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B

b - Variable in class zombie.CollisionManager.Contact
 
b - Variable in class zombie.core.Color
The blue component of the colour
b - Variable in class zombie.core.skinnedmodel.model.VertexBufferObject.Vbo
 
b - Variable in class zombie.core.textures.ColorInfo
 
b - Variable in class zombie.core.textures.TextureDraw
 
b - Variable in class zombie.GameProfiler.ProfileArea
 
b - Variable in class zombie.iso.IsoLightSource
 
b - Variable in class zombie.ui.TextManager.DeferedTextDraw
 
b0 - Variable in class zombie.ui.ObjectTooltip.LayoutItem
 
b1 - Variable in class zombie.ui.ObjectTooltip.LayoutItem
 
b_o_s - Variable in class com.jcraft.jogg.Packet
 
backCol - Variable in class zombie.ui.ListBox.ListItem
 
BACKGROUND - Static variable in class com.sixlegs.png.PngConstants
bKGD: Background samples
background - Variable in class zombie.ui.ListBox
 
BackgroundColour - Variable in class zombie.ui.ScrollBar
 
backMost() - Method in class zombie.ui.UIElement
 
backToSinglePlayer() - Static method in class zombie.Lua.LuaManager.GlobalObject
 
bActive - Variable in class zombie.iso.IsoLightSource
 
BadColour - Variable in class zombie.ui.UITextBox2
 
bAlarmed - Variable in class zombie.iso.BuildingDef
 
bAlreadyRead - Variable in class zombie.inventory.types.Literature
 
bAltMoveMethod - Static variable in class zombie.core.Core
 
Bandage - Static variable in class zombie.network.PacketTypes
 
bandaged() - Method in class zombie.characters.BodyDamage.BodyPart
 
bandaged - Variable in class zombie.characters.IsoGameCharacter.Wound
 
BandageOrder - Class in zombie.behaviors.survivor.orders.LittleTasks
 
BandageOrder(IsoGameCharacter) - Constructor for class zombie.behaviors.survivor.orders.LittleTasks.BandageOrder
 
bAnim - Variable in class zombie.core.skinnedmodel.animation.AnimationTrack
 
banIp(String, String, String, boolean) - Method in class zombie.network.ServerWorldDatabase
 
banned - Variable in class zombie.network.ServerWorldDatabase.LogonResult
 
bannedReason - Variable in class zombie.network.ServerWorldDatabase.LogonResult
 
banUser(String, boolean) - Method in class zombie.network.ServerWorldDatabase
 
bareHands - Variable in class zombie.characters.IsoLivingCharacter
 
Barricade - Class in zombie.behaviors.survivor.orders.LittleTasks
 
Barricade(IsoGameCharacter, IsoDoor) - Constructor for class zombie.behaviors.survivor.orders.LittleTasks.Barricade
 
Barricade(IsoGameCharacter) - Method in class zombie.iso.objects.IsoBarricade
 
Barricade(IsoGameCharacter) - Method in class zombie.iso.objects.IsoCrate
 
Barricade(IsoGameCharacter, InventoryItem) - Method in class zombie.iso.objects.IsoDoor
 
Barricade(IsoGameCharacter, InventoryItem) - Method in class zombie.iso.objects.IsoThumpable
 
Barricade(IsoGameCharacter, InventoryItem) - Method in class zombie.iso.objects.IsoWindow
 
Barricade(IsoGameCharacter, InventoryItem) - Method in class zombie.iso.objects.IsoWoodenWall
 
barricade(IsoDoor, IsoGameCharacter, InventoryItem) - Method in class zombie.network.GameClient
 
barricade(IsoWoodenWall, IsoGameCharacter, InventoryItem) - Method in class zombie.network.GameClient
 
barricade(IsoWindow, IsoGameCharacter, InventoryItem) - Method in class zombie.network.GameClient
 
barricade(IsoThumpable, IsoGameCharacter, InventoryItem) - Method in class zombie.network.GameClient
 
Barricade - Static variable in class zombie.network.PacketTypes
 
BarricadeAction - Class in zombie.characters.CharacterTimedActions
 
BarricadeAction(IsoGameCharacter, IsoDoor) - Constructor for class zombie.characters.CharacterTimedActions.BarricadeAction
 
BarricadeAction(IsoGameCharacter, IsoWindow) - Constructor for class zombie.characters.CharacterTimedActions.BarricadeAction
 
BarricadeAction(IsoGameCharacter, IsoThumpable) - Constructor for class zombie.characters.CharacterTimedActions.BarricadeAction
 
BarricadeAction(IsoGameCharacter, IsoWoodenWall) - Constructor for class zombie.characters.CharacterTimedActions.BarricadeAction
 
BarricadeCount - Variable in class zombie.ui.TutorialManager
 
Barricaded - Variable in class zombie.iso.objects.IsoBarricade
 
Barricaded - Variable in class zombie.iso.objects.IsoCrate
 
Barricaded - Variable in class zombie.iso.objects.IsoCurtain
 
Barricaded - Variable in class zombie.iso.objects.IsoDoor
 
Barricaded - Variable in class zombie.iso.objects.IsoThumpable
 
Barricaded - Variable in class zombie.iso.objects.IsoWindow
 
Barricaded - Variable in class zombie.iso.objects.IsoWoodenWall
 
BarricadeFed - Static variable in class zombie.iso.objects.IsoBarricade
 
BarricideMaxStrength - Variable in class zombie.iso.objects.IsoBarricade
 
BarricideMaxStrength - Variable in class zombie.iso.objects.IsoCrate
 
BarricideMaxStrength - Variable in class zombie.iso.objects.IsoCurtain
 
BarricideMaxStrength - Variable in class zombie.iso.objects.IsoDoor
 
BarricideMaxStrength - Variable in class zombie.iso.objects.IsoThumpable
 
BarricideMaxStrength - Variable in class zombie.iso.objects.IsoWindow
 
BarricideMaxStrength - Variable in class zombie.iso.objects.IsoWoodenWall
 
BarricideStrength - Variable in class zombie.iso.objects.IsoBarricade
 
BarricideStrength - Variable in class zombie.iso.objects.IsoCrate
 
BarricideStrength - Variable in class zombie.iso.objects.IsoCurtain
 
BarricideStrength - Variable in class zombie.iso.objects.IsoDoor
 
BarricideStrength - Variable in class zombie.iso.objects.IsoThumpable
 
BarricideStrength - Variable in class zombie.iso.objects.IsoWindow
 
BarricideStrength - Variable in class zombie.iso.objects.IsoWoodenWall
 
base - Variable in class zombie.ZomboidFileSystem
 
BaseAction - Class in zombie.characters.CharacterTimedActions
 
BaseAction(IsoGameCharacter) - Constructor for class zombie.characters.CharacterTimedActions.BaseAction
 
BaseAmbientStreamManager - Class in zombie
 
BaseAmbientStreamManager() - Constructor for class zombie.BaseAmbientStreamManager
 
BaseCommand - Class in zombie.scripting.commands
 
BaseCommand() - Constructor for class zombie.scripting.commands.BaseCommand
 
baseItem - Variable in class zombie.scripting.objects.EvolvedRecipe
 
BaseLib - Class in se.krka.kahlua.stdlib
 
BaseLib(int) - Constructor for class se.krka.kahlua.stdlib.BaseLib
 
BaseScriptObject - Class in zombie.scripting.objects
 
BaseScriptObject() - Constructor for class zombie.scripting.objects.BaseScriptObject
 
BaseSoundManager - Class in zombie
 
BaseSoundManager() - Constructor for class zombie.BaseSoundManager
 
baseSpeed - Static variable in class zombie.characters.IsoZombie
 
BasicStream - Class in de.jarnbjo.ogg
Implementation of the PhysicalOggStream interface for reading an Ogg stream from a URL.
BasicStream(InputStream) - Constructor for class de.jarnbjo.ogg.BasicStream
 
bAuthorized - Variable in class zombie.network.ServerWorldDatabase.LogonResult
 
bAutoZoom - Variable in class zombie.core.textures.MultiTextureFBO
 
bAutoZoom - Variable in class zombie.core.textures.MultiTextureFBO2
 
bb - Variable in class zombie.core.network.ByteBufferReader
 
bb - Variable in class zombie.core.network.ByteBufferWriter
 
bb - Variable in class zombie.network.ClientChunkRequest.Chunk
 
bBannedAttacking - Variable in class zombie.characters.IsoPlayer
 
bClient - Static variable in class zombie.FrameLoader
 
bClient - Static variable in class zombie.network.GameClient
 
bClosest - Variable in class zombie.PathfindManager.PathfindJob
 
bCollidedWithPushable - Variable in class zombie.characters.IsoLivingCharacter
 
bCone - Variable in class zombie.characters.IsoGameCharacter.TorchInfo
 
bConnected - Variable in class zombie.network.GameClient
 
BContext - Variable in class zombie.characters.IsoPlayer
 
bCopyTargetAlpha - Variable in class zombie.iso.sprite.IsoSpriteInstance
 
bCrawling - Variable in class zombie.characters.IsoZombie
 
bCreated - Variable in class zombie.core.skinnedmodel.ModelManager
 
BD_Test - Static variable in class zombie.ui.UIManager
 
bDead - Variable in class zombie.characters.IsoZombie
 
bDead - Variable in class zombie.characters.SurvivorDesc
 
bDeathFinished - Variable in class zombie.characters.IsoPlayer
 
bDebounceDown - Variable in class zombie.ui.UIDebugConsole
 
bDebounceUp - Variable in class zombie.ui.UIDebugConsole
 
bDebug - Static variable in class zombie.core.Core
 
bDebug - Static variable in class zombie.network.GameServer
 
bDebugEnableModels - Variable in class zombie.core.skinnedmodel.ModelManager
 
bDedicated - Static variable in class zombie.FrameLoader
 
bDemo - Static variable in class zombie.core.Core
 
bDirty - Variable in class zombie.iso.IsoGridSquare
 
bDisabled - Variable in class zombie.ui.ListBox.ListItem
 
bDoAdditive - Variable in class zombie.core.SpriteRenderer
 
bDoChunkMapUpdate - Variable in class zombie.iso.IsoWorld
 
bDoClosest - Variable in class zombie.behaviors.general.PathFindBehavior
 
bDoingQuad - Static variable in class zombie.core.textures.Texture
 
bDoLotConnect - Variable in class zombie.iso.IsoCell
 
bDoMask - Variable in class zombie.core.textures.PNGDecoder
 
bDone - Static variable in class zombie.gameStates.GameLoadingState
 
bDone - Static variable in class zombie.gameStates.LoadGamePopupState
 
bDone - Variable in class zombie.PathfindManager.PathfindThread
 
bDoServerRequests - Static variable in class zombie.iso.IsoChunk
 
bDoShove - Variable in class zombie.characters.IsoLivingCharacter
 
bDoubleClick - Variable in class zombie.characters.IsoPlayer
 
bDoubleSize - Static variable in class zombie.core.Core
 
bDrawMouse - Static variable in class zombie.GameWindow
 
bDrawWorld - Variable in class zombie.iso.IsoWorld
 
beard - Variable in class zombie.characters.SurvivorDesc
 
beardNoColor - Variable in class zombie.characters.SurvivorDesc
 
Beds - Variable in class zombie.iso.areas.IsoRoom
 
Begin(Model) - Method in class zombie.core.skinnedmodel.ModelCamera
 
Begin() - Static method in class zombie.IndieGL
 
begin(IsoGridSquare) - Method in class zombie.LoadGridsquarePerformanceWorkaround.ItemPicker
 
begin() - Method in class zombie.scripting.commands.Activatable.IsActivated
 
begin() - Method in class zombie.scripting.commands.Activatable.ToggleActivatable
 
begin() - Method in class zombie.scripting.commands.BaseCommand
 
begin() - Method in class zombie.scripting.commands.Character.ActualizeCommand
 
begin() - Method in class zombie.scripting.commands.Character.AddEnemy
 
begin() - Method in class zombie.scripting.commands.Character.AddInventory
 
begin() - Method in class zombie.scripting.commands.Character.AddToGroup
 
begin() - Method in class zombie.scripting.commands.Character.AimWhileStationary
 
begin() - Method in class zombie.scripting.commands.Character.AllowBehaviours
 
begin() - Method in class zombie.scripting.commands.Character.AllowConversation
 
begin() - Method in class zombie.scripting.commands.Character.Anger
 
begin() - Method in class zombie.scripting.commands.Character.Attack
 
begin() - Method in class zombie.scripting.commands.Character.Die
 
begin() - Method in class zombie.scripting.commands.Character.EquipItem
 
begin() - Method in class zombie.scripting.commands.Character.Exists
 
begin() - Method in class zombie.scripting.commands.Character.FaceCommand
 
begin() - Method in class zombie.scripting.commands.Character.HasInventory
 
begin() - Method in class zombie.scripting.commands.Character.HasTrait
 
begin() - Method in class zombie.scripting.commands.Character.IncrementCharacterScriptFlag
 
begin() - Method in class zombie.scripting.commands.Character.InRange
 
begin() - Method in class zombie.scripting.commands.Character.IsAggressive
 
begin() - Method in class zombie.scripting.commands.Character.IsAggressivePose
 
begin() - Method in class zombie.scripting.commands.Character.IsCharacterScriptFlagEqualTo
 
begin() - Method in class zombie.scripting.commands.Character.IsCharacterScriptFlagOver
 
begin() - Method in class zombie.scripting.commands.Character.IsDead
 
begin() - Method in class zombie.scripting.commands.Character.IsFriendly
 
begin() - Method in class zombie.scripting.commands.Character.IsInGroup
 
begin() - Method in class zombie.scripting.commands.Character.IsInGroupWith
 
begin() - Method in class zombie.scripting.commands.Character.IsInRoom
 
begin() - Method in class zombie.scripting.commands.Character.IsInside
 
begin() - Method in class zombie.scripting.commands.Character.IsLeaderOfGroup
 
begin() - Method in class zombie.scripting.commands.Character.IsNeutral
 
begin() - Method in class zombie.scripting.commands.Character.IsNumberOfEnemiesOver
 
begin() - Method in class zombie.scripting.commands.Character.IsNumberOfEnemiesUnder
 
begin() - Method in class zombie.scripting.commands.Character.IsNumberOfLocalOver
 
begin() - Method in class zombie.scripting.commands.Character.IsNumberOfLocalUnder
 
begin() - Method in class zombie.scripting.commands.Character.IsNumberOfNeutralOver
 
begin() - Method in class zombie.scripting.commands.Character.IsNumberOfNeutralUnder
 
begin() - Method in class zombie.scripting.commands.Character.IsOn
 
begin() - Method in class zombie.scripting.commands.Character.IsOnFloor
 
begin() - Method in class zombie.scripting.commands.Character.IsPlayer
 
begin() - Method in class zombie.scripting.commands.Character.IsSpeaking
 
begin() - Method in class zombie.scripting.commands.Character.MetCountIsOver
 
begin() - Method in class zombie.scripting.commands.Character.NamedOrder
 
begin() - Method in class zombie.scripting.commands.Character.Order
 
begin() - Method in class zombie.scripting.commands.Character.PopOrder
 
begin() - Method in class zombie.scripting.commands.Character.RemoveNamedOrder
 
begin() - Method in class zombie.scripting.commands.Character.SayAt
 
begin() - Method in class zombie.scripting.commands.Character.SayCommand
 
begin() - Method in class zombie.scripting.commands.Character.SayIdle
 
begin() - Method in class zombie.scripting.commands.Character.Sleep
 
begin() - Method in class zombie.scripting.commands.Character.StopAction
 
begin() - Method in class zombie.scripting.commands.Character.TestStat
 
begin() - Method in class zombie.scripting.commands.Character.TryToTeamUp
 
begin() - Method in class zombie.scripting.commands.Character.WalkCommand
 
begin() - Method in class zombie.scripting.commands.Character.WalkToLastHeardSound
 
begin() - Method in class zombie.scripting.commands.Character.WalkToLastKnownLocationOf
 
begin() - Method in class zombie.scripting.commands.Character.WalkWithinRangeOf
 
begin() - Method in class zombie.scripting.commands.ConditionalCommand
 
begin() - Method in class zombie.scripting.commands.DayNight.IsNight
 
begin() - Method in class zombie.scripting.commands.Flags.Decrement
 
begin() - Method in class zombie.scripting.commands.Flags.Increment
 
begin() - Method in class zombie.scripting.commands.Flags.IsFlagValue
 
begin() - Method in class zombie.scripting.commands.Flags.IsGreaterThan
 
begin() - Method in class zombie.scripting.commands.Flags.IsGreaterThanEqualTo
 
begin() - Method in class zombie.scripting.commands.Flags.IsLessThan
 
begin() - Method in class zombie.scripting.commands.Flags.IsLessThanEqualTo
 
begin() - Method in class zombie.scripting.commands.Flags.SetFlag
 
begin() - Method in class zombie.scripting.commands.Hook.RegisterOneTime
 
begin() - Method in class zombie.scripting.commands.LoadTexturePage
 
begin() - Method in class zombie.scripting.commands.LockHud
 
begin() - Method in class zombie.scripting.commands.Lua.LuaCall
 
begin() - Method in class zombie.scripting.commands.Module.Enabled
 
begin() - Method in class zombie.scripting.commands.PauseAllScriptsExcept
 
begin() - Method in class zombie.scripting.commands.quest.AddEquipItemTask
 
begin() - Method in class zombie.scripting.commands.quest.AddFindItemTask
 
begin() - Method in class zombie.scripting.commands.quest.AddGotoLocationTask
 
begin() - Method in class zombie.scripting.commands.quest.AddHardCodedTask
 
begin() - Method in class zombie.scripting.commands.quest.AddScriptConditionTask
 
begin() - Method in class zombie.scripting.commands.quest.AddUseItemOnTask
 
begin() - Method in class zombie.scripting.commands.quest.CreateQuest
 
begin() - Method in class zombie.scripting.commands.quest.LockQuest
 
begin() - Method in class zombie.scripting.commands.quest.RunScriptOnComplete
 
begin() - Method in class zombie.scripting.commands.quest.UnlockLast
 
begin() - Method in class zombie.scripting.commands.quest.UnlockLastButHide
 
begin() - Method in class zombie.scripting.commands.quest.UnlockQuest
 
begin() - Method in class zombie.scripting.commands.quest.UnlockTaskOnComplete
 
begin() - Method in class zombie.scripting.commands.quest.UnlockTasksOnComplete
 
begin() - Method in class zombie.scripting.commands.ResumeAllScriptsExcept
 
begin() - Method in class zombie.scripting.commands.Script.Call
 
begin() - Method in class zombie.scripting.commands.Script.CallAndWait
 
begin() - Method in class zombie.scripting.commands.Script.CharactersAlreadyInScript
 
begin() - Method in class zombie.scripting.commands.Script.IsPlaying
 
begin() - Method in class zombie.scripting.commands.Script.Pause
 
begin() - Method in class zombie.scripting.commands.Script.Resume
 
begin() - Method in class zombie.scripting.commands.Script.StopScript
 
begin() - Method in class zombie.scripting.commands.SetModuleAlias
 
begin() - Method in class zombie.scripting.commands.StopAllScriptsContaining
 
begin() - Method in class zombie.scripting.commands.StopAllScriptsExcept
 
begin() - Method in class zombie.scripting.commands.StopAllScriptsExceptContaining
 
begin() - Method in class zombie.scripting.commands.Trigger.IsLastFiredParameter
 
begin() - Method in class zombie.scripting.commands.Trigger.ProcessAlways
 
begin() - Method in class zombie.scripting.commands.Trigger.ProcessNever
 
begin() - Method in class zombie.scripting.commands.Trigger.TimeSinceLastRan
 
begin() - Method in class zombie.scripting.commands.Tutorial.AddHelpIconToUIElement
 
begin() - Method in class zombie.scripting.commands.Tutorial.AddHelpIconToWorld
 
begin() - Method in class zombie.scripting.commands.Tutorial.DisableTutorialZombieControl
 
begin() - Method in class zombie.scripting.commands.Tutorial.SetZombieLimit
 
begin() - Method in class zombie.scripting.commands.WaitCommand
 
begin() - Method in class zombie.scripting.commands.World.CreateZombieSwarm
 
begin() - Method in class zombie.scripting.commands.World.PlaySoundEffect
 
begin() - Method in class zombie.scripting.commands.World.PlayWorldSoundEffect
 
begin() - Method in class zombie.scripting.commands.World.SpawnZombie
 
begin() - Method in class zombie.scripting.commands.World.StartFire
 
begin(Script.ScriptInstance) - Method in class zombie.scripting.objects.Script
 
begin() - Method in class zombie.scripting.objects.Script.ScriptInstance
 
beginAuthSession(ByteBuffer, SteamID) - Method in interface net.puppygames.steam.ISteamUser
 
BeginAuthSessionResult - Enum in net.puppygames.steam
BeginAuthSession result codes
beginLayout() - Method in class zombie.ui.ObjectTooltip
 
BeginLine() - Static method in class zombie.IndieGL
 
beginSaveRealZombies() - Method in class zombie.ZombiePopulationManager
 
Behavior - Class in zombie.behaviors
 
Behavior() - Constructor for class zombie.behaviors.Behavior
 
Behavior.BehaviorResult - Enum in zombie.behaviors
 
BehaviorHub - Class in zombie.behaviors
 
BehaviorHub() - Constructor for class zombie.behaviors.BehaviorHub
 
BehaviorHub.BehaviorTrigger - Class in zombie.behaviors
 
BehaviorTrigger() - Constructor for class zombie.behaviors.BehaviorHub.BehaviorTrigger
 
behaviours - Variable in class zombie.characters.IsoSurvivor
 
BetaAntiDepress(float) - Method in class zombie.characters.IsoGameCharacter
 
BetaBlockers(float) - Method in class zombie.characters.IsoGameCharacter
 
bExiting - Static variable in class zombie.core.Core
 
bExplored - Variable in class zombie.inventory.ItemContainer
 
bExplored - Variable in class zombie.iso.RoomDef
 
bFadeBeforeUI - Static variable in class zombie.ui.UIManager
 
bFemale - Variable in class zombie.characters.IsoGameCharacter
 
bFinished - Variable in class zombie.core.skinnedmodel.animation.AnimationTrack
 
bFinished - Variable in class zombie.iso.LightingThread
 
bFinished - Variable in class zombie.iso.WorldStreamer
 
bFixLogo - Variable in class zombie.gameStates.AlphaWarningState
 
bFixLogo - Variable in class zombie.gameStates.PresentsState
 
bFixLogo2 - Variable in class zombie.gameStates.AlphaWarningState
 
bFixLogo2 - Variable in class zombie.gameStates.PresentsState
 
bFlipping - Variable in class zombie.core.textures.MultiTextureFBO
 
bFlipXY - Static variable in class zombie.GameWindow
 
bFollowFlee - Variable in class zombie.behaviors.survivor.FleeBehaviour
 
bForceDone - Variable in class zombie.gameStates.GameLoadingState
 
bFullscreen - Static variable in class zombie.FrameLoader
 
bGunFireEventToday - Variable in class zombie.GameTime
 
bHasLock - Variable in class zombie.iso.LightingThread
 
bHighSqualityShadows - Static variable in class zombie.core.Core
 
bHydroPowered - Variable in class zombie.iso.IsoLightSource
 
BIG_ENDIAN - Static variable in interface de.jarnbjo.util.io.BitInputStream
constant for setting this stream's mode to big endian
BIG_ENDIAN - Static variable in class de.jarnbjo.vorbis.VorbisStream
 
bind() - Method in class zombie.core.textures.Texture
Blinds the image
bind(int) - Method in class zombie.core.textures.Texture
 
bind(int) - Method in class zombie.core.textures.TextureBinder
 
bind() - Method in class zombie.core.textures.TextureID
binds the current texture
bind() - Method in interface zombie.interfaces.ITexture
bind the current texture in the VRAM
bind(int) - Method in interface zombie.interfaces.ITexture
bind the current texture object in the specified texture unit
bindalways() - Method in class zombie.core.textures.TextureID
 
BindCount - Static variable in class zombie.core.textures.Texture
 
bindNone() - Static method in class zombie.core.textures.Texture
 
bIndoorZombie - Variable in class zombie.characters.IsoZombie
 
BindPose - Variable in class zombie.core.skinnedmodel.model.SkinningData
 
BindPoseCopyTo(Matrix4f[], int) - Method in class zombie.core.skinnedmodel.model.SkinningData
 
bindstrip(float, float, float, float) - Method in class zombie.core.textures.Texture
 
bindstrip(int, float, float, float, float) - Method in class zombie.core.textures.Texture
 
bInFrame - Variable in class zombie.core.Core
 
bIngame - Static variable in class zombie.network.GameClient
 
bInit - Variable in class zombie.behaviors.survivor.orders.Order
 
bIsAimedFirearm - Variable in class zombie.inventory.types.HandWeapon
 
bIsAimedHandWeapon - Variable in class zombie.inventory.types.HandWeapon
 
bIsItem - Variable in class zombie.ui.ObjectTooltip
 
bIsSteam - Static variable in class zombie.core.Core
 
BIT_DEPTH - Static variable in class com.sixlegs.png.PngConstants
IHDR: Bit depth
BIT_ROOM - Static variable in class zombie.MapCollisionData
 
BIT_SOLID - Static variable in class zombie.MapCollisionData
 
BIT_WALLN - Static variable in class zombie.MapCollisionData
 
BIT_WALLW - Static variable in class zombie.MapCollisionData
 
BIT_WATER - Static variable in class zombie.MapCollisionData
 
BitFlags - Static variable in class zombie.ZomboidBitFlag
 
BitInputStream - Interface in de.jarnbjo.util.io
An interface with methods allowing bit-wise reading from an input stream.
bitmap - Variable in class zombie.core.skinnedmodel.ModelManager
 
BitMatrix - Class in zombie
 
BitMatrix() - Constructor for class zombie.BitMatrix
 
bitrate(int) - Method in class com.jcraft.jorbis.VorbisFile
 
bitrate_instant() - Method in class com.jcraft.jorbis.VorbisFile
 
BITRK - Static variable in class org.luaj.kahluafork.compiler.FuncState
this bit 1 means constant (0 means register)
bits() - Method in class com.jcraft.jogg.Buffer
 
bitten() - Method in class zombie.characters.BodyDamage.BodyPart
 
Bitten() - Method in class zombie.characters.IsoGameCharacter
 
Bitten() - Method in class zombie.characters.IsoPlayer
 
bJoypadMovementActive - Variable in class zombie.characters.IsoPlayer
 
bKGD - Static variable in class com.sixlegs.png.PngConstants
Background color
BL - Variable in class zombie.ui.NewContainerPanel
 
black - Static variable in class zombie.core.Color
The fixed colour black
black - Static variable in class zombie.ui.UIManager
 
Blam(int, int) - Method in class zombie.iso.IsoChunk
 
bLastSpottedPlayer - Variable in class zombie.characters.IsoSurvivor
 
bLastStand - Static variable in class zombie.core.Core
 
bleeding() - Method in class zombie.characters.BodyDamage.BodyPart
 
bleeding - Variable in class zombie.characters.IsoGameCharacter.Wound
 
bLeftDown - Static variable in class zombie.input.Mouse
 
bLeftWasDown - Static variable in class zombie.input.Mouse
 
BlendCurrentTime - Variable in class zombie.core.skinnedmodel.animation.AnimationTrack
 
BlendDelta - Variable in class zombie.core.skinnedmodel.animation.AnimationTrack
 
BlendInfo(String, Audio, float, float, boolean) - Constructor for class zombie.SoundManager.BlendInfo
 
BlendInfoStack - Variable in class zombie.SoundManager
 
BlendTest - Static variable in class zombie.ui.UIManager
 
BlendThenStart(Audio, float, String) - Method in class zombie.BaseSoundManager
 
BlendThenStart(Audio, float, String) - Method in class zombie.DummySoundManager
 
BlendThenStart(Audio, float, String) - Method in class zombie.SoundManager
 
BlendTime - Variable in class zombie.core.skinnedmodel.animation.AnimationTrack
 
BlendVolume(Audio, float, float) - Method in class zombie.BaseSoundManager
 
BlendVolume(Audio, float) - Method in class zombie.BaseSoundManager
 
BlendVolume(Audio, float, float) - Method in class zombie.DummySoundManager
 
BlendVolume(Audio, float) - Method in class zombie.DummySoundManager
 
blendVolume(float, float, boolean) - Method in interface zombie.ISoundSystem.ISoundInstance
 
BlendVolume(Audio, float) - Method in class zombie.SoundManager
 
BlendVolume(Audio, float, float) - Method in class zombie.SoundManager
 
bLightDirty - Variable in class zombie.iso.IsoGridSquare
 
bLightsActive - Variable in class zombie.iso.RoomDef
 
bLoadCharacter - Static variable in class zombie.gameStates.LoadGamePopupState
 
bLoaded - Variable in class zombie.core.audio.AudioManager.AudioInstance
 
bLoaded - Variable in class zombie.iso.IsoChunk
 
bLoaded - Variable in class zombie.network.ServerMap.ServerCell
 
bLoadedWithMultithreaded - Static variable in class zombie.core.Core
 
bLoadGame - Static variable in class zombie.gameStates.LoadGamePopupState
 
Block - Class in com.jcraft.jorbis
 
Block(DspState) - Constructor for class com.jcraft.jorbis.Block
 
BlockCnt - Class in org.luaj.kahluafork.compiler
 
BlockCnt() - Constructor for class org.luaj.kahluafork.compiler.BlockCnt
 
blocked(Mover, int, int, int, int, int, int) - Method in interface zombie.ai.astar.TileBasedMap
Check if the given location is blocked, i.e.
blocked(Mover, int, int, int, int, int, int) - Method in class zombie.iso.IsoCell
 
blocked(Mover, int, int, int, int, int, int) - Method in class zombie.network.ServerMap
 
blockedNextX - Variable in class zombie.WallFollower
 
blockedNextY - Variable in class zombie.WallFollower
 
BlockInfo - Class in zombie.iso
 
BlockInfo() - Constructor for class zombie.iso.BlockInfo
 
BlockingKahluaThread - Class in se.krka.kahlua.threading
A decorator for a KahluaThread, which makes it easier to use the same KahluaThread in multiple threads.
BlockingKahluaThread(Platform, KahluaTable) - Constructor for class se.krka.kahlua.threading.BlockingKahluaThread
 
BlockingKahluaThread(PrintStream, Platform, KahluaTable) - Constructor for class se.krka.kahlua.threading.BlockingKahluaThread
 
blocksize(Packet) - Method in class com.jcraft.jorbis.Info
 
BlockWindows - Class in zombie.behaviors.survivor.orders
 
BlockWindows(IsoGameCharacter, IsoBuilding) - Constructor for class zombie.behaviors.survivor.orders.BlockWindows
 
BloodSplatter - Static variable in class zombie.network.PacketTypes
 
bloomEnd - Variable in class zombie.erosion.obj.ErosionObj
 
bloomStart - Variable in class zombie.erosion.obj.ErosionObj
 
bLooping - Variable in class zombie.core.skinnedmodel.animation.AnimationTrack
 
blue - Static variable in class zombie.core.Color
The fixed colour blue
blue - Static variable in class zombie.debug.LineDrawer
 
Blue_Oscilator - Static variable in class zombie.iso.objects.IsoFireManager
 
Blue_Oscilator_Rate - Static variable in class zombie.iso.objects.IsoFireManager
 
Blue_Oscilator_Val - Static variable in class zombie.iso.objects.IsoFireManager
 
bLunger - Variable in class zombie.characters.IsoZombie
 
BM - Variable in class zombie.ui.NewContainerPanel
 
bMask - Variable in class zombie.ui.UITextBox2
 
bMiddleDown - Static variable in class zombie.input.Mouse
 
bMiddleWasDown - Static variable in class zombie.input.Mouse
 
bmod - Static variable in class zombie.iso.IsoObject
 
bMovedMap - Variable in class zombie.iso.LightingThread
 
bMultithreadedRendering - Static variable in class zombie.core.Core
 
bNeedsReboot - Variable in class zombie.network.GameFileClient
 
bNewControls - Variable in class zombie.characters.IsoPlayer
 
bnLogin - Variable in class zombie.core.textures.LoginForm
 
bnOffline - Variable in class zombie.core.textures.LoginForm
 
body - Variable in class com.jcraft.jogg.Page
 
body - Variable in class zombie.core.skinnedmodel.DeadBodyAtlas.RenderJob
 
body_base - Variable in class com.jcraft.jogg.Page
 
body_len - Variable in class com.jcraft.jogg.Page
 
BodyDamage - Class in zombie.characters.BodyDamage
 
BodyDamage(IsoGameCharacter) - Constructor for class zombie.characters.BodyDamage.BodyDamage
 
bodyLocation - Variable in class zombie.scripting.objects.Item
 
BodyOutline - Variable in class zombie.ui.NewHealthPanel
 
BodyPart - Class in zombie.characters.BodyDamage
 
BodyPart(BodyPartType, IsoGameCharacter) - Constructor for class zombie.characters.BodyDamage.BodyPart
 
BodyParts - Variable in class zombie.characters.BodyDamage.BodyDamage
 
BodyPartType - Enum in zombie.characters.BodyDamage
 
BodyPartType - Variable in class zombie.ui.UI_BodyPart
 
Bone - Variable in class zombie.core.skinnedmodel.animation.Keyframe
 
BoneIndices - Variable in class zombie.core.skinnedmodel.model.SkinningData
 
BoneName - Variable in class zombie.core.skinnedmodel.animation.Keyframe
 
BoneOffset - Variable in class zombie.core.skinnedmodel.model.SkinningData
 
boneTransforms - Variable in class zombie.core.skinnedmodel.animation.AnimationPlayer
 
BooleanGrid - Class in zombie.core.utils
Boolean grid
BooleanGrid(int, int) - Constructor for class zombie.core.utils.BooleanGrid
C'tor
boolEval(Object) - Static method in class se.krka.kahlua.vm.KahluaUtil
 
Boot(IsoSpriteManager) - Static method in class zombie.erosion.ErosionGlobals
 
boredom - Variable in class zombie.characters.Stats
 
Boredom - Variable in class zombie.characters.Stats
 
BoredomChange - Variable in class zombie.scripting.objects.Item
 
BoredomDecreaseFromReading - Variable in class zombie.characters.BodyDamage.BodyDamage
 
BoredomDecreaseRate - Static variable in class zombie.ZomboidGlobals
 
BoredomIncreaseRate - Static variable in class zombie.ZomboidGlobals
 
BoredomLevel - Variable in class zombie.characters.BodyDamage.BodyDamage
 
borrowContext() - Static method in class zombie.core.opengl.RenderThread
 
bos() - Method in class com.jcraft.jogg.Page
 
bottoms - Variable in class zombie.characters.SurvivorDesc
 
bottomspal - Variable in class zombie.characters.SurvivorDesc
 
bottomsSprite - Variable in class zombie.characters.IsoGameCharacter
 
bottomsSprite - Variable in class zombie.iso.objects.IsoDeadBody
 
bounds - Variable in class zombie.iso.areas.IsoBuilding
 
bounds - Variable in class zombie.iso.areas.IsoRoom
 
bPaused - Variable in class zombie.PathfindManager.PathfindThread
 
bPickedFleeStyle - Variable in class zombie.behaviors.survivor.FleeBehaviour
 
bPreserve - Variable in class zombie.core.sound.Stream
 
bPreserve - Variable in class zombie.core.sound.StreamInstance
 
bPressContext - Variable in class zombie.characters.IsoPlayer
 
bQueuedQuit - Variable in class zombie.network.ServerMap
 
bQueuedSaveAll - Variable in class zombie.network.ServerMap
 
BR - Variable in class zombie.ui.NewContainerPanel
 
bReadAltLight - Static variable in class zombie.iso.IsoCell
 
bReadyForFrame - Static variable in class zombie.core.opengl.RenderThread
 
breakpoint() - Static method in class zombie.Lua.LuaManager.GlobalObject
 
breakpointToggle(String, int) - Method in class se.krka.kahlua.vm.KahluaThread
 
breakSound - Variable in class zombie.iso.objects.IsoThumpable
 
bRemote - Variable in class zombie.characters.IsoPlayer
 
bRemote - Variable in class zombie.characters.IsoZombie
 
bRendered - Variable in class zombie.core.SpriteRenderer.RenderState
 
bRendering - Variable in class zombie.iso.IsoCell
 
bRightClickMove - Variable in class zombie.characters.IsoPlayer
 
bRightDown - Static variable in class zombie.input.Mouse
 
brighter() - Method in class zombie.core.Color
Make a brighter instance of this colour
brighter(float) - Method in class zombie.core.Color
Make a brighter instance of this colour
bRightie - Variable in class zombie.characters.IsoZombie
 
bRightWasDown - Static variable in class zombie.input.Mouse
 
bringToTop() - Method in class zombie.ui.UIElement
 
BroodingAngerDecreaseMultiplier - Static variable in class zombie.ZomboidGlobals
 
bRunning - Variable in class zombie.characters.IsoZombie
 
bRunning - Variable in class zombie.iso.IsoNPCPlayer
 
bSaving - Variable in class zombie.iso.ChunkSaveWorker
 
bScrollChildren - Variable in class zombie.ui.UIElement
 
bScrollWithParent - Variable in class zombie.ui.UIElement
 
bSeenInside - Variable in class zombie.iso.areas.IsoBuilding
 
bServer - Static variable in class zombie.FrameLoader
 
bServer - Static variable in class zombie.network.GameServer
 
bServerDisconnected - Static variable in class zombie.GameWindow
 
bSettingChunk - Static variable in class zombie.iso.IsoChunkMap
 
bSettingChunkLighting - Static variable in class zombie.iso.IsoChunkMap
 
bShort - Variable in class zombie.ui.QuestControl
 
bSingleCol - Variable in class zombie.core.textures.TextureDraw
 
bSneaking - Variable in class zombie.characters.IsoPlayer
 
bSpottedPlayer - Variable in class zombie.characters.IsoSurvivor
 
bStatic - Variable in class zombie.core.skinnedmodel.model.Model
 
bStatic - Variable in class zombie.core.skinnedmodel.model.VertexBufferObject
 
bStep - Variable in class se.krka.kahlua.vm.KahluaThread
 
bStepInto - Variable in class se.krka.kahlua.vm.KahluaThread
 
bStrict - Variable in class zombie.behaviors.survivor.orders.FollowOrder
 
bSupportsFBO - Variable in class zombie.core.Core
 
bSuspend - Static variable in class zombie.ui.UIManager
 
bSwappingLightBuffers - Variable in class zombie.iso.IsoCell
 
bTutorial - Static variable in class zombie.core.Core
 
bubbleSort3(ArrayList<IsoMovingObject>) - Static method in class zombie.iso.IsoGridSquare
 
Bucket - Class in zombie.core.bucket
 
Bucket(IsoSpriteManager) - Constructor for class zombie.core.bucket.Bucket
 
Bucket() - Constructor for class zombie.core.bucket.Bucket
 
BucketManager - Class in zombie.core.bucket
 
BucketManager() - Constructor for class zombie.core.bucket.BucketManager
 
Buffer - Class in com.jcraft.jogg
 
Buffer() - Constructor for class com.jcraft.jogg.Buffer
 
buffer() - Method in class com.jcraft.jogg.Buffer
 
buffer(int) - Method in class com.jcraft.jogg.SyncState
 
Buffer - Class in zombie.core.sound
A sound buffer, used for playing short sound effects from RAM.
Buffer() - Constructor for class zombie.core.sound.Buffer
C'tor
Buffer(String, int) - Constructor for class zombie.core.sound.Buffer
C'tor.
Buffer(String, int, boolean) - Constructor for class zombie.core.sound.Buffer
C'tor.
Buffer(String, float, float, int, boolean) - Constructor for class zombie.core.sound.Buffer
C'tor.
Buffer(String, float, float, int, boolean, Attenuator) - Constructor for class zombie.core.sound.Buffer
C'tor
buffer - Variable in class zombie.network.ZomboidNetData
 
buffer - Variable in class zombie.ui.PZConsole
 
BUFFER_COUNT - Static variable in class zombie.openal.OpenALStreamPlayer
The number of buffers to maintain
bufferData(int, FloatBuffer) - Static method in class zombie.core.VBO.VBOBuffer
 
BufferedProfiler - Class in se.krka.kahlua.profiler
 
BufferedProfiler() - Constructor for class se.krka.kahlua.profiler.BufferedProfiler
 
bufferElementData(int, IntBuffer) - Static method in class zombie.core.VBO.VBOBuffer
 
BufferSize - Static variable in class zombie.core.textures.ImageData
 
build() - Method in class com.sixlegs.png.PngConfig.Builder
Create a configuration using the current values of this builder.
build() - Method in class zombie.core.Styles.AbstractStyle
 
build() - Method in interface zombie.core.Styles.Style
If not rendering a sprite, then we perform a build() to create GeometryData Later, render() is called, with a vertex offset position and index offset position.
build23Stop - Static variable in class zombie.gameStates.GameLoadingState
 
BuildEdges() - Method in class zombie.core.collision.Polygon
 
Builder() - Constructor for class com.sixlegs.png.PngConfig.Builder
Create a new builder using default values.
Builder(PngConfig) - Constructor for class com.sixlegs.png.PngConfig.Builder
Create a builder using values from the given configuration.
building - Variable in class zombie.iso.areas.BuildingScore
 
building - Variable in class zombie.iso.areas.IsoRoom
 
building - Variable in class zombie.iso.RoomDef
 
BuildingDef - Class in zombie.iso
 
BuildingDef() - Constructor for class zombie.iso.BuildingDef
 
BuildingList - Variable in class zombie.iso.IsoCell
 
Buildings - Variable in class zombie.iso.IsoMetaGrid
 
buildings - Variable in class zombie.iso.IsoMetaGrid.Zone
 
Buildings - Variable in class zombie.iso.LotHeader
 
BuildingScore - Class in zombie.iso.areas
 
BuildingScore(IsoBuilding) - Constructor for class zombie.iso.areas.BuildingScore
 
bullet - Variable in class zombie.ui.QuestControl
 
bUpdateLOSThisFrame - Variable in class zombie.network.ServerMap
 
Burn() - Method in class zombie.iso.IsoGridSquare
 
Burn() - Method in class zombie.iso.objects.IsoDeadBody
 
BurnTick() - Method in class zombie.iso.IsoGridSquare
 
BurntToDeath - Class in zombie.ai.states
 
BurntToDeath() - Constructor for class zombie.ai.states.BurntToDeath
 
BurntToDeath - Variable in class zombie.characters.BodyDamage.BodyDamage
 
BurnWalls() - Method in class zombie.iso.IsoGridSquare
 
BurnWallsTCOnly() - Method in class zombie.iso.IsoGridSquare
 
bUseParts - Variable in class zombie.iso.objects.IsoDeadBody
 
bUseShaders - Variable in class zombie.core.Core
 
busy - Variable in class zombie.iso.WorldStreamer
 
ButtonClicked(String) - Method in class zombie.ui.EmotionPanel
 
ButtonClicked(String) - Method in class zombie.ui.EndTutorialMessage
 
ButtonClicked(String) - Method in class zombie.ui.HelpIcon
 
ButtonClicked(String) - Method in class zombie.ui.LevelUpScreen
 
ButtonClicked(String) - Method in class zombie.ui.LuaUIWindow
 
ButtonClicked(String) - Method in class zombie.ui.ModalDialog
 
ButtonClicked(String) - Method in class zombie.ui.NewContainerPanel
 
ButtonClicked(String) - Method in class zombie.ui.NewWindow
 
ButtonClicked(String) - Method in class zombie.ui.Sidebar
 
ButtonClicked(String) - Method in class zombie.ui.SpeedControls
 
ButtonClicked(String) - Method in class zombie.ui.UIElement
 
ButtonColour - Variable in class zombie.ui.ScrollBar
 
ButtonHighlightColour - Variable in class zombie.ui.ScrollBar
 
ButtonWidth - Variable in class zombie.ui.SpeedControls
 
bWaitForThem - Variable in class zombie.behaviors.survivor.AttackBehavior
 
bWasActive - Variable in class zombie.iso.IsoLightSource
 
bWillJoinPlayer - Variable in class zombie.characters.IsoSurvivor
 
bx - Variable in class zombie.iso.IsoMovingObject
 
by - Variable in class zombie.iso.IsoMovingObject
 
bYes - Variable in class zombie.ui.ModalDialog
 
ByteArrayBitInputStream - Class in de.jarnbjo.util.io
Implementation of the BitInputStream interface, using a byte array as data source.
ByteArrayBitInputStream(byte[]) - Constructor for class de.jarnbjo.util.io.ByteArrayBitInputStream
 
ByteArrayBitInputStream(byte[], int) - Constructor for class de.jarnbjo.util.io.ByteArrayBitInputStream
 
ByteBufferReader - Class in zombie.core.network
 
ByteBufferReader(ByteBuffer) - Constructor for class zombie.core.network.ByteBufferReader
 
ByteBufferWriter - Class in zombie.core.network
 
ByteBufferWriter(ByteBuffer) - Constructor for class zombie.core.network.ByteBufferWriter
 
byteData - Variable in class zombie.inventory.InventoryItem
 
bytes() - Method in class com.jcraft.jogg.Buffer
 
bytes - Variable in class com.jcraft.jogg.Packet
 
bZoomEnabled - Variable in class zombie.core.textures.MultiTextureFBO
 
bZoomEnabled - Variable in class zombie.core.textures.MultiTextureFBO2
 
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