This is a public test, and there will be almost certainly be bugs and peculiarities in the build as we expose it to a wider audience. To help us keep up, then, you’ll find that our bug tracker lives here.
We especially need difficulty and balancing feedback from this release, as it’s the first outing for our revamped New Game scenario and difficulty list. On top of that, please keep an eye out for spelling and grammar mistakes in the new TV and radio broadcasts – providing screenshots of erroneous lines of dialogue where possible.
The official changelist for the Build 33 Public IWBUMS test can be found here, but the top line is: new FMOD sound system and music integration, furniture movement, herbalist trait, full MP radio broadcast system and multi-channel narrative content on both TV and radio, randomised house and item house condition as you explore and an improved MP server selection screen. Amidst other cool stuff.
There’s also a fair bit more to be dropped into the build when we’re a few versions down the line, alongside Creative Mode, that still needs a bit of polish and/or player feedback on the systems they build on. So we’re talking stuff like FMOD balancing and its impact on far/distant noise like thunder, the ability to move multi-tile items in the new furniture movement system, the ability to record/playback on in-world devices… all that fun stuff.
Anyway, here you are. Have fun!
The Centralised Block of Italicised text, would like to direct your attention to the PZ Wiki should you feel like editing or amending something, and the PZ Mailing List that can send blogs like this and patch notes direct to your mailbox. If you’re going to be reporting bugs in the current IWBUMS public test it also asks that you read this helpful guidance first and then does some pleading Bambi eyes at you.