Package zombie.scripting.objects
Class Item
java.lang.Object
zombie.scripting.objects.BaseScriptObject
zombie.scripting.objects.Item
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Nested Class Summary
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Field Summary
Modifier and TypeFieldDescriptionboolean
float
float
int
float
float
float
boolean
boolean
boolean
boolean
float
float
boolean
boolean
boolean
boolean
boolean
boolean
boolean
boolean
int
int
int
int
float
int
int
int
float
boolean
int
int
se.krka.kahlua.vm.KahluaTable
boolean
int
float
float
boolean
float
boolean
boolean
boolean
float
int
float
boolean
boolean
boolean
boolean
boolean
boolean
boolean
boolean
float
int
float
int
int
int
float
int
float
boolean
boolean
int
float
int
float
float
float
int
int
boolean
float
float
int
int
boolean
float
boolean
boolean
boolean
int
int
boolean
float
boolean
boolean
int
boolean
boolean
float
float
boolean
boolean
float
int
int
boolean
int
float
float
float
boolean
float
float
float
float
int
float
boolean
float
int
boolean
boolean
float
float
boolean
boolean
boolean
boolean
boolean
boolean
int
float
float
float
int
float
Fields inherited from class zombie.scripting.objects.BaseScriptObject
module
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
float
float
boolean
int
int
int
int
getCount()
int
int
int
float
float
boolean
float
getIcon()
float
float
int
getMapID()
float
int
int
float
float
float
float
int
int
getModID()
getName()
int
float
int
int
boolean
float
float
float
short
getReplaceType
(String key) getSoundByID
(String ID) getSoundParameter
(String parameterName) int
int
int
float
float
float
getTags()
float
float
float
float
getType()
float
float
float
float
float
float
float
boolean
hasReplaceType
(String key) InstanceItem
(String param) boolean
boolean
boolean
boolean
boolean
boolean
boolean
boolean
boolean
boolean
boolean
boolean
isHidden()
boolean
boolean
boolean
boolean
boolean
boolean
isRanged()
boolean
boolean
boolean
boolean
boolean
boolean
boolean
boolean
void
void
void
void
setActualWeight
(float ActualWeight) void
setAlcoholic
(boolean Alcoholic) void
setAlwaysKnockdown
(boolean AlwaysKnockdown) void
setAlwaysWelcomeGift
(boolean AlwaysWelcomeGift) void
setAmmoType
(String AmmoType) void
setAngleFalloff
(boolean AngleFalloff) void
setBodyLocation
(String bodyLocation) void
setBoredomChange
(float BoredomChange) void
setCanBandage
(boolean CanBandage) void
setCanBarricade
(boolean CanBarricade) void
setCantAttackWithLowestEndurance
(boolean CantAttackWithLowestEndurance) void
setCategories
(ArrayList<String> Categories) void
setClothingItemAsset
(ClothingItem asset) void
setConditionLowerChance
(int ConditionLowerChance) void
setConditionMax
(int ConditionMax) void
setCount
(int Count) void
setDangerousUncooked
(boolean DangerousUncooked) void
setDaysFresh
(int DaysFresh) void
setDaysTotallyRotten
(int DaysTotallyRotten) void
setDisappearOnUse
(boolean DisappearOnUse) void
setDisplayName
(String DisplayName) void
setDoorDamage
(int DoorDamage) void
setDoorHitSound
(String DoorHitSound) void
setEnduranceChange
(float EnduranceChange) void
setEnduranceMod
(float EnduranceMod) void
setHungerChange
(float HungerChange) void
void
setImpactSound
(String ImpactSound) void
setInsulation
(float f) void
setIsCookable
(boolean IsCookable) void
setKnockBackOnNoDeath
(boolean KnockBackOnNoDeath) void
setKnockdownMod
(float KnockdownMod) void
setLuaCreate
(String functionName) void
setMaxDamage
(float MaxDamage) void
setMaxHitCount
(int MaxHitCount) void
setMaxRange
(float MaxRange) void
setMinAngle
(float MinAngle) void
setMinDamage
(float MinDamage) void
setMinimumSwingTime
(float MinimumSwingTime) void
setMinutesToBurn
(int MinutesToBurn) void
setMinutesToCook
(int MinutesToCook) void
void
setMultipleHitConditionAffected
(boolean MultipleHitConditionAffected) void
void
setNPCSoundBoost
(float NPCSoundBoost) void
setOtherCharacterVolumeBoost
(float OtherCharacterVolumeBoost) void
setOtherHandRequire
(String OtherHandRequire) void
setOtherHandUse
(boolean OtherHandUse) void
setPaletteChoices
(Stack<String> PaletteChoices) void
setPalettesStart
(String PalettesStart) void
setPhysicsObject
(String PhysicsObject) void
setPushBackMod
(float PushBackMod) void
setRanged
(boolean Ranged) void
setRangeFalloff
(boolean RangeFalloff) void
setRegistry_id
(short id) void
setReplaceOnDeplete
(String ReplaceOnDeplete) void
setReplaceOnUse
(String ReplaceOnUse) void
setShareDamage
(boolean ShareDamage) void
setShareEndurance
(boolean ShareEndurance) void
setSoundRadius
(int SoundRadius) void
setSoundVolume
(int SoundVolume) void
setSplatBloodOnNoDeath
(boolean SplatBloodOnNoDeath) void
setSplatNumber
(int SplatNumber) void
setSpriteName
(String SpriteName) void
setStressChange
(float StressChange) void
setSwingAmountBeforeImpact
(float SwingAmountBeforeImpact) void
setSwingAnim
(String SwingAnim) void
setSwingSound
(String SwingSound) void
setSwingTime
(float SwingTime) void
setTemperature
(float temperature) void
setThirstChange
(float ThirstChange) void
setTicksPerEquipUse
(int TicksPerEquipUse) void
setToHitModifier
(float ToHitModifier) void
void
setUnhappyChange
(float UnhappyChange) void
setUseDelta
(float UseDelta) void
setUseEndurance
(boolean UseEndurance) void
setUseSelf
(boolean UseSelf) void
setUseWhileEquipped
(boolean UseWhileEquipped) void
setUseWhileUnequipped
(boolean UseWhileUnequipped) void
setWaterresist
(float w) void
setWeaponSprite
(String WeaponSprite) void
setWeaponWeight
(float WeaponWeight) void
setWeightEmpty
(float weight) void
setWeightWet
(float weight) void
setWindresist
(float w) toString()
Methods inherited from class zombie.scripting.objects.BaseScriptObject
getModule
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Field Details
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DisplayName
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Hidden
public boolean Hidden -
CantEat
public boolean CantEat -
Icon
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Medical
public boolean Medical -
CannedFood
public boolean CannedFood -
SurvivalGear
public boolean SurvivalGear -
MechanicsItem
public boolean MechanicsItem -
UseWorldItem
public boolean UseWorldItem -
ScaleWorldIcon
public float ScaleWorldIcon -
CloseKillMove
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WeaponLength
public float WeaponLength -
ActualWeight
public float ActualWeight -
WeightWet
public float WeightWet -
WeightEmpty
public float WeightEmpty -
HungerChange
public float HungerChange -
CriticalChance
public float CriticalChance -
Count
public int Count -
DaysFresh
public int DaysFresh -
DaysTotallyRotten
public int DaysTotallyRotten -
MinutesToCook
public int MinutesToCook -
MinutesToBurn
public int MinutesToBurn -
IsCookable
public boolean IsCookable -
StressChange
public float StressChange -
BoredomChange
public float BoredomChange -
UnhappyChange
public float UnhappyChange -
AlwaysWelcomeGift
public boolean AlwaysWelcomeGift -
ReplaceOnDeplete
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Ranged
public boolean Ranged -
CanStoreWater
public boolean CanStoreWater -
MaxRange
public float MaxRange -
MinRange
public float MinRange -
ThirstChange
public float ThirstChange -
FatigueChange
public float FatigueChange -
MinAngle
public float MinAngle -
RequiresEquippedBothHands
public boolean RequiresEquippedBothHands -
MaxDamage
public float MaxDamage -
MinDamage
public float MinDamage -
MinimumSwingTime
public float MinimumSwingTime -
SwingSound
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WeaponSprite
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AngleFalloff
public boolean AngleFalloff -
SoundVolume
public int SoundVolume -
ToHitModifier
public float ToHitModifier -
SoundRadius
public int SoundRadius -
OtherCharacterVolumeBoost
public float OtherCharacterVolumeBoost -
Categories
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Tags
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ImpactSound
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SwingTime
public float SwingTime -
KnockBackOnNoDeath
public boolean KnockBackOnNoDeath -
SplatBloodOnNoDeath
public boolean SplatBloodOnNoDeath -
SwingAmountBeforeImpact
public float SwingAmountBeforeImpact -
AmmoType
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maxAmmo
public int maxAmmo -
GunType
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DoorDamage
public int DoorDamage -
ConditionLowerChance
public int ConditionLowerChance -
ConditionMax
public int ConditionMax -
CanBandage
public boolean CanBandage -
name
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moduleDotType
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MaxHitCount
public int MaxHitCount -
UseSelf
public boolean UseSelf -
OtherHandUse
public boolean OtherHandUse -
OtherHandRequire
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PhysicsObject
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SwingAnim
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WeaponWeight
public float WeaponWeight -
EnduranceChange
public float EnduranceChange -
IdleAnim
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RunAnim
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attachmentType
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makeUpType
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consolidateOption
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RequireInHandOrInventory
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DoorHitSound
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ReplaceOnUse
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DangerousUncooked
public boolean DangerousUncooked -
Alcoholic
public boolean Alcoholic -
PushBackMod
public float PushBackMod -
SplatNumber
public int SplatNumber -
NPCSoundBoost
public float NPCSoundBoost -
RangeFalloff
public boolean RangeFalloff -
UseEndurance
public boolean UseEndurance -
MultipleHitConditionAffected
public boolean MultipleHitConditionAffected -
CanBarricade
public boolean CanBarricade -
UseWhileEquipped
public boolean UseWhileEquipped -
UseWhileUnequipped
public boolean UseWhileUnequipped -
TicksPerEquipUse
public int TicksPerEquipUse -
DisappearOnUse
public boolean DisappearOnUse -
UseDelta
public float UseDelta -
AlwaysKnockdown
public boolean AlwaysKnockdown -
EnduranceMod
public float EnduranceMod -
KnockdownMod
public float KnockdownMod -
CantAttackWithLowestEndurance
public boolean CantAttackWithLowestEndurance -
ReplaceOnUseOn
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IsWaterSource
public boolean IsWaterSource -
attachmentsProvided
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FoodType
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Poison
public boolean Poison -
PoisonDetectionLevel
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PoisonPower
public int PoisonPower -
DefaultModData
public se.krka.kahlua.vm.KahluaTable DefaultModData -
IsAimedFirearm
public boolean IsAimedFirearm -
IsAimedHandWeapon
public boolean IsAimedHandWeapon -
CanStack
public boolean CanStack -
AimingMod
public float AimingMod -
ProjectileCount
public int ProjectileCount -
HitAngleMod
public float HitAngleMod -
SplatSize
public float SplatSize -
Temperature
public float Temperature -
NumberOfPages
public int NumberOfPages -
LvlSkillTrained
public int LvlSkillTrained -
NumLevelsTrained
public int NumLevelsTrained -
SkillTrained
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Capacity
public int Capacity -
WeightReduction
public int WeightReduction -
SubCategory
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ActivatedItem
public boolean ActivatedItem -
LightStrength
public float LightStrength -
TorchCone
public boolean TorchCone -
LightDistance
public int LightDistance -
CanBeEquipped
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TwoHandWeapon
public boolean TwoHandWeapon -
CustomContextMenu
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Tooltip
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ReplaceOnCooked
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DisplayCategory
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Trap
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OBSOLETE
public boolean OBSOLETE -
FishingLure
public boolean FishingLure -
canBeWrite
public boolean canBeWrite -
AimingPerkCritModifier
public int AimingPerkCritModifier -
AimingPerkRangeModifier
public float AimingPerkRangeModifier -
AimingPerkHitChanceModifier
public float AimingPerkHitChanceModifier -
HitChance
public int HitChance -
AimingPerkMinAngleModifier
public float AimingPerkMinAngleModifier -
RecoilDelay
public int RecoilDelay -
PiercingBullets
public boolean PiercingBullets -
SoundGain
public float SoundGain -
ProtectFromRainWhenEquipped
public boolean ProtectFromRainWhenEquipped -
torchDot
public float torchDot -
colorRed
public int colorRed -
colorGreen
public int colorGreen -
colorBlue
public int colorBlue -
twoWay
public boolean twoWay -
transmitRange
public int transmitRange -
micRange
public int micRange -
baseVolumeRange
public float baseVolumeRange -
isPortable
public boolean isPortable -
isTelevision
public boolean isTelevision -
minChannel
public int minChannel -
maxChannel
public int maxChannel -
usesBattery
public boolean usesBattery -
isHighTier
public boolean isHighTier -
HerbalistType
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map
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vehicleType
public int vehicleType -
ClothingItem
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secondaryAnimMask
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primaryAnimMaskAttachment
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secondaryAnimMaskAttachment
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replaceInSecondHand
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replaceInPrimaryHand
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replaceWhenUnequip
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replacePrimaryHand
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replaceSecondHand
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worldObjectSprite
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ItemName
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NormalTexture
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SpecialTextures
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SpecialWorldTextureNames
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WorldTextureName
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WorldTexture
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eatType
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runSpeedModifier
public float runSpeedModifier -
combatSpeedModifier
public float combatSpeedModifier -
clothingItemExtra
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clothingItemExtraOption
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canHaveHoles
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hairDye
public boolean hairDye -
neckProtectionModifier
public float neckProtectionModifier -
fabricType
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equippedNoSprint
public boolean equippedNoSprint -
worldStaticModel
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RemoveUnhappinessWhenCooked
public boolean RemoveUnhappinessWhenCooked -
stopPower
public float stopPower -
HitSound
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hitFloorSound
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BodyLocation
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PaletteChoices
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SpriteName
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PalettesStart
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NetIDToItem
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NetItemToID
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type
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Constructor Details
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Item
public Item()
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Method Details
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getDisplayName
- Returns:
- the DisplayName
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setDisplayName
- Parameters:
DisplayName
- the DisplayName to set
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isHidden
public boolean isHidden() -
getDisplayCategory
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getIcon
- Returns:
- the Icon
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setIcon
- Parameters:
Icon
- the Icon to set
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getNoiseDuration
public int getNoiseDuration() -
getNormalTexture
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getNumberOfPages
public int getNumberOfPages() -
getActualWeight
public float getActualWeight()- Returns:
- the ActualWeight
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setActualWeight
public void setActualWeight(float ActualWeight) - Parameters:
ActualWeight
- the ActualWeight to set
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getWeightWet
public float getWeightWet() -
setWeightWet
public void setWeightWet(float weight) -
getWeightEmpty
public float getWeightEmpty()- Returns:
- the EmptyWeight
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setWeightEmpty
public void setWeightEmpty(float weight) - Parameters:
weight
- the EmptyWeight to set
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getHungerChange
public float getHungerChange()- Returns:
- the HungerChange
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setHungerChange
public void setHungerChange(float HungerChange) - Parameters:
HungerChange
- the HungerChange to set
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getThirstChange
public float getThirstChange() -
setThirstChange
public void setThirstChange(float ThirstChange) -
getCount
public int getCount()- Returns:
- the Count
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setCount
public void setCount(int Count) - Parameters:
Count
- the Count to set
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getDaysFresh
public int getDaysFresh()- Returns:
- the DaysFresh
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setDaysFresh
public void setDaysFresh(int DaysFresh) - Parameters:
DaysFresh
- the DaysFresh to set
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getDaysTotallyRotten
public int getDaysTotallyRotten()- Returns:
- the DaysTotallyRotten
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setDaysTotallyRotten
public void setDaysTotallyRotten(int DaysTotallyRotten) - Parameters:
DaysTotallyRotten
- the DaysTotallyRotten to set
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getMinutesToCook
public int getMinutesToCook()- Returns:
- the MinutesToCook
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setMinutesToCook
public void setMinutesToCook(int MinutesToCook) - Parameters:
MinutesToCook
- the MinutesToCook to set
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getMinutesToBurn
public int getMinutesToBurn()- Returns:
- the MinutesToBurn
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setMinutesToBurn
public void setMinutesToBurn(int MinutesToBurn) - Parameters:
MinutesToBurn
- the MinutesToBurn to set
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isIsCookable
public boolean isIsCookable()- Returns:
- the IsCookable
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setIsCookable
public void setIsCookable(boolean IsCookable) - Parameters:
IsCookable
- the IsCookable to set
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getCookingSound
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getStressChange
public float getStressChange()- Returns:
- the StressChange
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setStressChange
public void setStressChange(float StressChange) - Parameters:
StressChange
- the StressChange to set
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getBoredomChange
public float getBoredomChange()- Returns:
- the BoredomChange
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setBoredomChange
public void setBoredomChange(float BoredomChange) - Parameters:
BoredomChange
- the BoredomChange to set
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getUnhappyChange
public float getUnhappyChange()- Returns:
- the UnhappyChange
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setUnhappyChange
public void setUnhappyChange(float UnhappyChange) - Parameters:
UnhappyChange
- the UnhappyChange to set
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isAlwaysWelcomeGift
public boolean isAlwaysWelcomeGift()- Returns:
- the AlwaysWelcomeGift
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setAlwaysWelcomeGift
public void setAlwaysWelcomeGift(boolean AlwaysWelcomeGift) - Parameters:
AlwaysWelcomeGift
- the AlwaysWelcomeGift to set
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isRanged
public boolean isRanged()- Returns:
- the Ranged
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getCanStoreWater
public boolean getCanStoreWater() -
setRanged
public void setRanged(boolean Ranged) - Parameters:
Ranged
- the Ranged to set
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getMaxRange
public float getMaxRange()- Returns:
- the MaxRange
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setMaxRange
public void setMaxRange(float MaxRange) - Parameters:
MaxRange
- the MaxRange to set
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getMinAngle
public float getMinAngle()- Returns:
- the MinAngle
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setMinAngle
public void setMinAngle(float MinAngle) - Parameters:
MinAngle
- the MinAngle to set
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getMaxDamage
public float getMaxDamage()- Returns:
- the MaxDamage
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setMaxDamage
public void setMaxDamage(float MaxDamage) - Parameters:
MaxDamage
- the MaxDamage to set
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getMinDamage
public float getMinDamage()- Returns:
- the MinDamage
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setMinDamage
public void setMinDamage(float MinDamage) - Parameters:
MinDamage
- the MinDamage to set
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getMinimumSwingTime
public float getMinimumSwingTime()- Returns:
- the MinimumSwingTime
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setMinimumSwingTime
public void setMinimumSwingTime(float MinimumSwingTime) - Parameters:
MinimumSwingTime
- the MinimumSwingTime to set
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getSwingSound
- Returns:
- the SwingSound
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setSwingSound
- Parameters:
SwingSound
- the SwingSound to set
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getWeaponSprite
- Returns:
- the WeaponSprite
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setWeaponSprite
- Parameters:
WeaponSprite
- the WeaponSprite to set
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isAngleFalloff
public boolean isAngleFalloff()- Returns:
- the AngleFalloff
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setAngleFalloff
public void setAngleFalloff(boolean AngleFalloff) - Parameters:
AngleFalloff
- the AngleFalloff to set
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getSoundVolume
public int getSoundVolume()- Returns:
- the SoundVolume
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setSoundVolume
public void setSoundVolume(int SoundVolume) - Parameters:
SoundVolume
- the SoundVolume to set
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getToHitModifier
public float getToHitModifier()- Returns:
- the ToHitModifier
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setToHitModifier
public void setToHitModifier(float ToHitModifier) - Parameters:
ToHitModifier
- the ToHitModifier to set
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getSoundRadius
public int getSoundRadius()- Returns:
- the SoundRadius
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setSoundRadius
public void setSoundRadius(int SoundRadius) - Parameters:
SoundRadius
- the SoundRadius to set
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getOtherCharacterVolumeBoost
public float getOtherCharacterVolumeBoost()- Returns:
- the OtherCharacterVolumeBoost
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setOtherCharacterVolumeBoost
public void setOtherCharacterVolumeBoost(float OtherCharacterVolumeBoost) - Parameters:
OtherCharacterVolumeBoost
- the OtherCharacterVolumeBoost to set
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getCategories
- Returns:
- the Categories
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setCategories
- Parameters:
Categories
- the Categories to set
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getTags
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getImpactSound
- Returns:
- the ImpactSound
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setImpactSound
- Parameters:
ImpactSound
- the ImpactSound to set
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getSwingTime
public float getSwingTime()- Returns:
- the SwingTime
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setSwingTime
public void setSwingTime(float SwingTime) - Parameters:
SwingTime
- the SwingTime to set
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isKnockBackOnNoDeath
public boolean isKnockBackOnNoDeath()- Returns:
- the KnockBackOnNoDeath
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setKnockBackOnNoDeath
public void setKnockBackOnNoDeath(boolean KnockBackOnNoDeath) - Parameters:
KnockBackOnNoDeath
- the KnockBackOnNoDeath to set
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isSplatBloodOnNoDeath
public boolean isSplatBloodOnNoDeath()- Returns:
- the SplatBloodOnNoDeath
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setSplatBloodOnNoDeath
public void setSplatBloodOnNoDeath(boolean SplatBloodOnNoDeath) - Parameters:
SplatBloodOnNoDeath
- the SplatBloodOnNoDeath to set
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getSwingAmountBeforeImpact
public float getSwingAmountBeforeImpact()- Returns:
- the SwingAmountBeforeImpact
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setSwingAmountBeforeImpact
public void setSwingAmountBeforeImpact(float SwingAmountBeforeImpact) - Parameters:
SwingAmountBeforeImpact
- the SwingAmountBeforeImpact to set
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getAmmoType
- Returns:
- the AmmoType
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setAmmoType
- Parameters:
AmmoType
- the AmmoType to set
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getDoorDamage
public int getDoorDamage()- Returns:
- the DoorDamage
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setDoorDamage
public void setDoorDamage(int DoorDamage) - Parameters:
DoorDamage
- the DoorDamage to set
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getConditionLowerChance
public int getConditionLowerChance()- Returns:
- the ConditionLowerChance
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setConditionLowerChance
public void setConditionLowerChance(int ConditionLowerChance) - Parameters:
ConditionLowerChance
- the ConditionLowerChance to set
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getConditionMax
public int getConditionMax()- Returns:
- the ConditionMax
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setConditionMax
public void setConditionMax(int ConditionMax) - Parameters:
ConditionMax
- the ConditionMax to set
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isCanBandage
public boolean isCanBandage()- Returns:
- the CanBandage
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setCanBandage
public void setCanBandage(boolean CanBandage) - Parameters:
CanBandage
- the CanBandage to set
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isCosmetic
public boolean isCosmetic() -
getName
- Returns:
- the name
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getModuleName
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getFullName
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setName
- Parameters:
name
- the name to set
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getMaxHitCount
public int getMaxHitCount()- Returns:
- the MaxHitCount
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setMaxHitCount
public void setMaxHitCount(int MaxHitCount) - Parameters:
MaxHitCount
- the MaxHitCount to set
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isUseSelf
public boolean isUseSelf()- Returns:
- the UseSelf
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setUseSelf
public void setUseSelf(boolean UseSelf) - Parameters:
UseSelf
- the UseSelf to set
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isOtherHandUse
public boolean isOtherHandUse()- Returns:
- the OtherHandUse
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setOtherHandUse
public void setOtherHandUse(boolean OtherHandUse) - Parameters:
OtherHandUse
- the OtherHandUse to set
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getOtherHandRequire
- Returns:
- the OtherHandRequire
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setOtherHandRequire
- Parameters:
OtherHandRequire
- the OtherHandRequire to set
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getPhysicsObject
- Returns:
- the PhysicsObject
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setPhysicsObject
- Parameters:
PhysicsObject
- the PhysicsObject to set
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getSwingAnim
- Returns:
- the SwingAnim
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setSwingAnim
- Parameters:
SwingAnim
- the SwingAnim to set
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getWeaponWeight
public float getWeaponWeight()- Returns:
- the WeaponWeight
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setWeaponWeight
public void setWeaponWeight(float WeaponWeight) - Parameters:
WeaponWeight
- the WeaponWeight to set
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getEnduranceChange
public float getEnduranceChange()- Returns:
- the EnduranceChange
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setEnduranceChange
public void setEnduranceChange(float EnduranceChange) - Parameters:
EnduranceChange
- the EnduranceChange to set
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getBreakSound
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getBulletOutSound
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getCloseSound
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getClothingItem
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setClothingItemAsset
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getClothingItemAsset
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getClothingItemExtra
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getClothingItemExtraOption
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getFabricType
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getIconsForTexture
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getCustomEatSound
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getFillFromDispenserSound
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getFillFromTapSound
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getEatType
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getCountDownSound
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getBringToBearSound
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getEjectAmmoStartSound
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getEjectAmmoSound
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getEjectAmmoStopSound
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getInsertAmmoStartSound
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getInsertAmmoSound
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getInsertAmmoStopSound
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getEquipSound
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getUnequipSound
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getExplosionSound
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getStaticModel
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getOpenSound
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getPutInSound
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getPlaceOneSound
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getPlaceMultipleSound
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getShellFallSound
-
getSoundByID
-
getSkillTrained
-
getDoorHitSound
- Returns:
- the DoorHitSound
-
setDoorHitSound
- Parameters:
DoorHitSound
- the DoorHitSound to set
-
isManuallyRemoveSpentRounds
public boolean isManuallyRemoveSpentRounds() -
getRainFactor
public float getRainFactor() -
getReplaceOnUse
- Returns:
- the ReplaceOnUse
-
setReplaceOnUse
- Parameters:
ReplaceOnUse
- the ReplaceOnUse to set
-
getReplaceOnDeplete
-
setReplaceOnDeplete
-
getReplaceTypes
-
getReplaceTypesMap
-
getReplaceType
-
hasReplaceType
-
isDangerousUncooked
public boolean isDangerousUncooked()- Returns:
- the DangerousUncooked
-
setDangerousUncooked
public void setDangerousUncooked(boolean DangerousUncooked) - Parameters:
DangerousUncooked
- the DangerousUncooked to set
-
isAlcoholic
public boolean isAlcoholic()- Returns:
- the Alcoholic
-
setAlcoholic
public void setAlcoholic(boolean Alcoholic) - Parameters:
Alcoholic
- the Alcoholic to set
-
getPushBackMod
public float getPushBackMod()- Returns:
- the PushBackMod
-
setPushBackMod
public void setPushBackMod(float PushBackMod) - Parameters:
PushBackMod
- the PushBackMod to set
-
getSplatNumber
public int getSplatNumber()- Returns:
- the SplatNumber
-
setSplatNumber
public void setSplatNumber(int SplatNumber) - Parameters:
SplatNumber
- the SplatNumber to set
-
getNPCSoundBoost
public float getNPCSoundBoost()- Returns:
- the NPCSoundBoost
-
setNPCSoundBoost
public void setNPCSoundBoost(float NPCSoundBoost) - Parameters:
NPCSoundBoost
- the NPCSoundBoost to set
-
isRangeFalloff
public boolean isRangeFalloff()- Returns:
- the RangeFalloff
-
setRangeFalloff
public void setRangeFalloff(boolean RangeFalloff) - Parameters:
RangeFalloff
- the RangeFalloff to set
-
isUseEndurance
public boolean isUseEndurance()- Returns:
- the UseEndurance
-
setUseEndurance
public void setUseEndurance(boolean UseEndurance) - Parameters:
UseEndurance
- the UseEndurance to set
-
isMultipleHitConditionAffected
public boolean isMultipleHitConditionAffected()- Returns:
- the MultipleHitConditionAffected
-
setMultipleHitConditionAffected
public void setMultipleHitConditionAffected(boolean MultipleHitConditionAffected) - Parameters:
MultipleHitConditionAffected
- the MultipleHitConditionAffected to set
-
isCanBarricade
public boolean isCanBarricade()- Returns:
- the CanBarricade
-
setCanBarricade
public void setCanBarricade(boolean CanBarricade) - Parameters:
CanBarricade
- the CanBarricade to set
-
isUseWhileEquipped
public boolean isUseWhileEquipped()- Returns:
- the UseWhileEquipped
-
setUseWhileEquipped
public void setUseWhileEquipped(boolean UseWhileEquipped) - Parameters:
UseWhileEquipped
- the UseWhileEquipped to set
-
isUseWhileUnequipped
public boolean isUseWhileUnequipped()- Returns:
- the UseWhileUnequipped
-
setUseWhileUnequipped
public void setUseWhileUnequipped(boolean UseWhileUnequipped) - Parameters:
UseWhileUnequipped
- the UseWhileUnequipped to set
-
setTicksPerEquipUse
public void setTicksPerEquipUse(int TicksPerEquipUse) - Parameters:
TicksPerEquipUse
- the TicksPerEquipUse to set
-
getTicksPerEquipUse
public float getTicksPerEquipUse() -
isDisappearOnUse
public boolean isDisappearOnUse()- Returns:
- the DisappearOnUse
-
setDisappearOnUse
public void setDisappearOnUse(boolean DisappearOnUse) - Parameters:
DisappearOnUse
- the DisappearOnUse to set
-
getUseDelta
public float getUseDelta()- Returns:
- the UseDelta
-
setUseDelta
public void setUseDelta(float UseDelta) - Parameters:
UseDelta
- the UseDelta to set
-
isAlwaysKnockdown
public boolean isAlwaysKnockdown()- Returns:
- the AlwaysKnockdown
-
setAlwaysKnockdown
public void setAlwaysKnockdown(boolean AlwaysKnockdown) - Parameters:
AlwaysKnockdown
- the AlwaysKnockdown to set
-
getEnduranceMod
public float getEnduranceMod()- Returns:
- the EnduranceMod
-
setEnduranceMod
public void setEnduranceMod(float EnduranceMod) - Parameters:
EnduranceMod
- the EnduranceMod to set
-
getKnockdownMod
public float getKnockdownMod()- Returns:
- the KnockdownMod
-
setKnockdownMod
public void setKnockdownMod(float KnockdownMod) - Parameters:
KnockdownMod
- the KnockdownMod to set
-
isCantAttackWithLowestEndurance
public boolean isCantAttackWithLowestEndurance()- Returns:
- the CantAttackWithLowestEndurance
-
setCantAttackWithLowestEndurance
public void setCantAttackWithLowestEndurance(boolean CantAttackWithLowestEndurance) - Parameters:
CantAttackWithLowestEndurance
- the CantAttackWithLowestEndurance to set
-
getBodyLocation
- Returns:
- the bodyLocation
-
setBodyLocation
- Parameters:
bodyLocation
- the bodyLocation to set
-
getPaletteChoices
- Returns:
- the PaletteChoices
-
setPaletteChoices
- Parameters:
PaletteChoices
- the PaletteChoices to set
-
getSpriteName
- Returns:
- the SpriteName
-
setSpriteName
- Parameters:
SpriteName
- the SpriteName to set
-
getPalettesStart
- Returns:
- the PalettesStart
-
setPalettesStart
- Parameters:
PalettesStart
- the PalettesStart to set
-
getType
- Returns:
- the type
-
setType
- Parameters:
type
- the type to set
-
getTypeString
-
getMapID
-
Load
- Overrides:
Load
in classBaseScriptObject
-
InstanceItem
-
DoParam
-
getLevelSkillTrained
public int getLevelSkillTrained() -
getNumLevelsTrained
public int getNumLevelsTrained() -
getMaxLevelTrained
public int getMaxLevelTrained() -
getTeachedRecipes
-
getTemperature
public float getTemperature() -
setTemperature
public void setTemperature(float temperature) -
isConditionAffectsCapacity
public boolean isConditionAffectsCapacity() -
getChanceToFall
public int getChanceToFall() -
getInsulation
public float getInsulation() -
setInsulation
public void setInsulation(float f) -
getWindresist
public float getWindresist() -
setWindresist
public void setWindresist(float w) -
getWaterresist
public float getWaterresist() -
setWaterresist
public void setWaterresist(float w) -
getObsolete
public boolean getObsolete() -
getAcceptItemFunction
-
getBloodClothingType
-
toString
-
getReplaceWhenUnequip
-
resolveItemTypes
public void resolveItemTypes() -
resolveModelScripts
public void resolveModelScripts() -
getRegistry_id
public short getRegistry_id() -
setRegistry_id
public void setRegistry_id(short id) -
getModID
-
getExistsAsVanilla
public boolean getExistsAsVanilla() -
getFileAbsPath
-
setModID
-
getRecordedMediaCat
-
isWorldRender
-
isCantEat
-
getLuaCreate
-
setLuaCreate
-
getSoundParameter
-