Class ClientPlayerDB

java.lang.Object
zombie.savefile.ClientPlayerDB

public final class ClientPlayerDB extends Object
  • Field Details

    • canSavePlayers

      public boolean canSavePlayers
  • Constructor Details

    • ClientPlayerDB

      public ClientPlayerDB()
  • Method Details

    • setAllow

      public static void setAllow(boolean en)
    • isAllow

      public static boolean isAllow()
    • getInstance

      public static ClientPlayerDB getInstance()
    • isAvailable

      public static boolean isAvailable()
    • updateMain

      public void updateMain()
    • close

      public void close()
    • getAllNetworkPlayers

      public ArrayList<IsoPlayer> getAllNetworkPlayers()
    • clientLoadNetworkCharacter

      public void clientLoadNetworkCharacter(ByteBuffer bb, UdpConnection connection)
    • clientSendNetworkPlayerInt

      public void clientSendNetworkPlayerInt(IsoPlayer player)
    • isAliveMainNetworkPlayer

      public boolean isAliveMainNetworkPlayer()
    • clientLoadNetworkPlayer

      public boolean clientLoadNetworkPlayer()
    • getClientLoadNetworkPlayerData

      public byte[] getClientLoadNetworkPlayerData(int playerIndex)
    • loadNetworkPlayer

      public boolean loadNetworkPlayer()
    • loadNetworkPlayerInfo

      public boolean loadNetworkPlayerInfo(int playerIndex)
    • forgetPlayer

      public void forgetPlayer(int serverPlayerIndex)
    • getNextServerPlayerIndex

      public int getNextServerPlayerIndex()