Class AnimationNodeRecordingFrame
java.lang.Object
zombie.core.skinnedmodel.animation.debug.GenericNameValueRecordingFrame
zombie.core.skinnedmodel.animation.debug.GenericNameWeightRecordingFrame
zombie.core.skinnedmodel.animation.debug.AnimationNodeRecordingFrame
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
logActionState
(ActionState state, List<ActionState> childStates) void
logAIState
(State state, List<StateMachine.SubstateSlot> subStates) void
logAnimState
(AnimState state) void
void
writeHeader
(StringBuilder logLine) Methods inherited from class zombie.core.skinnedmodel.animation.debug.GenericNameWeightRecordingFrame
getOrCreateColumn, getValueAt, getWeightAt, logWeight, reset
Methods inherited from class zombie.core.skinnedmodel.animation.debug.GenericNameValueRecordingFrame
appendCell, appendCell, appendCell, appendCell, appendCell, appendCellQuot, close, closeAndDiscard, getColumnCount, getNameAt, getOrCreateColumn, setFrameNumber, writeLine
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Constructor Details
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AnimationNodeRecordingFrame
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Method Details
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logActionState
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logAIState
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logAnimState
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logCharacterToPlayerDiff
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writeHeader
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