Package zombie.characterTextures
Class ItemSmartTexture
java.lang.Object
zombie.asset.Asset
zombie.core.textures.Texture
zombie.core.textures.SmartTexture
zombie.characterTextures.ItemSmartTexture
- All Implemented Interfaces:
Serializable
,IDestroyable
,IMaskerable
,ITexture
- See Also:
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Nested Class Summary
Nested classes/interfaces inherited from class zombie.core.textures.Texture
Texture.PZFileformat, Texture.TextureAssetParams
Nested classes/interfaces inherited from class zombie.asset.Asset
Asset.ObserverCallback, Asset.State
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Field Summary
Fields inherited from class zombie.core.textures.SmartTexture
commands, result
Fields inherited from class zombie.core.textures.Texture
ASSET_TYPE, assetParams, bDoingQuad, bindAlways, BindCount, flip, la, lastlastTextureID, lastTextureID, lb, lg, lr, nullTextures, offsetX, offsetY, totalTextureID, WarnFailFindTexture, xEnd, xStart, yEnd, yStart
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionfloat
float
addBlood
(String tex, BloodBodyPartType bodyPart, float intensity) float
float
addDirt
(String tex, BloodBodyPartType bodyPart, float intensity) void
void
removeBlood
(BloodBodyPartType bodyPart) void
void
removeDirt
(BloodBodyPartType bodyPart) void
setBasicPatches
(BloodBodyPartType bodyPart) void
void
setBlood
(String tex, BloodBodyPartType bodyPart, float intensity) void
setDenimPatches
(BloodBodyPartType bodyPart) void
setLeatherPatches
(BloodBodyPartType bodyPart) Methods inherited from class zombie.core.textures.SmartTexture
add, add, add, add, add, add, add, add, add, add, addDirtOverlay, addHole, addHue, addHue, addMaskedTexture, addMaskedTexture, addOverlay, addOverlay, addOverlayPatches, addRect, addSeparate, addSeparate, addSeparate, addSeparate, addTexture, addTint, addTint, bind, calculate, clear, destroy, getData, getFirstFromCategory, getID, isEmpty, isFailure, isReady, mask, mask, maskHue, maskHue, maskTint, maskTint, removeHole, removeHole, removeHole, saveOnRenderThread
Methods inherited from class zombie.core.textures.Texture
bind, bindNone, clearTextures, collectAllIcons, copyMaskRegion, createMask, createMask, createMask, createMask, equals, flipPixels, forgetTexture, getEngineMipmapTexture, getErrorTexture, getHeight, getHeightHW, getHeightOrig, getMask, getName, getOffsetX, getOffsetY, getRealHeight, getRealWidth, getSharedTexture, getSharedTexture, getSharedTexture, getSharedTexture, getSteamAvatar, getTexture, getTextureId, getType, getUseAlphaChannel, getUVScale, getWhite, getWidth, getWidthHW, getWidthOrig, getXEnd, getXStart, getYEnd, getYStart, isCollisionable, isDestroyed, isSolid, isValid, loadMaskRegion, makeTransp, onBeforeReady, onTexturePacksChanged, processFilePath, reload, reloadFromFile, render, render, render, render, renderdiamond, rendershader2, renderstrip, renderwalln, renderwallnw, renderwallw, saveMask, saveMaskRegion, saveToCurrentSavefileDirectory, saveToZomboidDirectory, setAlphaForeach, setCustomizedTexture, setData, setHeight, setMask, setName, setNameOnly, setOffsetX, setOffsetY, setRealHeight, setRealWidth, setRegion, setUseAlphaChannel, setWidth, split, split, split, split2D, splitIcon, steamAvatarChanged, toString, trygetTexture
Methods inherited from class zombie.asset.Asset
addDependency, getAssetManager, getObserverCb, getPath, getRefCount, getState, onCreated, removeDependency, setAssetParams
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Field Details
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DecalOverlayCategory
public static final int DecalOverlayCategory- See Also:
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Constructor Details
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ItemSmartTexture
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ItemSmartTexture
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Method Details
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setDenimPatches
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setLeatherPatches
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setBasicPatches
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setBlood
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setBlood
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addBlood
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addDirt
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addBlood
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addDirt
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removeBlood
public void removeBlood() -
removeDirt
public void removeDirt() -
removeBlood
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removeDirt
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getTexName
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