Package zombie.savefile
Class ClientPlayerDB
java.lang.Object
zombie.savefile.ClientPlayerDB
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Field Summary
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
clientLoadNetworkCharacter
(ByteBuffer bb, UdpConnection connection) boolean
void
clientSendNetworkPlayerInt
(IsoPlayer player) void
close()
void
forgetPlayer
(int serverPlayerIndex) byte[]
getClientLoadNetworkPlayerData
(int playerIndex) static ClientPlayerDB
int
boolean
static boolean
isAllow()
static boolean
boolean
boolean
loadNetworkPlayerInfo
(int playerIndex) static void
setAllow
(boolean en) void
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Field Details
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canSavePlayers
public boolean canSavePlayers
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Constructor Details
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ClientPlayerDB
public ClientPlayerDB()
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Method Details
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setAllow
public static void setAllow(boolean en) -
isAllow
public static boolean isAllow() -
getInstance
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isAvailable
public static boolean isAvailable() -
updateMain
public void updateMain() -
close
public void close() -
getAllNetworkPlayers
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clientLoadNetworkCharacter
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clientSendNetworkPlayerInt
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isAliveMainNetworkPlayer
public boolean isAliveMainNetworkPlayer() -
clientLoadNetworkPlayer
public boolean clientLoadNetworkPlayer() -
getClientLoadNetworkPlayerData
public byte[] getClientLoadNetworkPlayerData(int playerIndex) -
loadNetworkPlayer
public boolean loadNetworkPlayer() -
loadNetworkPlayerInfo
public boolean loadNetworkPlayerInfo(int playerIndex) -
forgetPlayer
public void forgetPlayer(int serverPlayerIndex) -
getNextServerPlayerIndex
public int getNextServerPlayerIndex()
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