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Eastoid

April 17, 2017

Hey everyone! A brief Mondoid this week given that its Easter Monday, with everyone picking up tools proper after the Easter weekend tomorrow. A few […]

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Hot Wheels

April 10, 2017

This weekend has seen a whole bunch of vehicular fun, so... buckle up? Is that too corny? CAR TESTING A new build of physics-enabled vehicles fun is […]

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Impendin’ 37

April 3, 2017

Hey all. Simmering in the background the fundaments of our vehicles and animation branches are being tied closer together, Martin’s car and truck models continue […]

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Spiffin’

March 27, 2017

Evenin’ all… VEHICLES Work on the internal test branch for cars continues, alongside Build 37 and its general bug purge, while Martin continues to pump out vehicle […]

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Under the Hood

March 20, 2017

The vehicles branch has a lot of momentum at present, so right now there’s currently a lot being done behind the scenes to pave the […]

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In My Garage

March 13, 2017

Hello all. It’s been a good week at PZ towers following the overwhelmingly positive feedback, and excellent pointers from the community, over our vehicles testing […]

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Here In My Car

March 6, 2017

Hey everyone! Welcome to Mondoid. This week, and we'll cut straight to the chase with some video goodness! (Remember: work in progress, some bugs visible! […]

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Don’t dead

February 20, 2017

Okay! Quick general update on the various irons currently in the fire… Annotated loot stash maps As discussed last week some (rare) zombies will soon carry town […]

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