Package zombie
Class WorldSoundManager
java.lang.Object
zombie.WorldSoundManager
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Nested Class Summary
Modifier and TypeClassDescriptionstatic final class
class
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Field Summary
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionaddSound
(Object source, int x, int y, int z, int radius, int volume, boolean stressHumans, float zombieIgnoreDist, float stressMod) addSound
(Object source, int x, int y, int z, int radius, int volume, boolean stressHumans, float zombieIgnoreDist, float stressMod, boolean sourceIsZombie, boolean doSend, boolean remote) addSoundRepeating
(Object source, int x, int y, int z, int radius, int volume, boolean StressHumans) getBiggestSoundZomb
(int x, int y, int z, boolean ignoreBySameType, IsoZombie zom) getNew()
float
getSoundAttract
(WorldSoundManager.WorldSound sound, IsoZombie zom) getSoundZomb
(IsoZombie zom) float
getStressFromSounds
(int x, int y, int z) void
void
void
KillCell()
void
render()
void
update()
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Field Details
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instance
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SoundList
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Constructor Details
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WorldSoundManager
public WorldSoundManager()
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Method Details
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init
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initFrame
public void initFrame() -
KillCell
public void KillCell() -
getNew
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addSound
public WorldSoundManager.WorldSound addSound(Object source, int x, int y, int z, int radius, int volume) -
addSound
public WorldSoundManager.WorldSound addSound(Object source, int x, int y, int z, int radius, int volume, boolean stressHumans) -
addSound
public WorldSoundManager.WorldSound addSound(Object source, int x, int y, int z, int radius, int volume, boolean stressHumans, float zombieIgnoreDist, float stressMod) -
addSound
public WorldSoundManager.WorldSound addSound(Object source, int x, int y, int z, int radius, int volume, boolean stressHumans, float zombieIgnoreDist, float stressMod, boolean sourceIsZombie, boolean doSend, boolean remote) -
addSoundRepeating
public WorldSoundManager.WorldSound addSoundRepeating(Object source, int x, int y, int z, int radius, int volume, boolean StressHumans) -
getSoundZomb
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getBiggestSoundZomb
public WorldSoundManager.ResultBiggestSound getBiggestSoundZomb(int x, int y, int z, boolean ignoreBySameType, IsoZombie zom) -
getSoundAttract
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getStressFromSounds
public float getStressFromSounds(int x, int y, int z) -
update
public void update() -
render
public void render()
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