Class IsoSurvivor

All Implemented Interfaces:
fmod.fmod.IFMODParameterUpdater, Serializable, Mover, IActionStateChanged, ILuaGameCharacter, ILuaGameCharacterAttachedItems, ILuaGameCharacterClothing, ILuaGameCharacterDamage, ILuaGameCharacterHealth, ILuaVariableSource, Talker, ChatElementOwner, IAnimatable, IAnimationVariableMap, IAnimationVariableSource, IAnimEventCallback, IClothingItemListener, Thumpable

public final class IsoSurvivor extends IsoLivingCharacter
See Also:
  • Field Details

    • NoGoreDeath

      public boolean NoGoreDeath
    • Draggable

      public boolean Draggable
    • following

      public IsoGameCharacter following
    • nightsSurvived

      public int nightsSurvived
    • ping

      public int ping
    • collidePushable

      public IsoPushableObject collidePushable
  • Constructor Details

    • IsoSurvivor

      public IsoSurvivor(IsoCell cell)
    • IsoSurvivor

      public IsoSurvivor(IsoCell cell, int x, int y, int z)
    • IsoSurvivor

      public IsoSurvivor(SurvivorDesc desc, IsoCell cell, int x, int y, int z)
    • IsoSurvivor

      public IsoSurvivor(SurvivorDesc desc, IsoCell cell, int x, int y, int z, boolean bSetInstance)
  • Method Details