting
float m_turnDeltaSprinting
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m_UID
String m_UID
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mapKnowledge
MapKnowledge mapKnowledge
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maxWeight
int maxWeight
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maxWeightBase
int maxWeightBase
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mechanicsCheat
boolean mechanicsCheat
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meleeDelay
float meleeDelay
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Moodles
Moodles Moodles
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movablesCheat
boolean movablesCheat
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moveForwardVec
Vector2 moveForwardVec
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namesPrefix
HashMap<String,
String> namesPrefix -
networkCharacter
NetworkCharacter networkCharacter
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NextWander
int NextWander
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NumSurvivorsInVicinity
int NumSurvivorsInVicinity
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OnFire
boolean OnFire
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overridePrimaryHandModel
String overridePrimaryHandModel
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overrideSecondaryHandModel
String overrideSecondaryHandModel
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PainDelta
float PainDelta
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PainEffect
float PainEffect
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path2
PolygonalMap2.Path path2
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pathIndex
int pathIndex
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pathing
boolean pathing
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Patience
int Patience
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PatienceMax
int PatienceMax
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PatienceMin
int PatienceMin
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PerkList
ArrayList<IsoGameCharacter.PerkInfo> PerkList
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pfb2
PathFindBehavior2 pfb2
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primaryHandModel
ModelInstance primaryHandModel
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ReadBooks
ArrayList<zombie.characters.IsoGameCharacter.ReadBook> ReadBooks
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readyModelData
ArrayList<ModelInstance> readyModelData
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realdir
IsoDirections realdir
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realState
NetworkVariables.ZombieState realState
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realx
float realx
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realy
float realy
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realz
byte realz
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Reanim
boolean Reanim
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ReanimAnimDelay
int ReanimAnimDelay
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ReanimAnimFrame
int ReanimAnimFrame
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ReanimatedCorpse
IsoGameCharacter ReanimatedCorpse
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ReanimatedCorpseID
int ReanimatedCorpseID
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ReanimateTimer
float ReanimateTimer
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RecoilDelay
float RecoilDelay
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reduceInfectionPower
float reduceInfectionPower
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RemoteID
int RemoteID
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removedFromWorldMS
long removedFromWorldMS
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rightHandCache
InventoryItem rightHandCache
-
rightHandItem
InventoryItem rightHandItem
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runSpeedModifier
float runSpeedModifier
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safety
Safety safety
-
savedInventoryItems
ArrayList<InventoryItem> savedInventoryItems
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savedVehicleRunning
boolean savedVehicleRunning
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savedVehicleSeat
short savedVehicleSeat
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savedVehicleX
float savedVehicleX
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savedVehicleY
float savedVehicleY
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secondaryHandModel
ModelInstance secondaryHandModel
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shadowTick
long shadowTick
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shootInARow
int shootInARow
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showAdminTag
boolean showAdminTag
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sitOnGround
boolean sitOnGround
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SleepingTabletDelta
float SleepingTabletDelta
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SleepingTabletEffect
float SleepingTabletEffect
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sleepSpeechCnt
int sleepSpeechCnt
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slowFactor
float slowFactor
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slowTimer
float slowTimer
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SpeakColour
Color SpeakColour
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Speaking
boolean Speaking
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SpeakTime
float SpeakTime
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speedMod
float speedMod
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staggerTimeMod
float staggerTimeMod
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stateMachine
StateMachine stateMachine
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StateMachineParams
HashMap<State,
HashMap<Object, Object>> StateMachineParams -
stats
Stats stats
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superAttack
boolean superAttack
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SurvivorKills
int SurvivorKills
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teleport
NetworkTeleport teleport
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textureCreator
ModelInstanceTextureCreator textureCreator
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timedActionInstantCheat
boolean timedActionInstantCheat
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timeOfSleep
float timeOfSleep
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timeSinceLastSmoke
float timeSinceLastSmoke
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TimeThumping
int TimeThumping
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Traits
IsoGameCharacter.CharacterTraits Traits
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ulBeatenVehicle
UpdateLimit ulBeatenVehicle
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unlimitedCarry
boolean unlimitedCarry
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unlimitedEndurance
boolean unlimitedEndurance
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upKillCount
boolean upKillCount
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UsedItemsOn
Stack<String> UsedItemsOn
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useHandWeapon
HandWeapon useHandWeapon
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userName
TextDrawObject userName
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vehicle
BaseVehicle vehicle
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VeryCloseEnemyList
ArrayList<IsoMovingObject> VeryCloseEnemyList
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VisibleToNPCs
boolean VisibleToNPCs
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vocalEvent
long vocalEvent
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walkSpeedModifier
float walkSpeedModifier
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wasOnStairs
boolean wasOnStairs
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wornItems
WornItems wornItems
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xp
IsoGameCharacter.XP xp
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ZombieKills
int ZombieKills
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Class zombie.characters.IsoLivingCharacter
class IsoLivingCharacter extends IsoGameCharacter implements Serializable-
Serialized Fields
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bareHands
HandWeapon bareHands
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bCollidedWithPushable
boolean bCollidedWithPushable
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bDoShove
boolean bDoShove
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targetOnGround
IsoGameCharacter targetOnGround
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useChargeDelta
float useChargeDelta
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-
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Class zombie.characters.IsoLuaCharacter
class IsoLuaCharacter extends IsoGameCharacter implements Serializable -
Class zombie.characters.IsoPlayer
class IsoPlayer extends IsoLivingCharacter implements Serializable-
Serialized Fields
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accessLevel
String accessLevel
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aimKeyDownMS
long aimKeyDownMS
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allChatMuted
boolean allChatMuted
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allowRun
boolean allowRun
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allowSprint
boolean allowSprint
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alreadyReadBook
ArrayList<String> alreadyReadBook
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AsleepTime
float AsleepTime
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atkTimer
int atkTimer
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AttackAnimThrowTimer
long AttackAnimThrowTimer
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attackFromBehind
boolean attackFromBehind
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attackStarted
boolean attackStarted
-
attackType
String attackType
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authorizeMeleeAction
boolean authorizeMeleeAction
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authorizeShoveStomp
boolean authorizeShoveStomp
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bBannedAttacking
boolean bBannedAttacking
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bChangeCharacterDebounce
boolean bChangeCharacterDebounce
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bCouldBeSeenThisFrame
boolean bCouldBeSeenThisFrame
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bDeathFinished
boolean bDeathFinished
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bJoypadBDown
boolean bJoypadBDown
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bJoypadIgnoreAimUntilCentered
boolean bJoypadIgnoreAimUntilCentered
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bJoypadIgnoreChargingRT
boolean bJoypadIgnoreChargingRT
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bJoypadMovementActive
boolean bJoypadMovementActive
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bJoypadSprint
boolean bJoypadSprint
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bleedingLevel
byte bleedingLevel
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blockMovement
boolean blockMovement
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bLookingWhileInVehicle
boolean bLookingWhileInVehicle
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bMultiplayer
boolean bMultiplayer
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bPressContext
boolean bPressContext
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bRackButtonDown
boolean bRackButtonDown
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bRackKeyDown
boolean bRackKeyDown
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bReloadButtonDown
boolean bReloadButtonDown
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bReloadKeyDown
boolean bReloadKeyDown
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bRemote
boolean bRemote
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bSeenThisFrame
boolean bSeenThisFrame
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bSneakDebounce
boolean bSneakDebounce
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bUsedVehicle
boolean bUsedVehicle
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bUseVehicle
boolean bUseVehicle
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canHearAll
boolean canHearAll
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canSeeAll
boolean canSeeAll
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chargeTime
float chargeTime
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checkNearbyRooms
float checkNearbyRooms
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checkSafehouse
int checkSafehouse
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ClearSpottedTimer
int ClearSpottedTimer
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climbOverWallStruggle
boolean climbOverWallStruggle
-
climbOverWallSuccess
boolean climbOverWallSuccess
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closestZombie
float closestZombie
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combatSpeed
float combatSpeed
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ContextPanic
float ContextPanic
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CurrentSpeed
float CurrentSpeed
-
DialogMood
int DialogMood
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dirtyRecalcGridStack
boolean dirtyRecalcGridStack
-
dirtyRecalcGridStackTime
float dirtyRecalcGridStackTime
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displayName
String displayName
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DragCharacter
IsoSurvivor DragCharacter
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DragObject
IsoMovingObject DragObject
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extUpdateCount
float extUpdateCount
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factionPvp
boolean factionPvp
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fitness
Fitness fitness
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flickTorch
boolean flickTorch
-
FollowCamStack
Stack<IsoGameCharacter> FollowCamStack
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followID
int followID
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footInjuryTimer
int footInjuryTimer
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forceAim
boolean forceAim
-
forceOverrideAnim
boolean forceOverrideAnim
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forceRun
boolean forceRun
-
forceSprint
boolean forceSprint
-
Forname
String Forname
-
heartDelay
float heartDelay
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heartDelayMax
float heartDelayMax
-
heartEventInstance
long heartEventInstance
-
heavyBreathInstance
long heavyBreathInstance
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heavyBreathSoundName
String heavyBreathSoundName
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HoursSurvived
double HoursSurvived
-
humanVisual
HumanVisual humanVisual
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hyperthermiaCache
int hyperthermiaCache
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hypothermiaCache
int hypothermiaCache
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ignoreAutoVault
boolean ignoreAutoVault
-
ignoreContextKey
boolean ignoreContextKey
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ignoreInputsForDirection
boolean ignoreInputsForDirection
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initiateAttack
boolean initiateAttack
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inputState
zombie.characters.IsoPlayer.InputState inputState
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isCharging
boolean isCharging
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isChargingLT
boolean isChargingLT
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isSpeek
boolean isSpeek
-
isVoiceMute
boolean isVoiceMute
-
isWalking
boolean isWalking
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isWearingNightVisionGoggles
boolean isWearingNightVisionGoggles
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itemVisuals
ItemVisuals itemVisuals
-
JoypadBind
int JoypadBind
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JustMoved
boolean JustMoved
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L3Pressed
boolean L3Pressed
-
lastAngle
Vector2 lastAngle
-
lastPillsTaken
long lastPillsTaken
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lastRemoteUpdate
long lastRemoteUpdate
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lastSeenZombieTime
double lastSeenZombieTime
-
LastSpotted
Stack<IsoMovingObject> LastSpotted
-
lastTargeted
float lastTargeted
-
m_deltaX
float m_deltaX
-
m_deltaY
float m_deltaY
-
m_idleSpeed
float m_idleSpeed
-
m_IPX
float m_IPX
-
m_IPY
float m_IPY
-
m_isPerformingAnAction
boolean m_isPerformingAnAction
-
m_isPlayerMoving
boolean m_isPlayerMoving
-
m_lastAttackWasShove
boolean m_lastAttackWasShove
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m_meleePressed
boolean m_meleePressed
-
m_runSpeed
float m_runSpeed
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m_setClothingTriggerWatcher
PredicatedFileWatcher m_setClothingTriggerWatcher
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m_turnDelta
float m_turnDelta
-
m_walkInjury
float m_walkInjury
-
m_walkSpeed
float m_walkSpeed
-
m_windForce
float m_windForce
-
m_windspeed
float m_windspeed
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MaxSpeed
float MaxSpeed
-
maxWeightDelta
float maxWeightDelta
-
mechanicsItem
HashMap<Long,
Long> mechanicsItem -
MoodleCantSprint
boolean MoodleCantSprint
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MoveSpeed
float MoveSpeed
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mpTorchCone
boolean mpTorchCone
-
mpTorchDist
float mpTorchDist
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mpTorchStrength
float mpTorchStrength
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networkAI
NetworkPlayerAI networkAI
-
noClip
boolean noClip
-
numNearbyBuildingsRooms
float numNearbyBuildingsRooms
-
nutrition
Nutrition nutrition
-
offSetXUI
int offSetXUI
-
offSetYUI
int offSetYUI
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OnlineChunkGridWidth
int OnlineChunkGridWidth
-
OnlineID
short OnlineID
-
parameterCharacterMovementSpeed
ParameterCharacterMovementSpeed parameterCharacterMovementSpeed
-
parameterEquippedBaggageContainer
ParameterEquippedBaggageContainer parameterEquippedBaggageContainer
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parameterFootstepMaterial
ParameterFootstepMaterial parameterFootstepMaterial
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parameterFootstepMaterial2
ParameterFootstepMaterial2 parameterFootstepMaterial2
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parameterLocalPlayer
ParameterLocalPlayer parameterLocalPlayer
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parameterMeleeHitSurface
ParameterMeleeHitSurface parameterMeleeHitSurface
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parameterPlayerHealth
ParameterPlayerHealth parameterPlayerHealth
-
parameterShoeType
ParameterShoeType parameterShoeType
-
parameterVehicleHitLocation
ParameterVehicleHitLocation parameterVehicleHitLocation
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pathfindRun
boolean pathfindRun
-
ping
int ping
-
PlayerIndex
int PlayerIndex
-
playerMoveDir
Vector2 playerMoveDir
-
pressedRun
boolean pressedRun
-
pressedRunTimer
float pressedRunTimer
-
R3Pressed
boolean R3Pressed
-
remoteFitLvl
int remoteFitLvl
-
remoteSneakLvl
int remoteSneakLvl
-
remoteStrLvl
int remoteStrLvl
-
replay
ReplayManager replay
-
runKeyDownMS
long runKeyDownMS
-
runningTime
float runningTime
-
SaveFileIP
String SaveFileIP
-
SaveFileName
String SaveFileName
-
seeNonPvpZone
boolean seeNonPvpZone
-
serverPlayerIndex
int serverPlayerIndex
-
showMPInfos
boolean showMPInfos
-
showTag
boolean showTag
-
sleepingPillsTaken
int sleepingPillsTaken
-
soundListener
fmod.fmod.BaseSoundListener soundListener
-
spottedByPlayer
boolean spottedByPlayer
-
spottedList
Stack<IsoMovingObject> spottedList
-
spottedPlayerTimer
HashMap<Integer,
Integer> spottedPlayerTimer -
sprintKeyDownMS
long sprintKeyDownMS
-
sqlID
int sqlID
-
steamID
long steamID
-
Surname
String Surname
-
tagColor
ColorInfo tagColor
-
tagPrefix
String tagPrefix
-
targetedByZombie
boolean targetedByZombie
-
testemitter
BaseSoundEmitter testemitter
-
ticksSincePressedMovement
float ticksSincePressedMovement
-
TicksSinceSeenZombie
int TicksSinceSeenZombie
-
timePressedContext
float timePressedContext
-
TimeRightPressed
float TimeRightPressed
-
TimeSinceLastNetData
int TimeSinceLastNetData
-
timeSinceLastStab
float timeSinceLastStab
-
TimeSinceOpenDoor
float TimeSinceOpenDoor
-
transactionID
Integer transactionID
Deprecated. -
useChargeDelta
float useChargeDelta
-
useChargeTime
float useChargeTime
-
username
String username
-
useVehicleDuration
float useVehicleDuration
-
vehicle4testCollision
BaseVehicle vehicle4testCollision
-
vehicleContainerData
zombie.characters.IsoPlayer.VehicleContainerData vehicleContainerData
-
Waiting
boolean Waiting
-
WeaponT
String WeaponT
-
worldAmbianceInstance
long worldAmbianceInstance
-
-
-
Class zombie.characters.IsoSurvivor
class IsoSurvivor extends IsoLivingCharacter implements Serializable-
Serialized Fields
-
collidePushable
IsoPushableObject collidePushable
-
Draggable
boolean Draggable
-
Dragging
boolean Dragging
-
following
IsoGameCharacter following
-
NeightbourUpdate
int NeightbourUpdate
-
NeightbourUpdateMax
int NeightbourUpdateMax
-
nightsSurvived
int nightsSurvived
-
NoGoreDeath
boolean NoGoreDeath
-
ping
int ping
-
repathDelay
int repathDelay
-
tryToTeamUp
boolean tryToTeamUp
-
-
-
Class zombie.characters.IsoZombie
class IsoZombie extends IsoGameCharacter implements Serializable-
Serialized Fields
-
aggroList
zombie.characters.IsoZombie.Aggro[] aggroList
-
alerted
boolean alerted
-
AllowRepathDelay
float AllowRepathDelay
-
alwaysKnockedDown
boolean alwaysKnockedDown
-
atlasTex
DeadBodyAtlas.BodyTexture atlasTex
-
AttackAnimTime
int AttackAnimTime
-
authOwner
UdpConnection authOwner
-
authOwnerPlayer
IsoPlayer authOwnerPlayer
-
bBecomeCrawler
boolean bBecomeCrawler
-
bCanCrawlUnderVehicle
boolean bCanCrawlUnderVehicle
-
bCanWalk
boolean bCanWalk
-
bCrawling
boolean bCrawling
-
bDressInRandomOutfit
boolean bDressInRandomOutfit
-
bFakeDead
boolean bFakeDead
-
bForceFakeDead
boolean bForceFakeDead
-
bIndoorZombie
boolean bIndoorZombie
-
bJawStabAttach
boolean bJawStabAttach
-
bKnifeDeath
boolean bKnifeDeath
-
bLunger
boolean bLunger
-
bodyToEat
IsoDeadBody bodyToEat
-
BonusSpotTime
float BonusSpotTime
-
bReanimate
boolean bReanimate
-
bReanimatedPlayer
boolean bReanimatedPlayer
-
bRemote
boolean bRemote
-
bRunning
boolean bRunning
-
bSoundSourceRepeating
boolean bSoundSourceRepeating
-
bStaggerBack
boolean bStaggerBack
-
bWasFakeDead
boolean bWasFakeDead
-
checkForCorpseTimer
float checkForCorpseTimer
-
cognition
int cognition
-
collideWhileHit
boolean collideWhileHit
-
crawlerType
int crawlerType
-
delayedSound
IsoGameCharacter.Location delayedSound
-
eatBodyTarget
IsoMovingObject eatBodyTarget
-
eatSpeed
float eatSpeed
-
FollowCount
int FollowCount
-
footstepVolume
float footstepVolume
-
forceEatingAnimation
boolean forceEatingAnimation
-
Ghost
boolean Ghost
-
group
ZombieGroup group
-
hitAngle
Vector2 hitAngle
-
hitHeadWhileOnFloor
int hitHeadWhileOnFloor
-
hitLegsWhileOnFloor
boolean hitLegsWhileOnFloor
-
hitTime
int hitTime
-
humanVisual
HumanVisual humanVisual
-
ImmortalTutorialZombie
boolean ImmortalTutorialZombie
-
inactive
boolean inactive
-
isSkeleton
boolean isSkeleton
-
itemsToSpawnAtDeath
ArrayList<InventoryItem> itemsToSpawnAtDeath
-
itemVisuals
ItemVisuals itemVisuals
-
KeepItReal
boolean KeepItReal
-
laceration
boolean laceration
-
lastChangeOwner
long lastChangeOwner
-
lastPlayerHit
int lastPlayerHit
-
lastRemoteUpdate
short lastRemoteUpdate
-
LastTargetSeenX
int LastTargetSeenX
-
LastTargetSeenY
int LastTargetSeenY
-
LastTargetSeenZ
int LastTargetSeenZ
-
LungeSoundTime
long LungeSoundTime
-
LungeTimer
float LungeTimer
-
m_characterTextureAnimDuration
float m_characterTextureAnimDuration
-
m_characterTextureAnimTime
float m_characterTextureAnimTime
-
movex
float movex
-
movey
float movey
-
networkAI
NetworkZombieAI networkAI
-
networkUpdate
OnceEvery networkUpdate
-
noTeeth
boolean noTeeth
-
OnlineID
short OnlineID
-
onlyJawStab
boolean onlyJawStab
-
palette
int palette
-
parameterCharacterInside
ParameterCharacterInside parameterCharacterInside
-
parameterCharacterMovementSpeed
ParameterCharacterMovementSpeed parameterCharacterMovementSpeed
-
parameterFootstepMaterial
ParameterFootstepMaterial parameterFootstepMaterial
-
parameterFootstepMaterial2
ParameterFootstepMaterial2 parameterFootstepMaterial2
-
parameterPlayerDistance
ParameterPlayerDistance parameterPlayerDistance
-
parameterShoeType
ParameterShoeType parameterShoeType
-
parameterVehicleHitLocation
ParameterVehicleHitLocation parameterVehicleHitLocation
-
parameterZombieState
ParameterZombieState parameterZombieState
-
pendingOutfitName
String pendingOutfitName
-
playerAttackPosition
String playerAttackPosition
-
scratch
boolean scratch
-
sharedDesc
SharedDescriptors.Descriptor sharedDesc
-
sitAgainstWall
boolean sitAgainstWall
-
soundAttract
float soundAttract
-
soundAttractTimeout
float soundAttractTimeout
-
soundReactDelay
float soundReactDelay
-
soundSourceTarget
Object soundSourceTarget
-
speedType
int speedType
-
spotSoundDelay
int spotSoundDelay
-
spottedLast
IsoMovingObject spottedLast
-
SpriteName
String SpriteName
-
stepFrameLast
int stepFrameLast
-
strength
int strength
-
target
IsoMovingObject target
-
targetSeenTime
float targetSeenTime
-
thumpCondition
float thumpCondition
-
thumpFlag
int thumpFlag
-
thumpSent
boolean thumpSent
-
thumpTimer
int thumpTimer
-
timeSinceRespondToSound
float timeSinceRespondToSound
-
TimeSinceSeenFlesh
float TimeSinceSeenFlesh
-
useless
boolean useless
-
vectorToTarget
Vector2 vectorToTarget
-
vehicle4testCollision
BaseVehicle vehicle4testCollision
-
walkType
String walkType
-
walkVariant
String walkVariant
-
walkVariantUse
String walkVariantUse
-
ZombieID
int ZombieID
-
zombiePacket
ZombiePacket zombiePacket
-
zombiePacketUpdated
boolean zombiePacketUpdated
-
-
-
-
Package zombie.characters.AttachedItems
-
Package zombie.characterTextures
-
Class zombie.characterTextures.CharacterSmartTexture
class CharacterSmartTexture extends SmartTexture implements Serializable -
Class zombie.characterTextures.ItemSmartTexture
class ItemSmartTexture extends SmartTexture implements Serializable-
Serialized Fields
-
m_texName
String m_texName
-
-
-
-
Package zombie.core
-
Class zombie.core.Color
class Color extends Object implements Serializable- serialVersionUID:
- 1393939L
-
Serialized Fields
-
a
float a
The alpha component of the colour -
b
float b
The blue component of the colour -
g
float g
The green component of the colour -
r
float r
The red component of the colour
-
-
-
Package zombie.core.booleanrectangles
-
Class zombie.core.booleanrectangles.BooleanRectangleCollection
class BooleanRectangleCollection extends ArrayList<org.lwjgl.util.Rectangle> implements Serializable
-
-
Package zombie.core.Collections
-
Class zombie.core.Collections.ConcurrentAutoTable
class ConcurrentAutoTable extends Object implements Serializable-
Serialized Fields
-
_cat
zombie.core.Collections.ConcurrentAutoTable.CAT _cat
-
-
-
Class zombie.core.Collections.Counter
class Counter extends ConcurrentAutoTable implements Serializable -
Class zombie.core.Collections.NonBlockingHashMap
- serialVersionUID:
- 1234123412341234123L
-
Serialization Methods
-
readObject
- Throws:
IOException
ClassNotFoundException
-
writeObject
- Throws:
IOException
-
-
Class zombie.core.Collections.NonBlockingHashMapLong
- serialVersionUID:
- 1234123412341234124L
-
Serialization Methods
-
readObject
- Throws:
IOException
ClassNotFoundException
-
writeObject
- Throws:
IOException
-
-
Serialized Fields
-
_opt_for_space
boolean _opt_for_space
-
-
Class zombie.core.Collections.NonBlockingHashSet
-
Serialized Fields
-
_map
NonBlockingHashMap<E,
Object> _map
-
-
-
Class zombie.core.Collections.NonBlockingHashtable
- serialVersionUID:
- 1234123412341234123L
-
Serialization Methods
-
readObject
- Throws:
IOException
ClassNotFoundException
-
writeObject
- Throws:
IOException
-
-
Class zombie.core.Collections.NonBlockingIdentityHashMap
- serialVersionUID:
- 1234123412341234123L
-
Serialization Methods
-
readObject
- Throws:
IOException
ClassNotFoundException
-
writeObject
- Throws:
IOException
-
-
Class zombie.core.Collections.NonBlockingSetInt
- serialVersionUID:
- 1234123412341234123L
-
Serialization Methods
-
readObject
- Throws:
IOException
ClassNotFoundException
-
writeObject
- Throws:
IOException
-
-
Class zombie.core.Collections.ZomboidAbstractMap.SimpleEntry
class SimpleEntry extends Object implements Serializable- serialVersionUID:
- -8499721149061103585L
-
Class zombie.core.Collections.ZomboidAbstractMap.SimpleImmutableEntry
class SimpleImmutableEntry extends Object implements Serializable- serialVersionUID:
- 7138329143949025153L
-
Class zombie.core.Collections.ZomboidHashMap
- serialVersionUID:
- 362498820763181265L
-
Serialization Methods
-
readObject
Reconstitute the ZomboidHashMap instance from a stream (i.e., deserialize it).- Throws:
IOException
ClassNotFoundException
-
writeObject
Save the state of the ZomboidHashMap instance to a stream (i.e., serialize it).- Serial Data:
- The capacity of theTHashMap (the length of the bucket array) is emitted (int), followed by the size (an int, the number of key-value mappings), followed by the key (Object) and value (Object) for each key-value mapping. The key-value mappings are emitted in no particular order.
- Throws:
IOException
-
-
Serialized Fields
-
Class zombie.core.Collections.ZomboidHashSet
- serialVersionUID:
- -5024744406713321676L
-
Serialization Methods
-
readObject
Reconstitute the ZomboidHashSet instance from a stream (that is, deserialize it).- Throws:
IOException
ClassNotFoundException
-
writeObject
Save the state of this ZomboidHashSet instance to a stream (that is, serialize it).- Serial Data:
- The capacity of the backing HashMap instance (int), and its load factor (float) are emitted, followed by the size of the set (the number of elements it contains) (int), followed by all of its elements (each an Object) in no particular order.
- Throws:
IOException
-
-
-
Package zombie.core.fonts
-
Class zombie.core.fonts.AngelCodeFont.CharDefTexture
class CharDefTexture extends Texture implements Serializable
-
-
Package zombie.core.math
-
Class zombie.core.math.Matrix4
class Matrix4 extends org.joml.Matrix4f implements Externalizable-
Serialization Methods
-
readExternal
- Throws:
IOException
-
writeExternal
- Throws:
IOException
-
-
-
Class zombie.core.math.Vector3
class Vector3 extends org.joml.Vector3f implements Externalizable-
Serialization Methods
-
readExternal
- Throws:
IOException
ClassNotFoundException
-
writeExternal
- Throws:
IOException
-
-
-
Class zombie.core.math.Vector4
class Vector4 extends org.joml.Vector4f implements Externalizable-
Serialization Methods
-
readExternal
- Throws:
IOException
ClassNotFoundException
-
writeExternal
- Throws:
IOException
-
-
-
-
Package zombie.core.opengl
-
Exception zombie.core.opengl.RenderContextQueueException
class RenderContextQueueException extends RuntimeException implements Serializable
-
-
Package zombie.core.raknet
-
Class zombie.core.raknet.VoiceDebug
class VoiceDebug extends JPanel implements Serializable
-
-
Package zombie.core.skinnedmodel.model
-
Class zombie.core.skinnedmodel.model.ModelInstanceRenderDataList
class ModelInstanceRenderDataList extends ArrayList<ModelInstanceRenderData> implements Serializable
-
-
Package zombie.core.skinnedmodel.visual
-
Package zombie.core.Styles
-
Class zombie.core.Styles.FloatList
class FloatList extends Object implements Serializable- serialVersionUID:
- 1L
-
Serialized Fields
-
count
int count
-
fastExpand
boolean fastExpand
-
value
float[] value
-
-
Class zombie.core.Styles.IntList
class IntList extends Object implements Serializable- serialVersionUID:
- 1L
-
Serialized Fields
-
count
int count
-
fastExpand
boolean fastExpand
-
value
int[] value
-
-
Class zombie.core.Styles.ShortList
class ShortList extends Object implements Serializable- serialVersionUID:
- 1L
-
Serialized Fields
-
count
short count
-
fastExpand
boolean fastExpand
-
value
short[] value
-
-
-
Package zombie.core.textures
-
Class zombie.core.textures.ImageData
class ImageData extends Object implements Serializable- serialVersionUID:
- -7893392091273534932L
-
Serialization Methods
-
readObject
- Throws:
IOException
ClassNotFoundException
-
writeObject
- Throws:
IOException
-
-
Serialized Fields
-
alphaPaddingDone
boolean alphaPaddingDone
Set to TRUE once performAlphaPadding is called. -
data
MipMapLevel data
the data of image -
height
int height
the height of image -
heightHW
int heightHW
the height hardware of image -
id
int id
-
mask
BooleanGrid mask
-
mipMapCount
int mipMapCount
The number of mip-map levels The base level, 0, is always the main texture. If > 1, then there are sub-levels. -
mipMaps
MipMapLevel[] mipMaps
the data of image's mip-map sub-levels -
solid
boolean solid
the internal format of image (RGB or RGBA) -
width
int width
the width of image -
widthHW
int widthHW
the width hardware of image
-
-
Class zombie.core.textures.Mask
class Mask extends Object implements Serializable- serialVersionUID:
- -5679205580926696806L
-
Serialization Methods
-
readObject
- Throws:
IOException
ClassNotFoundException
-
writeObject
- Throws:
IOException
-
-
Serialized Fields
-
full
boolean full
indicates if the mask is fully sets to 'true' -
height
int height
the height of collision mask -
mask
BooleanGrid mask
the collision mask data -
width
int width
the width of collision mask
-
-
Class zombie.core.textures.SmartTexture
class SmartTexture extends Texture implements Serializable -
Class zombie.core.textures.Texture
class Texture extends Asset implements Serializable- serialVersionUID:
- 7472363451408935314L
-
Serialized Fields
-
assetParams
Texture.TextureAssetParams assetParams
-
bindAlways
boolean bindAlways
-
dataid
TextureID dataid
the class to manage the VRAM data -
destroyed
boolean destroyed
indicates if the texture is destroyed or not -
flip
boolean flip
-
height
int height
size of textureB -
heightOrig
int heightOrig
size of textureB -
mask
Mask mask
the mask used in software collisions test -
name
String name
the texture name -
offsetX
float offsetX
-
offsetY
float offsetY
-
realHeight
int realHeight
-
realWidth
int realWidth
-
solid
boolean solid
indicates if the texture is solid or not. a not solid texture is a texture that contain an alpha channel -
splitH
int splitH
-
splitIconTex
Texture splitIconTex
-
splitW
int splitW
-
splitX
int splitX
-
splitY
int splitY
-
subTexture
FileSystem.SubTexture subTexture
-
width
int width
size of textureB -
widthOrig
int widthOrig
size of textureB -
xEnd
float xEnd
internal texture coordinates
it's used to get the max border of texture... -
xStart
float xStart
internal texture coordinates
it's used to get the max border of texture... -
yEnd
float yEnd
internal texture coordinates
it's used to get the max border of texture... -
yStart
float yStart
internal texture coordinates
it's used to get the max border of texture...
-
-
Class zombie.core.textures.TextureID
class TextureID extends Asset implements Serializable- serialVersionUID:
- 4409253583065563738L
-
Serialized Fields
-
alphaList
ArrayList<zombie.core.textures.AlphaColorIndex> alphaList
list of the transparent Component of the image -
assetParams
TextureID.TextureIDAssetParams assetParams
-
flags
int flags
-
height
int height
-
heightHW
int heightHW
-
m_glMagFilter
int m_glMagFilter
-
m_glMinFilter
int m_glMinFilter
-
mask
BooleanGrid mask
-
pathFileName
String pathFileName
the filename from where I've loaded the TextureID -
referenceCount
int referenceCount
-
solid
boolean solid
-
width
int width
-
widthHW
int widthHW
-
-
Exception zombie.core.textures.TextureNameAlreadyInUseException
class TextureNameAlreadyInUseException extends RuntimeException implements Serializable -
Exception zombie.core.textures.TextureNotFoundException
class TextureNotFoundException extends RuntimeException implements Serializable
-
-
Package zombie.core.utils
-
Class zombie.core.utils.BooleanGrid
class BooleanGrid extends Object implements Serializable- serialVersionUID:
- 1L
-
Serialized Fields
-
bitWidth
int bitWidth
-
height
int height
-
value
int[] value
-
width
int width
-
-
Class zombie.core.utils.ExpandableBooleanList
class ExpandableBooleanList extends Object implements Serializable- serialVersionUID:
- 1L
-
Serialized Fields
-
bitWidth
int bitWidth
-
value
int[] value
-
width
int width
-
-
Class zombie.core.utils.IntGrid
class IntGrid extends Object implements Serializable- serialVersionUID:
- 1L
-
Serialized Fields
-
height
int height
-
value
int[] value
-
width
int width
-
-
Class zombie.core.utils.IntHypercube
class IntHypercube extends Object implements Serializable- serialVersionUID:
- 1L
-
Serialized Fields
-
depth
int depth
-
height
int height
-
quanta
int quanta
-
value
int[] value
-
width
int width
-
wxh
int wxh
-
wxhxd
int wxhxd
-
-
Class zombie.core.utils.ObjectGrid
class ObjectGrid extends Object implements Serializable- serialVersionUID:
- 1L
-
Serialized Fields
-
height
int height
-
value
Object[] value
-
width
int width
-
-
-
Package zombie.fileSystem
-
Package zombie.iso
-
Class zombie.iso.IsoLuaMover
class IsoLuaMover extends IsoGameCharacter implements Serializable-
Serialized Fields
-
luaMoverTable
se.krka.kahlua.vm.KahluaTable luaMoverTable
-
-
-
Class zombie.iso.IsoMovingObject
class IsoMovingObject extends IsoObject implements Serializable-
Serialized Fields
-
bAltCollide
boolean bAltCollide
-
bOnFloor
boolean bOnFloor
-
bOutline
boolean[] bOutline
-
closeKilled
boolean closeKilled
-
Collidable
boolean Collidable
-
collidedE
boolean collidedE
-
collidedN
boolean collidedN
-
CollidedObject
IsoObject CollidedObject
-
collidedS
boolean collidedS
-
collidedThisFrame
boolean collidedThisFrame
-
collidedW
boolean collidedW
-
CollidedWithDoor
boolean CollidedWithDoor
-
collidedWithVehicle
boolean collidedWithVehicle
-
collideType
String collideType
-
current
IsoGridSquare current
-
def
IsoSpriteInstance def
-
destroyed
boolean destroyed
-
eatingZombies
ArrayList<IsoZombie> eatingZombies
-
feelersize
float feelersize
-
firstUpdate
boolean firstUpdate
-
hitDir
Vector2 hitDir
-
hitForce
float hitForce
-
hitFromAngle
float hitFromAngle
-
ID
int ID
-
impulsex
float impulsex
-
impulsey
float impulsey
-
last
IsoGridSquare last
-
lastCollideTime
float lastCollideTime
-
lastTargettedBy
IsoZombie lastTargettedBy
-
limpulsex
float limpulsex
-
limpulsey
float limpulsey
-
lx
float lx
-
ly
float ly
-
lz
float lz
-
movementLastFrame
Vector2 movementLastFrame
-
movingSq
IsoGridSquare movingSq
-
noDamage
boolean noDamage
-
nx
float nx
-
ny
float ny
-
outlineColor
ColorInfo[] outlineColor
-
PathFindIndex
int PathFindIndex
-
ScriptModule
String ScriptModule
-
scriptnx
float scriptnx
-
scriptny
float scriptny
-
shootable
boolean shootable
-
solid
boolean solid
-
StateEventDelayTimer
float StateEventDelayTimer
-
thumpTarget
Thumpable thumpTarget
-
TimeSinceZombieAttack
int TimeSinceZombieAttack
-
weight
float weight
-
width
float width
-
x
float x
-
y
float y
-
z
float z
-
zombiesDontAttack
boolean zombiesDontAttack
-
-
-
Class zombie.iso.IsoObject
class IsoObject extends Object implements Serializable-
Serialized Fields
-
alpha
float[] alpha
-
AttachedAnimSprite
ArrayList<IsoSpriteInstance> AttachedAnimSprite
-
bAlphaForced
boolean bAlphaForced
-
bMovedThumpable
boolean bMovedThumpable
-
bNeverDoneAlpha
boolean bNeverDoneAlpha
-
Children
ArrayList<IsoObject> Children
-
container
ItemContainer container
-
customColor
ColorInfo customColor
-
Damage
short Damage
-
dir
IsoDirections dir
-
doNotSync
boolean doNotSync
-
emitter
BaseSoundEmitter emitter
-
externalWaterSource
IsoObject externalWaterSource
-
highlightColor
ColorInfo highlightColor
-
highlightFlags
byte highlightFlags
-
isOutlineHighlight
byte isOutlineHighlight
-
isOutlineHlAttached
byte isOutlineHlAttached
-
isOutlineHlBlink
byte isOutlineHlBlink
-
keyId
int keyId
-
name
String name
-
NoPicking
boolean NoPicking
-
objectRenderEffects
ObjectRenderEffects objectRenderEffects
-
offsetX
float offsetX
-
offsetY
float offsetY
-
outlineHighlightCol
int[] outlineHighlightCol
-
OutlineOnMouseover
boolean OutlineOnMouseover
-
outlineThickness
float outlineThickness
-
overlaySprite
IsoSprite overlaySprite
-
overlaySpriteColor
ColorInfo overlaySpriteColor
-
partialThumpDmg
float partialThumpDmg
-
renderYOffset
float renderYOffset
-
rerouteCollide
IsoObject rerouteCollide
-
rerouteMask
IsoObject rerouteMask
-
secondaryContainers
ArrayList<ItemContainer> secondaryContainers
-
sheetRope
boolean sheetRope
-
sheetRopeHealth
float sheetRopeHealth
-
specialTooltip
boolean specialTooltip
-
sprite
IsoSprite sprite
-
spriteName
String spriteName
-
square
IsoGridSquare square
-
sx
float sx
-
sy
float sy
-
table
se.krka.kahlua.vm.KahluaTable table
-
targetAlpha
float[] targetAlpha
-
tile
String tile
-
tintb
float tintb
-
tintg
float tintg
-
tintr
float tintr
-
usesExternalWaterSource
boolean usesExternalWaterSource
-
wallBloodSplats
ArrayList<IsoWallBloodSplat> wallBloodSplats
-
windRenderEffects
ObjectRenderEffects windRenderEffects
-
-
-
Class zombie.iso.IsoPhysicsObject
class IsoPhysicsObject extends IsoMovingObject implements Serializable-
Serialized Fields
-
speedMod
float speedMod
-
terminalVelocity
float terminalVelocity
-
velX
float velX
-
velY
float velY
-
velZ
float velZ
-
-
-
Class zombie.iso.IsoPushableObject
class IsoPushableObject extends IsoMovingObject implements Serializable-
Serialized Fields
-
carryCapacity
int carryCapacity
-
connectList
ArrayList<IsoPushableObject> connectList
-
emptyWeight
float emptyWeight
-
ox
float ox
-
oy
float oy
-
-
-
Class zombie.iso.ParticlesArray
-
Serialized Fields
-
needToUpdate
boolean needToUpdate
-
ParticleSystemsCount
int ParticleSystemsCount
-
ParticleSystemsLast
int ParticleSystemsLast
-
-
-
-
Package zombie.iso.areas.isoregion
-
Exception zombie.iso.areas.isoregion.IsoRegionException
class IsoRegionException extends Exception implements Serializable
-
-
Package zombie.iso.objects
-
Class zombie.iso.objects.BSFurnace
class BSFurnace extends IsoObject implements Serializable-
Serialized Fields
-
fireStarted
boolean fireStarted
-
fuelAmount
float fuelAmount
-
fuelDecrease
float fuelDecrease
-
heat
float heat
-
heatDecrease
float heatDecrease
-
heatIncrease
float heatIncrease
-
LightSource
IsoLightSource LightSource
-
sLitSprite
String sLitSprite
-
sSprite
String sSprite
-
-
-
Class zombie.iso.objects.IsoBall
class IsoBall extends IsoPhysicsObject implements Serializable-
Serialized Fields
-
character
IsoGameCharacter character
-
lastCheckX
int lastCheckX
-
lastCheckY
int lastCheckY
-
weapon
HandWeapon weapon
-
-
-
Class zombie.iso.objects.IsoBarbecue
class IsoBarbecue extends IsoObject implements Serializable-
Serialized Fields
-
bHasPropaneTank
boolean bHasPropaneTank
-
bIsSmouldering
boolean bIsSmouldering
-
bLit
boolean bLit
-
FuelAmount
int FuelAmount
-
heatSource
IsoHeatSource heatSource
-
LastUpdateTime
float LastUpdateTime
-
MinuteAccumulator
float MinuteAccumulator
-
MinutesSinceExtinguished
int MinutesSinceExtinguished
-
normalSprite
IsoSprite normalSprite
-
noTankSprite
IsoSprite noTankSprite
-
soundInstance
long soundInstance
-
-
-
Class zombie.iso.objects.IsoBarricade
class IsoBarricade extends IsoObject implements Serializable-
Serialized Fields
-
metalBarHealth
int metalBarHealth
-
metalHealth
int metalHealth
-
plankHealth
int[] plankHealth
-
-
-
Class zombie.iso.objects.IsoBloodDrop
class IsoBloodDrop extends IsoPhysicsObject implements Serializable-
Serialized Fields
-
lsx
float lsx
-
lsy
float lsy
-
sx
float sx
-
sy
float sy
-
time
float time
-
tintb
float tintb
-
tintg
float tintg
-
tintr
float tintr
-
-
-
Class zombie.iso.objects.IsoBrokenGlass
class IsoBrokenGlass extends IsoObject implements Serializable -
Class zombie.iso.objects.IsoCarBatteryCharger
class IsoCarBatteryCharger extends IsoObject implements Serializable-
Serialized Fields
-
activated
boolean activated
-
battery
InventoryItem battery
-
batterySprite
IsoSprite batterySprite
-
chargeRate
float chargeRate
-
chargerSprite
IsoSprite chargerSprite
-
item
InventoryItem item
-
lastUpdate
float lastUpdate
-
sound
long sound
-
-
-
Class zombie.iso.objects.IsoClothingDryer
class IsoClothingDryer extends IsoObject implements Serializable-
Serialized Fields
-
m_logic
ClothingDryerLogic m_logic
-
-
-
Class zombie.iso.objects.IsoClothingWasher
class IsoClothingWasher extends IsoObject implements Serializable-
Serialized Fields
-
m_logic
ClothingWasherLogic m_logic
-
-
-
Class zombie.iso.objects.IsoCombinationWasherDryer
class IsoCombinationWasherDryer extends IsoObject implements Serializable-
Serialized Fields
-
m_dryer
ClothingDryerLogic m_dryer
-
m_logic
IClothingWasherDryerLogic m_logic
-
m_washer
ClothingWasherLogic m_washer
-
-
-
Class zombie.iso.objects.IsoCompost
class IsoCompost extends IsoObject implements Serializable-
Serialized Fields
-
compost
float compost
-
LastUpdated
float LastUpdated
-
-
-
Class zombie.iso.objects.IsoCurtain
class IsoCurtain extends IsoObject implements Serializable-
Serialized Fields
-
Barricaded
boolean Barricaded
-
BarricideMaxStrength
Integer BarricideMaxStrength
-
BarricideStrength
Integer BarricideStrength
-
closedSprite
IsoSprite closedSprite
-
destroyed
boolean destroyed
-
Health
Integer Health
-
Locked
boolean Locked
-
MaxHealth
Integer MaxHealth
-
north
boolean north
-
open
boolean open
-
openSprite
IsoSprite openSprite
-
PushedMaxStrength
Integer PushedMaxStrength
-
PushedStrength
Integer PushedStrength
-
-
-
Class zombie.iso.objects.IsoDeadBody
class IsoDeadBody extends IsoMovingObject implements Serializable-
Serialized Fields
-
atlasTex
DeadBodyAtlas.BodyTexture atlasTex
-
attachedItems
AttachedItems attachedItems
-
baseVisual
BaseVisual baseVisual
-
bCrawling
boolean bCrawling
-
bFakeDead
boolean bFakeDead
-
bFemale
boolean bFemale
-
burnTimer
float burnTimer
-
deathTime
float deathTime
-
desc
SurvivorDesc desc
-
fallOnFront
boolean fallOnFront
-
m_angle
float m_angle
-
m_persistentOutfitID
int m_persistentOutfitID
-
m_zombieRotStageAtDeath
int m_zombieRotStageAtDeath
-
objectID
short objectID
-
onlineID
short onlineID
-
player
IsoPlayer player
-
primaryHandItem
InventoryItem primaryHandItem
-
reanimateTime
float reanimateTime
-
sayLine
String sayLine
-
secondaryHandItem
InventoryItem secondaryHandItem
-
SpeakColor
Color SpeakColor
-
Speaking
boolean Speaking
-
SpeakTime
float SpeakTime
-
wasSkeleton
boolean wasSkeleton
-
wasZombie
boolean wasZombie
-
wornItems
WornItems wornItems
-
-
-
Class zombie.iso.objects.IsoDoor
class IsoDoor extends IsoObject implements Serializable-
Serialized Fields
-
bCurtainInside
boolean bCurtainInside
-
bCurtainOpen
boolean bCurtainOpen
-
bHasCurtain
boolean bHasCurtain
-
closedSprite
IsoSprite closedSprite
-
curtainE
IsoSprite curtainE
-
curtainEopen
IsoSprite curtainEopen
-
curtainN
IsoSprite curtainN
-
curtainNopen
IsoSprite curtainNopen
-
curtainS
IsoSprite curtainS
-
curtainSopen
IsoSprite curtainSopen
-
curtainW
IsoSprite curtainW
-
curtainWopen
IsoSprite curtainWopen
-
destroyed
boolean destroyed
-
gid
int gid
-
haveKey
boolean haveKey
-
Health
int Health
-
Locked
boolean Locked
-
lockedByKey
boolean lockedByKey
-
MaxHealth
int MaxHealth
-
north
boolean north
-
open
boolean open
-
openSprite
IsoSprite openSprite
-
PushedMaxStrength
int PushedMaxStrength
-
PushedStrength
int PushedStrength
-
table
se.krka.kahlua.vm.KahluaTable table
-
type
IsoDoor.DoorType type
-
-
-
Class zombie.iso.objects.IsoFallingClothing
class IsoFallingClothing extends IsoPhysicsObject implements Serializable-
Serialized Fields
-
addWorldItem
boolean addWorldItem
-
clothing
InventoryItem clothing
-
dropTimer
int dropTimer
-
-
-
Class zombie.iso.objects.IsoFire
class IsoFire extends IsoObject implements Serializable-
Serialized Fields
-
accum
float accum
-
Age
int Age
-
bSmoke
boolean bSmoke
-
Energy
int Energy
-
heatSource
IsoHeatSource heatSource
-
Life
int Life
-
LifeStage
int LifeStage
-
LifeStageDuration
int LifeStageDuration
-
LifeStageTimer
int LifeStageTimer
-
LightOscillator
float LightOscillator
-
LightRadius
int LightRadius
-
LightSource
IsoLightSource LightSource
-
MaxLife
int MaxLife
-
MinLife
int MinLife
-
numFlameParticles
int numFlameParticles
-
perm
boolean perm
-
SpreadDelay
int SpreadDelay
-
SpreadTimer
int SpreadTimer
-
-
-
Class zombie.iso.objects.IsoFireplace
class IsoFireplace extends IsoObject implements Serializable-
Serialized Fields
-
bLit
boolean bLit
-
bSmouldering
boolean bSmouldering
-
FireSpriteIndex
int FireSpriteIndex
-
FuelAmount
int FuelAmount
-
FuelSprite
IsoSprite FuelSprite
-
FuelSpriteIndex
int FuelSpriteIndex
-
heatSource
IsoHeatSource heatSource
-
LastUpdateTime
float LastUpdateTime
-
LightSource
IsoLightSource LightSource
-
MinuteAccumulator
float MinuteAccumulator
-
MinutesSinceExtinguished
int MinutesSinceExtinguished
-
soundInstance
long soundInstance
-
-
-
Class zombie.iso.objects.IsoGenerator
class IsoGenerator extends IsoObject implements Serializable-
Serialized Fields
-
activated
boolean activated
-
condition
int condition
-
connected
boolean connected
-
fuel
float fuel
-
itemsPowered
HashMap<String,
String> itemsPowered -
lastHour
int lastHour
-
numberOfElectricalItems
int numberOfElectricalItems
-
totalPowerUsing
float totalPowerUsing
-
updateSurrounding
boolean updateSurrounding
-
-
-
Class zombie.iso.objects.IsoJukebox
class IsoJukebox extends IsoObject implements Serializable-
Serialized Fields
-
Activated
boolean Activated
-
IsPlaying
boolean IsPlaying
-
JukeboxTrack
fmod.fmod.Audio JukeboxTrack
-
MusicRadius
float MusicRadius
-
WorldSoundPulseDelay
int WorldSoundPulseDelay
-
WorldSoundPulseRate
int WorldSoundPulseRate
-
-
-
Class zombie.iso.objects.IsoLightSwitch
class IsoLightSwitch extends IsoObject implements Serializable-
Serialized Fields
-
Activated
boolean Activated
-
bStreetLight
boolean bStreetLight
-
bulbBurnMinutes
int bulbBurnMinutes
-
bulbItem
String bulbItem
-
canBeModified
boolean canBeModified
-
delta
float delta
-
hasBattery
boolean hasBattery
-
lastMin
int lastMin
-
lastMinuteStamp
long lastMinuteStamp
-
lightRoom
boolean lightRoom
-
lights
ArrayList<IsoLightSource> lights
-
nextBreakUpdate
int nextBreakUpdate
-
power
float power
-
primaryB
float primaryB
-
primaryG
float primaryG
-
primaryR
float primaryR
-
RoomID
int RoomID
-
useBattery
boolean useBattery
-
-
-
Class zombie.iso.objects.IsoMannequin
class IsoMannequin extends IsoObject implements Serializable-
Serialized Fields
-
animatedModel
AnimatedModel animatedModel
-
animSet
String animSet
-
animState
String animState
-
bAnimate
boolean bAnimate
-
bFemale
boolean bFemale
-
bInit
boolean bInit
-
bSkeleton
boolean bSkeleton
-
bZombie
boolean bZombie
-
drawers
zombie.iso.objects.IsoMannequin.Drawer[] drawers
-
humanVisual
HumanVisual humanVisual
-
itemVisuals
ItemVisuals itemVisuals
-
mannequinScript
MannequinScript mannequinScript
-
mannequinScriptName
String mannequinScriptName
-
modelScript
ModelScript modelScript
-
modelScriptName
String modelScriptName
-
outfit
String outfit
-
perPlayer
zombie.iso.objects.IsoMannequin.PerPlayer[] perPlayer
-
pose
String pose
-
screenX
float screenX
-
screenY
float screenY
-
textureName
String textureName
-
wornItems
WornItems wornItems
-
-
-
Class zombie.iso.objects.IsoMolotovCocktail
class IsoMolotovCocktail extends IsoPhysicsObject implements Serializable-
Serialized Fields
-
character
IsoGameCharacter character
-
explodeTimer
int explodeTimer
-
timer
int timer
-
weapon
HandWeapon weapon
-
-
-
Class zombie.iso.objects.IsoRadio
class IsoRadio extends IsoWaveSignal implements Serializable -
Class zombie.iso.objects.IsoRaindrop
class IsoRaindrop extends IsoObject implements Serializable-
Serialized Fields
-
AnimSpriteIndex
int AnimSpriteIndex
-
GravMod
float GravMod
-
Life
int Life
-
OffsetY
float OffsetY
-
SplashY
float SplashY
-
Vel_Y
float Vel_Y
-
-
-
Class zombie.iso.objects.IsoRainSplash
class IsoRainSplash extends IsoObject implements Serializable-
Serialized Fields
-
Age
int Age
-
-
-
Class zombie.iso.objects.IsoStackedWasherDryer
class IsoStackedWasherDryer extends IsoObject implements Serializable-
Serialized Fields
-
m_dryer
ClothingDryerLogic m_dryer
-
m_washer
ClothingWasherLogic m_washer
-
-
-
Class zombie.iso.objects.IsoStove
class IsoStove extends IsoObject implements Serializable-
Serialized Fields
-
activated
boolean activated
-
broken
boolean broken
-
currentTemperature
float currentTemperature
-
firstTurnOn
boolean firstTurnOn
-
hasMetal
boolean hasMetal
-
maxTemperature
float maxTemperature
-
secondsTimer
int secondsTimer
-
soundInstance
long soundInstance
-
startTime
double startTime
-
stopTime
double stopTime
-
-
-
Class zombie.iso.objects.IsoTelevision
class IsoTelevision extends IsoWaveSignal implements Serializable-
Serialized Fields
-
cacheObjectSprite
IsoSprite cacheObjectSprite
-
currentScreen
zombie.iso.objects.IsoTelevision.Screens currentScreen
-
defaultToNoise
boolean defaultToNoise
-
facing
IsoDirections facing
-
hasSetupScreens
boolean hasSetupScreens
-
screenSprites
ArrayList<IsoSprite> screenSprites
-
spriteIndex
int spriteIndex
-
tickIsLightUpdate
boolean tickIsLightUpdate
-
-
-
Class zombie.iso.objects.IsoThumpable
class IsoThumpable extends IsoObject implements Serializable-
Serialized Fields
-
blockAllTheSquare
boolean blockAllTheSquare
-
breakSound
String breakSound
-
canBarricade
boolean canBarricade
-
canBeLockByPadlock
boolean canBeLockByPadlock
-
canBePlastered
boolean canBePlastered
-
canPassThrough
boolean canPassThrough
-
closedSprite
IsoSprite closedSprite
-
crossSpeed
float crossSpeed
-
destroyed
boolean destroyed
-
dismantable
boolean dismantable
-
haveFuel
boolean haveFuel
-
Health
int Health
-
isContainer
boolean isContainer
-
isCorner
boolean isCorner
-
isDoor
Boolean isDoor
-
isDoorFrame
Boolean isDoorFrame
-
isFloor
boolean isFloor
-
isHoppable
boolean isHoppable
-
isStairs
boolean isStairs
-
isThumpable
boolean isThumpable
-
keyId
int keyId
-
lastUpdateHours
float lastUpdateHours
-
lifeDelta
float lifeDelta
-
lifeLeft
float lifeLeft
-
lightSource
IsoLightSource lightSource
-
lightSourceFuel
String lightSourceFuel
-
lightSourceLife
int lightSourceLife
-
lightSourceOn
boolean lightSourceOn
-
lightSourceRadius
int lightSourceRadius
-
lightSourceXOffset
int lightSourceXOffset
-
lightSourceYOffset
int lightSourceYOffset
-
Locked
boolean Locked
-
lockedByCode
int lockedByCode
-
lockedByKey
boolean lockedByKey
-
lockedByPadlock
boolean lockedByPadlock
-
MaxHealth
int MaxHealth
-
modData
se.krka.kahlua.vm.KahluaTable modData
-
north
boolean north
-
OldNumPlanks
int OldNumPlanks
-
open
boolean open
-
openSprite
IsoSprite openSprite
-
paintable
boolean paintable
-
PushedMaxStrength
int PushedMaxStrength
-
PushedStrength
int PushedStrength
-
table
se.krka.kahlua.vm.KahluaTable table
-
thumpDmg
int thumpDmg
-
thumpSound
String thumpSound
-
updateAccumulator
float updateAccumulator
-
-
-
Class zombie.iso.objects.IsoTrap
class IsoTrap extends IsoObject implements Serializable-
Serialized Fields
-
countDownSound
String countDownSound
-
explosionPower
int explosionPower
-
explosionRange
int explosionRange
-
explosionSound
String explosionSound
-
extraDamage
float extraDamage
-
firePower
int firePower
-
fireRange
int fireRange
-
FPS
int FPS
-
instantExplosion
boolean instantExplosion
-
lastBeep
int lastBeep
-
lastWorldSoundTime
float lastWorldSoundTime
-
noiseDuration
int noiseDuration
-
noiseRange
int noiseRange
-
noiseStartTime
float noiseStartTime
-
remoteControlID
int remoteControlID
-
sensorRange
int sensorRange
-
smokeRange
int smokeRange
-
timerBeforeExplosion
int timerBeforeExplosion
-
weapon
HandWeapon weapon
-
-
-
Class zombie.iso.objects.IsoTree
class IsoTree extends IsoObject implements Serializable-
Serialized Fields
-
bRenderFlag
boolean bRenderFlag
-
damage
int damage
-
fadeAlpha
float fadeAlpha
-
LogYield
int LogYield
-
size
int size
-
-
-
Class zombie.iso.objects.IsoWaveSignal
class IsoWaveSignal extends IsoObject implements Serializable-
Serialized Fields
-
chatElement
ChatElement chatElement
-
deviceData
DeviceData deviceData
-
displayRange
boolean displayRange
-
gameTime
GameTime gameTime
-
hasPlayerInRange
boolean hasPlayerInRange
-
lightSource
IsoLightSource lightSource
-
lightSourceRadius
int lightSourceRadius
-
lightUpdateCnt
float lightUpdateCnt
-
lightWasRemoved
boolean lightWasRemoved
-
nextLightUpdate
float nextLightUpdate
-
talkerType
String talkerType
-
-
-
Class zombie.iso.objects.IsoWheelieBin
class IsoWheelieBin extends IsoPushableObject implements Serializable-
Serialized Fields
-
velx
float velx
-
vely
float vely
-
-
-
Class zombie.iso.objects.IsoWindow
class IsoWindow extends IsoObject implements Serializable-
Serialized Fields
-
closedSprite
IsoSprite closedSprite
-
destroyed
boolean destroyed
-
glassRemoved
boolean glassRemoved
-
glassRemovedSprite
IsoSprite glassRemovedSprite
-
Health
int Health
-
Locked
boolean Locked
-
MaxHealth
int MaxHealth
-
north
boolean north
-
OldNumPlanks
int OldNumPlanks
-
open
boolean open
-
openSprite
IsoSprite openSprite
-
PermaLocked
boolean PermaLocked
-
smashedSprite
IsoSprite smashedSprite
-
type
IsoWindow.WindowType type
-
-
-
Class zombie.iso.objects.IsoWorldInventoryObject
class IsoWorldInventoryObject extends IsoObject implements Serializable-
Serialized Fields
-
dropTime
double dropTime
-
ignoreRemoveSandbox
boolean ignoreRemoveSandbox
-
item
InventoryItem item
-
removeProcess
boolean removeProcess
-
xoff
float xoff
-
yoff
float yoff
-
zoff
float zoff
-
-
-
Class zombie.iso.objects.IsoZombieGiblets
class IsoZombieGiblets extends IsoPhysicsObject implements Serializable-
Serialized Fields
-
invis
boolean invis
-
time
float time
-
tintb
float tintb
-
tintg
float tintg
-
tintr
float tintr
-
-
-
Class zombie.iso.objects.IsoZombieHead
class IsoZombieHead extends IsoMovingObject implements Serializable-
Serialized Fields
-
time
float time
-
tintb
float tintb
-
tintg
float tintg
-
tintr
float tintr
-
-
-
-
Package zombie.iso.sprite
-
Class zombie.iso.sprite.SkyBox
class SkyBox extends IsoObject implements Serializable-
Serialized Fields
-
apiId
int apiId
-
def
IsoSpriteInstance def
-
Effect
Shader Effect
-
isCurrentA
boolean isCurrentA
-
isSetAVG
boolean isSetAVG
-
isUpdated
boolean isUpdated
-
renderLimit
UpdateLimit renderLimit
-
SkyBoxParamCloudCount
float SkyBoxParamCloudCount
-
SkyBoxParamCloudCountAVG
float SkyBoxParamCloudCountAVG
-
SkyBoxParamCloudLight
float SkyBoxParamCloudLight
-
SkyBoxParamCloudLightAVG
float SkyBoxParamCloudLightAVG
-
SkyBoxParamCloudSize
float SkyBoxParamCloudSize
-
SkyBoxParamCloudSizeAVG
float SkyBoxParamCloudSizeAVG
-
SkyBoxParamFog
float SkyBoxParamFog
-
SkyBoxParamFogAVG
float SkyBoxParamFogAVG
-
SkyBoxParamSkyHColour
Color SkyBoxParamSkyHColour
-
SkyBoxParamSkyHColourAVG
Color SkyBoxParamSkyHColourAVG
-
SkyBoxParamSkyLColour
Color SkyBoxParamSkyLColour
-
SkyBoxParamSkyLColourAVG
Color SkyBoxParamSkyLColourAVG
-
SkyBoxParamStars
float SkyBoxParamStars
-
SkyBoxParamStarsAVG
float SkyBoxParamStarsAVG
-
SkyBoxParamSunColor
Color SkyBoxParamSunColor
-
SkyBoxParamSunColorAVG
Color SkyBoxParamSunColorAVG
-
SkyBoxParamSunLight
org.joml.Vector3f SkyBoxParamSunLight
-
SkyBoxParamSunLightAVG
org.joml.Vector3f SkyBoxParamSunLightAVG
-
SkyBoxParamWind
org.joml.Vector3f SkyBoxParamWind
-
SkyBoxParamWindINT
org.joml.Vector3f SkyBoxParamWindINT
-
SkyBoxTime
int SkyBoxTime
-
SkyHColourDawn
Color SkyHColourDawn
-
SkyHColourDay
Color SkyHColourDay
-
SkyHColourDusk
Color SkyHColourDusk
-
SkyHColourNight
Color SkyHColourNight
-
SkyLColourDawn
Color SkyLColourDawn
-
SkyLColourDay
Color SkyLColourDay
-
SkyLColourDusk
Color SkyLColourDusk
-
SkyLColourNight
Color SkyLColourNight
-
texAM
Texture texAM
-
texPM
Texture texPM
-
textureFBOA
TextureFBO textureFBOA
-
textureFBOB
TextureFBO textureFBOB
-
-
-
-
Package zombie.randomizedWorld.randomizedBuilding
-
Class zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase.HumanCorpse
class HumanCorpse extends IsoGameCharacter implements Serializable-
Serialized Fields
-
humanVisual
HumanVisual humanVisual
-
isSkeleton
boolean isSkeleton
-
itemVisuals
ItemVisuals itemVisuals
-
-
-
-
Package zombie.util
-
Exception zombie.util.PZXmlParserException
class PZXmlParserException extends Exception implements Serializable
-
-
Package zombie.util.list
-
Class zombie.util.list.IntArrayList
class IntArrayList extends AbstractIntList implements Serializable- serialVersionUID:
- 1L
-
Serialization Methods
-
readObject
- Throws:
IOException
ClassNotFoundException
- Since:
- 1.1
-
writeObject
- Serial Data:
- Default fields; the capacity of the list (int); the list's elements (int).
- Throws:
IOException
- Since:
- 1.1
-
-
Serialized Fields
-
growthChunk
int growthChunk
The growth chunk size of this list, if the growth policy is absolute. -
growthFactor
double growthFactor
The growth factor of this list, if the growth policy is relative. -
growthPolicy
int growthPolicy
The growth policy of this list (0 is relative growth, 1 is absolute growth). -
size
int size
The current size of this list.
-
-
-
Package zombie.util.map
-
Class zombie.util.map.IntKeyOpenHashMap
- serialVersionUID:
- 1L
-
Serialization Methods
-
readObject
- Throws:
IOException
ClassNotFoundException
- Since:
- 1.1
-
writeObject
- Serial Data:
- Default fields; the capacity of the map (int); the maps's entries (int, Object).
- Throws:
IOException
- Since:
- 1.1
-
-
Serialized Fields
-
expandAt
int expandAt
The next size at which to expand the data[]. -
growthChunk
int growthChunk
The growth chunk size of this map, if the growth policy is absolute. -
growthFactor
double growthFactor
The growth factor of this map, if the growth policy is relative. -
growthPolicy
int growthPolicy
The growth policy of this map (0 is relative growth, 1 is absolute growth). -
keyhash
IntHashFunction keyhash
The hash function used to hash keys in this map. -
loadFactor
double loadFactor
The load factor of this map. -
size
int size
The size of this map.
-
-
Exception zombie.util.map.NoSuchMappingException
class NoSuchMappingException extends RuntimeException implements Serializable- serialVersionUID:
- 1L
-
-
Package zombie.util.set
-
Class zombie.util.set.IntOpenHashSet
class IntOpenHashSet extends AbstractIntSet implements Serializable- serialVersionUID:
- 1L
-
Serialization Methods
-
readObject
- Throws:
IOException
ClassNotFoundException
- Since:
- 1.1
-
writeObject
- Serial Data:
- Default fields; the capacity of the set (int); the set's elements (int).
- Throws:
IOException
- Since:
- 1.1
-
-
Serialized Fields
-
expandAt
int expandAt
The next size at which to expand the keys[]. -
growthChunk
int growthChunk
The growth chunk size of this set, if the growth policy is absolute. -
growthFactor
double growthFactor
The growth factor of this set, if the growth policy is relative. -
growthPolicy
int growthPolicy
The growth policy of this set (0 is relative growth, 1 is absolute growth). -
keyhash
IntHashFunction keyhash
The hash function used to hash keys in this set. -
loadFactor
double loadFactor
The load factor of this set. -
size
int size
The size of this set.
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Package zombie.vehicles
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Class zombie.vehicles.BaseVehicle
class BaseVehicle extends IsoMovingObject implements Serializable-
Serialized Fields
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addedToWorld
boolean addedToWorld
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alarmAccumulator
float alarmAccumulator
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alarmed
boolean alarmed
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alarmTime
int alarmTime
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authSimulationHash
int authSimulationHash
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authSimulationTime
long authSimulationTime
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bAddThumpWorldSound
boolean bAddThumpWorldSound
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baseQuality
float baseQuality
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battery
VehiclePart battery
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bCreated
boolean bCreated
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bDoDamageOverlay
boolean bDoDamageOverlay
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bloodIntensity
HashMap<String,
Byte> bloodIntensity -
brakeBetweenUpdatesSpeed
float brakeBetweenUpdatesSpeed
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brakingForce
float brakingForce
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brekingObjectsList
ArrayList<IsoObject> brekingObjectsList
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brekingSlowFactor
float brekingSlowFactor
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choosenParts
HashMap<String,
String> choosenParts -
chunk
IsoChunk chunk
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collideX
float collideX
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collideY
float collideY
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colorHue
float colorHue
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colorSaturation
float colorSaturation
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colorValue
float colorValue
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combinedEngineSound
long combinedEngineSound
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connectionState
BaseVehicle.ServerVehicleState[] connectionState
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constraintChangedTime
long constraintChangedTime
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constraintTowing
int constraintTowing
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createdModel
boolean createdModel
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createPhysicsTime
long createPhysicsTime
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currentFrontEndDurability
int currentFrontEndDurability
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currentKey
InventoryItem currentKey
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currentRearEndDurability
int currentRearEndDurability
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currentSteering
float currentSteering
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doColor
boolean doColor
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emitter
BaseSoundEmitter emitter
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engineCheckTime
long engineCheckTime
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engineLastUpdateStateTime
long engineLastUpdateStateTime
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engineLoudness
int engineLoudness
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enginePower
int enginePower
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engineQuality
int engineQuality
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engineSoundIndex
int engineSoundIndex
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engineSpeed
double engineSpeed
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engineState
BaseVehicle.engineStateTypes engineState
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fmodParameters
FMODParameterList fmodParameters
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forcedFriction
float forcedFriction
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frontEndDurability
int frontEndDurability
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hasExtendOffset
boolean hasExtendOffset
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hasExtendOffsetExiting
boolean hasExtendOffsetExiting
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headlightsOn
boolean headlightsOn
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hitVars
BaseVehicle.HitVars hitVars
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hornemitter
BaseSoundEmitter hornemitter
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hotwired
boolean hotwired
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hotwiredBroken
boolean hotwiredBroken
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impulseFromHitZombie
ArrayList<zombie.vehicles.BaseVehicle.VehicleImpulse> impulseFromHitZombie
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impulseFromServer
zombie.vehicles.BaseVehicle.VehicleImpulse impulseFromServer
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impulseFromSquishedZombie
zombie.vehicles.BaseVehicle.VehicleImpulse[] impulseFromSquishedZombie
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initialMass
float initialMass
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interpolation
VehicleInterpolation interpolation
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isActive
boolean isActive
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isBraking
boolean isBraking
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isGoodCar
boolean isGoodCar
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isReliable
boolean isReliable
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isStatic
boolean isStatic
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jniIsCollide
boolean jniIsCollide
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jniLinearVelocity
org.joml.Vector3f jniLinearVelocity
-
jniSpeed
float jniSpeed
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jniTransform
Transform jniTransform
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justBreakConstraintTimer
int justBreakConstraintTimer
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keyIsOnDoor
boolean keyIsOnDoor
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keysInIgnition
boolean keysInIgnition
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keySpawned
byte keySpawned
-
lastLinearVelocity
org.joml.Vector3f lastLinearVelocity
-
leftLight1
IsoLightSource leftLight1
-
leftLight2
IsoLightSource leftLight2
-
leftLightIndex
int leftLightIndex
-
lightbarLightsMode
LightbarLightsMode lightbarLightsMode
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lightbarSirenMode
LightbarSirenMode lightbarSirenMode
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lights
ArrayList<VehiclePart> lights
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limitCrash
UpdateLimit limitCrash
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limitPhysicPositionSent
Vector2 limitPhysicPositionSent
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limitPhysicSend
UpdateLimit limitPhysicSend
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limitPhysicValid
UpdateLimit limitPhysicValid
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limitUpdate
UpdateLimit limitUpdate
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loaded
boolean loaded
-
m_animPlayer
AnimationPlayer m_animPlayer
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m_surroundVehicle
SurroundVehicle m_surroundVehicle
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mass
float mass
-
maxSpeed
float maxSpeed
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mechanicalID
int mechanicalID
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mechanicUIOpen
boolean mechanicUIOpen
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models
ArrayList<BaseVehicle.ModelInfo> models
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needPartsUpdate
boolean needPartsUpdate
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netPlayerAuthorization
BaseVehicle.Authorization netPlayerAuthorization
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netPlayerId
short netPlayerId
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netPlayerTimeout
int netPlayerTimeout
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netPlayerTimeoutMax
int netPlayerTimeoutMax
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new_EngineSoundId
long[] new_EngineSoundId
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OptionBloodDecals
boolean OptionBloodDecals
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parameterVehicleBrake
ParameterVehicleBrake parameterVehicleBrake
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parameterVehicleEngineCondition
ParameterVehicleEngineCondition parameterVehicleEngineCondition
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parameterVehicleGear
ParameterVehicleGear parameterVehicleGear
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parameterVehicleLoad
ParameterVehicleLoad parameterVehicleLoad
-
parameterVehicleRoadMaterial
ParameterVehicleRoadMaterial parameterVehicleRoadMaterial
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parameterVehicleRPM
ParameterVehicleRPM parameterVehicleRPM
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parameterVehicleSkid
ParameterVehicleSkid parameterVehicleSkid
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parameterVehicleSpeed
ParameterVehicleSpeed parameterVehicleSpeed
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parameterVehicleSteer
ParameterVehicleSteer parameterVehicleSteer
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parameterVehicleTireMissing
ParameterVehicleTireMissing parameterVehicleTireMissing
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parts
ArrayList<VehiclePart> parts
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passengers
BaseVehicle.Passenger[] passengers
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physicActiveCheck
long physicActiveCheck
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physicReliableLimit
UpdateLimit physicReliableLimit
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physics
CarController physics
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poly
PolygonalMap2.VehiclePoly poly
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polyDirty
boolean polyDirty
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polyGarageCheck
boolean polyGarageCheck
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polyPlusRadius
PolygonalMap2.VehiclePoly polyPlusRadius
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polyPlusRadiusMaxX
float polyPlusRadiusMaxX
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polyPlusRadiusMaxY
float polyPlusRadiusMaxY
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polyPlusRadiusMinX
float polyPlusRadiusMinX
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polyPlusRadiusMinY
float polyPlusRadiusMinY
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radiusReductionInGarage
float radiusReductionInGarage
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ramSound
long ramSound
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ramSoundTime
long ramSoundTime
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rearEndDurability
int rearEndDurability
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regulator
boolean regulator
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regulatorSpeed
float regulatorSpeed
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removedFromWorld
boolean removedFromWorld
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renderTransform
org.joml.Matrix4f renderTransform
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respawnZone
String respawnZone
-
rightLight1
IsoLightSource rightLight1
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rightLight2
IsoLightSource rightLight2
-
rightLightIndex
int rightLightIndex
-
rust
float rust
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savedPhysicsZ
float savedPhysicsZ
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savedRot
org.joml.Quaternionf savedRot
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script
VehicleScript script
-
scriptName
String scriptName
-
serverRemovedFromWorld
boolean serverRemovedFromWorld
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shadowCoord
PolygonalMap2.VehiclePoly shadowCoord
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sirenStartTime
double sirenStartTime
-
skidding
boolean skidding
-
skidSound
long skidSound
-
skinIndex
int skinIndex
-
soundBackMoveOn
boolean soundBackMoveOn
-
soundBackMoveSignal
long soundBackMoveSignal
-
soundHorn
long soundHorn
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soundHornOn
boolean soundHornOn
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soundScrapePastPlant
long soundScrapePastPlant
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soundSirenSignal
long soundSirenSignal
-
specificDistributionId
String specificDistributionId
-
sqlID
int sqlID
-
startTime
float startTime
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stoplightsOn
boolean stoplightsOn
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tempMatrix4fLWJGL_1
org.joml.Matrix4f tempMatrix4fLWJGL_1
-
tempQuat4f
org.joml.Quaternionf tempQuat4f
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tempTransform
Transform tempTransform
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tempTransform2
Transform tempTransform2
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tempTransform3
Transform tempTransform3
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tempVector4f
org.joml.Vector4f tempVector4f
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throttle
float throttle
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towAttachmentOther
String towAttachmentOther
-
towAttachmentSelf
String towAttachmentSelf
-
towConstraintZOffset
float towConstraintZOffset
-
transmissionChangeTime
UpdateLimit transmissionChangeTime
-
transmissionNumber
TransmissionNumber transmissionNumber
-
type
String type
-
updateFlags
short updateFlags
-
updateLockTimeout
long updateLockTimeout
-
vehicleEngineRPM
VehicleEngineRPM vehicleEngineRPM
-
VehicleID
short VehicleID
-
vehicleTowedBy
BaseVehicle vehicleTowedBy
-
vehicleTowedByID
int vehicleTowedByID
-
vehicleTowing
BaseVehicle vehicleTowing
-
vehicleTowingID
int vehicleTowingID
-
vehicleTransform
org.joml.Matrix4f vehicleTransform
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waitFullUpdate
boolean waitFullUpdate
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wasTowedBy
BaseVehicle wasTowedBy
-
wheelInfo
BaseVehicle.WheelInfo[] wheelInfo
-
windowLightsOn
boolean windowLightsOn
-
zombieHitTimestamp
long zombieHitTimestamp
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zombiesHits
int zombiesHits
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-
-
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Package zombie.world
-
Exception zombie.world.WorldDictionaryException
class WorldDictionaryException extends Exception implements Serializable
-
-
Package zombie.worldMap
-
Class zombie.worldMap.MapProjection.ProjectedMeters
class ProjectedMeters extends org.joml.Vector2d implements Externalizable-
Serialization Methods
-
readExternal
- Throws:
IOException
ClassNotFoundException
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writeExternal
- Throws:
IOException
-
-
-
Class zombie.worldMap.WorldMapPoints
class WorldMapPoints extends gnu.trove.list.array.TIntArrayList implements Externalizable-
Serialization Methods
-
readExternal
- Throws:
IOException
ClassNotFoundException
-
writeExternal
- Throws:
IOException
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-
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Class zombie.worldMap.WorldMapProperties
-